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纤维可控的质感布料三维建模与服装仿真
引用本文:朱东勇,李重,马利庄.纤维可控的质感布料三维建模与服装仿真[J].软件学报,2016,27(10):2587-2599.
作者姓名:朱东勇  李重  马利庄
作者单位:浙江理工大学数学科学系, 浙江 杭州 310018,浙江理工大学数学科学系, 浙江 杭州 310018,上海交通大学计算机科学与工程系, 上海 200240
基金项目:国家自然科学基金(51075421);教育部留学回国人员科研启动基金([2009]1590);浙江省自然科学基金(LY14A010032);浙江省重点科技创新团队(2013TD18)
摘    要:传统布料和服装动态仿真主要通过网格模型进行模拟,并通过光照、材质和颜色设置进行渲染,布料与服装质感效果通常不能体现.本文提出一种新的基于纤维的质感布料建模与服装仿真算法.首先使用集合球约束粒子扰动的方法模拟纤维轮廓,然后根据纱线加捻的动力学和运动学原理模拟基于纤维的纱线构造方法,接着将纱线经纬编织组织结构与弹簧-质点模型结合起来,构造基于纤维块的织物布料模型,最后通过建立人体混合层次包围盒进行快速碰撞检测,实现由质感布料生成的服装动态仿真.实验结果验证了该方法可靠,有效,生成的布料能体现织物外观纤维级别的细节,对应的服装几何纹理和质感效果得到增强.

关 键 词:纤维  纱线  织物  服装  质感
收稿时间:2016/1/20 0:00:00
修稿时间:2016/3/25 0:00:00

Fiber-Based 3D Cloth Modeling and Garment Simulation with Photorealistic Appearance
ZHU Dong-Yong,LI Zhong and MA Li-Zhuang.Fiber-Based 3D Cloth Modeling and Garment Simulation with Photorealistic Appearance[J].Journal of Software,2016,27(10):2587-2599.
Authors:ZHU Dong-Yong  LI Zhong and MA Li-Zhuang
Affiliation:Department of Mathematical Sciences, Zhejiang Sci-Tech University, Hangzhou 310018, China,Department of Mathematical Sciences, Zhejiang Sci-Tech University, Hangzhou 310018, China and Department of Computer Science & Engineering, Shanghai Jiaotong University, Shanghai 200240, China
Abstract:Traditional cloth and garment simulation is normally based on the mesh model and the cloth and garment are generally rendered according to the lighting, texture and color setting, which can not fully reflect the photorealistic appearance of them. This paper proposes a novel fiber-based cloth and garment simulation algorithm with photorealistic appearance. It first uses the sphere set constraining the particle perturbation to express the contour of fiber, and then simulate the fiber-based yarn reconstruction helped by the dynamics and kinematics principle of the yarn twisting process. Followingly, it combines the organization structure of the yarn warp knitting with the mass spring model to construct the cloth model based on the fiber blocks. Finally, it builds up the hybrid bounding volume hierarchy of the human body model to speed up the collision detection between the body model and the garment composed of the fiber based cloth, which can achieve the satisfying dynamic simulation. Experimental results show that this method is valid, effective, can reflect the detail in the fiber level of the cloth models, and express the geometric texture and the photorealistic appearance of garments.
Keywords:Fiber  Yarn  Cloth  Garment  Photorealistic appearance
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