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Real-Time Watercolor for Animation
作者姓名:Thomas  Luft  and  Oliver  Deussen
作者单位:Depurtment of Computer and Information Science,University of Konstanz,Konstanz,Germang
基金项目:A preliminary version of this paper appeared in Proc.Pacific Graphics 2005,Macau.
摘    要:We present algorithms that allow for real-time rendering of 3D-scenes with a watercolor painting appearance. Our approach provides an appropriate simplification of the visual complexity, imitates characteristic natural effects of watercolor, and provides two essential painting techniques: the wet-on-wet and the wet-on-dry painting. We concentrate on efficient algorithms based on image space processing rather than on an exact simulation. This allows for the real-time rendering of 3D-scenes. During an animation a high frame-to-frame coherence can be achieved due to a stable segmentation scheme. Finally, we seamlessly integrate a smooth illumination into the watercolor renderings using information from the 3D-scene.

关 键 词:计算机制图  实时绘制  水彩画  复杂性
收稿时间:2005-12-10
修稿时间:2005-12-10

Real-Time Watercolor for Animation
Thomas Luft and Oliver Deussen.Real-Time Watercolor for Animation[J].Journal of Computer Science and Technology,2006,21(2):159-165.
Authors:Thomas Luft  Oliver Deussen
Affiliation:(1) Department of Computer and Information Science, University of Konstanz, Konstanz, Germany
Abstract:We present algorithms that allow for reat-time rendering of 3D-scenes with a watercolor painting appearance,Our approach provides an appropriate simplification of the visual complexity,initates characteristic natural effects of watercolor,and provides two essential painting techniques,the wet-on-wet and the wet-on-dry painting.We concentrate on efficient algorithms based on image space processing rather than on an exact simulation.This allows for the real-time rendering of 3D-scenes.During an animation a high frame-to-frame coherence can be achieved due to a stable segmentation scheme.Finally,we seamlessly integrate a smooth illumination into the watercolor renderings nsing information from the 3D-scenc.
Keywords:non-photorealistic rendering  watercolor painting  real-time rendering
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