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1.
The software‐defined networking (SDN) paradigm proposes to decouple the control plane (decision‐making process) and the data plane (packet forwarding) to overcome the limitations of traditional network infrastructures, which are known to be difficult to manage, especially at scale. Although there are previous works focusing on the problem of quality of service (QoS) routing in SDN networks, only few solutions have taken into consideration the network consistency, which reflects the adequacy between the decisions made and the decisions that should be taken. Therefore, we propose a network architecture that guarantees the consistency of the decisions to be taken in an SDN network. A consistent QoS routing strategy is then introduced in a way that avoids any quality degradation of prioritized traffic while optimizing resources usage. Thus, we proposed a traffic dispersion heuristic in order to achieve this goal. We compared our approach with several existing framework in terms of best‐effort flows average throughput, average video bitrate, and video quality of experience (QoE). The emulation results, which are performed using the Mininet environment, clearly demonstrate the effectiveness of the proposed approach that outperforms existing frameworks.  相似文献   

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We consider a client-driven selective streaming system for multi-view video, which is supported by scalable multi-view video coding (SMVC). The system is used to reduce bit-rates for efficient transmission of multi-view video. The transmit source is partitioned into three layers: a base and two enhancement layers. The base layer contains all views encoded by MVC at a low-quality, while each enhancement layer contains high-quality part of the selected left and right views, respectively. The base layer is more important than the enhancement layers to create 3D perception, albeit of low-quality, and should be more protected than the enhancement layers. In this paper, two-level and three-level hierarchical 64QAM are used to provide unequal error protection (UEP) for the client-driven selective streaming system. First we find the suitable hierarchical values, which is the ratio of the distances in hierarchical 64QAM, for the client-driven selective streaming system. Furthermore, we analyze numerically how the hierarchical 64QAM impacts peak signal-to-noise ratio (PSNR) performance of fast and slow-motion sequences. Simulation results show that the three-level hierarchical 64QAM outperforms both conventional 64QAM with Gray mapping and the two-level hierarchical 64QAM in terms of achieving the target average PSNR performance at a low SNR environment.  相似文献   

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虚拟现实(VR)是当前视频领域研究热点.介绍了VR视频内容制作以及终端显示技术现状,分析了基于用户视点的VR视频处理关键技术,最后探讨了VR视频传输模式及其对承载网络的需求.  相似文献   

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In a vehicular ad‐hoc network (VANET), vehicles can play an essential role in monitoring areas of a smart city by transmitting data or multimedia content of environmental circumstances like disasters or road conditions. Multimedia content communication with quality of experience (QoE) guarantees is a challenging undertaking in an environment such as that of a VANET. Indeed, a VANET is characterized by numerous varying conditions, significantly impacting its topology, quality of communication channels, and paths with respect to bandwidth, loss, and delay. This paper introduces a link efficiency and quality of experience aware routing protocol (LEQRV) to improve video streaming provisioning in urban vehicular ad‐hoc networks. LEQRV uses an enhanced greedy forwarding‐based approach to create and maintain stable high quality routes for video streaming delivery. It improves the performance of the quality of experience by increasing the achieved QoE scores and reducing the forwarding end‐to‐end delay and frame loss.  相似文献   

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In this paper, we present an entire network load‐aware cooperative routing algorithm based on IEEE 802.11 multi‐rate for video streaming over mobile ad hoc networks. The proposed routing algorithm is designed to minimize the consumed time slots while guaranteeing the required time slots at all the pairs of adjacent nodes over the route and the contention neighbors of these nodes to support the route. Furthermore, the proposed routing algorithm can distribute the network loads well over the entire network. This technology is essential because video streaming applications require stringent quality of service and even larger network resources compared with traditional data services, and these demands may dramatically increase the entire network load and/or cause network congestion. Finally, experimental results are provided to show a performance of the proposed routing algorithm. Copyright © 2011 John Wiley & Sons, Ltd.  相似文献   

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5G 通信技术的到来为车载自组网(VANET)提供高质量的视频流服务奠定了基础。然而,现有的VANET 仍然采用以主机通信而非内容分发的 IP 网络来分发视频数据,造成了网络功能与设计目标之间的不匹配,为提供高质量的视频服务带来了巨大挑战。基于上述问题,提出了一种以信息为中心的社会感知流媒体缓存和转发策略(SACF),其时间复杂度为O(m2)。首先,通过分析用户节点的行为构建社会感知的虚拟社区;然后,提出了一种视频快速转发机制来支持用户就近获取视频内容;最后,提出了一种基于社区的缓存策略来优化视频的缓存分布。仿真实验结果表明,与最新的解决方案相比,该算法的缓存命中率提高了18%,查找时延降低了33%,平均网络开销减少了14.6%。  相似文献   

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Forward error correction (FEC) techniques are widely used to recover packet losses over unreliable networks in real‐time video streaming applications. Traditional frame‐level FEC encodes 1 video frame in each FEC coding window. By contrast, in the expanding‐window FEC scheme, high‐priority frames are included in the FEC processing of the following frames, so as to construct a larger coding window. In general, expanding‐window FEC improves the recovery performance of FEC, because the high‐priority frame can be protected by multiple windows and the use of a larger coding window increases the efficiency. However, the larger window size also increases the complexity of the coding and the memory space requirements. Consequently, expanding‐window FEC is limited in terms of practical applications. Sliding‐window FEC adopts a fixed window size in order to approximate the performance of the expanding‐window FEC method, but with a reduced complexity. Previous studies on sliding‐window FEC have generally adopted an equal error protection (EEP) mechanism to simplify the analysis. This paper considers the more practical case of an unequal error protection (UEP) strategy. An analytical model is derived for estimating the playable frame rate (PFR) of the proposed sliding‐window FEC scheme with a Reed‐Solomon erasure code for real‐time non‐scalable streaming applications. The analytical model is used to determine the optimal FEC configuration which maximizes the PFR value under given transmission rate constraints. The simulation results show that the proposed sliding‐window scheme achieves almost the same performance as the expanding‐window scheme, but with a significantly lower computational complexity.  相似文献   

10.
This paper presents a joint forward error correction (FEC) and error concealment (EC) scheme to enhance the quality of a compressed video signal transmitted over a noisy channel. A multiple candidate likelihood (MCL) channel decoding strategy is used in conjunction with redundancy in the compressed video (syntax validity and spatial discontinuity) to select the best-detected signal.

Simulation results on both objective and subjective performance measures indicate a significant improvement provided by the proposed scheme.  相似文献   


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