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增强现实环境下虚实物体遮挡判断方法研究*
引用本文:俞文炯,何汉武,吴悦明.增强现实环境下虚实物体遮挡判断方法研究*[J].计算机应用研究,2009,26(9):3270-3273.
作者姓名:俞文炯  何汉武  吴悦明
作者单位:广东工业大学,机电工程学院,广州,510090
基金项目:国家自然科学基金资助项目(50775047);广东省科技计划资助项目(2007A010100013);广东省自然科学基金资助项目(06021445)
摘    要:探索了虚实融合的两种方法,即基于三角面片的虚拟物体重构法和基于虚拟模型的虚实融合方法。前者具有不需要对场景进行预处理等优点;后者虽然要进行预处理,且需预知真实场景的详细信息,但它实现简单,实时性好。详细研究与比较了这两种方法的具体实现方法及运行效率,通过在实验平台下的测试得到两种方法的详细性能指标,为增强现实挑选何种虚实融合方法奠定了基础。

关 键 词:遮挡判断    重构    虚拟模型    三角面片

Occlusion identification research between virtual and real object in augment reality
YU Wen-jiong,HE Han-wu,WU Yue-ming.Occlusion identification research between virtual and real object in augment reality[J].Application Research of Computers,2009,26(9):3270-3273.
Authors:YU Wen-jiong  HE Han-wu  WU Yue-ming
Affiliation:Faculty of Electromechanical Engineering;Guangdong University of Technology;Guangzhou 510090;China
Abstract:This paper investigated two methods for occlusion identification. One was triangle-based virtual objects reconstruction method, another method was the construction of real objects by virtual model. The former did not need to carry out pre-processing for the environment. The latter need to carry out pre- processing for the environment, but the advantages of it were easy to be realized, and had a good real-time performance. Firstly, described the realized methods of these two methods in detailed. Then, gave a detailed performance test in comparison with these two methods. Finally, drawn the conclusion about how to select the occlusion identification based on the performance test.
Keywords:occlusion identification  reconstruction  virtual model  triangular patches
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