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本文从计算机教学系统着手,详细分析了计算机教学系统的发展历程。深入研究了网络技术融入到计算机教学后,国外的教学系统发展变迁。探讨了当前国内网络教学系统研究现状及存在的主要问题,并指出构建一个自适应网络教学系统的必要性。 相似文献
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MENG Ling-chun 《数字社区&智能家居》2008,(21)
信息技术与通讯技术的发展为微格教学系统奠定了基础并且提供了新的契机,本文对微格教学系统先进行分析,介绍了微格教学系统走向数字化和网络化的优势,并对基于网络的数字微格教学系统加以设计并实现。 相似文献
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由于传统的辅助教学系统没有考虑教学资源规模较大的问题,导致系统的性能低,教学资源利用率不高,难以对课程进行较好的辅助教学,因此需要基于大数据对Java程序设计课程辅助教学系统进行设计。首先设计系统硬件,先设计辅助教学系统总体结构,再选择内置设备支撑整个系统。其次设计系统软件,先对系统平台进行开发,设计流程图编程及其运行步骤,并实现编译下载,由此完成了辅助教学系统的设计。最后对设计的课程辅助教学系统进行测试。测试结果表明,设计的课程辅助教学系统性能更加优越。 相似文献
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自适应超媒体技术及其在智能化CAI中的应用 总被引:12,自引:1,他引:11
将自适应超媒体的方法和技术应用于智能教学系统,可充分体现因材施教的思想,提高学生的学习效果。文章介绍了自适应超媒体系统的关键方法和技术,描述了智能教学系统的组成与结构,然后结合自适应教学系统KDAES的研制讨论了自适应技术对教学系统智能化的支持及系统核心模块——学生模型的构建。 相似文献
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远程网络教学系统的开发与建设 总被引:6,自引:1,他引:6
马仲扬 《计算机工程与设计》2003,24(11):92-94,121
针对网络教育发展的需要和国内远程网络教育的实际情况,借助互联网技术对远程网络教学系统的设计问题进行了研究和探讨,通过对远程网络教学系统概念的介绍,讨论了远程网络教学系统的需求、结构配置和系统的设计,并在此基础上给出了一个具有良好的可操作性与可扩展性的远程网络教学系统。 相似文献
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刘昕 《电子制作.电脑维护与应用》2013,(8):129
随着计算机科技的发展和广泛应用,在教育领域中,计算机技术带来了一场教学模式的革新。随着计算机辅助教学系统在教学中的广泛应用,传统的计算机辅助教学系统已经出现了一些弊端。随着新兴技术的发展,计算机辅助教学系统也呈现出新的发展态势。本文对计算机辅助教学系统的设计原则进行讨论,并对其未来发展趋势提出构想。 相似文献
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非线性编辑系统一般用于广播电视后期制作,本文设计了非线性编辑网络教学系统和系统的工作流程,并对非线性编辑网络教学系统的网络管理和系统扩展进行了深入分析,旨在构建性价比高的非线性编辑网络教学系统。 相似文献
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Charles J. Kacmar 《New Review of Hypermedia and Multimedia》2013,19(2):85-101
This paper presents an architecture for developing hypermedia systems in which hypermedia services are provided primarily through the interface and hypermedia components of an application. The architecture relieves the application component and its developers from the issues associated with hypermedia. It also allows a common hypermedia engine and interface to be used in multiple applications to present a consistent view of a hypermedia model. A prototype of the architecture is presented with examples of the hypermedia facilities which can be provided. The discussion associated with the prototype demonstrates that many of the common features of pure hypermedia systems can be supported. Limitations and future research issues also are discussed. 相似文献
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Michael Bieber 《New Review of Hypermedia and Multimedia》2013,19(2):83-110
Many ‘first generation’ hypermedia systems were designed to support applications, which do not require the dynamic and general characteristics necessary for our domain --- decision support systems (DSS). The heart of our research is a dynamic model of hypermedia incorporating virtual structures and computation, which we call generalized hypermedia. Generalized hypermedia broadens and automates the ‘static’ or non-virtual notion of first generation hypermedia for a knowledge-based DSS shell. The shell provides a hypermedia-style interface for navigating among DSS application models, data and reports. Such a shell should support applications in a variety of fields, e.g., engineering, manufacturing, finance, and therefore must provide hypermedia support as general, system-level functionality Generalized hypermedia superimposes a hypermedia network on a DSS application, generating all hypermedia nodes, links and link markers dynamically from the application's standard, non-hypermedia knowledge base. In this paper we demonstrate how automating hypermedia can enhance decision making with a DSS. We describe generalized hypermedia and discuss the challenges presented to it by a dynamic, real-time environment. 相似文献
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《Journal of Microcomputer Applications》1991,14(2):63-103
Our paper begins with an introduction to hypermedia presented with the example of a hypothetical hypermedia system. This is followed by an overview of the main hypermedia components visible to the user—data structures, authoring tools, navigation tools, and user interface. In the next section, we present a brief history of hypermedia, list applications in which hypermedia systems have been used, and describe several important commercial products and research projects. The last two sections introduce the major issues facing hypermedia technology and attempt to predict what direction it might take in the near future. 相似文献
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This research investigates the use of patterns in designing adaptable, flexible hypermedia applications. While patterns are particularly applicable to software design, they can also be used to assist designers of other types of applications. We have developed a method (APHID) that guides a hypermedia creator through the analysis and design process. The method ensures that good design principles are followed, both for the hypermedia application and for the interface that presents the hypermedia application. Our method uses a concept map, constraints, and patterns (instructional and presentation) to support partial automation for creating hypermedia applications. We also present a prototype software system that uses the APHID method to create instructional hypermedia applications semi-automatically. The applications created using APHID are tailored to specific types of learners. We conclude with a claim that this approach is applicable not just to instructional hypermedia, but to the larger problem of generating adaptable interfaces. 相似文献
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基于结构特性的超媒体模型 总被引:3,自引:0,他引:3
将超媒体的结构特性与形式语言学理论相结合,提供了一种有效地分析超媒体动态结构的特性的方法,该方法将超毁体组件集合映射为语言中的抽象符号集合,组件集合之上的链映射为语言中建立单词的方法,超媒体的结构化机械制映射为语言中的抽象符号集号,组件集合之上的链映射为语言中建立单词的方法,超媒体的结构化机制映射为语言中描述单词集合构造机制的语法,超媒体模拟为转换机,“链引导”动作模拟为“匹配对”序列,“链引导”的计算结果产生与上下文无关文法相对应的虚拟文档,从而为进一步研究超媒体的浏鉴语义及其它动态特性提供了理论基础。 相似文献
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《Journal of Network and Computer Applications》2001,24(1):19-38
Extensibility has long been recognized as a highly desirable trait of hypermedia systems. Furthermore, many hypermedia systems claim to provide some form of extensibility. However, consensus on what functionality of a hypermedia should be extensible, how this extensibility should be presented to extension implementers, and even a rigorous definition of the term itself have evaded the hypermedia field. In this paper, we start by offering one possible definition of extensibility. Then, we describe the extensibility mechanisms provided in the HOSS hypermedia system, and analyse these mechanisms in light of our proposed definition. We point out some of the aspects of the design and implementation of the HOSS extensibility mechanism that caused problems for extension developers. We then consider the extensibility mechanisms of Construct, the codebase successor to HOSS and a number of other hypermedia systems, focusing on how the analysis of the HOSS mechanisms affected analogous mechanisms in Construct. We conclude with a reflection upon our proposed definition of extensibility in hypermedia systems. 相似文献
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As organizations rush to embrace the World Wide Web as their primary application infrastructure, they should not bypass the benefit of hypermedia support. The Web's infrastructure can serve as an interface to all interactive applications and, over time, will become the graphical user interface model for new applications. Ubiquitous hypermedia support should become the jewel of the Web environment. Through Web integration, hypermedia could become an integral part of every interactive application. With the proper tools to support hypermedia in Web application development, it will become second nature for developers and individual authors to provide supplemental links and hypermedia navigation. However, as organizations adopt the Web as their primary application infrastructure, designers may use Java and other tools to recreate current application functionality, and not take advantage of the Web's hypermedia-augmented infrastructure. If users, designers, MIS departments and organizations don't demand hypermedia support, hypermedia may get lost in the frenzy of Web integration 相似文献
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提出了超媒体与决策支持系统(DSS)集成化的方法,给出了超媒体协同器功能结构设计方案,并就超媒体协同器关键技术的实现进行了研究。 相似文献