Abstract: | The newly developed boundary face method comes into the advantage of the conventional Boundary Element Method, and the boundary faces of the geometry are discretized by patches in parametric space. These constitute advantages over standard mesh-based methods in some special areas such as moving boundaries, large deformation simulation, high gradient problems etc. But they make post-processing of the numerical results an issue which needs additional effort. In this paper, on the basis of the corresponding color of the nodes’ numerical values of each background triangle with advancing front technique, a filling method for Nephogram characterization of boundary face method’s numerical results is presented and realized by means of OpenGL. It is demonstrated that the proposed approach is feasible and efficient. |