首页 | 本学科首页   官方微博 | 高级检索  
     

基于粒子系统的喷泉模拟
引用本文:朱加勇,周波,聂楠楠.基于粒子系统的喷泉模拟[J].应用能源技术,2009(2):46-48.
作者姓名:朱加勇  周波  聂楠楠
作者单位:黑龙江科技学院计算机与信息工程学院,哈尔滨,150027
摘    要:阐述了粒子系统的基本原理,设计了一个基于VC++6.0和OpenGL的喷泉模拟系统,结合凹凸纹理映射技术对粒子进入水池真实水波的产生、扩散、衰减以及多个水波的交迭过程的计算机模拟,采用了OpenGL显示列表(DisplayLists)方法绘图,优化了程序性能,效果逼真实现了真正的三维实时绘制。

关 键 词:粒子  凹凸纹理  OpenGL

Fountain simulation based on particle system
ZHU Jia-yong,ZHOU Bo,NIE Nan-nan.Fountain simulation based on particle system[J].Applied Energy Technology,2009(2):46-48.
Authors:ZHU Jia-yong  ZHOU Bo  NIE Nan-nan
Affiliation:ZHU Jia- yong, ZHOU Bo, NIE Nan- nan (College of Computer and Information Engineering, Heilongjiang Institute of Science and Technology, Harbin 150027, China)
Abstract:This article elaborated the basic principle of the particle system . We designed a fountain simulation system based on VC ++ 6.0 and OpenGL . Combine the bump texture mapping technology to enter the basin real wave to the production, diffusion, decay as well as wave junction repeat process. Because the drawing methods we take by OpengL DisplayLists. The program performance had been optimized. We realized the real three - dimension drawn in real time and obtained good result.
Keywords:OpenGL
本文献已被 维普 万方数据 等数据库收录!
设为首页 | 免责声明 | 关于勤云 | 加入收藏

Copyright©北京勤云科技发展有限公司  京ICP备09084417号