首页 | 本学科首页   官方微博 | 高级检索  
     


Virtual marionettes: a system and paradigm for real-time 3D animation
Authors:Adi Bar-Lev  Alfred M Bruckstein  Gershon Elber
Affiliation:(1) Computer Science Department, Technion, I.I.T., 32000 Haifa, Israel
Abstract:This paper describes a computer graphics system that enables users to define virtual marionette puppets, operate them using relatively simple hardware input devices, and display the scene from a given viewpoint on the computer screen. This computerized marionette theater has the potential to become a computer game for children, an interaction tool over the Internet, enabling the creation of simultaneously viewed and operated marionette show by users on the World Wide Web, and, most importantly, a versatile and efficient professional animation system.
Keywords:Computer graphics system  Virtual marionettes  Computer game  Animation system  RealTime physics-based animation
本文献已被 SpringerLink 等数据库收录!
设为首页 | 免责声明 | 关于勤云 | 加入收藏

Copyright©北京勤云科技发展有限公司  京ICP备09084417号