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OpenGL在逆向工程三维重构中的应用研究
引用本文:郑君立,达飞鹏,谭小洪,雷明涛.OpenGL在逆向工程三维重构中的应用研究[J].计算机应用研究,2003,20(1):99-101.
作者姓名:郑君立  达飞鹏  谭小洪  雷明涛
作者单位:东南大学,自动控制系,江苏,南京,210096
摘    要:研究了在MFC中运用OpenGL进行编程,重构三维物体的方法,对于逆向工程三维重构的杂乱离散点云,在进行排序重组和三角网格化后,运用OpenGL对三角网格进行消隐,设定法线,光照和材质的处理,重构原始物体,具体的应用实例说明了所提方法的有效性。

关 键 词:OpenGL  逆向工程  三维重构  计算机图形学  三角网格
文章编号:1001-3695(2003)01-0099-03

Research on 3D Reconstruction of Reverse Engineering with OpenGL
ZHENG Jun li,DA Fei peng,TAN Xiao hong,LEI Ming tao.Research on 3D Reconstruction of Reverse Engineering with OpenGL[J].Application Research of Computers,2003,20(1):99-101.
Authors:ZHENG Jun li  DA Fei peng  TAN Xiao hong  LEI Ming tao
Abstract:In this paper, a method about how to program in MFC with OpenGL to reconstruct 3D object is presented. After reorganizing unorganized discrete point clouds which are the initial data in 3D reconstruction of reverse engineering and then generating a triangular mesh, the paper indicates how to reconstruct the 3D object by blanking, setting up normal, light and material. Experimental results show that the method is effective.
Keywords:Reverse Engineering(RE)  MFC  OpenGL  3D Reconstruction
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