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基于校园网的多媒体资源库,核心技术之一是 MPEG-1、MPEG-2和 MPEG-4等格式的视频流技术的应用。本文通过对多媒体资源库中的 MPEG 格式视频流传输与存储系统、网络传输系统相关运行参数的设计与计算,提出适合于 MPEG 格式视频流传输的多媒体资源库系统的相关设计与计算方法。 相似文献
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随着各种多媒体数据压缩标准的制定及计算机硬件、网络技术的发展,多媒体信息的应用呈现出爆炸式的增长。为了适应用户终端的多样性及网络自身的传输特性,20世纪90年代后期,一些国际标准化组织制定了几个多媒体数据压缩标准,并且获得了成功的应用,其中最主要的是MPEG系列。在此主要从视频的编码原理,视频数据组织结构和应用领域等方面对MPEG-1、MPEG-2、MPEG-4和MPEG-7做了一些介绍。 相似文献
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MPEG-7及其应用 总被引:1,自引:0,他引:1
MPEG-7是国际MPEG组织正在制订定的第4个MPEG标准,旨在实现多媒体内容描述的标准化。简要介绍了MPEG-7的应用背景、目标、内容及常用术语,并探讨了MPEG-7可能的应用领域。 相似文献
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多媒体数据急剧增加,表示格式非常繁杂,使用户难以检索到所需信息。MPEG-7适时推出,为解决这一问题提供了许多方法和参考工具。MPEG-7具有较强的灵活性、可扩展性,应用广泛,必将促进多媒体技术快速发展。 相似文献
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本文针对MPEG-4压缩标准在互联网上应用,主要分析了MPEG-4对各种媒体对象的组织和数据流的管理,具体研究MPEG-4压缩标准在现有的Web浏览器上如何提供实时交互的多媒体服务,用多线程的方法设计了基于MPEG-4在现有互联网上的标准通信应用层接口软件。 相似文献
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本文介绍了一种新的多媒体编码标准-MPEG-4,着重讨论了它的特点、功能及MPEG-4的系统、视频和音频标准。 相似文献
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多媒体网络教学资源库平台是把计算机技术、多媒体技术、网络技术和现代教学方法有机结合起来的一种教学资源库平台。本文研究的多媒体网络教学资源库平台是以高校公共课——ACCESS数据库应用基础为案例基于WEB技术搭建,主要包括课程教学、实验教学、教学资源、课程考试、成绩查询、在线答疑等环节。该平台的建成和应用对案例课程的教学资源共享、情境探究式教学、自主学习、丰富教学内容、提高教学质量和效益、实现教育技术现代化起到了积极作用。 相似文献
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多媒体资源库与教学资源特性研究 总被引:7,自引:1,他引:7
郭向勇 《计算机工程与设计》2002,23(12):26-29
主要介绍由多媒体素材库、多媒体课件库和VOD视频点播系统组成的多媒体资源库的基本原理和与多媒体资源库直接相关的多媒体教学资源分类与特性分析研究,特别是流媒体技术的应用。 相似文献
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Multimedia databases 总被引:2,自引:0,他引:2
A.Desai Narasimhalu 《Multimedia Systems》1996,4(5):226-249
The rapidly growing interest in building multimedia tools and applications has created a need for the development of multimedia
database management systems (MMDBMSs) as a tool for efficient organization, storage and retrieval of multimedia objects. We
begin with a word about traditional database management systems (DBMSs). Then we present an overview of the MMDBMS research
issues, challenges, methods, models, and architectures. We review the state of the art and research contributions from related
disciplines. Finally, we consider possibilities and probabilities for MMDBMS research in the future. 相似文献
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LI Ya-juan 《数字社区&智能家居》2008,(27)
多媒体技术由于其形象和直观等特点,在教学中得到了越来越多的应用,该文从多媒体的优点出发,分析了当前高校多媒体教学的现状和存在的一些问题并提出了相应的对策。 相似文献
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Experiments aimed at developing new media types through the serious consideration of existing media are described. Six areas (print, audiovisual, speech, computer-generated activities, materials, and expression of ideas) are examined, and it is shown how the multimedia approach can be used to extend them into new genres of information display. The benefits of multimedia are summarized 相似文献
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If perceptually relevant multimedia methods with guaranteed performance are not developed soon, there is no hope that the problem of multimedia information overload is effectively solved. Research is needed to handle images, music, video, and 3D models, with methods that guarantee robustness, invariance, efficiency, etc., and are also perceptually and cognitively relevant. The invention of algorithms that provably satisfy such properties is a new field of research: multimedia algorithmics. 相似文献
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Peter Bøgh Andersen 《Multimedia Tools and Applications》1998,6(3):207-237
Dynamic phase-spaces are suggested as a way of designing and implementing interactive multimedia systems. A dynamic phase-space is a space of properties overlayed with dynamics. The space is “decorated” with multimedia resources such as pictures, music, sound-effects, speech, and movies. This architecture may help resolve the basic problem of interactive systems, namely that both user and author need to influence the system. If the user is passive, the system is not interactive, but if the author has no power, no interesting narratives can be told. But how can two or more people influence the same system at the same time? The solution presented in the paper is that the system objects are controlled by a global dynamics and neither party is allowed to influence the objects directly; they may only influence objects indirectly by perturbing the global dynamics. In this way, contradictory inputs from user and author have a well-defined solution. The paper describes an experimental museum installation that implements these ideas. In addition, a set of interactive rhetorical patterns are defined and exemplified. The main theoretical inspiration of the system is Thom's catastrophe theory, although it is not used in a literal sense. 相似文献
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Gerd Schürmann 《Multimedia Systems》1996,4(5):281-295
Electronic mail for traditional text exchange as asynchronous communication means between computer users is widely built upon
in many application areas. Whereas Multimedia-Mail systems – including text, graphics, still images, audio, video and documents
– were limited to isolated communities – at least two very promising approaches are being under development: the MIME (Multipurpose
Internet Mail Extension), an extension of Internet Mail as well as the Multimedia Teleservice based on CCITT Recommendation
X.400(88) being under development within the BERKOM project funded by the German TELEKOM. The store-and-forward mechanism
inherent to electronic mail is complemented in the later one by an additional exchange mechanism allowing the resolution of
references to message content, e.g. video. Such references may be put into a message in place of the content itself. Internet/MIME
and OSI/X.400, their interworking, asynchronous information server access via Multimedia-Mail, as well as possible future
developments especially in the area of asynchronous Computer Supported Cooperative Work (CSCW) are discussed. 相似文献
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