共查询到20条相似文献,搜索用时 31 毫秒
1.
高斯混合模型广泛应用于基于背景建模的运动目标检测中。首先在YCbCr颜色空间采用自适应高斯混合模型对背景的每个像素建模;然后,对输入的当前帧图像的每一像素值与该像素点对应的高斯混合背景模型的各个高斯模型进行比较,将前景运动区域(包括运动目标、投射阴影)从场景中提取出来;最后,采用局部二元图(Lo-cal Binary Pattern,LBP)来提取纹理特征,利用背景在阴影覆盖前后的纹理相似性去除投射阴影,同时结合阴影的空间几何特性优化运动目标检测结果。实验结果表明,该算法能有效地检测出投射阴影和运动目标,具有较高的实际应用价值。 相似文献
2.
3.
4.
Video inpainting under constrained camera motion. 总被引:1,自引:0,他引:1
Kedar A Patwardhan Guillermo Sapiro Marcelo Bertalmío 《IEEE transactions on image processing》2007,16(2):545-553
A framework for inpainting missing parts of a video sequence recorded with a moving or stationary camera is presented in this work. The region to be inpainted is general: it may be still or moving, in the background or in the foreground, it may occlude one object and be occluded by some other object. The algorithm consists of a simple preprocessing stage and two steps of video inpainting. In the preprocessing stage, we roughly segment each frame into foreground and background. We use this segmentation to build three image mosaics that help to produce time consistent results and also improve the performance of the algorithm by reducing the search space. In the first video inpainting step, we reconstruct moving objects in the foreground that are "occluded" by the region to be inpainted. To this end, we fill the gap as much as possible by copying information from the moving foreground in other frames, using a priority-based scheme. In the second step, we inpaint the remaining hole with the background. To accomplish this, we first align the frames and directly copy when possible. The remaining pixels are filled in by extending spatial texture synthesis techniques to the spatiotemporal domain. The proposed framework has several advantages over state-of-the-art algorithms that deal with similar types of data and constraints. It permits some camera motion, is simple to implement, fast, does not require statistical models of background nor foreground, works well in the presence of rich and cluttered backgrounds, and the results show that there is no visible blurring or motion artifacts. A number of real examples taken with a consumer hand-held camera are shown supporting these findings. 相似文献
5.
目标跟踪与检测研究中,在检测运动前景时也会检测到运动目标投射的阴影。阴影使得运动目标发生几何变形,可能造成运动目标粘连,甚至造成检测不到目标。阴影去除后才能较真实的得到运动目标重心。本文研究一种利用图像YCbCr颜色信息去除阴影的方法。首先利用背景减的方法得到带影子的目标区域,其次进行YCbCr空间的背景减,由于影子和目标物体在YCbCr空间背景减信息有较大差别,因此可以通过阈值判断得到去影之后的精确目标区域,目标物体识别的精确性和鲁棒性将会得到提高。实验结果表明,该方法在去除阴影的同时又较好地保留了前景目标的信息,是一种有效的阴影去除方法。 相似文献
6.
7.
针对基于矩阵分解的运动目标检测方法易受自然场景中背景的小幅抖动和摄像头抖动等因素影响的问题,提出了一种利用多尺度积的低秩稀疏矩阵分解算法。算法假设,静态背景视频序列中,每帧图像背景可近似视为处于同一低秩子空间中,图像前景则可视为偏离低秩空间的残差部分。首先对图像序列进行滤波、仿射变换等预处理得到视频序列观测数据矩阵;然后对数据矩阵进行低秩稀疏分解得到序列图像的低秩背景部分和每帧图像的稀疏前景部分;最后对稀疏前景部分采用小波变换模极大值与多尺度积方法检测目标边缘,并进行形态学处理,得到准确的运动目标。实验结果表明,算法检测到的运动目标清晰、完整,能有效地处理光照变化、摄像头小幅度抖动、图像背景局部小幅度变化等情况下的运动目标检测。 相似文献
8.
9.
10.
提出了一种有效的背景渐变的视频对象分割算法.首先将前一帧分成前景和背景两部分,然后采用灰度投影匹配算法对当前帧进行全局运动估计和补偿,将当前帧与上一帧进行差分运算,便可得到差分图像.通过对差分图像进行二值化处理,得到运动模板并与前景信息进行相与计算,再结合当前帧信息便可得到运动目标.在TI公司的TMS320DM642芯片上验证了该算法,实验结果表明该算法不仅对亮度变化和环境变化具有鲁棒性,而且可独立、精确地分割出运动目标. 相似文献
11.
针对经典前景提取算法无法在光照突变情况下正确提取前景的问题,根据LBP算子对光照不敏感的特性,提出了一种基于截尾均值的纹理特征提取算法,即通过对噪声的抑制及对平坦区域序列的稳定性处理,解决了原有LBP算子易受噪声干扰,平坦区域序列不稳定及得到的纹理图信息冗余的问题.结合高质量纹理特征,根据纹理特征的光照不变性,设计了一种能有效应对光照突变情况的背景更新模型,实验结果表明,本文提出的融合纹理特征的前景提取模型不仅能够在光照缓慢变化的情况下有效地对运动目标前景进行提取,而且在光照突变情况下仍然能够进行准确提取,前景提取的准确率相比平均背景模型提高61.7%,相比混合高斯模型提高59.3%. 相似文献
12.
提出了一种有效的运动前景检测方法。该方法根据图像融合思想,将背景帧与监控视频的当前帧在R,G和B颜色通道分别进行融合,形成包含背景帧和当前帧视觉信息的单一融合图像。之后根据背景区域与前景运动目标在饱和度上存在较大差异的现象,使用大津算法分割融合图像的饱和度分量图,形成运动前景二值图。经形态学处理后,形成了目标区域较完整、背景干净的运动前景检测图。实验结果显示,该算法具有较好的前景检测性能,解决了背景减法过分依赖背景帧的缺陷。 相似文献
13.
格拉斯曼尼(Grassmannian)算法是一种可以由高度不完整信息追踪子空间的在线学习算法,它在视频运动目标跟踪时具有鲁棒性和低复杂度等优点,可以应用在视频前景与背景的实时分离的情况.针对格拉斯曼尼算法在前景分离中,面对室内全局光线突变会产生大量噪声的问题,提出了一种优化的预处理方法.通过HSV色彩空间变换对视频进行阴影检测,根据阈值判断光线变化情况并自适应调整前景内容,最终实现在光照变化情况下的运动目标检测,并有效去除了原格拉斯曼尼算法在光线突变会产生的大量噪声,提高了对光照变化的鲁棒性. 相似文献
14.
运动目标的自动分割与跟踪 总被引:6,自引:0,他引:6
该文提出了一种对视频序列中的运动目标进行自动分割的算法。该算法分析图像在L U V空间中的局部变化,同时使用运动信息来把目标从背景中分离出来。首先根据图像的局部变化,使用基于图论的方法把图像分割成不同的区域。然后,通过度量合成的全局运动与估计的局部运动之间的偏差来检测出运动的区域,运动的区域通过基于区域的仿射运动模型来跟踪到下一帧。为了提高提取的目标的时空连续性,使用Hausdorff跟踪器对目标的二值模型进行跟踪。对一些典型的MPEG-4测试序列所进行的评估显示了该算法的优良性能。 相似文献
15.
16.
17.
18.
An adaptive object tracking algorithm based on particle filtering and a modified Gradient Vector Flow (GVF) Snake is proposed for tracking moving and deforming objects. The original contours of objects are obtained by using the background differencing method, and the true contours of objects can be con-verged by means of the powerful searching ability of a modified GVF-Snake. Finally, an Energetic Particle Filtering (EPF) algorithm is obtained by combining particle filtering and a modified GVF-Snake, and by us-ing K-means and the EPF algorithm, multiple objects can be tracked. The proposed tracking tactic for par-tially occluded objects can effectively improve its anti-occlusion ability. Experiments show that this algorithm can obtain better tracking effect even though the tracked object is occluded. 相似文献
19.
Object detection and tracking is an important and active research area in computer vision community. The proposed Vehicle Tracking and Speed Measurement (VTSM) system can find out speed parameters of the vehicles. Speed parameters are used to take judgment on accidents at a low cost. The main objective of this paper is to develop an algorithm that can detect foreground, track specified object and calculate speed parameter of the object. Identifying stationary background from moving objects in a video is a critical task. To achieve superior foreground detection quality across unconstrained scenarios, a novel dynamic background subtraction and object tracking algorithm using a novel Diagonal Hexadecimal Pattern (DHP) is proposed. Metric F-score and MOTA are used to measure the performance of the proposed system. From the results, it is observed that the proposed system gives good results for the background subtraction and tracking. 相似文献
20.