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1.
文章通过分析现有多边形三角剖分算法,给出一种基于Delaunay三角网的任意复杂多边形三角剖分的改进算法。算法首先忽略多边形顶点与边线间的逻辑关系,将其看做散乱顶点的集合,然后采用Delaunay三角化方法对点集进行合理剖分,再依据多边形顶点及边线间的逻辑关系,逐一将那些不合理的三角网剔除,最终重新组合出符合要求的三角网格。  相似文献   

2.
Updating a Delaunay triangulation when its vertices move is a bottleneck in several domains of application. Rebuilding the whole triangulation from scratch is surprisingly a very viable option compared to relocating the vertices. This can be explained by several recent advances in efficient construction of Delaunay triangulations. However, when all points move with a small magnitude, or when only a fraction of the vertices move, rebuilding is no longer the best option. This paper considers the problem of efficiently updating a Delaunay triangulation when its vertices are moving under small perturbations. The main contribution is a set of filters based upon the concept of vertex tolerances. Experiments show that filtering relocations is faster than rebuilding the whole triangulation from scratch under certain conditions.  相似文献   

3.
In some applications of triangulation, such as finite-element mesh generation, the aim is to triangulate a given domain, not just a set of points. One approach to meeting this requirement, while maintaining the desirable properties of Delaunay triangulation, has been to enforce the empty circumcircle property of Delaunay triangulation, subject to the additional constraint that the edges of a polygon be covered by edges of the triangulation. In finite-element mesh generation it is usually necessary to include additional points besides the vertices of the domain boundary. This motivates us to ask whether it is possible to trinagulate a domain by introducing additional points in such a manner that the Delaunay triangulation of the points includes the edges of the domain boundary. We present algorithms that given a multiply connected polygonal domain withN vertices, placeK additional points on the boundary inO(N logN + K) time such that the polygon is covered by the edges of the Delaunay triangulation of theN + K points. Furthermore,K is the minimum number of additional points such that a circle, passing through the endpoints of each boundary edge segment, exists that does not contain in its interior any other part of the domain boundary. We also show that by adding only one more point per edge, certain degeneracies that may otherwise arise can be avoided.  相似文献   

4.
A graph is minimum weight drawable if it admits a straight-line drawing that is a minimum weight triangulation of the set of points representing the vertices of the graph. We study the problem of characterizing those graphs that are minimum weight drawable. Our contribution is twofold: We show that there exist infinitely many triangulations that are not minimum weight drawable. Furthermore, we present non-trivial classes of triangulations that are minimum weight drawable, along with corresponding linear time algorithms that take as input any graph from one of these classes and produce as output such a drawing. One consequence of our work is the construction of triangulations that are minimum weight drawable but not Delaunay drawable – that is, not drawable as a Delaunay triangulation.  相似文献   

5.
We describe a method to create optimal linear spline approximations to arbitrary functions of one or two variables, given as scattered data without known connectivity. We start with an initial approximation consisting of a fixed number of vertices and improve this approximation by choosing different vertices, governed by a simulated annealing algorithm. In the case of one variable, the approximation is defined by line segments; in the case of two variables, the vertices are connected to define a Delaunay triangulation of the selected subset of sites in the plane. In a second version of this algorithm, specifically designed for the bivariate case, we choose vertex sets and also change the triangulation to achieve both optimal vertex placement and optimal triangulation. We then create a hierarchy of linear spline approximations, each one being a superset of all lower-resolution ones  相似文献   

6.
Constrained delaunay triangulations   总被引:1,自引:0,他引:1  
L. Paul Chew 《Algorithmica》1989,4(1-4):97-108
Given a set ofn vertices in the plane together with a set of noncrossing, straight-line edges, theconstrained Delaunay triangulation (CDT) is the triangulation of the vertices with the following properties: (1) the prespecified edges are included in the triangulation, and (2) it is as close as possible to the Delaunay triangulation. We show that the CDT can be built in optimalO(n logn) time using a divide-and-conquer technique. This matches the time required to build an arbitrary (unconstrained) Delaunay triangulation and the time required to build an arbitrary constrained (non-Delaunay) triagulation. CDTs, because of their relationship with Delaunay triangulations, have a number of properties that make them useful for the finite-element method. Applications also include motion planning in the presence of polygonal obstacles and constrained Euclidean minimum spanning trees, spanning trees subject to the restriction that some edges are prespecified.  相似文献   

7.
We present an isosurface meshing algorithm, DelIso, based on the Delaunay refinement paradigm. This paradigm has been successfully applied to mesh a variety of domains with guarantees for topology, geometry, mesh gradedness, and triangle shape. A restricted Delaunay triangulation, dual of the intersection between the surface and the three-dimensional Voronoi diagram, is often the main ingredient in Delaunay refinement. Computing and storing three-dimensional Voronoi/Delaunay diagrams become bottlenecks for Delaunay refinement techniques since isosurface computations generally have large input datasets and output meshes. A highlight of our algorithm is that we find a simple way to recover the restricted Delaunay triangulation of the surface without computing the full 3D structure. We employ techniques for efficient ray tracing of isosurfaces to generate surface sample points, and demonstrate the effectiveness of our implementation using a variety of volume datasets.  相似文献   

8.
A constrained Delaunay triangulation is a Delaunay triangulation of a set of points and straight-line segments. A constrained Delaunay triangulation is a basic tool for describing a topographic surface in several applications. In this paper, the definition of constrained Delaunay triangulation is introduced and its basic properties are discussed. Existing algorithms for constrained Delaunay triangulation are briefly analyzed. A new on-line algorithm for constrained Delaunay triangulation that is based on the stepwise refinement of an existing triangulation by the incremental insertion of points and constraint segments is proposed.  相似文献   

9.
Abstract. Computing the Delaunay triangulation of n points requires usually a minimum of Ω(n log n) operations, but in some special cases where some additional knowledge is provided, faster algorithms can be designed. Given two sets of points, we prove that, if the Delaunay triangulation of all the points is known, the Delaunay triangulation of each set can be computed in randomized expected linear time.  相似文献   

10.
约束Delaunay三角剖分中强行嵌入约束边的多对角线交换算法   总被引:11,自引:0,他引:11  
在不允许改变原有点集的场合,实现约束Delaunay 三角剖分的一种有效算法是:将边界点与内点一起进行标准Delaunay 三角剖分,然后强行嵌入不在剖分中的约束边,最后删除域外三角形.其中,任意一条待嵌入约束边所经三角形构成的多边形区域称为该约束边的影响域,影响域内部的每条边称为对角线.文中对一般形状影响域中对角线的可交换性进行了研究,并在此基础上,结合对已有算法的分析和借鉴,提出并证明了两种强行嵌入约束边的多对角线交换算法,即递减算法与循环算法.其中的循环算法具有编程简单和运算速度快的特点  相似文献   

11.
Minimal roughness property of the Delaunay triangulation   总被引:5,自引:0,他引:5  
A set of scattered data in the plane consists of function values measured on a set of data points in R2. A surface model of this set may be obtained by triangulating the set of data points and constructing the Piecewise Linear Interpolating Surface (PLIS) to the given function values. The PLIS is combined of planar triangular facets with vertices at the data points. The roughness measure of a PLIS is the L2 norm squared of the gradient of the piecewise linear surface, integrated over the triangulated region and obviously depends on the specific triangulation. In this paper we prove that the Delaunay triangulation of the data points minimizes the roughness measure of a PLIS, for any fixed set of function values. This Theorem connects for the first time, as far as we know, the geometry of the Delaunay triangulation with the properties of the PLIS defined over it.  相似文献   

12.
Constrained delaunay triangulations   总被引:13,自引:1,他引:13  
Given a set ofn vertices in the plane together with a set of noncrossing, straight-line edges, theconstrained Delaunay triangulation (CDT) is the triangulation of the vertices with the following properties: (1) the prespecified edges are included in the triangulation, and (2) it is as close as possible to the Delaunay triangulation. We show that the CDT can be built in optimalO(n logn) time using a divide-and-conquer technique. This matches the time required to build an arbitrary (unconstrained) Delaunay triangulation and the time required to build an arbitrary constrained (non-Delaunay) triagulation. CDTs, because of their relationship with Delaunay triangulations, have a number of properties that make them useful for the finite-element method. Applications also include motion planning in the presence of polygonal obstacles and constrained Euclidean minimum spanning trees, spanning trees subject to the restriction that some edges are prespecified.An earlier version of the results presented here appeared in theProceedings of the Third Annual Symposium on Computational Geometry (1987).  相似文献   

13.
We recall that optimal condensing of nearest neighbor data requires the construction of the Delaunay triangulation of the training set. We argue that, from the viewpoint of computational complexity, an iterative approach using a dynamic triangulation is most desirable. We describe two algorithms, Insert and Delete, which permit to maintain a dynamic Delaunay triangulation.  相似文献   

14.
Delaunay三角网在未来地学数值模拟中将发挥重要作用。分治算法是一种著名的经典构网算法,但其子网合并过程十分复杂,限制了其应用。提出使用通用算子的概念,并用从以往算法中独立出来的算子和3个新算子来简化分治算法的子网合并。扩展三角形算子用于构造每个新三角形并维护三角网的拓扑关系和边界链表。凹边界填充算子对边界链表用递归来自动完成凹边界的智能三角形填充。子网合并算子先用一个新三角形连接两个子三角网,再合并边界链表,调用凹边界填充算子填充子网间的缝隙区域。所有算子都基于有向边的数据结构和用链表管理的三角网外边界,借助链表操作,使算法的构建简洁而又高效。除分治法外,这些算子还被成功用于构建其他算法。由随机点集以及LiDAR点云的测试表明,所有算法的构网均准确无误且分治算法的执行效率较高。  相似文献   

15.
《Graphical Models》2014,76(5):468-483
This paper introduces a parameterization-based approach for anisotropic surface meshing. Given an input surface equipped with an arbitrary Riemannian metric, this method generates a metric-adapted mesh with user-specified number of vertices. In the proposed method, the edge length of the input surface is directly adjusted according to the given Riemannian metric at first. Then the adjusted surface is conformally embedded into a parametric 2D domain and a weighted Centroidal Voronoi Tessellation and its dual Delaunay triangulation are computed on the parametric domain. Finally the generated Delaunay triangulation can be mapped from the parametric domain to the original space, and the triangulation exhibits the desired anisotropic property. We compute the high-quality remeshing results for surfaces with different types of topologies and compare our method with several state-of-the-art approaches in anisotropic surface meshing by using the standard measurement criteria.  相似文献   

16.
三角剖分是计算机图形学中的重要话题。并行三角剖分算法的发展对传统三角剖分算法提出了新需求,其中之一即是给定一个点数不断增大的点集,实现对该点集三角剖分的快速增量更新。虽然现今已有一些增量三角剖分算法,但都无法支持新增点落入原有三角剖分之外的情况。为解决此问题,提出了三角剖分的外扩技术,基于插入法设计了增量三角剖分算法TID。该算法能够支持任意次、任意数量、任意位置点的增量添加。TID算法能够对任意分布的点集均给出唯一三角剖分结果。对TID算法的性能评估表明,TID算法比现有算法具有更高的计算效率,且增量功能引入的额外开销较小。此外,该算法已成功作为局地三角剖分算法用于并行三角剖分算法中。  相似文献   

17.
带特征线约束的Delaunay三角剖分最优算法的研究及实现   总被引:4,自引:1,他引:4  
为了提高特征线约束的Delaunay三角剖分的速度和功率,从两个方面进行改进;一是生成无约束的Delaunay三角网时,采用进行剖分算法;二是在约束线上插入点时,应用取三角形外接圆与特征线交点的方法。并行剖分算法具有较好的加速性能;“交点”插入算法考虑了特征线的影响域及Delaunay三角形规则的边界条件,在满足全局Delaunay三角剖分的前提下,使插入的点最少,对原有的网格影响最小。  相似文献   

18.
An Experimental Study of Sliver Exudation   总被引:1,自引:0,他引:1  
We present results on a two-step improvement of mesh quality in three-dimensional Delaunay triangulations. The first step refines the triangulation by inserting sinks and eliminates tetrahedra with large circumradius over shortest edge length ratio. The second step assigns weights to the vertices to eliminate slivers. Our experimental findings provide evidence for the practical effectiveness of sliver exudation. ID="A1" Correspondence and offprint requests to: H. Edelsbrunner, Department of Computer Science, Duke University, Box 90129, Durham, NC, USA  相似文献   

19.
基于分类体数据的四面体网格剖分算法   总被引:1,自引:2,他引:1       下载免费PDF全文
虚拟内窥手术是以真实病人的CT或者MRI扫描数据为基础,首先通过组织分割,在计算机内部建立起三维模型,然后通过虚拟现实技术来模拟窥镜手术全过程的一项技术。其中,人体器官的三维网格建模是该技术中一个十分重要的部分,为了准确地进行了人体器官三维网格建模,在对三维体数据进行组织分割的基础上,提出了一种由分类体数据直接建立三维四面体网格的方法,由于Delaunay三角剖分所产生的网格质量比较高,所以该方法沿用逐点插入算法的思想,以特征点的提取和Steiner布点为基础来生成四面体网格,并通过组织边界的判定准则和利用flip操作来恢复组织边界,实践证明,该方法所生成的网格具有自适应的网格密度。  相似文献   

20.
The art of representing images with triangles is known as image triangulation, which purposefully uses abstraction and simplification to guide the viewer's attention. The manual creation of image triangulations is tedious and thus several tools have been developed in the past that assist in the placement of vertices by means of image feature detection and subsequent Delaunay triangulation. In this paper, we formulate the image triangulation process as an optimization problem. We provide an interactive system that optimizes the vertex locations of an image triangulation to reduce the root mean squared approximation error. Along the way, the triangulation is incrementally refined by splitting triangles until certain refinement criteria are met. Thereby, the calculation of the energy gradients is expensive and thus we propose an efficient rasterization‐based GPU implementation. To ensure that artists have control over details, the system offers a number of direct and indirect editing tools that split, collapse and re‐triangulate selected parts of the image. For final display, we provide a set of rendering styles, including constant colours, linear gradients, tonal art maps and textures. Finally, we demonstrate temporal coherence for animations and compare our method with existing image triangulation tools.  相似文献   

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