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1.
In this paper, we study the algorithm design aspects of three newly developed spin-wave architectures. The architectures are capable of simultaneously transmitting multiple signals using different frequencies, and allow for concurrent read/write operations. Using such features, we show a number of parallel and fault-tolerant routing schemes and introduce a set of generic parallel processing techniques that can be used for design of fast algorithms on these spin-wave architectures. We also present a set of application examples to illustrate the operation of the proposed generic parallel techniques.
Mary M. Eshaghian-WilnerEmail:
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2.
The goal of this article is to compare some optimised implementations on current high performance platforms in order to highlight architectural trends in the field of embedded architectures and to get an estimation of what should be the components of a next generation vision system. We present some implementations of robust motion detection algorithms on three architectures: a general purpose RISC processor—the PowerPC G4—a parallel artificial retina dedicated to low level image processing—Pvlsar34—and the Associative Mesh, a specialized architecture based on associative net. To handle the different aspects and constraints of embedded systems, execution time and power consumption of these architectures are compared.
Alain MérigotEmail:
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3.
Inverse multi-objective robust evolutionary design   总被引:2,自引:0,他引:2  
In this paper, we present an Inverse Multi-Objective Robust Evolutionary (IMORE) design methodology that handles the presence of uncertainty without making assumptions about the uncertainty structure. We model the clustering of uncertain events in families of nested sets using a multi-level optimization search. To reduce the high computational costs of the proposed methodology we proposed schemes for (1) adapting the step-size in estimating the uncertainty, and (2) trimming down the number of calls to the objective function in the nested search. Both offline and online adaptation strategies are considered in conjunction with the IMORE design algorithm. Design of Experiments (DOE) approaches further reduce the number of objective function calls in the online adaptive IMORE algorithm. Empirical studies conducted on a series of test functions having diverse complexities show that the proposed algorithms converge to a set of Pareto-optimal design solutions with non-dominated nominal and robustness performances efficiently.
Dudy Lim (Corresponding author)Email:
Yew-Soon OngEmail:
Yaochu JinEmail:
Bernhard SendhoffEmail:
Bu Sung LeeEmail:
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4.
Recently, multi-objective evolutionary algorithms have been applied to improve the difficult tradeoff between interpretability and accuracy of fuzzy rule-based systems. It is known that both requirements are usually contradictory, however, these kinds of algorithms can obtain a set of solutions with different trade-offs. This contribution analyzes different application alternatives in order to attain the desired accuracy/interpr-etability balance by maintaining the improved accuracy that a tuning of membership functions could give but trying to obtain more compact models. In this way, we propose the use of multi-objective evolutionary algorithms as a tool to get almost one improved solution with respect to a classic single objective approach (a solution that could dominate the one obtained by such algorithm in terms of the system error and number of rules). To do that, this work presents and analyzes the application of six different multi-objective evolutionary algorithms to obtain simpler and still accurate linguistic fuzzy models by performing rule selection and a tuning of the membership functions. The results on two different scenarios show that the use of expert knowledge in the algorithm design process significantly improves the search ability of these algorithms and that they are able to improve both objectives together, obtaining more accurate and at the same time simpler models with respect to the single objective based approach.
María José Gacto (Corresponding author)Email:
Rafael AlcaláEmail:
Francisco HerreraEmail:
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5.
Image registration is a computationally intensive application in the medical imaging domain that places stringent requirements on performance and memory management efficiency. This paper develops techniques for mapping rigid image registration applications onto configurable hardware under real-time performance constraints. Building on the framework of homogeneous parameterized dataflow, which provides an effective formal model of design and analysis of hardware and software for signal processing applications, we develop novel methods for representing and exploring the hardware design space when mapping image registration algorithms onto configurable hardware. Our techniques result in an efficient framework for trading off performance and configurable hardware resource usage based on the constraints of a given application. Based on trends that we have observed when applying these techniques, we also present a novel architecture that enables dynamically-reconfigurable image registration. This proposed architecture has the ability to tune its parallel processing structure adaptively based on relevant characteristics of the input images.
Shuvra S. BhattacharyyaEmail:
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6.
The H.264 video compression standard supports seven variable block sizes ranging from 4 × 4 to 16 × 16 for one Macro Block (MB) with 16 × 16 size to conduct motion estimation (ME) and compensation. This new feature achieves significant coding gain at the cost of huge computation complexity. Dozens of fast mode decision algorithms with fast block size selection have been proposed to reduce complexity. In this paper, we propose an improved fast block size selection method based on MB movement characteristic. The Motion Vector (MV) and block residual are employed to analyze the movement characteristic of one MB novelly. Then the movement characteristic is used to decide whether and how to merge or split the MB for encoding. Experimental results show that this method speeds up mode decision procedure dramatically with negligible compression performance degradation.
Wenjun ZhangEmail:
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7.
This paper describes novel transcoding techniques aimed for low-complexity MPEG-2 to H.264/AVC transcoding. An important application for this type of conversion is efficient storage of broadcast video in consumer devices. The architecture for such a system is presented, which includes novel motion mapping and mode decision algorithms. For the motion mapping, two algorithms are presented. Both efficiently map incoming MPEG-2 motion vectors to outgoing H.264/AVC motion vectors regardless of the block sizes that the motion vectors correspond to. In addition, the algorithm maps motion vectors to different reference pictures, which is useful for picture type conversion and prediction from multiple reference pictures. We also propose an efficient rate-distortion optimised macroblock coding mode decision algorithm, which first evaluates candidate modes based on a simple cost function so that a reduced set of candidate modes is formed, then based on this reduced set, we evaluate the more complex Lagrangian cost calculation to determine the coding mode. Extensive simulation results show that our proposed transcoder incorporating the proposed algorithms achieves very good rate-distortion performance with low complexity. Compared with the cascaded decoder-encoder solution, the coding efficiency is maintained while the complexity is significantly reduced.
Shun-ichi SekiguchiEmail:
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8.
Recently, a new class of data mining methods, known as privacy preserving data mining (PPDM) algorithms, has been developed by the research community working on security and knowledge discovery. The aim of these algorithms is the extraction of relevant knowledge from large amount of data, while protecting at the same time sensitive information. Several data mining techniques, incorporating privacy protection mechanisms, have been developed that allow one to hide sensitive itemsets or patterns, before the data mining process is executed. Privacy preserving classification methods, instead, prevent a miner from building a classifier which is able to predict sensitive data. Additionally, privacy preserving clustering techniques have been recently proposed, which distort sensitive numerical attributes, while preserving general features for clustering analysis. A crucial issue is to determine which ones among these privacy-preserving techniques better protect sensitive information. However, this is not the only criteria with respect to which these algorithms can be evaluated. It is also important to assess the quality of the data resulting from the modifications applied by each algorithm, as well as the performance of the algorithms. There is thus the need of identifying a comprehensive set of criteria with respect to which to assess the existing PPDM algorithms and determine which algorithm meets specific requirements. In this paper, we present a first evaluation framework for estimating and comparing different kinds of PPDM algorithms. Then, we apply our criteria to a specific set of algorithms and discuss the evaluation results we obtain. Finally, some considerations about future work and promising directions in the context of privacy preservation in data mining are discussed. *The work reported in this paper has been partially supported by the EU under the IST Project CODMINE and by the Sponsors of CERIAS. Editor:  Geoff Webb
Elisa Bertino (Corresponding author)Email:
Igor Nai FovinoEmail:
Loredana Parasiliti ProvenzaEmail:
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9.
Up to now, there are many homology search algorithms that have been investigated and studied. However, a good classification method and a comprehensive comparison for these algorithms are absent. This is especially true for index based homology search algorithms. The paper briefly introduces main index construction methods. According to index construction methods, index based homology search algorithms are classified into three categories, i.e., length based index ones, transformation based index ones, and their combination. Based on the classification, the characteristics of the currently popular index based homology search algorithms are compared and analyzed. At the same time, several promising and new index techniques are also discussed. As a whole, the paper provides a survey on index based homology search algorithms.
Stephen S.-T. Yau (Corresponding author)Email:
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10.
LuxTrace: indoor positioning using building illumination   总被引:1,自引:1,他引:0  
Tracking location is challenging due to the numerous constraints of practical systems including, but not limited to global cost, device volume and weight, scalability and accuracy; these constraints are typically more severe for systems that should be wearable and used indoors. We investigate the use of wearable solar cells to track changing light conditions (a concept that we named LuxTrace) as a source of user displacement and activity data. We evaluate constraints of this approach and present results from an experimental validation of displacement and activity estimation. The results indicate that a distance estimation accuracy of 21 cm (80% quantile) can be achieved. A simple method to combine LuxTrace with complementary absolute location estimation methods is also presented. We apply carpet-like distributed RFID tags to demonstrate online learning of new lighting environments.
Julian Randall (Corresponding author)Email: URL: www.wearable.ethz.ch
Oliver AmftEmail:
Jürgen BohnEmail:
Martin BurriEmail:
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11.
This paper describes the simulated car racing competition that was arranged as part of the 2007 IEEE Congress on Evolutionary Computation. Both the game that was used as the domain for the competition, the controllers submitted as entries to the competition and its results are presented. With this paper, we hope to provide some insight into the efficacy of various computational intelligence methods on a well-defined game task, as well as an example of one way of running a competition. In the process, we provide a set of reference results for those who wish to use the simplerace game to benchmark their own algorithms. The paper is co-authored by the organizers and participants of the competition.
Julian Togelius (Corresponding author)Email:
Simon LucasEmail:
Ho Duc ThangEmail:
Jonathan M. GaribaldiEmail:
Tomoharu NakashimaEmail:
Chin Hiong TanEmail:
Itamar ElhananyEmail:
Shay BerantEmail:
Philip HingstonEmail:
Robert M. MacCallumEmail:
Thomas HaferlachEmail:
Aravind GowrisankarEmail:
Pete BurrowEmail:
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12.
MPEG-4 to H.264 transcoding with frame rate reduction   总被引:1,自引:0,他引:1  
In this paper, a temporal resolution reduction transcoding method that transforms an MPEG-4 video bitstream into an H.264 video bitstream is proposed. The block modes and motion vectors in the MPEG-4 bitstream are utilized in the H.264 encoder for the block mode conversion and motion vector interpolation methods. Four types of motion vector interpolation methods are proposed in order to avoid the use of brute-force motion estimation in H.264. According to the experimental results, the proposed methods achieve a 3∼4 times improvement in the computational complexity compared to the cascade pixel-domain transcoding method, while the PSNR (peak signal to noise ratio) is degraded by 0.2∼0.9 dB depending on the bitrates.
Yung-Lyul LeeEmail:
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13.
Embedding new data points for manifold learning via coordinate propagation   总被引:6,自引:1,他引:5  
In recent years, a series of manifold learning algorithms have been proposed for nonlinear dimensionality reduction. Most of them can run in a batch mode for a set of given data points, but lack a mechanism to deal with new data points. Here we propose an extension approach, i.e., mapping new data points into the previously learned manifold. The core idea of our approach is to propagate the known coordinates to each of the new data points. We first formulate this task as a quadratic programming, and then develop an iterative algorithm for coordinate propagation. Tangent space projection and smooth splines are used to yield an initial coordinate for each new data point, according to their local geometrical relations. Experimental results and applications to camera direction estimation and face pose estimation illustrate the validity of our approach.
Shiming XiangEmail:
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14.
Real-time crowd motion planning requires fast, realistic methods for path planning as well as obstacle avoidance. In a previous work (Morini et al. in Cyberworlds International Conference, pp. 144–151, 2007), we introduced a hybrid architecture to handle real-time motion planning of thousands of pedestrians. In this article, we present an extended version of our architecture, introducing two new features: an improved short-term collision avoidance algorithm, and simple efficient group behavior for crowds. Our approach allows the use of several motion planning algorithms of different precision for regions of varied interest. Pedestrian motion continuity is ensured when switching between such algorithms. To assess our architecture, several performance tests have been conducted, as well as a subjective test demonstrating the impact of using groups. Our results show that the architecture can plan motion in real time for several thousands of characters.
Daniel ThalmannEmail:
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15.
16.
Multi-objective optimization has played a major role in solving problems where two or more conflicting objectives need to be simultaneously optimized. This paper presents a Multi-Objective grammar-based genetic programming (MOGGP) system that automatically evolves complete rule induction algorithms, which in turn produce both accurate and compact rule models. The system was compared with a single objective GGP and three other rule induction algorithms. In total, 20 UCI data sets were used to generate and test generic rule induction algorithms, which can be now applied to any classification data set. Experiments showed that, in general, the proposed MOGGP finds rule induction algorithms with competitive predictive accuracies and more compact models than the algorithms it was compared with.
Gisele L. PappaEmail: Email:
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17.
Vector fields arise in many problems of computer vision, particularly in non-rigid registration. In this paper, we develop coupled partial differential equations (PDEs) to estimate vector fields that define the deformation between objects, and the contour or surface that defines the segmentation of the objects as well. We also explore the utility of inequality constraints applied to variational problems in vision such as estimation of deformation fields in non-rigid registration and tracking. To solve inequality constrained vector field estimation problems, we apply tools from the Kuhn-Tucker theorem in optimization theory. Our technique differs from recently popular joint segmentation and registration algorithms, particularly in its coupled set of PDEs derived from the same set of energy terms for registration and segmentation. We present both the theory and results that demonstrate our approach.
Gozde UnalEmail:
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18.
An improved variable-size block-matching algorithm   总被引:1,自引:1,他引:0  
In this paper, we proposed an improved “bottom–up” variable-size block matching method. Different from previous work, the proposed method does not need any threshold during the matching, and we just keep all the motion vectors leading to the minimum matching error. A Marco-block mode prediction method is put forward to speed up the motion estimation procedure without introducing any loss to the prediction precision. The improved variable-size block matching algorithm can achieve exactly the same prediction precision as full-search based fixed-size block matching algorithm. In order to reduce the effect of illumination change on mode selection, we proposed an illumination removal method, which acts as a post-processing step to prevent the macro-blocks from over-splitting. Experiments show its encouraging performance.
Hanqing LuEmail:
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19.
Quantitative usability requirements are a critical but challenging, and hence an often neglected aspect of a usability engineering process. A case study is described where quantitative usability requirements played a key role in the development of a new user interface of a mobile phone. Within the practical constraints of the project, existing methods for determining usability requirements and evaluating the extent to which these are met, could not be applied as such, therefore tailored methods had to be developed. These methods and their applications are discussed.
Timo Jokela (Corresponding author)Email:
Jussi KoivumaaEmail:
Jani PirkolaEmail:
Petri SalminenEmail:
Niina KantolaEmail:
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20.
This paper proposes a new approach for shot-based retrieval by optimal matching (OM), which provides an effective mechanism for the similarity measure and ranking of shots by one-to-one matching. In the proposed approach, a weighted bipartite graph is constructed to model the color similarity between two shots. Then OM based on Kuhn–Munkres algorithm is employed to compute the maximum weight of a constructed bipartite graph as the shot similarity value by one-to-one matching among frames. To improve the speed efficiency of OM, two improved algorithms are also proposed: bipartite graph construction based on subshots and bipartite graph construction based on the same number of keyframes. Besides color similarity, motion feature is also employed for shot similarity measure. A motion histogram is constructed for each shot, the motion similarity between two shots is then measured by the intersection of their motion histograms. Finally, the shot similarity is based on the linear combination of color and motion similarity. Experimental results indicate that the proposed approach achieves better performance than other methods in terms of ranking and retrieval capability.
Jianguo XiaoEmail:
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