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A Survey of General-Purpose Computation on Graphics Hardware
Authors:John D Owens  David Luebke  Naga Govindaraju  Mark Harris  Jens Krüger  Aaron E Lefohn  Timothy J Purcell
Affiliation:University of California, Davis, USA;NVIDIA;Many-core Technology Incubation Group, Microsoft Corporation;Technische Universität München;Neoptica
Abstract:The rapid increase in the performance of graphics hardware, coupled with recent improvements in its programmability, have made graphics hardware a compelling platform for computationally demanding tasks in a wide variety of application domains. In this report, we describe, summarize, and analyze the latest research in mapping general‐purpose computation to graphics hardware. We begin with the technical motivations that underlie general‐purpose computation on graphics processors (GPGPU) and describe the hardware and software developments that have led to the recent interest in this field. We then aim the main body of this report at two separate audiences. First, we describe the techniques used in mapping general‐purpose computation to graphics hardware. We believe these techniques will be generally useful for researchers who plan to develop the next generation of GPGPU algorithms and techniques. Second, we survey and categorize the latest developments in general‐purpose application development on graphics hardware.
Keywords:GPGPU  general-purpose computing on graphics hardware  parallel computing  GPU  graphics hardware  SIMD  stream processing  stream computing  data-parallel computing  high-performance computing  HPC  I  3  1 Computer Graphics: Hardware architecture  I  3  6 Computer Graphics: Methodology and techniques  D  2  2 Software Engineering: Design tools and techniques
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