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1.
针对启动加载程序BootLoader严格的依赖于具体的嵌入式硬件系统并且从头开发一套适合特定硬件系统的BootLoader又相当复杂这一问题,分析了一款功能强大的BootLoade-U-Boot的功能与目录结构,并以基于S3C2410的YC2410开发板为背景,介绍了基于S3C2410的U-Boot的移植思想及方法,并通过该方法快速将U-Boot成功的移植到了YC2410开发板上.  相似文献   

2.
介绍嵌入式系统开发中功能强大、稳定可靠的引导装载程序(Bootloader)在基于CotexA8微处理器的S5PV210上的移植.详细叙述包括启动流程、移植分析与移植步骤,并且实现包括内核装载、ysffs2根文件系统加载等功能.最后利用写入U-Boot启动参数自行通过TFTP方式装载内核和NFS方式加载根文件系统,最终启动嵌入式Linux系统,证实了所移植的U-Boot在处理器S5PV210上引导启动Linux的可行性.  相似文献   

3.
以MPC8315E搭建开发平台,介绍Freescale的32位微处理器MPC8315的特点及硬件平台结构,并给出U-Boot、内核以及文件系统的物理映射结构。Nand Flash比Nor Flash容量大,将U-Boot在Nand Flash中启动能够使Bootloader、内核以及文件系统都存储在Nand Flash中,从而从硬件上省略Nor Flash。本文重点阐述U-Boot在Nand Flash上的裁剪和移植过程,通过对U-Boot中硬件复位字的配置以及与Nand启动相关程序的分析与修改,最终实现U-Boot在Nand Flash上的移植。通过修改Makefile对软件实现选择性编译,并给出Linux下交叉编译链接的过程,对如何生成可执行文件做了详细的介绍。  相似文献   

4.
Bootloader(引导加载程序)是嵌入式系统开发的关键环节之一,通过这段代码,可以初始化硬件设备,建立内存空间的映射图,从而将系统的软硬件设置成合适状态,以便为最终调用操作系统内核准备好正确的环境。U-Boot是一个开放源码的功能强大的Bootloader,具备烧写flash、以太网下载等功能,移植U-Boot可以为嵌入式系统的开发调试提供诸多方便。重点分析了与U-boot的启动流程相关的三个源文件,并介绍了S3C2410开发板上的移植实例。为在其他嵌入式处理器上进行Bootloader程序设计提供了参考。  相似文献   

5.
Bootloader是操作系统和硬件的枢纽,负责初始化硬件和引导嵌入式操作系统的内核。U-Boot是当前比较流行,功能强大而且成熟的Bootloader,可以支持多种体系结构。介绍了U-Boot的结构、功能以及启动工作机理。针对基于ARM 7TDM I内核的S3C 44B0X的开发硬件平台,对U-Boot进行了移植。  相似文献   

6.
本文介绍了移植的硬件环境,并从交叉编译环境的建立、作为引导加载程序的U-Boot的移植、以及内核与文件系统的裁剪、编译和下载运行等方面描述了uClinux-2.6移植到S3C4480的方法与详细过程.  相似文献   

7.
操作系统内核移植是嵌入式系统开发的前提和基础,针对U-boot移植的复杂性和多样性,在分析了U-boot的文件结构和启动过程的基础上,选取了以SanSung公司的S3C2410为处理器的开发板,详细介绍了交叉编译环境的搭建、U-boot的移植、内核的烧写等过程。移植过程中将U-boot的功能与Linux的特点相结合,此方法具有移植速度快、内核修改简单、通用性强的特点。通过编译测试,成功实现了U-boot在S3C2410的移植,为其他U-boot的移植提供了一种参考。  相似文献   

8.
Linux 2.6内核的嵌入式系统应用   总被引:5,自引:0,他引:5  
在分析Linux2.6内核新特性的基础上,在S3C2410开发板上移植了2.6内核和新的文件系统,并成功地对H.264编解码多媒体系统提供了支持。  相似文献   

9.
U-Boot在s3c2410上的移植及功能扩展   总被引:1,自引:0,他引:1  
考虑到Bootloader在嵌入式系统开发及产品升级方面的重要性及近年来NAND Flash闪存在嵌入式系统应用中的广泛性,提出了U-Boot从NAND Flash闪存设备启动的方法.详细地介绍了U-Boot源码结构及其启动流程,并分析了NAND Flash闪存工作原理及操作方法,实现了U-Boot从NAND Flash闪存启动以及U-Boot以命令行形式操作NAND Flash的功能.最后,实验结果表明了U-Boot在s3c2410处理器上成功的移植.  相似文献   

10.
基于ARM的嵌入式Linux系统构建   总被引:1,自引:1,他引:0  
详细论述了在基于ARM920T核心的S3C2410平台上构建嵌入式Linux系统的过程,包括交叉开发环境的建立,引导加载程序U-Boot、Linux操作系统内核针对特定目标平台的移植,以及根文件系统的建立等。试验结果显示系统在目标平台上运行稳定、可靠,对其它嵌入式系统的开发具有参考意义。  相似文献   

11.
Abstract This paper describes an approach to the design of interactive multimedia materials being developed in a European Community project. The developmental process is seen as a dialogue between technologists and teachers. This dialogue is often problematic because of the differences in training, experience and culture between them. Conditions needed for fruitful dialogue are described and the generic model for learning design used in the project is explained.  相似文献   

12.
European Community policy and the market   总被引:1,自引:0,他引:1  
Abstract This paper starts with some reflections on the policy considerations and priorities which are shaping European Commission (EC) research programmes. Then it attempts to position the current projects which seek to capitalise on information and communications technologies for learning in relation to these priorities and the apparent realities of the marketplace. It concludes that while there are grounds to be optimistic about the contribution EC programmes can make to the efficiency and standard of education and training, they are still too technology driven.  相似文献   

13.
融合集成方法已经广泛应用在模式识别领域,然而一些基分类器实时性能稳定性较差,导致多分类器融合性能差,针对上述问题本文提出了一种新的基于多分类器的子融合集成分类器系统。该方法考虑在度量层融合层次之上通过对各类基多分类器进行动态选择,票数最多的类别作为融合系统中对特征向量识别的类别,构成一种新的自适应子融合集成分类器方法。实验表明,该方法比传统的分类器以及分类融合方法识别准确率明显更高,具有更好的鲁棒性。  相似文献   

14.
Development of software intensive systems (systems) in practice involves a series of self-contained phases for the lifecycle of a system. Semantic and temporal gaps, which occur among phases and among developer disciplines within and across phases, hinder the ongoing development of a system because of the interdependencies among phases and among disciplines. Such gaps are magnified among systems that are developed at different times by different development teams, which may limit reuse of artifacts of systems development and interoperability among the systems. This article discusses such gaps and a systems development process for avoiding them.  相似文献   

15.
This paper presents control charts models and the necessary simulation software for the location of economic values of the control parameters. The simulation program is written in FORTRAN, requires only 10K of main storage, and can run on most mini and micro computers. Two models are presented - one describes the process when it is operating at full capacity and the other when the process is operating under capacity. The models allow the product quality to deteriorate to a further level before an existing out-of-control state is detected, and they can also be used in situations where no prior knowledge exists of the out-of-control causes and the resulting proportion defectives.  相似文献   

16.
Going through a few examples of robot artists who are recognized worldwide, we try to analyze the deepest meaning of what is called “robot art” and the related art field definition. We also try to highlight its well-marked borders, such as kinetic sculptures, kinetic art, cyber art, and cyberpunk. A brief excursion into the importance of the context, the message, and its semiotics is also provided, case by case, together with a few hints on the history of this discipline in the light of an artistic perspective. Therefore, the aim of this article is to try to summarize the main characteristics that might classify robot art as a unique and innovative discipline, and to track down some of the principles by which a robotic artifact can or cannot be considered an art piece in terms of social, cultural, and strictly artistic interest. This work was presented in part at the 13th International Symposium on Artificial Life and Robotics, Oita, Japan, January 31–February 2, 2008  相似文献   

17.
Although there are many arguments that logic is an appropriate tool for artificial intelligence, there has been a perceived problem with the monotonicity of classical logic. This paper elaborates on the idea that reasoning should be viewed as theory formation where logic tells us the consequences of our assumptions. The two activities of predicting what is expected to be true and explaining observations are considered in a simple theory formation framework. Properties of each activity are discussed, along with a number of proposals as to what should be predicted or accepted as reasonable explanations. An architecture is proposed to combine explanation and prediction into one coherent framework. Algorithms used to implement the system as well as examples from a running implementation are given.  相似文献   

18.
This paper provides the author's personal views and perspectives on software process improvement. Starting with his first work on technology assessment in IBM over 20 years ago, Watts Humphrey describes the process improvement work he has been directly involved in. This includes the development of the early process assessment methods, the original design of the CMM, and the introduction of the Personal Software Process (PSP)SM and Team Software Process (TSP){SM}. In addition to describing the original motivation for this work, the author also reviews many of the problems he and his associates encountered and why they solved them the way they did. He also comments on the outstanding issues and likely directions for future work. Finally, this work has built on the experiences and contributions of many people. Mr. Humphrey only describes work that he was personally involved in and he names many of the key contributors. However, so many people have been involved in this work that a full list of the important participants would be impractical.  相似文献   

19.
基于复小波噪声方差显著修正的SAR图像去噪   总被引:4,自引:1,他引:3  
提出了一种基于复小波域统计建模与噪声方差估计显著性修正相结合的合成孔径雷达(Synthetic Aperture Radar,SAR)图像斑点噪声滤波方法。该方法首先通过对数变换将乘性噪声模型转化为加性噪声模型,然后对变换后的图像进行双树复小波变换(Dualtree Complex Wavelet Transform,DCWT),并对复数小波系数的统计分布进行建模。在此先验分布的基础上,通过运用贝叶斯估计方法从含噪系数中恢复原始系数,达到滤除噪声的目的。实验结果表明该方法在去除噪声的同时保留了图像的细节信息,取得了很好的降噪效果。  相似文献   

20.
Abstract  This paper considers some results of a study designed to investigate the kinds of mathematical activity undertaken by children (aged between 8 and 11) as they learned to program in LOGO. A model of learning modes is proposed, which attempts to describe the ways in which children used and acquired understanding of the programming/mathematical concepts involved. The remainder of the paper is concerned with discussing the validity and limitations of the model, and its implications for further research and curriculum development.  相似文献   

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