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Interactive animation of parametric models
Authors:Pat Hanrahan  David Sturman
Affiliation:(1) Computer Graphics Laboratory, New York Institute of Technology, P.O. Box 170, 11568 Old Westbury, NY, USA
Abstract:This paper describes a program which allows parametric models of three-dimensional characters and scenes to be interactively controlled for computer animation. The system attempts to span the two most common approaches to animation: language-driven or programmed and visually-driven or interactive. Models are designed in a geometry language which supports vector and matrix arithmetic, transformations and instancing of primitive parts. As a result, constraints and functional dependencies between different parts can be programmed. Control is achieved by parameterizing the model. Subsets of parameters can be connected to different logical input devices, establishing an input mode to control the model's shape. Parameter sets can be stored to form a database of positions. Positions then can be mapped to frames and interpolated to animate the model.
Keywords:Animation  Motion control  Three-dimensional graphics  Geometric modeling  Interactive techniques  Parametric models  Articulated figures  Languages
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