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一种保留特征的网格简化和压缩递进传输方法
引用本文:沈旭昆,赵学伟,赵沁平.一种保留特征的网格简化和压缩递进传输方法[J].计算机研究与发展,2007,44(7):1097-1104.
作者姓名:沈旭昆  赵学伟  赵沁平
作者单位:北京航空航天大学虚拟现实新技术教育部重点实验室 北京100083
摘    要:针对数字博物馆中三维藏品网络传输及传输过程中藏品特征保留的需要,提出了一种保留拓扑及纹理特征的网格简化方法,在三角形折叠简化算法的基础之上,通过引入边界三角形和色异三角形等概念,对误差矩阵的计算和误差控制方法进行了改进,保留了原始模型的几何边界和纹理属性等特征信息;并结合递进网格和压缩编码,构造了基于八叉树编码的递进网格文件,从而实现了基于网络的三维模型递进传输系统.

关 键 词:数字博物馆  三维模型  网格简化  纹理  边界  八叉树  递进网格  特征信息  网格简化  和压缩  传输方法  Digital  传输系统  三维模型  网络  网格文件  树编码  构造  压缩编码  递进网格  结合  属性  纹理  几何  原始模型  改进  误差控制方法
修稿时间:2006-12-15

Feature-Preserved Progressive Texture-Mesh in Digital Museum
Shen Xukun,Zhao Xuewei,Zhao Qinping.Feature-Preserved Progressive Texture-Mesh in Digital Museum[J].Journal of Computer Research and Development,2007,44(7):1097-1104.
Authors:Shen Xukun  Zhao Xuewei  Zhao Qinping
Affiliation:Ministry of Education Key Laboratory of Virtual Reality Technology, Beihang University, Beijing 100083
Abstract:In practice,feature information such as colors,textures,surface normals,etc.is necessary to represent 3D models besides geometry and topology information of triangle meshes.However,with the rapid improvement of 3D capture equipments,the accuracy of 3D models increases and results in the large volume of 3D data.Most traditional methods could not deal with the feature of mesh models such as boundary edges and textures during simplification.So,in order to decrease the data volume of 3D textured models in digital museum and retain significant feature synchronously,a new algorithm of texture-mesh based on triangle collapse is presented.By the concept of geometry and texture boundary,the original meshes are divided to boundary,corner,interior or colory triangles according to different boundary conditions.In this way,the quadric and error criterion is improved,and constraint strategies are adopted to preserve the feature of geometry boundaries and texture attributes during the simplification process.In addition,a method combining octree-based compression with progressive meshes is given to provide a continuous multi-resolution representation of 3D models.The proposed method is successfully applied to progressive transmission and presentation system of 3D models over the Internet.
Keywords:digital museum  3D model  mesh simplification  texture  boundary  octree  progressive meshe
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