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The conceptual framing,design and evaluation of device ecologies for collaborative activities
Authors:Tim Coughlan  Trevor D Collins  Anne Adams  Yvonne Rogers  Pablo A Haya  Estefanía Martín
Affiliation:1. Horizon Digital Economy Research, University of Nottingham, Nottingham, UK;2. Knowledge Media Institute, The Open University, Milton Keynes, UK;3. Institute of Educational Technology, The Open University, Milton Keynes, UK;4. UCL Interaction Centre, University College London, London, UK;5. Instituto de Ingeniería del Conocimiento, Universidad Autónoma de Madrid, Madrid, Spain;6. E.T.S Informática, Universidad Rey Juan Carlos, Madrid, Spain;1. Department of Psychiatry & Biobehavioral Sciences, UCLA Semel Institute for Neuroscience & Human Behavior, Los Angeles, CA 90095, United States;2. Center for Cognitive Neuroscience, UCLA, Los Angeles, CA 90095, United States;1. Klinische Infektiologie, Universitätsklinikum Carl Gustav Carus Dresden, Dresden, Deutschland;2. Krankenhaushygiene, Krankenanstalt Rudolfstiftung der Stadt Wien, Wien, Österreich;1. Pharmacy Department, Croix-Rousse Hospital, 103, Grande-Rue-de-la-Croix-Rousse, 69317 Lyon cedex 04, France;2. Grenoble-Alpes/CNRS/TIMC – IMAG UMR5525/Themas University, 38041 Grenoble, France;3. Pharmacy Department, Cochin – AP–HP Hospitals, 27, rue du Faubourg-Saint-Jacques, 75014 Paris, France;4. Pharmacy Department, Auban-Moët Hospital, 137, rue de l’Hôpital-Auban-Moët, 51200 Epernay, France;5. Pharmacy Department, EPSM-Morbihan, 22, rue de l’Hôpital, 56896 Saint-Avé, France;6. Pharmacy Department, Lucien-Hussel Hospital, Mont-Salomon, BP127, 38209 Vienna cedex 9, France;7. Pharmacy Department, Grenoble University Hospital, BP217, 38043 Grenoble 09, France;1. Medical Corporation Seitaikai Mental Support Soyokaze Hospital, Nagano, Japan;2. Shinshu University Graduate School of Medicine, Nagano, Japan;3. Shinshu University School of Health Science, Nagano, Japan
Abstract:A variety of computing technologies, in addition to the personal computer, are now commonly used in many settings. As networking infrastructures mature, it is increasingly feasible and affordable to consider closer integration and use of these heterogeneous devices in tandem. However, little is known about how best to design or evaluate such ‘device ecologies’; in particular, how best to combine devices to achieve a desired type of collaborative user experience. A central concern is how users switch their attention between devices, to utilize the various elements to best effect. We describe here the development of an ecology of devices for groups of students to use when engaged in collaborative inquiry-learning activities. This included a multi-touch tabletop, laptops, projections, video streams and telephone. In situ studies of students and tutors using it in three different settings showed how individuals and groups switched their foci between the multiple devices. We present our findings, using a novel method for analysing users’ transitions between foci, identifying patterns and emergent characteristics. We then discuss the importance of designing for transitions that enable groups to appropriately utilise an ecology of devices, using the concepts of seams, bridges, niches and focal character.
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