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1.
A new method is proposed to adaptively compute the disparity of stereo matching by choosing one of the alternative disparities from local and non-local disparity maps. The initial two disparity maps can be obtained from state-of-the-art local and non-local stereo algorithms. Then, the more reasonable disparity is selected. We propose two strategies to select the disparity. One is based on the magnitude of the gradient in the left image, which is simple and fast. The other utilizes the fusion move to combine the two proposal labelings (disparity maps) in a theoretically sound manner, which is more accurate. Finally, we propose a texture-based sub-pixel refinement to refine the disparity map. Experimental results using Middlebury datasets demonstrate that the two proposed selection strategies both perform better than individual local or non-local algorithms. Moreover, the proposed method is compatible with many local and non-local algorithms that are widely used in stereo matching.  相似文献   

2.
This paper presents a volumetric stereo and silhouette fusion algorithm for acquiring high quality models from multiple calibrated photographs. Our method is based on computing and merging depth maps. Different from previous methods of this category, the silhouette information is also applied in our algorithm to recover the shape information on the textureless and occluded areas. The proposed algorithm starts by computing visual hull using a volumetric method in which a novel projection test method is proposed for visual hull octree construction. Then, the depth map of each image is estimated by an expansion-based approach that returns a 3D point cloud with outliers and redundant information. After generating an oriented point cloud from stereo by rejecting outlier, reducing scale, and estimating surface normal for the depth maps, another oriented point cloud from silhouette is added by carving the visual hull octree structure using the point cloud from stereo to restore the textureless and occluded surfaces. Finally, Poisson Surface Reconstruction approach is applied to convert the oriented point cloud both from stereo and silhouette into a complete and accurate triangulated mesh model. The proposed approach has been implemented and the performance of the approach is demonstrated on several real data sets, along with qualitative comparisons with the state-of-the-art image-based modeling techniques according to the Middlebury benchmark.  相似文献   

3.
利用立体图对的三维人脸模型重建算法   总被引:1,自引:0,他引:1  
利用人脸正面立体图对重建三维人脸模型。无需三维激光扫描仪和通用人脸模型.获取立体图对并校正后,利用种子像素扩张算法实现图像匹配.种子像素选取算法能使足够数量的种子像素具有可靠视差;还提出了基于视差置信度的扩张算法,降低了视差图中大面积误匹配区域出现的可能性;最后,利用碟状粒子描述和Delaunay三角剖分重建三维人脸模型.实验结果表明,文中算法能够产生光滑逼真的三维人脸模型.  相似文献   

4.
Typical stereo algorithms treat disparity estimation and view synthesis as two sequential procedures. In this paper, we consider stereo matching and view synthesis as two complementary components, and present a novel iterative refinement model for joint view synthesis and disparity refinement. To achieve the mutual promotion between view synthesis and disparity refinement, we apply two key strategies, disparity maps fusion and disparity-assisted plane sweep-based rendering (DAPSR). On the one hand, the disparity maps fusion strategy is applied to generate disparity map from synthesized view and input views. This strategy is able to detect and counteract disparity errors caused by potential artifacts from synthesized view. On the other hand, the DAPSR is used for view synthesis and updating, and is able to weaken the interpolation errors caused by outliers in the disparity maps. Experiments onMiddlebury benchmarks demonstrate that by introducing the synthesized view, disparity errors due to large occluded region and large baseline are eliminated effectively and the synthesis quality is greatly improved.  相似文献   

5.
We propose a 3D environment modelling method using multiple pairs of high-resolution spherical images. Spherical images of a scene are captured using a rotating line scan camera. Reconstruction is based on stereo image pairs with a vertical displacement between camera views. A 3D mesh model for each pair of spherical images is reconstructed by stereo matching. For accurate surface reconstruction, we propose a PDE-based disparity estimation method which produces continuous depth fields with sharp depth discontinuities even in occluded and highly textured regions. A full environment model is constructed by fusion of partial reconstruction from spherical stereo pairs at multiple widely spaced locations. To avoid camera calibration steps for all camera locations, we calculate 3D rigid transforms between capture points using feature matching and register all meshes into a unified coordinate system. Finally a complete 3D model of the environment is generated by selecting the most reliable observations among overlapped surface measurements considering surface visibility, orientation and distance from the camera. We analyse the characteristics and behaviour of errors for spherical stereo imaging. Performance of the proposed algorithm is evaluated against ground-truth from the Middlebury stereo test bed and LIDAR scans. Results are also compared with conventional structure-from-motion algorithms. The final composite model is rendered from a wide range of viewpoints with high quality textures.  相似文献   

6.
We present a new feature based algorithm for stereo correspondence. Most of the previous feature based methods match sparse features like edge pixels, producing only sparse disparity maps. Our algorithm detects and matches dense features between the left and right images of a stereo pair, producing a semi-dense disparity map. Our dense feature is defined with respect to both images of a stereo pair, and it is computed during the stereo matching process, not a preprocessing step. In essence, a dense feature is a connected set of pixels in the left image and a corresponding set of pixels in the right image such that the intensity edges on the boundary of these sets are stronger than their matching error (which is the difference in intensities between corresponding boundary pixels). Our algorithm produces accurate semi-dense disparity maps, leaving featureless regions in the scene unmatched. It is robust, requires little parameter tuning, can handle brightnessdifferences between images, nonlinear errors, and is fast (linear complexity).  相似文献   

7.
This paper presents a novel method for recovering consistent depth maps from a video sequence. We propose a bundle optimization framework to address the major difficulties in stereo reconstruction, such as dealing with image noise, occlusions, and outliers. Different from the typical multi-view stereo methods, our approach not only imposes the photo-consistency constraint, but also explicitly associates the geometric coherence with multiple frames in a statistical way. It thus can naturally maintain the temporal coherence of the recovered dense depth maps without over-smoothing. To make the inference tractable, we introduce an iterative optimization scheme by first initializing the disparity maps using a segmentation prior and then refining the disparities by means of bundle optimization. Instead of defining the visibility parameters, our method implicitly models the reconstruction noise as well as the probabilistic visibility. After bundle optimization, we introduce an efficient space-time fusion algorithm to further reduce the reconstruction noise. Our automatic depth recovery is evaluated using a variety of challenging video examples.  相似文献   

8.
双目立体视觉的三维人脸重建方法   总被引:2,自引:0,他引:2  
创建逼真的三维人脸模型始终是一个极具挑战性的课题.随着三维人脸模型在虚拟现实、视频监控、三维动画、人脸识别等领域的广泛应用,三维人脸重建成为计算机图像学和计算机视觉领域的一个研究热点.针对这一问题,提出一种基于双目立体视觉的三维人脸重建方法,重建过程中无需三维激光扫描仪和通用人脸模型.首先利用标定的2台摄像机获取人脸正面图像对,通过图像校正使图像对的极线对齐并且补偿摄像机镜头的畸变;在立体匹配方面,选择具有准确可靠视差的人脸边缘特征点作为种子像素,以种子像素的视差作为区域生长的视差,在外极线约束、单调性约束以及对应匹配的边缘特征点的约束下,进行水平扫描线上的区域生长,从而得到整个人脸区域的视差图,提高了对应点匹配的速度和准确度;最后,根据摄像机标定结果和立体匹配生成的视差图计算人脸空间散乱点的三维坐标,对人脸的三维点云进行三角剖分、网格细分和光顺处理.实验结果表明,该方法能够生成光滑、逼真的三维人脸模型,证明了该算法的有效性.  相似文献   

9.
In this paper, we propose a closed loop method to resolve the multi-view super-resolution problem. For the mixed-resolution multi-view case, where the input is one high-resolution view along with its neighboring low-resolution views, our method can give the super-resolution results and obtain a high-quality depth map simultaneously. The closed loop method consists of two parts: part I, stereo matching and depth maps fusion; and part II, super-resolution. Under the guidance of the estimated depth information, the super-resolution problem can be formulated as an optimization problem. It can be solved approximately by a three-step method, which involves disparity-based pixel mapping, nonlocal construction and final fusion. Based on the super-resolution results, we can update the disparity maps and fuse them into a more reliable depth map. We repeat the loop several times until obtaining stable super-resolution results and depth maps simultaneously. The experimental results on public dataset show that the proposed method can achieve high-quality performance at different scale factors.  相似文献   

10.
A Surface Reconstruction Method Using Global Graph Cut Optimization   总被引:1,自引:0,他引:1  
Surface reconstruction from multiple calibrated images has been mainly approached using local methods, either as a continuous optimization problem driven by level sets, or by discrete volumetric methods such as space carving. We propose a direct surface reconstruction approach which starts from a continuous geometric functional that is minimized up to a discretization by a global graph-cut algorithm operating on a 3D embedded graph. The method is related to the stereo disparity computation based on graph-cut formulation, but fundamentally different in two aspects. First, existing stereo disparity methods are only interested in obtaining layers of constant disparity, while we focus on high resolution surface geometry. Second, most of the existing graph-cut algorithms only reach approximate solutions, while we guarantee a global minimum. The whole procedure is consistently incorporated into a voxel representation that handles both occlusions and discontinuities. We demonstrate our algorithm on real sequences, yielding remarkably detailed surface geometry up to 1/10th of a pixel. Author has worked on this project during his Ph. D. at ARTIS  相似文献   

11.
针对裸眼三维中视差图生成过程中存在的高成本、长耗时以及容易出现背景空洞的问题,提出了一种基于卷积神经网络(CNN)学习预测的算法。首先通过对数据集的训练学习,掌握数据集中的变化规律;然后对输入卷积神经网络中的左视图进行特征提取和预测,得到深度值连续的深度图像;其次将预测所得到的每一个深度图和原图进行卷积,将生成的多个立体图像对进行叠加,最终形成右视图。仿真结果表明:该算法的像素重构尺寸误差相比基于水平视差的三维显示算法和深度图像视点绘制的算法降低了12.82%和10.52%,且背景空洞、背景粘连等问题都得到了明显改善。实验结果表明,卷积神经网络能提高视差图生成的图像质量。  相似文献   

12.
Using Real-Time Stereo Vision for Mobile Robot Navigation   总被引:10,自引:1,他引:9  
This paper describes a working vision-based mobile robot that navigates and autonomously explores its environment while building occupancy grid maps of the environment. We present a method for reducing stereo vision disparity images to two-dimensional map information. Stereo vision has several attributes that set it apart from other sensors more commonly used for occupancy grid mapping. We discuss these attributes, the errors that some of them create, and how to overcome them. We reduce errors by segmenting disparity images based on continuous disparity surfaces to reject spikes caused by stereo mismatches. Stereo vision processing and map updates are done at 5 Hz and the robot moves at speeds of 300 cm/s.  相似文献   

13.
In robot localization, particle filtering can estimate the position of a robot in a known environment with the help of sensor data. In this paper, we present an approach based on particle filtering, for accurate stereo matching. The proposed method consists of three parts. First, we utilize multiple disparity maps in order to acquire a very distinctive set of features called landmarks, and then we use segmentation as a grouping technique. Secondly, we apply scan line particle filtering using the corresponding landmarks as a virtual sensor data to estimate the best disparity value. Lastly, we reduce the computational redundancy of particle filtering in our stereo correspondence with a Markov chain model, given the previous scan line values. More precisely, we assist particle filtering convergence by adding a proportional weight in the predicted disparity value estimated by Markov chains. In addition to this, we optimize our results by applying a plane fitting algorithm along with a histogram technique to refine any outliers. This work provides new insights into stereo matching methodologies by taking advantage of global geometrical and spatial information from distinctive landmarks. Experimental results show that our approach is capable of providing high-quality disparity maps comparable to other well-known contemporary techniques.  相似文献   

14.
A variety of saliency models based on different schemes and methods have been proposed in the recent years, and the performance of these models often vary with images and complement each other. Therefore it is a natural idea whether we can elevate saliency detection performance by fusing different saliency models. This paper proposes a novel and general framework to adaptively fuse saliency maps generated using various saliency models based on quality assessment of these saliency maps. Given an input image and its multiple saliency maps, the quality features based on the input image and saliency maps are extracted. Then, a quality assessment model, which is learned using the boosting algorithm with multiple kernels, indicates the quality score of each saliency map. Next, a linear summation method with power-law transformation is exploited to fuse these saliency maps adaptively according to their quality scores. Finally, a graph cut based refinement method is exploited to enhance the spatial coherence of saliency and generate the high-quality final saliency map. Experimental results on three public benchmark datasets with state-of-the-art saliency models demonstrate that our saliency fusion framework consistently outperforms all saliency models and other fusion methods, and effectively elevates saliency detection performance.  相似文献   

15.
In this paper, we introduce a novel approach for face depth estimation in a passive stereo vision system. Our approach is based on rapid generation of facial disparity maps, requiring neither expensive devices nor generic face models. It consists in incorporating face properties into the disparity estimation process to enhance the 3D face reconstruction. We propose a model-based method that is independent from the specific stereo algorithm used. Our method is a two-step process. First, an algorithm based on the Active Shape Model (ASM) is proposed to acquire a disparity model specific to the face concerned. Second, using this model as a guidance, the dense disparity is calculated and the depth map is estimated. Besides, an original post-processing algorithm is proposed in order to detect holes and spikes in the generated depth maps caused by wrong matches and uncertainties. It is based on the smoothness property of the face and a local and global analysis of the image. Experimental results are presented to demonstrate the reconstruction accuracy and the speed of the proposed method.  相似文献   

16.
目的 双目视觉是目标距离估计问题的一个很好的解决方案。现有的双目目标距离估计方法存在估计精度较低或数据准备较繁琐的问题,为此需要一个可以兼顾精度和数据准备便利性的双目目标距离估计算法。方法 提出一个基于R-CNN(region convolutional neural network)结构的网络,该网络可以实现同时进行目标检测与目标距离估计。双目图像输入网络后,通过主干网络提取特征,通过双目候选框提取网络以同时得到左右图像中相同目标的包围框,将成对的目标框内的局部特征输入目标视差估计分支以估计目标的距离。为了同时得到左右图像中相同目标的包围框,使用双目候选框提取网络代替原有的候选框提取网络,并提出了双目包围框分支以同时进行双目包围框的回归;为了提升视差估计的精度,借鉴双目视差图估计网络的结构,提出了一个基于组相关和3维卷积的视差估计分支。结果 在KITTI(Karlsruhe Institute of Technology and Toyota Technological Institute)数据集上进行验证实验,与同类算法比较,本文算法平均相对误差值约为3.2%,远小于基于双目视差图估计算法(11.3%),与基于3维目标检测的算法接近(约为3.9%)。另外,提出的视差估计分支改进对精度有明显的提升效果,平均相对误差值从5.1%下降到3.2%。通过在另外采集并标注的行人监控数据集上进行类似实验,实验结果平均相对误差值约为4.6%,表明本文方法可以有效应用于监控场景。结论 提出的双目目标距离估计网络结合了目标检测与双目视差估计的优势,具有较高的精度。该网络可以有效运用于车载相机及监控场景,并有希望运用于其他安装有双目相机的场景。  相似文献   

17.
摘 要:针对多测度融合的立体匹配算法的测度选择问题,提出一种基于测度互补系数的 测度选择方法。通过该方法选择多种测度进行融合作为匹配代价,并使用改进的半全局算法进 行代价聚合,实现多测度融合的立体匹配算法。首先定义互补系数,通过互补系数选择多种相 似性测度进行融合作为匹配代价;然后,针对半全局代价聚合使用随机初始化视差图导致立体 匹配效果较差的问题,使用基于 SURF 特征得到的视差作为初始视差进行半全局代价聚合;最 后计算视差并优化视差得到最终视差图。实验表明,使用该测度选择方法可以选择互补特征, 结合改进的半全局代价聚合方法可以提高立体匹配效果。  相似文献   

18.
何国豪  翟涌  龚建伟    王羽纯  张曦 《智能系统学报》2022,17(6):1145-1153
针对目前基于双目视觉的高精度立体匹配网络消耗计算资源多、运算时间长、无法用于智能驾驶系统实时导航的问题,本文提出了一种能够满足车载实时性和准确性要求的动态融合双目立体匹配深度学习网络。该网络加入了基于全局深度卷积的注意力模块完成特征提取,减少了网络层数与参数数量;通过动态代价级联融合、多尺度融合以及动态视差结果修复优化3D卷积计算,加速了常用的3D特征融合过程。将训练好的模型部署在车载硬件例如NVIDIA Jetson TX2上,并在公开的KITTI立体匹配数据集上进行测试。实验显示,该方法可以达到与目前公开在排行榜中最好方法相当的运行精度,3像素点误差小于6.58%,并且运行速度小于0.1 s/f,能够达到车载实时使用性能要求。  相似文献   

19.
This paper presents a novel algorithm that improves the localization of disparity discontinuities of disparity maps obtained by multi-baseline stereo. Rather than associating a disparity label to every pixel of a disparity map, it associates a position to every disparity discontinuity. This formulation allows us to find an approximate solution to a 2D labeling problem with robust smoothing term by minimizing multiple 1D problems, thus making possible the use of dynamic programming. Dynamic programming allows the efficient computation of the visibility of most of the cameras during the minimization. The proposed algorithm is not a stereo matcher on it own since it requires an initial disparity map. Nevertheless, it is a very effective way of improving the border localization of disparity maps obtained from a large class of stereo matchers. Whilst the proposed minimization strategy is particularly suitable for stereo with occlusion, it may be used for other labeling problems.  相似文献   

20.
In this paper, we present a novel approach to detect ground control points (GCPs) for stereo matching problem. First of all, we train a convolutional neural network (CNN) on a large stereo set, and compute the matching confidence of each pixel by using the trained CNN model. Secondly, we present a ground control points selection scheme according to the maximum matching confidence of each pixel. Finally, the selected GCPs are used to refine the matching costs, then we apply the new matching costs to perform optimization with semi-global matching algorithm for improving the final disparity maps. We evaluate our approach on the KITTI 2012 stereo benchmark dataset. Our experiments show that the proposed approach significantly improves the accuracy of disparity maps.  相似文献   

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