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1.
基于多agent系统的大规模无人机集群对抗   总被引:2,自引:0,他引:2  
本文将多agent系统引入到大规模无人机集群对抗决策系统中,给出了基于多agent系统的大规模无人机集群对抗决策方法.将机群中的每个无人机视为一个独立agent,建立了无人机运动模型,为无人机设计了独立的个体行为集,并针对每种行为给出了决策方法.通过每个个体无人机对其邻域环境的作用,涌现出宏观的集群对抗(作战)效果.使用MATLAB仿真软件对所设计的大规模无人机集群对抗方法进行了仿真,验证了所设计的基于多agent系统的大规模无人机集群对抗决策方法的有效性.  相似文献   

2.
一个维护知识库的软件agent互操作系统   总被引:1,自引:0,他引:1  
沈宁川  龙翔  聊鸿斌 《软件学报》1997,8(11):852-856
本文首先简介了基于agent的软件工程技术,然后利用这一技术,设计了一个用于知识库维护的软件agent互操作系统SAIS(softwareagentinteroperationsystem).SAIS系统是由多问题求解器构成,每个问题求解器是一个软件agent.本文给出了SAIS的结构,并描述了SAIS的实现.  相似文献   

3.
为了使多agent协同过程可控、有序的进行,克服传统多agent系统灵活有余而可控制性不足的缺点,提出以动态约束和调整系统行为的政策为管控手段的政策导向型多agent协同系统。首先阐述了政策导向型多agent协同系统原理,给出该系统的体系结构以及各个子结构的描述;然后介绍该多agent的原型系统,通过对运行实例的描述,验证了系统的可控制和易管理特性。  相似文献   

4.
一种基于半自动Agent的协同设计层次操作模型   总被引:2,自引:0,他引:2  
如何反映设计过程中协同的若干需求是开发协同设计系统所面临的一个重要问题.文章提出了一种协同设计的层次操作模型,设计了agent的称作joint endeavor的心态元素以及一组agent之间的通信原语来规范模型中多agent层的行为.这种基于joint endeavor的协同模式反映和满足了协同设计的一些需求.文章还给出了这种层次操作模型的一种实现结构,简单介绍了作者所开发的一个协同对象图设计系统CODDS(collaborative object diagram design system).  相似文献   

5.
移动agent计算模式是一种灵活的基于Internet的分布式计算模式,但是“黑盒”式的设计和“单体”结构使得既有移动agent系统过于冗余,且不能随着用户需求和计算环境的变化动态修改系统的结构和行为。因此提出利用反射技术将移动agent系统“构件化”使其能够支持系统的“可定制”或“可裁剪”,并采用开放式的实现为移动agent系统的使用者提供扩展系统的能力。反射架构下的移动agent系统能够在运行时刻无需关闭系统动态加载或卸载特定模块;通过移动agent和底层平台的反射特性能自然地实现agent和agent平台的自适应。遵循这个途径开发了具有反射特性的Artemis-Mogent原型系统,并通过试验示范了新系统应用反射后的效果。  相似文献   

6.
多agent技术在复杂建模领域具有优势,是当前研究的一个热点。但对于普通研究者来说,从底层开发多agent系统具有复杂性。因此,该文分析了多agent系统的分析和设计过程,讨论了以JADE为开发工具的多agent系统开发步骤,并设计了基于Jess的知识推理流程,增强了agent智能性。对基于JADE和Jess的智能agent系统的开发过程进行了研究。  相似文献   

7.
多agent系统提供了一种解决复杂问题的分而治之的方法,这就使得agent间的相互协作成为多agent系统研究的一项重要内容,而系统的体系结构直接影响到agent之间的协作。文中主要讨论了基于体系结构的多agent协作,介绍了几种常见的多agent系统体系结构,并提出了一种基于联邦结构的agent协作。  相似文献   

8.
如何反映设计过程中协同的若干需求是开发协同设计系统所面临的一个重要问题.文章提出了一种协同设计的层次操作模型,设计了agent的称作joint endeavor的心态元素以及一组agent之间的通信原语来规范模型中多agent层的行为.这种基于joint endeavor的协同模式反映和满足了协同设计的一些需求.文章还给出了这种层次操作模型的一种实现结构,简单介绍了作者所开发的一个协同对象图设计系统CODDS(collaborative object diagram design system).  相似文献   

9.
多agent系统提供了一种解决复杂问题的分而治之的方法,这就使得agent间的相互协作成为多agent系统研究的一项重要内容,而系统的体系结构直接影响到agent之间的协作.文中主要讨论了基于体系结构的多agent协作,介绍了几种常见的多agent系统体系结构,并提出了一种基于联邦结构的agent协作.  相似文献   

10.
网络管理系统是大规模的分布式软件系统 ,伸缩性和灵活性是今天的网络管理技术面临的两大难题 .软件 a-gent为这些难题提供了出色的解决方法 .本文首先指出当前网络管理中存在的问题 ;在此基础上 ,提出基于多 agent的网络管理结构 ;为了证明其技术可行性 ,专门建立了基于 agent的网络流量管理实验系统 .对该系统的评估证明了软件agent非常适合于开发分布式网络管理系统 ,具有实时性高、可扩充性好、自治能力强的特点 ,而且与传统系统相比 ,这种系统的建立、修改和升级更加经济  相似文献   

11.
The advent of multi-agent systems has brought us opportunities for the development of complex software that will serve as the infrastructure for advanced distributed applications. During the past decade, there have been many agent architectures proposed for implementing agent-based systems, and also a few efforts to formally specify agent behaviors. However, research on narrowing the gap between agent formal models and agent implementation is rare. In this paper, we propose a model-based approach to designing and implementing intelligent agents for multi-agent systems (MAS). Instead of using formal methods for the purpose of specifying agent behavior, we bring formal methods into the design phase of the agent development life cycle. Specifically, we use the formalism called agent-oriented G-net model, which is based on the G-net formalism (a type of high-level Petri net), to serve as the high-level design for intelligent agents. Based on the high-level design, we further derived the agent architecture and the detailed design for agent implementation. To demonstrate the feasibility of our approach, we developed the toolkit called ADK (Agent Development Kit) that supports rapid development of intelligent agents for multi-agent systems and we discuss the role of inheritance in agent-oriented development. As a potential solution for automated software development, we summarize the procedure to generate a model-based design of application-specific agents. Finally, to illustrate an application built on ADK, we present an air-ticket trading example.  相似文献   

12.
This paper discusses infrastructure for design, development, and experimentation of multi-agent systems. Multi-agent system design requires determining (1) how domain requirements drive the use of agents and AI techniques, (2) what competencies agents need in a MAS, and (3) which techniques implement those competencies. Deployment requirements include code reuse, parallel development through formal standardized object specifications, multi-language and multi-platform support, simulation and experimentation facilities, and user interfaces to view internal module, agent, and system operations. We discuss how standard infrastructure technologies such as OMG IDL, OMG CORBA, Java, and VRML support these services. Empirical evaluation of complex software systems requires iteration through combinations of experimental parameters and recording desired data. Infrastructure software can ease the setup, running, and analysis of large-scale computational experiments. The development of the Sensible Agent Testbed and architecture over the past six years provides a concrete example. The design rationale for the Sensible Agent architecture emphasizes domain-independent requirements and rapid deployment to new application domains. The Sensible Agent Testbed is a suite of tools providing or assisting in setting up, running, visually monitoring, and chronicling empirical testing and operation of complex, distributed multi-agent systems. A thorough look at the various Sensible Agents infrastructure pieces illustrates the engineering principles essential for multi-agent infrastructure, while documenting the software for users.  相似文献   

13.
罗甡  郭戈  黄鹏 《控制工程》2008,15(3):327-330
针对由于JADE(Java Agent Development Environment)对带图形界面的代理的支持程度不够,从而造成开发出来的系统结构混乱,维护困难等问题,采用MVC(Model-View-Control)设计模式进行开发,提出了一种新的图形界面Agent开发架构,即采用模型、界面和控制等功能模块相分离的方式来构造系统,以实现对多代理系统开发和维护的简化。该架构除了加强JADE系统对图形界面代理的支持外,新增了对多种消息并行处理的支持;并且结构灵活,易于扩展,可对现有的多代理系统进行少量改造来实现结构调整。  相似文献   

14.
从ontology的建立、任务的语义描述到主体结构、程序结构、心智模型的构造,建立了一个基于多主体技术的分布式虚拟协作系统,提出一种以Fuzzy ART网络为心智模型的反应主体结构,从而赋予主体在动态环境下的自适应性、竞争性、自组织性和集聚能力。所提方法在一个多主体平台上加以实现,运行结果证明了这一结构的合理性,也显示了ART网络在动态环境中的自组织和无监督学习能力。  相似文献   

15.

In this paper we present the agent architecture development environment (ADE), intended for the design, implementation, and testing of distributed robotic agent architectures. ADE is unique among robotic architecture development environments in that it is based on a universal agent architecture framework called APOC, which allows it to implement architectures in any design methodology, and in that it uses an underlying multi-agent system to allow for the the distribution of architectural components over multiple host computers. After a short exposition of the theory behind ADE, we present the multi-agent system setup and give an example of using ADE in a multi-robot setting. A general discussion then highlights some of the novel features of ADE and illustrates how ADE can be used for designing, implementing, testing, and running agent architectures.  相似文献   

16.
In this paper a reusable multi-agent architecture for intelligent Websites is presented and illustrated for an electronic department store. The architecture has been designed and implemented using the compositional design method for multi-agent systems DESIRE. The agents within this architecture are based on a generic information broker agent model. It is shown how the architecture can be exploited to design an intelligent Website for insurance, developed in co-operation with the software company Ordina Utopics and an insurance company.  相似文献   

17.
Reactive multi-agent system for assembly cell control   总被引:3,自引:1,他引:3  
This paper presents a multi-agent system for the control of manufacturing systems. The multi-agent system is designed to provide manufacturing control with three important characteristics: high robustness, quick response and good expandability. A prototype multi-agent-based control system has been developed for a flexible assembly cell as an example. The prototype multi-agent system contains several reactive agents. Each agent acts according to its built-in behaviours, and the behaviours are able to respond to stimuli from the manufacturing environment. A system architecture to implement the multi-agent-based control system is proposed and the coordination model of the reactive agents is developed. The generic agent structure is established for individual reactive agents, and the behaviours and the subsumption architecture of each agent are designed.  相似文献   

18.
According to the fact that the intrinsic dynamism of self-organizing systems challenges the existing methods of engineering for modeling reliable complex systems, in this paper, we propose a new formal-based method to model self-organizing systems. The capabilities of the proposed method which are used to address several challenges in design, development and analysis of self-organizing systems are: modularity and robustness, decentralized control and scalability, required adaptation types, flexible and adaptive control mechanism, separation of adaptation and business logic, and safe adaptation. To evaluate the proposed method, we use self-organizing traffic management system as a case study and exploit the proposed method for modeling this dynamic system. Moreover, we propose and employ a novel policy-based runtime verification mechanism to ensure that the safety properties are satisfied by the implementation at runtime. We provide our case study prototype using Java and the Ponder2 toolkit and apply our runtime verification method to show its proper reaction capabilities to the property violations. This benefit is the result of using dynamic policies in our method to control the behavior of systems.  相似文献   

19.
在分析了目前自组织软件体系结构研究现状的基础上,针对自组织软件体系结构中,构件元素管理、自组织变化策略以及自组织约束问题,提出了一种具有三层结构的自组织软件体系结构模型,论述了构件元素、构件的自组织变化策略以及结构约束和行为约束。对构件管理、变化管理和约束管理的实现问题进行了探讨。以航班预定系统为实例证明了该方法的有效性。  相似文献   

20.
设计模式针对一类在特定上下文中反复出现的问题给出了通用解决方案,模式的提取和重用有助于提高软件开发的效率和质量,其思想和方法已在面向对象软件工程中得到广泛应用和验证。我们认为同一问题采用不同的实现技术往往具有不同的设计形态,不同软件开发范型也有其各自不同的设计模式。作为一种新颖的软件开发范型,近年来面向Agent软件工程的研究取得了长足进展,如何提高软件Agent技术实用性,发挥其技术潜力,扩大其应用范围成为当前人们关注的焦点。本文将模式思想引入到面向Agent软件工程,针对软件Agent技术的特点,从组织结构、交互协作和个体Agent体系结构三个视点提出了一组面向Agent的软件设计模式,以支持多Agent系统的设计;并进一步给出了面向Agent设计模式的描述框架,进行了典型设计模式和应用案例的分析。  相似文献   

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