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基于纹理映射和粒子系统的三维喷泉实时模拟
引用本文:魏开平,朱晓华,沈显君,熊磊.基于纹理映射和粒子系统的三维喷泉实时模拟[J].计算机工程与设计,2007,28(11):2586-2588.
作者姓名:魏开平  朱晓华  沈显君  熊磊
作者单位:华中师范大学,计算机科学与技术系,湖北,武汉,430079
摘    要:将纹理映射和粒子系统理论相结合,给出一种基于粒子系统的喷泉系统模型,同时分析模型中粒子的属性及其变化,加入风力和阻力等粒子属性,绘制三维喷泉系统,实现粒子在复杂受力情况下的实时动态模拟.实验结果表明,该方法不仅有效地保证了图像的真实感,而且提高了系统的灵活性和实时性.

关 键 词:纹理映射  粒子系统  三维喷泉  实时性  喷泉模拟  纹理映射  粒子系统  三维  喷泉  实时模拟  particle  system  texture  mapping  based  实时性  活性  图像  方法  结果  实验  动态模拟  受力情况  绘制  粒子属性  阻力  风力
文章编号:1000-7024(2007)11-2586-03
修稿时间:2006-10-23

Real-time simulation of three-dimension fountain based on texture mapping and particle system
WEI Kai-ping,ZHU Xiao-hua,SHEN Xian-jun,XIONG Lei.Real-time simulation of three-dimension fountain based on texture mapping and particle system[J].Computer Engineering and Design,2007,28(11):2586-2588.
Authors:WEI Kai-ping  ZHU Xiao-hua  SHEN Xian-jun  XIONG Lei
Affiliation:Department of Computer Science, Huazhong Normal University, Wuhan 430079, China
Abstract:A real-time simulation method of three-dimension fountain based on texture mapping and particle system is proposed.In the particle system,the particle's attribute and change is analyzed,and wind and resistance to draw a three dimension foundation that object to complex environment is introduced.The experimental results show that the method not only meets the requirement of the reality felling but also improves the agility and the real-time of the particle system.
Keywords:texture mapping  particle system  three-dimension fountain  real-time  fountain simulation
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