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1.
In broadcast scenarios or in the absence of accurate channel probability distribution information, code design for consistent channel-by-channel performance, rather than average performance over a channel distribution, may be desirable. Root and Varaiya's compound channel theorem for linear Gaussian channels promises the existence of universal codes that operate reliably whenever the channel mutual information (MI) is above the transmitted rate. This paper presents 2-D trellis codes that provide such universal performance over the compound linear vector Gaussian channel when demultiplexed over two, three, and four transmit antennas. The presented trellis codes are found by an exhaustive search that guarantees consistent performance on every matrix channel that supports the information transmission rate with an MI gap that is similar to the capacity gap of a well-designed additive white Gaussian noise (AWGN)-specific code on the AWGN channel. As a result of their channel-by-channel consistency, the universal trellis codes presented here also deliver comparable, or in some cases, superior frame-error rate and bit-error rate performance under quasi-static Rayleigh fading to trellis codes of similar complexity that are designed specifically for the quasi-static Rayleigh fading scenario.  相似文献   

2.
We consider the design of trellis codes for transmission of binary images over additive white Gaussian noise (AWGN) channels. We first model the image as a binary asymmetric Markov source (BAMS) and then design source-channel optimized (SCO) trellis codes for the BAMS and AWGN channel. The SCO codes are shown to be superior to Ungerboeck's codes by approximately 1.1 dB (64-state code, 10-5 bit error probability), We also show that a simple “mapping conversion” method can be used to improve the performance of Ungerboeck's codes by approximately 0.4 dB (also 64-state code and 10 -5 bit error probability). We compare the proposed SCO system with a traditional tandem system consisting of a Huffman code, a convolutional code, an interleaver, and an Ungerboeck trellis code. The SCO system significantly outperforms the tandem system. Finally, using a facsimile image, we compare the image quality of an SCO code, an Ungerboeck code, and the tandem code, The SCO code yields the best reconstructed image quality at 4-5 dB channel SNR  相似文献   

3.
This paper presents serially concatenated trellis coded modulations (SCTCMs) that perform consistently close to the available mutual information for periodic erasure channel (PEC), periodic fading channel (PFC) and the 2 times 2 compound matrix channel. We use both the maximum-likelihood decoding criteria and iterative decoding criteria to design universal SCTCMs for the PEC and the PFC. For the space-time channel, by demultiplexing the symbols across the antennas, the proposed universal SCTCMs for the period-2 PFC deliver consistent performance over the eigenvalue skew of the matrix channel. Within the family of channels having the same eigenvalue skew, a time-varying linear transformation (TVLT) is used to mitigate the performance variation over different eigenvectors. The proposed space-time SCTCMs of 1.0, 2.0 and 3.0 bits per transmission require excess mutual information in the ranges 0.11-0.15, 0.23- 0.26 and 0.35-0.53 bits per antenna, respectively. Because of their consistent performance over all channels, the proposed codes will have good frame-error-rate (FER) performance over any quasi-static fading distribution. In particular, the codes provide competitive FER performance in quasi-static Rayleigh fading.  相似文献   

4.
Foschini's diagonally layered space-time transmission system known as D-BLAST is an architecture designed for a Rayleigh fading environment using multiple element antenna arrays at both the transmit and receive sites to achieve very high spectral efficiencies. In this paper, we propose a simple coding technique for D-BLAST that uses a single trellis code with finite-traceback Viterbi decoding. We examine the performance of universal trellis codes that are designed to have a distance structure that is matched to the periodic signal-to-noise ratio (SNR) variation of the channel created by D-BLAST, under the assumption that the channel is static during one burst but may change from burst to burst. We show that a universal 64-state trellis code on a 2/spl times/2 D-BLAST system with long enough block lengths displays universal behavior working on almost every 2/spl times/2 channel with at least the mutual information required by a standard 64-state AWGN trellis code. The only 2/spl times/2 channel where more mutual information is required is a certain rotation of the zero eigenvalue channel. We also present 4/spl times/4 and 8/spl times/8 examples.  相似文献   

5.
This paper calculates new bounds on the size of the performance gap between random codes and the best possible codes. The first result shows that, for large block sizes, the ratio of the error probability of a random code to the sphere-packing lower bound on the error probability of every code on the binary symmetric channel (BSC) is small for a wide range of useful crossover probabilities. Thus even far from capacity, random codes have nearly the same error performance as the best possible long codes. The paper also demonstrates that a small reduction k-k˜ in the number of information bits conveyed by a codeword will make the error performance of an (n,k˜) random code better than the sphere-packing lower bound for an (n,k) code as long as the channel crossover probability is somewhat greater than a critical probability. For example, the sphere-packing lower bound for a long (n,k), rate 1/2, code will exceed the error probability of an (n,k˜) random code if k-k˜>10 and the crossover probability is between 0.035 and 0.11=H-1(1/2). Analogous results are presented for the binary erasure channel (BEC) and the additive white Gaussian noise (AWGN) channel. The paper also presents substantial numerical evaluation of the performance of random codes and existing standard lower bounds for the BEC, BSC, and the AWGN channel. These last results provide a useful standard against which to measure many popular codes including turbo codes, e.g., there exist turbo codes that perform within 0.6 dB of the bounds over a wide range of block lengths  相似文献   

6.
We study the limits of performance of Gallager codes (low-density parity-check (LDPC) codes) over binary linear intersymbol interference (ISI) channels with additive white Gaussian noise (AWGN). Using the graph representations of the channel, the code, and the sum-product message-passing detector/decoder, we prove two error concentration theorems. Our proofs expand on previous work by handling complications introduced by the channel memory. We circumvent these problems by considering not just linear Gallager codes but also their cosets and by distinguishing between different types of message flow neighborhoods depending on the actual transmitted symbols. We compute the noise tolerance threshold using a suitably developed density evolution algorithm and verify, by simulation, that the thresholds represent accurate predictions of the performance of the iterative sum-product algorithm for finite (but large) block lengths. We also demonstrate that for high rates, the thresholds are very close to the theoretical limit of performance for Gallager codes over ISI channels. If C denotes the capacity of a binary ISI channel and if C/sub i.i.d./ denotes the maximal achievable mutual information rate when the channel inputs are independent and identically distributed (i.i.d.) binary random variables (C/sub i.i.d.//spl les/C), we prove that the maximum information rate achievable by the sum-product decoder of a Gallager (coset) code is upper-bounded by C/sub i.i.d./. The last topic investigated is the performance limit of the decoder if the trellis portion of the sum-product algorithm is executed only once; this demonstrates the potential for trading off the computational requirements and the performance of the decoder.  相似文献   

7.
The design of trellis coded modulation (TCM) schemes for QAM constellations to counteract simultaneous flat fading and additive white Gaussian noise (AWGN) is considered. Motivated by the results of Divsalar and Simon (see IEEE Trans. Commun., vol.36, p.1004, 1988), and incorporating some recent ideas from Boulle and Belfiore (1992), we develop novel 2-D TCM schemes that attain diversity of order two even for a trellis structure that includes parallel paths with one symbol per edge. An algorithm is described that transforms codes designed for the AWGN channel into codes that achieve significant gains over flat fading channel, while preserving their coding gain over AWGN channel. Their performance is assessed via computer simulation for some representative TCM-QAM schemes under the assumption of uncorrelated fading and perfect channel state information (CSI). Finally, the effects of finite interleaving as well as imperfect CSI on code performance are investigated  相似文献   

8.
We evaluate truncated union bounds on the frame-error rate (FER) performance of space-time (ST) codes operating over the quasi-static fading channel and compare them with computer simulation results. We consider both ST trellis and block codes. We make the following contributions. For the case of ST trellis codes, we develop a general method, which we denote as measure spectrum analysis, that characterizes ST codeword differences and accommodates the combined influences of the ST code and channel scenario. We propose a numerical bounding method that converges in the measure spectrum to within a very small fraction of a decibel to the simulated FER over the full range of signal-to-noise ratio. In addition, we demonstrate the existence of dominant quasi-static fading error events and detail a method for predicting them. Using only this set of dominant measure spectrum elements, very rapid and tight numerical estimation of FER performance is attained.  相似文献   

9.
A universal code is a code that may be used across a number of different channel types or conditions with little degradation relative to a good single-channel code. The explicit design of universal codes, which simultaneously seeks to solve a multitude of optimization problems, is a daunting task. This letter shows that a single channel may be used as a surrogate for an entire set of channels to produce good universal LDPC codes. This result suggests that sometimes a channel for which LDPC code design is simple may be used as a surrogate for a channel for which LDPC code design is complex. We explore here the universality of LDPC codes over the BEC, AWGN, and flat Rayleigh fading channels in terms of decoding threshold performance. Using excess mutual information as a performance metric, we present design results which support the contention that an LDPC code designed for a single channel can be universally good across the three channels.  相似文献   

10.
We consider the design of channel codes for improving the data rate and/or the reliability of communications over fading channels using multiple transmit antennas. Data is encoded by a channel code and the encoded data is split into n streams that are simultaneously transmitted using n transmit antennas. The received signal at each receive antenna is a linear superposition of the n transmitted signals perturbed by noise. We derive performance criteria for designing such codes under the assumption that the fading is slow and frequency nonselective. Performance is shown to be determined by matrices constructed from pairs of distinct code sequences. The minimum rank among these matrices quantifies the diversity gain, while the minimum determinant of these matrices quantifies the coding gain. The results are then extended to fast fading channels. The design criteria are used to design trellis codes for high data rate wireless communication. The encoding/decoding complexity of these codes is comparable to trellis codes employed in practice over Gaussian channels. The codes constructed here provide the best tradeoff between data rate, diversity advantage, and trellis complexity. Simulation results are provided for 4 and 8 PSK signal sets with data rates of 2 and 3 bits/symbol, demonstrating excellent performance that is within 2-3 dB of the outage capacity for these channels using only 64 state encoders  相似文献   

11.
We consider several issues in the analysis and design of turbo coded systems for (O, κ) input-constrained channels. These constraints commonly arise in magnetic recording channels. This system is characterized by a high-rate turbo code driving a high-rate (n-1)/n, small-length (O, κ) block code. We discuss the properties of the (O, κ) code that affect its performance on both an additive white Gaussian noise (AWGN) and a precoded dicode channel. We address soft-in soft-out (SISO) decoding of linear and nonlinear (O, κ) codes and show that good (O, κ) codes exist even when dmin=1. For the (O, κ) constrained AWGN channel, we present several rate (n-1)/n block codes that optimally tradeoff bit-error-rate performance with κ. For the precoded dicode channel, we show that the systematic (O, n-1) modulation codes are superior to most other rate (n-1)/n block codes in terms of error-rate performance, and their attractiveness is increased by the fact that they do not contribute any significant complexity to the overall system  相似文献   

12.
It was suggested by Battail that a good long linear code should have a weight distribution close to that of random coding, rather than a large minimum distance, and a turbo code should be also designed using a random-like criterion. In this paper, we first show that the weight distribution of a high-rate linear block code is approximately Gaussian if the code rate is close enough to one, and then proceed to construct a low-rate linear block code with approximately Gaussian weight distribution by using the turbo-coding technique. We give a sufficient condition under which the weight distribution of multicomponent turbo block (MCTB) codes (multicomponent product (MCP) codes, respectively) can approach asymptotically that of random codes, and further develop two classes of MCTB codes (MCP codes) satisfying this condition. Simulation results show that MCTB codes (MCP codes) having asymptotically Gaussian weight distribution can asymptotically approach Shannon's capacity limit. MCTB codes based on single parity-check (SPC) codes have a far poorer minimum distance than MCP codes based on SPC codes, but we show by simulation that when the bit-error rate is in the important range of 10/sup -1/-10/sup -5/, these codes can still offer similar performance for the additive white Gaussian noise channel, as long as the code length of the SPC codes is not very short. These facts confirm in a more precise way Battail's inference about the "nonimportance" of the minimum distance for a long code.  相似文献   

13.
On multilevel block modulation codes   总被引:1,自引:0,他引:1  
The multilevel technique for combining block coding and modulation is investigated. A general formulation is presented for multilevel modulation codes in terms of component codes with appropriate distance measures. A specific method for constructing multilevel block modulation codes with interdependency among component codes is proposed. Given a multilevel block modulation code C with no interdependency among the binary component codes, the proposed method gives a multilevel block modulation code C' that has the same rate as C, a minimum squared Euclidean distance not less than that of C, a trellis diagram with the same number of states as that of C, and a smaller number of nearest neighbor codewords than that of C . Finally, a technique is presented for analyzing the error performance of block modulation codes for an additive white Gaussian noise (AWGN) channel based on soft-decision maximum likelihood decoding. Error probabilities of some specific codes are evaluated by simulation and upper bounds based on their Euclidean weight distributions  相似文献   

14.
Near-optimum decoding of product codes: block turbo codes   总被引:2,自引:0,他引:2  
This paper describes an iterative decoding algorithm for any product code built using linear block codes. It is based on soft-input/soft-output decoders for decoding the component codes so that near-optimum performance is obtained at each iteration. This soft-input/soft-output decoder is a Chase decoder which delivers soft outputs instead of binary decisions. The soft output of the decoder is an estimation of the log-likelihood ratio (LLR) of the binary decisions given by the Chase decoder. The theoretical justifications of this algorithm are developed and the method used for computing the soft output is fully described. The iterative decoding of product codes is also known as the block turbo code (BTC) because the concept is quite similar to turbo codes based on iterative decoding of concatenated recursive convolutional codes. The performance of different Bose-Chaudhuri-Hocquenghem (BCH)-BTCs are given for the Gaussian and the Rayleigh channel. Performance on the Gaussian channel indicates that data transmission at 0.8 dB of Shannon's limit or more than 98% (R/C>0.98) of channel capacity can be achieved with high-code-rate BTC using only four iterations. For the Rayleigh channel, the slope of the bit-error rate (BER) curve is as steep as for the Gaussian channel without using channel state information  相似文献   

15.
Adaptive coded modulation for fading channels   总被引:3,自引:0,他引:3  
We apply coset codes to adaptive modulation in fading channels. Adaptive modulation is a powerful technique to improve the energy efficiency and increase the data rate over a fading channel. Coset codes are a natural choice to use with adaptive modulation since the channel coding and modulation designs are separable. Therefore, trellis and lattice codes designed for additive white Gaussian noise (AWGN) channels can be superimposed on adaptive modulation for fading channels, with the same approximate coding gains. We first describe the methodology for combining coset codes with a general class of adaptive modulation techniques. We then apply this methodology to a spectrally efficient adaptive M-ary quadrature amplitude modulation (MQAM) to obtain trellis-coded adaptive MQAM. We present analytical and simulation results for this design which show an effective coding gain of 3 dB relative to uncoded adaptive MQAM for a simple four-state trellis code, and an effective 3.6-dB coding gain for an eight-state trellis code. More complex trellis codes are shown to achieve higher gains. We also compare the performance of trellis-coded adaptive MQAM to that of coded modulation with built-in time diversity and fixed-rate modulation. The adaptive method exhibits a power savings of up to 20 dB  相似文献   

16.
A numerical method has been presented to determine the noise thresholds of low density parity-check (LDPC) codes that employ the message passing decoding algorithm on the additive white Gaussian noise (AWGN) channel. In this paper, we apply the technique to the uncorrelated flat Rayleigh fading channel. Using a nonlinear code optimization technique, we optimize irregular LDPC codes for such a channel. The thresholds of the optimized irregular LDPC codes are very close to the Shannon limit for this channel. For example, at rate one-half, the optimized irregular LDPC code has a threshold only 0.07 dB away from the capacity of the channel. Furthermore, we compare simulated performance of the optimized irregular LDPC codes and turbo codes on a land mobile channel, and the results indicate that at a block size of 3072, irregular LDPC codes can outperform turbo codes over a wide range of mobile speeds  相似文献   

17.
对于任意码长PL(P≥3L2/4+L 1),利用完全确定的方式构造出一类围长为8的(4,L)QC-LDPC码。将这类码作为分量码,结合中国剩余定理(CRT)构造出一类围长至少为8且码长非常灵活的合成QC-LDPC码。在1/2码率和中等码长条件下的仿真结果表明,这种合成码在AWGN信道下具有优异的性能。  相似文献   

18.
This paper describes techniques for the design and analysis of trellis codes that provide reliable communication over every channel in a specified set of possible channels, where each channel is characterized by additive white Gaussian noise with a distinct periodic variation in signal-to-noise ratio. An important practical application for such trellis codes is the periodic erasure channel produced by partial-band interference dispersed by a block interleaver. We present trellis codes that provide reliable communication over all periodic erasure patterns of a given period for which the number of unerased coded bits per period is at least equal to the number of information bits per period  相似文献   

19.
Following a brief historical perspective on channel coding, an introduction to space-time block codes is given. The various space-time codes considered are then concatenated with a range of channel codecs, such as convolutional and block-based turbo codes as well as conventional and turbo trellis codes. The associated estimated complexity issues and memory requirements are also considered. These discussions are followed by a performance study of various space-time and channel-coded transceivers. Our aim is first to identify a space-time code/channel code combination constituting a good engineering tradeoff in terms of its effective throughput, bit-error-rate performance, and estimated complexity. Specifically, the issue of bit-to-symbol mapping is addressed in the context of convolutional codes (CCs) and convolutional coding as well as Bose-Chaudhuri-Hocquenghem coding-based turbo codes in conjunction with an attractive unity-rate space-time code and multilevel modulation is detailed. It is concluded that over the nondispersive or narrow-band fading channels, the best performance versus complexity tradeoff is constituted by Alamouti's twin-antenna block space-time code concatenated with turbo convolutional codes. Further comparisons with space-time trellis codes result in similar conclusions  相似文献   

20.
We propose a new space-time coding scheme for the quasi-static multiple-antenna channel with perfect channel state information at the receiver and no channel state information at the transmitter. In our scheme, codewords produced by a trellis encoder are formatted into space-time codeword arrays such that decoding can be implemented efficiently by minimum mean-square error (MMSE) decision-feedback interference mitigation coupled with Viterbi decoding, through the use of per-survivor processing. We discuss the code design for the new scheme, and show that finding codes with optimal diversity is much easier than for conventional trellis space-time codes (STCs). We provide an upper bound on the word-error rate (WER) of our scheme which is both accurate and easy to evaluate. Then, we find upper and lower bounds on the information outage probability with discrete independent and identically distributed (i.i.d). inputs (as opposed to Gaussian inputs, as in most previous works) and we show that the MMSE front-end yields a large advantage over the whitened matched filter (i.e., zero-forcing) front-end. Finally, we provide a comprehensive performance/complexity comparison of our scheme with coded vertical Bell Labs layered space-time (V-BLAST) architecture and with the recently proposed threaded space-time codes. We also discuss the concatenation of our scheme with block space-time precoders, such as the linear dispersion codes.  相似文献   

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