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基于DIBR和图像融合的任意视点绘制
引用本文:刘占伟,安平,刘苏醒,张兆扬.基于DIBR和图像融合的任意视点绘制[J].中国图象图形学报,2007,12(10):1696-1700.
作者姓名:刘占伟  安平  刘苏醒  张兆扬
作者单位:上海大学通信与信息工程学院 上海200072(刘占伟,安平),新型显示技术及应用集成教育部重点实验室 上海200072(刘苏醒,张兆扬)
基金项目:国家自然科学基金;上海市重点学科建设项目;上海市"曙光计划"
摘    要:虚拟视点生成是3维视频会议等应用领域中的关键技术,为了快速高质量地进行任意视点绘制,提出了一种基于深度图像绘制(DIBR)和图像融合的新视点生成方法,该方法首先对参考图像进行预处理,包括深度图像的边缘滤波和参考图像规正,以减少目标图像中产生的较大空洞和虚假边缘;然后利用3维图像变换生成新视点图像,并用遮挡兼容算法对遮挡进行快速处理;接着再对两幅目标图像进行融合得到新视点图像;最后用插值法填充剩余的较小空洞。实验证明,该新方法能获得令人满意的绘制效果。

关 键 词:基于图像的绘制  基于深度图像的绘制  3维图像变换  遮挡兼容算法
文章编号:1006-8961(2007)10-1696-05
修稿时间:2007-05-30

Arbitrary View Rendering Based on DIBR and Image Mergence
LIU Zhan-wei,AN Ping,LIU Su-xing,ZHANG Zhao-yang,LIU Zhan-wei,AN Ping,LIU Su-xing,ZHANG Zhao-yang,LIU Zhan-wei,AN Ping,LIU Su-xing,ZHANG Zhao-yang and LIU Zhan-wei,AN Ping,LIU Su-xing,ZHANG Zhao-yang.Arbitrary View Rendering Based on DIBR and Image Mergence[J].Journal of Image and Graphics,2007,12(10):1696-1700.
Authors:LIU Zhan-wei  AN Ping  LIU Su-xing  ZHANG Zhao-yang  LIU Zhan-wei  AN Ping  LIU Su-xing  ZHANG Zhao-yang  LIU Zhan-wei  AN Ping  LIU Su-xing  ZHANG Zhao-yang and LIU Zhan-wei  AN Ping  LIU Su-xing  ZHANG Zhao-yang
Affiliation:School of Communication and Information Engineering, Shanghai University, Shanghai 200072;Key Laboratory of Advanced Displays and System Application, Ministry of Education, Shanghai 200072
Abstract:It is a key technique to generate a virtual view in 3D Video conference.In this paper,a new algorithm based on DIBR and image mergence is proposed.Firstly the depth images are smoothed by an edge dependent filter and the reference images are normalized so as to reduce the big holes and the artificial edges in desired image.Then an arbitrary virtual view is generated by making use of 3D Image Warping.In order to deal with the visibility problem quickly,the pixels in reference image are processed in an occlusion-compatible order.Then two generated images are merged to eliminate the big holes in the desired view.Finally the remaining holes are filled with an interpolation method.Experimental results show that the proposed method can obtain satisfactory rendering results.
Keywords:image based rendering  depth image based rendering  3D image warping  occlusion-compatible order
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