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1.
Memetic algorithms (MAs) constitute a metaheuristic optimization paradigm [usually based on the synergistic combination of an evolutionary algorithm (EA) and trajectory-based optimization techniques] that systematically exploits the knowledge about the problem being solved and that has shown its efficacy to solve many combinatorial optimization problems. However, when the search depends heavily on human-expert’s intuition, the task of managing the problem knowledge might be really difficult or even indefinable/impossible; the so-called interactive evolutionary computation (IEC) helps to mitigate this problem by enabling the human user to interact with an EA during the optimization process. Interactive MAs can be constructed as reactive models in which the MA continuously demands the intervention of the human user; this approach has the drawback that provokes fatigue to the user. This paper considers user-centric MAs, a more global perspective of interactive MAs since it hints possibilities for the system to be proactive rather than merely interactive, i.e., to anticipate some of the user behavior and/or exhibit some degree of creativity, and provides some guidelines for the design of two different models for user-centric MAs, namely reactive and proactive search-based schema. An experimental study over two complex NP-hard problems, namely the Traveling Salesman problem and a Gene Ordering Problem, shows that user-centric MAs are in general effective optimization methods although the proactive approach provides additional advantages.  相似文献   

2.
One of the problems with traditional genetic algorithms (GAs) is premature convergence, which makes them incapable of finding good solutions to the problem. The memetic algorithm (MA) is an extension of the GA. It uses a local search method to either accelerate the discovery of good solutions, for which evolution alone would take too long to discover, or reach solutions that would otherwise be unreachable by evolution or a local search method alone. In this paper, we introduce a new algorithm based on learning automata (LAs) and an MA, and we refer to it as LA‐MA. This algorithm is composed of 2 parts: a genetic section and a memetic section. Evolution is performed in the genetic section, and local search is performed in the memetic section. The basic idea of LA‐MA is to use LAs during the process of searching for solutions in order to create a balance between exploration performed by evolution and exploitation performed by local search. For this purpose, we present a criterion for the estimation of success of the local search at each generation. This criterion is used to calculate the probability of applying the local search to each chromosome. We show that in practice, the proposed probabilistic measure can be estimated reliably. On the basis of the relationship between the genetic section and the memetic section, 3 versions of LA‐MA are introduced. LLA‐MA behaves according to the Lamarckian learning model, BLA‐MA behaves according to the Baldwinian learning model, and HLA‐MA behaves according to both the Baldwinian and Lamarckian learning models. To evaluate the efficiency of these algorithms, they have been used to solve the graph isomorphism problem. The results of computer experimentations have shown that all the proposed algorithms outperform the existing algorithms in terms of quality of solution and rate of convergence.  相似文献   

3.
Real-coded memetic algorithms with crossover hill-climbing   总被引:7,自引:0,他引:7  
This paper presents a real-coded memetic algorithm that applies a crossover hill-climbing to solutions produced by the genetic operators. On the one hand, the memetic algorithm provides global search (reliability) by means of the promotion of high levels of population diversity. On the other, the crossover hill-climbing exploits the self-adaptive capacity of real-parameter crossover operators with the aim of producing an effective local tuning on the solutions (accuracy). An important aspect of the memetic algorithm proposed is that it adaptively assigns different local search probabilities to individuals. It was observed that the algorithm adjusts the global/local search balance according to the particularities of each problem instance. Experimental results show that, for a wide range of problems, the method we propose here consistently outperforms other real-coded memetic algorithms which appeared in the literature.  相似文献   

4.
Memetic (evolutionary) algorithms integrate local search into the search process of evolutionary algorithms. As computational resources have to be spread adequately among local and evolutionary search, one has to care about when to apply local search and how much computational effort to devote to local search. Often local search is called with a fixed frequency and run for a fixed number of iterations, the local search depth. There is empirical evidence that these parameters have a significant impact on performance, but a theoretical understanding as well as concrete design guidelines are missing.  相似文献   

5.
6.
Parallel machine scheduling problems using memetic algorithms   总被引:2,自引:0,他引:2  
In this paper, we investigate how to apply the hybrid genetic algorithms (the memetic algorithms) to solve the parallel machine scheduling problem. There are two essential issues to be dealt with for all kinds of parallel machine scheduling problems: job partition among machines and job sequence within each machine. The basic idea of the proposed method is that (a) use the genetic algorithms to evolve the job partition and then (b) apply a local optimizer to adjust the job permutation to push each chromosome climb to his local optima. Preliminary computational experiments demonstrate that the hybrid genetic algorithm outperforms the genetic algorithms and the conventional heuristics.  相似文献   

7.
In our previous papers, fuzzy model identification methods were discussed. The bacterial evolutionary algorithm for extracting fuzzy rule base from a training set was presented. The Levenberg–Marquardt method was also proposed for determining membership functions in fuzzy systems. The combination of the evolutionary and the gradient‐based learning techniques is usually called memetic algorithm. In this paper, a new kind of memetic algorithm, the bacterial memetic algorithm, is introduced for fuzzy rule extraction. The paper presents how the bacterial evolutionary algorithm can be improved with the Levenberg–Marquardt technique. © 2009 Wiley Periodicals, Inc.  相似文献   

8.
Recent convergence analyses of evolutionary pattern search algorithms (EPSAs) have shown that these methods have a weak stationary point convergence theory for a broad class of unconstrained and linearly constrained problems. This paper describes how the convergence theory for EPSAs can be adapted to allow each individual in a population to have its own mutation step length (similar to the design of evolutionary programing and evolution strategies algorithms). These are called locally-adaptive EPSAs (LA-EPSAs) since each individual's mutation step length is independently adapted in different local neighborhoods. The paper also describes a variety of standard formulations of evolutionary algorithms that can be used for LA-EPSAs. Further, it is shown how this convergence theory can be applied to memetic EPSAs, which use local search to refine points within each iteration.  相似文献   

9.
Use of biased neighborhood structures in multiobjective memetic algorithms   总被引:1,自引:1,他引:0  
In this paper, we examine the use of biased neighborhood structures for local search in multiobjective memetic algorithms. Under a biased neighborhood structure, each neighbor of the current solution has a different probability to be sampled in local search. In standard local search, all neighbors of the current solution usually have the same probability because they are randomly sampled. On the other hand, we assign larger probabilities to more promising neighbors in order to improve the search ability of multiobjective memetic algorithms. In this paper, we first explain our multiobjective memetic algorithm, which is a simple hybrid algorithm of NSGA-II and local search. Then we explain its variants with biased neighborhood structures for multiobjective 0/1 knapsack and flowshop scheduling problems. Finally we examine the performance of each variant through computational experiments. Experimental results show that the use of biased neighborhood structures clearly improves the performance of our multiobjective memetic algorithm.  相似文献   

10.
This paper deals with the construction of binary sequences with low autocorrelation, a very hard problem with many practical applications. The paper analyzes several metaheuristic approaches to tackle this kind of sequences. More specifically, the paper provides an analysis of different local search strategies, used as stand-alone techniques and embedded within memetic algorithms. One of our proposals, namely a memetic algorithm endowed with a Tabu Search local searcher, performs at the state-of-the-art, as it consistently finds optimal sequences in considerably less time than previous approaches reported in the literature. Moreover, this algorithm is also able to provide new best-known solutions for large instances of the problem. In addition, a variant of this algorithm that explores only a promising subset of the whole search space (known as skew-symmetric sequences) is also analyzed. Experimental results show that this new algorithm provides new best-known solutions for very large instances of the problem.  相似文献   

11.
Among the most promising and active research areas in heuristic optimisation is the field of adaptive memetic algorithms (AMAs). These gain much of their reported robustness by adapting the probability with which each of a set of local improvement operators is applied, according to an estimate of their current value to the search process. This paper addresses the issue of how the current value should be estimated. Assuming the estimate occurs over several applications of a meme, we consider whether the extreme or mean improvements should be used, and whether this aggregation should be global, or local to some part of the solution space. To investigate these issues, we use the well-established COMA framework that coevolves the specification of a population of memes (representing different local search algorithms) alongside a population of candidate solutions to the problem at hand. Two very different memetic algorithms are considered: the first using adaptive operator pursuit to adjust the probabilities of applying a fixed set of memes, and a second which applies genetic operators to dynamically adapt and create memes and their functional definitions. For the latter, especially on combinatorial problems, credit assignment mechanisms based on historical records, or on notions of landscape locality, will have limited application, and it is necessary to estimate the value of a meme via some form of sampling. The results on a set of binary encoded combinatorial problems show that both methods are very effective, and that for some problems it is necessary to use thousands of variables in order to tease apart the differences between different reward schemes. However, for both memetic algorithms, a significant pattern emerges that reward based on mean improvement is better than that based on extreme improvement. This contradicts recent findings from adapting the parameters of operators involved in global evolutionary search. The results also show that local reward schemes outperform global reward schemes in combinatorial spaces, unlike in continuous spaces. An analysis of evolving meme behaviour is used to explain these findings.  相似文献   

12.
A vast number of very successful applications of Global-Local Search Hybrids have been reported in the literature in the last years for a wide range of problem domains. The majority of these papers report the combination of highly specialized pre-existing local searchers and usually purpose-specific global operators (e.g. genetic operators in an Evolutionary Algorithm).In this paper we concentrate on one particular class of Global-Local Search Hybrids, Memetic Algorithms (MAs), and we describe the implementation of ``self-generating' mechanisms to produce the local searches the MA uses. This implementation is tested in two problems, NK-Landscape Problems and the Maximum Contact Map Overlap Problem (MAX-CMO).  相似文献   

13.
Two memetic algorithms for heterogeneous fleet vehicle routing problems   总被引:1,自引:0,他引:1  
The vehicle routing problem (VRP) plays an important role in the distribution step of supply chains. From a depot with identical vehicles of limited capacity, it consists in determining a set of vehicle trips of minimum total length, to satisfy the demands of a set of customers. In general, the number of vehicles used is a decision variable. The heterogeneous fleet VRP (HFVRP or HVRP) is a natural generalization with several vehicle types, each type being defined by a capacity, a fixed cost, a cost per distance unit and a number of vehicles available. The vehicle fleet mix problem (VFMP) is a variant with an unlimited number of vehicles per type. This paper presents two memetic algorithms (genetic algorithms hybridized with a local search) able to solve both the VFMP and the HVRP. They are based on chromosomes encoded as giant tours, without trip delimiters, and on an optimal evaluation procedure which splits these tours into feasible trips and assigns vehicles to them. The second algorithm uses a distance measure in solution space to diversify the search. Numerical tests on standard VFMP and HFVRP instances show that the two methods, especially the one with distance measure, compete with published metaheuristics and improve several best-known solutions.  相似文献   

14.
A case study of memetic algorithms for constraint optimization   总被引:1,自引:1,他引:0  
There is a variety of knapsack problems in the literature. Multidimensional 0–1 knapsack problem (MKP) is an NP-hard combinatorial optimization problem having many application areas. Many approaches have been proposed for solving this problem. In this paper, an empirical investigation of memetic algorithms (MAs) that hybridize genetic algorithms (GAs) with hill climbing for solving MKPs is provided. Two distinct sets of experiments are performed. During the initial experiments, MA parameters are tuned. GA and four MAs each using a different hill climbing method based on the same configuration are evaluated. In the second set of experiments, a self-adaptive (co-evolving) multimeme memetic algorithm (MMA) is compared to the best MA from the parameter tuning experiments. MMA utilizes the evolutionary process as a learning mechanism for choosing the appropriate hill climbing method to improve a candidate solution at a given time. Two well-known MKP benchmarks are used during the experiments.  相似文献   

15.
16.
Memetic algorithms (MAs) have demonstrated very effective in combinatorial optimization. This paper offers explanations as to why this is so by investigating the performance of MAs in terms of efficiency and effectiveness. A special class of MAs is used to discuss efficiency and effectiveness for local search and evolutionary meta-search. It is shown that the efficiency of MAs can be increased drastically with the use of domain knowledge. However, effectiveness highly depends on the structure of the problem. As is well-known, identifying this structure is made easier with the notion of fitness landscapes: the local properties of the fitness landscape strongly influence the effectiveness of the local search while the global properties strongly influence the effectiveness of the evolutionary meta-search. This paper also introduces new techniques for analyzing the fitness landscapes of combinatorial problems; these techniques focus on the investigation of random walks in the fitness landscape starting at locally optimal solutions as well as on the escape from the basins of attractions of current local optima. It is shown for NK-landscapes and landscapes of the unconstrained binary quadratic programming problem (BQP) that a random walk to another local optimum can be used to explain the efficiency of recombination in comparison to mutation. Moreover, the paper shows that other aspects like the size of the basins of attractions of local optima are important for the efficiency of MAs and a local search escape analysis is proposed. These simple analysis techniques have several advantages over previously proposed statistical measures and provide valuable insight into the behaviour of MAs on different kinds of landscapes.  相似文献   

17.
Coevolving memetic algorithms are a family of metaheuristic search algorithms in which a rule-based representation of local search (LS) is coadapted alongside candidate solutions within a hybrid evolutionary system. Simple versions of these systems have been shown to outperform other nonadaptive memetic and evolutionary algorithms on a range of problems. This paper presents a rationale for such systems and places them in the context of other recent work on adaptive memetic algorithms. It then proposes a general structure within which a population of LS algorithms can be evolved in tandem with the solutions to which they are applied. Previous research started with a simple self-adaptive system before moving on to more complex models. Results showed that the algorithm was able to discover and exploit certain forms of structure and regularities within the problems. This "metalearning" of problem features provided a means of creating highly scalable algorithms. This work is briefly reviewed to highlight some of the important findings and behaviors exhibited. Based on this analysis, new results are then presented from systems with more flexible representations, which, again, show significant improvements. Finally, the current state of, and future directions for, research in this area is discussed.  相似文献   

18.
Branch-and-bound (BnB) and memetic algorithms represent two very different approaches for tackling combinatorial optimization problems. However, these approaches are compatible. In this correspondence, a hybrid model that combines these two techniques is considered. To be precise, it is based on the interleaved execution of both approaches. Since the requirements of time and memory in BnB techniques are generally conflicting, a truncated exact search, namely, beam search, has opted to be carried out. Therefore, the resulting hybrid algorithm has a heuristic nature. The multidimensional 0-1 knapsack problem and the shortest common supersequence problem have been chosen as benchmarks. As will be shown, the hybrid algorithm can produce better results in both problems at the same computational cost, especially for large problem instances.  相似文献   

19.
《Computer Communications》2007,30(14-15):2753-2764
Cost-effective topology control is critical in wireless sensor networks. While much research has been carried out in this aspect using various methods, no attention has been made on utilizing modern heuristics for this purpose. This paper proposes a memetic algorithm-based solution for energy-aware topology control for wireless sensor networks. This algorithm (called ToCMA), using a combination of problem-specific light-weighted local search and genetic algorithms, is able to solve the minimum energy network connectivity (MENC) this NP-hard problem in an approximated manner that performs better than the classical minimum spanning tree (MST) solution. The outcomes of ToCMA can also be utilized for various network optimization and fault-tolerant purposes.  相似文献   

20.
This paper presents three proposals of multiobjective memetic algorithms to solve a more realistic extension of a classical industrial problem: time and space assembly line balancing. These three proposals are, respectively, based on evolutionary computation, ant colony optimisation, and greedy randomised search procedure. Different variants of these memetic algorithms have been developed and compared in order to determine the most suitable intensification–diversification trade-off for the memetic search process. Once a preliminary study on nine well-known problem instances is accomplished with a very good performance, the proposed memetic algorithms are applied considering real-world data from a Nissan plant in Barcelona (Spain). Outstanding approximations to the pseudo-optimal non-dominated solution set were achieved for this industrial case study.  相似文献   

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