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1.
We made a LEGO Mindstorms robot soccer model using a distributed behaviour-based system, which was showcased at RoboCup98 during the soccer World Cup in France 1998. To put the robot soccer game into an appropriate context, we also constructed a stadium out of LEGO pieces, including stadium lights, rolling commercials, moving cameras projecting images onto big screens, a scoreboard and approximately 1500 small LEGO spectators who did the “Mexican wave” as seen in soccer stadiums. These devices were controlled using the LEGO Dacta Control Lab system and the LEGO CodePilot system that allow programming motor reactions which can be based on sensor inputs. The wave of the LEGO spectators was made using the principle ofemergent behaviour. There was no central control of the wave, but it emerges from the interaction between small units of spectators with a local feedback control. This work was presented, in part, at the Foirth International Symposium on Artificial Life and Robotics, Oita, Japan, January 19–22, 1999  相似文献   

2.
    
Reconfigurable mobile planetary rovers are versatile platforms that may safely traverse cluttered environments by morphing their physical geometry. Planning paths for these adaptive robots is challenging due to their many degrees of freedom, and the need to consider potentially continuous platform reconfiguration along the length of the path. We propose a novel hierarchical structure for asymptotically optimal (AO) sampling‐based planners and specifically apply it to the state‐of‐the‐art Fast Marching Tree (FMT*) AO planner. Our algorithm assumes a decomposition of the full configuration space into multiple subspaces, and begins by rapidly finding a set of paths through one such subspace. This set of solutions is used to generate a biased sampling distribution, which is then explored to find a solution in the full configuration space. This technique provides a novel way to incorporate prior knowledge of subspaces to efficiently bias search within existing AO sampling‐based planners. Importantly, probabilistic completeness and asymptotic optimality are preserved. Experimental results in simulation are provided that benchmark the algorithm against state‐of‐the‐art sampling‐based planners without the hierarchical variation. Additional experimental results performed with a physical wheel‐on‐leg platform demonstrate application to planetary rover mobility and showcase how constraints such as actuator failures and sensor pointing may be easily incorporated into the planning problem. In minimizing an energy objective that combines an approximation of the mechanical work required for platform locomotion with that required for reconfiguration, the planner produces intuitive behaviors where the robot dynamically adjusts its footprint, varies its height, and clambers over obstacles using legged locomotion. These results illustrate the generality of the planner in exploiting the platform's mechanical ability to fluidly transition between various physical geometric configurations, and wheeled/legged locomotion modes, without the need for predefined configurations.  相似文献   

3.
To safely and efficiently guide personnel of search and rescue operations in disaster areas, swift gathering of relevant information such as the locations of victims, must occur. Using the concept of ‘repellent virtual pheromones’ inspired by insect colony coordination behaviors, miniature robots can be quickly dispersed to survey a disaster site. Assisted by visual servoing, dispersion of the miniature robots can quickly cover an area. An external observer such as another robot or an overhead camera is brought into the control loop to provide each miniature robot estimations of the positions of all of the other near-by robots in the robotic team. These miniature robots can then move away from the other near-by robots on the team, resulting in the robot collective becoming swiftly distributed through the local area. The technique has been simulated with differing pheromone persistence levels and implemented using the miniature Scout robots, developed by the Center for Distributed Robotics at the University of Minnesota, which are well-suited to surveillance and reconnaissance missions.  相似文献   

4.
RoboMusic: a behavior-based approach   总被引:1,自引:1,他引:0  
Based on principles from modern artificial intelligence and robotics, we developed the RoboMusic concept. In RoboMusic, we use a number of robotic devices as instruments, and the tunes are composed as a behavior-based system. The music artist composes a baseline behavior for the robotic instruments, and composes the behavioral response to interactions by human musicians. The music artist is transformed from a composer of static music tunes to a developer of robot behavior: behavior that is expressed by the robotic system as music pieces. Music compositions are transformed to become robotic behavior as in a behavior-based system. A RoboMusic concert is performed with robotic instruments, and changes the concept of live concerts by inviting the audience to interact with the band’s instruments themselves and thereby guide the live performance of the music themselves. This work was presented in part at the 12th International Symposium on Artificial Life and Robotics, Oita, Japan, January 25–27, 2007  相似文献   

5.
Social robots will become ubiquitous in our everyday environments. These robots could potentially extend life expectancy, and improve the health and quality of life of an aging population. A long-term explorative study has been conducted by installing a social robot for health promotion in elderly people’s own homes. Content analysis of interviews provided an in-depth understanding of the factors that influence the acceptance of and relationship-building with social robots in domestic environments. The permanent presence of a robot in users’ own homes yields the vital challenges social robots encounter to be successfully accepted by their users. These vital acceptance challenges are unlikely to be revealed in one-day laboratory human-robot interaction studies or even in multiple observations of short interactions between humans and robots.  相似文献   

6.
Ambient intelligence, ubiquitous and networked robots, and cloud robotics are new research hot topics that have started to gain popularity among the robotics community. They enable robots to acquire richer functionalities and open the way for the composition of a variety of robotic services with three functions: semantic perception, reasoning and actuation. Ubiquitous robots (ubirobots) overcome the limitations of stand-alone robots by integrating them with web services and ambient intelligence technologies. The overlap that exists now between ubirobots and ambient intelligence makes their integration worthwhile. It targets to create a hybrid physical–digital space rich with a myriad of proactive intelligent services that enhance the quality and the way of our living and working. Furthermore, the emergence of cloud computing initiates the massive use of a new generation of ubirobots that enrich their cognitive capabilities and share their knowledge by connecting themselves to cloud infrastructures. The future of ubirobots will certainly be open to an unlimited space of applications such as physical and virtual companions assisting people in their daily living, ubirobots that are able to co-work alongside people and cooperate with them in the same environment, and physical and virtual autonomic guards that are able to protect people, monitor their security and safety, and rescue them in indoor and outdoor spaces. This paper introduces the recent challenges and future trends on these topics.  相似文献   

7.
This article describes a novel qualitative navigation method for autonomous wheelchair robots in typical home environments. The method accepts as input a line diagram of the robot environment and converts it into an enhanced grid in which qualitative representations of variations in sensor behavior between adjacent regions in space are stored. An off-line planner uses these representations to store at each grid cell appropriate motion commands that will ideally move the wheelchair in and out of each room in a typical home environment. An online controller accepts as input this enhanced grid along with a starting and goal position for the robot. It then compares the actual behavior of the sensors with the one stored in the grid. The results of this comparison are used to estimate the current position of the robot, to retrieve the planner instructions and to combine these instructrions with appropriate risk avoidance behaviors during navigation. This method has been tested both in simulation and as one of the subsystems on a prototype for an autonomous wheelchair robot. Results from both trials are provided.  相似文献   

8.
    
NASA's Mars Science Laboratory Curiosity rover landed in August 2012 and began experiencing higher rates of wheel damage beginning in October 2013. While the wheels were designed to accumulate considerable damage, the unexpected damage rate raised concerns regarding wheel lifetime. In response, the Jet Propulsion Laboratory developed and deployed mobility flight software on Curiosity that reduces the forces on the wheels. The new algorithm adapts each wheel's speed to fit the terrain topography in real time, by leveraging the rover's measured attitude rates and rocker/bogie suspension angles and rates. Together with a rigid‐body kinematics model, it estimates the real‐time wheel‐terrain contact angles and commands idealized, no‐slip wheel angular rates. In addition, free‐floating “wheelies” are detected and autonomously corrected. Ground test data indicate that the forces on the wheels are reduced by 19% for leading wheels and 11% for middle leading wheels. On the ground, the required data volume increased by up to 129%, and drive duration increased by up to 25%. In flight, data collected over 3.6 km and 149 drives confirmed a reduction in wheel current, correlated with wheel torque, of 18.7%. The new algorithm proved to use fewer resources in flight than ground estimates suggested, as only a 10% increase in drive duration and double the drive data volume were experienced. These data indicate the promise of the new algorithm to extend the life of the wheels for the Curiosity rover. This paper describes the algorithm, its ground testing campaign and associated challenges, and its validation, implementation, and performance in flight.  相似文献   

9.
    
This article presents a novel recovery method for fixed‐wing unmanned aerial vehicles (UAVs), aimed at enabling operations from marine vessels. Instead of using the conventional method of using a fixed net on the ship deck, we propose to suspend a net under two cooperative multirotor UAVs. While keeping their relative formation, the multirotor UAVs are able to intercept the incoming fixed‐wing UAV along a virtual runway over the sea and transport it back to the ship. In addition to discussing the concept and design a control system, this paper also presents experimental validation of the proposed concept for a small‐scale UAV platform.  相似文献   

10.
    
In this paper, we deal with nonholonomic wheeled mobile robots (WMR) modeled as uncertain nonlinear systems. Sources of uncertainties can be due to erroneous estimation of mass, inertia, and center of gravity and due to payload time‐varying. They also can be considered as external disturbances generated from unstructured environments. We are proposing the use of a robust linear quadratic regulator (RLQR) to deal with tracking problems of WMR. In order to guarantee the effectiveness of this control approach, the robot posture is measured through a high‐precision motion capture system. This RLQR encompasses in a unified framework all state and output uncertain parameters of the system and does not depend on any auxiliary parameter to be tuned. It is useful to be used in online applications. Experimental results are presented with a comparative study among the R‐LQR, the nonlinear control via game theory, and the standard proportional‐derivative controller plus computed torque (PD+CT).  相似文献   

11.
This article describes the simulation of distributed autonomous robots for search and rescue operations. The simulation system is utilized to perform experiments with various control strategies for the robot team and team organizations, evaluating the comparative performance of the strategies and organizations. The objective of the robot team is to, once deployed in an environment (floor-plan) with multiple rooms, cover as many rooms as possible. The simulated robots are capable of navigation through the environment, and can communicate using simple messages. The simulator maintains the world, provides each robot with sensory information, and carries out the actions of the robots. The simulator keeps track of the rooms visited by robots and the elapsed time, in order to evaluate the performance of the robot teams. The robot teams are composed of homogenous robots, i.e., identical control strategies are used to generate the behavior of each robot in the team. The ability to deploy autonomous robots, as opposed to humans, in hazardous search and rescue missions could provide immeasurable benefits.  相似文献   

12.
    
Deploying autonomous robot teams instead of humans in hazardous search and rescue missions could provide immeasurable benefits. In such operations, rescue workers often face environments where information about the physical conditions is impossible to obtain, which not only hampers the efficiency and effectiveness of the effort, but also places the rescuers in life-threatening situations. These types of risk promote the potential for using robot search teams in place of humans. This article presents the design and implementation of controllers to provide robots with appropriate behavior. The effective utilization of genetic algorithms to evolve controllers for teams of homogeneous autonomous robots for area coverage in search and rescue missions is described, along with a presentation of a robotic simulation program which was designed and developed. The main objective of this study was to contribute to efforts which attempt to implement real-world robotic solutions for search and rescue missions.  相似文献   

13.
    
We study the problem of planning a tour for an energy‐limited Unmanned Aerial Vehicle (UAV) to visit a set of sites in the least amount of time. We envision scenarios where the UAV can be recharged at a site or along an edge either by landing on stationary recharging stations or on Unmanned Ground Vehicles (UGVs) acting as mobile recharging stations. This leads to a new variant of the Traveling Salesperson Problem (TSP) with mobile recharging stations. We present an algorithm that finds not only the order in which to visit the sites but also when and where to land on the charging stations to recharge. Our algorithm plans tours for the UGVs as well as determines the best locations to place stationary charging stations. We study three variants for charging: Multiple stationary charging stations, single mobile charging station, and multiple mobile charging stations. As the problems we study are nondeterministic polynomial time (NP)‐Hard, we present a practical solution using Generalized TSP that finds the optimal solution that minimizes the total time, subject to the discretization of battery levels. If the UGVs are slower than the UAVs, then the algorithm also finds the minimum number of UGVs required to support the UAV mission such that the UAV is not required to wait for the UGV. Our simulation results show that the running time is acceptable for reasonably sized instances in practice. We evaluate the performance of our algorithm through simulations and proof‐of‐concept field experiments with a fully autonomous system of one UAV and UGV.  相似文献   

14.
This paper proposes an olfaction based methodology to automatically cover an unknown area enabling the decoupled cooperation of a group of floor cleaning mobile robots. This method is based on the utilisation of low cost chemical sensors in cleaning mobile robots, in order to differentiate clean from dirty areas. The experimental results show that the use of olfactory capabilities allows to efficiently cover and clean a certain area, and demonstrate the possibility of coordinating several mobile robots without the need of expensive sensing capabilities, map building or complex algorithms for task scheduling.  相似文献   

15.
16.
    
Despite the widespread adoption of healthcare information technology (HIT) in hospitals, fostering physicians’ acceptance of this system is a challenging task. This study focuses on and compares two critical phases for user acceptance of HIT, namely, pre-adoption phase and initial post-adoption phase. Based on the psychological attachment theory, we propose that social influence factors exert differentiated effects on physician acceptance of HIT in these two phases. Survey results show that reward, sanction, and informational influence affect physicians’ HIT acceptance in the pre-adoption phase, whereas reward and image are significantly associated with HIT acceptance in the initial post-adoption phase.  相似文献   

17.
Service robotics is an emerging application area for human-centered technologies. The rise of household and personal assistance robots forecasts a human–robot collaborative society. One of the robotics community’s major task is to streamline development trends, work on the harmonization of taxonomies and ontologies, along with the standardization of terms, interfaces and technologies. It is important to keep the scientific progress and public understanding synchronous, through efficient outreach and education. These efforts support the collaboration among research groups, and lead to widely accepted standards, beneficial for both manufacturers and users. This article describes the necessity of developing robotics ontologies and standards focusing on the past and current research efforts. In addition, the paper proposes a roadmap for service robotics ontology development. The IEEE Robotics & Automation Society is sponsoring the working group Ontologies for Robotics and Automation. The efforts of the Working group are presented here, aiming to connect the cutting edge technology with the users of these services—the general public.  相似文献   

18.
An important step in coming near to building machines with artificial intelligence is by studying and understanding how the human brain works, then applying this knowledge to build machines that “think” using the same concept. MAMoRo (modular autonomous mobile robot) is a general-purpose robot platform targeted at teaching and research in the academia. It consists of three modules: power and motion module, control module, and intelligence module. The decision unit of MAMoRo is distributed into two modules: the control module, which is equipped with a low-cost microcontroller, and handles low-level hardware functions, and the intelligence module, which is equipped with a field-programmable gate array (FPGA) and handles high-level functions. This model of distribution was inspired by the anatomy of the human brain and brings with it many advantages. To prove the concept, MAMoRo was tested with a practical application. This work was presented in part at the First European Workshop on Artificial Life and Robotics, Vienna, Austria, July 12–13, 2007  相似文献   

19.
Integrated architecture for industrial robot programming and control   总被引:6,自引:0,他引:6  
As robot control systems are traditionally closed, it is difficult to add supplementary intelligence. Accordingly, as based on a new notion of user views, a layered system architecture is proposed. Bearing in mind such industrial demands as computing efficiency and simple factory-floor operation, the control layers are parameterized by means of functional operators consisting of pieces of compiled code that can be passed as parameters between the layers. The required interplay between application-specific programs and built-in motion control is thereby efficiently accomplished. The results from experimental evaluation and several case studies suggest the architecture to be very useful also in an industrial context.  相似文献   

20.
Active Markov localization for mobile robots   总被引:19,自引:0,他引:19  
Localization is the problem of determining the position of a mobile robot from sensor data. Most existing localization approaches are passive, i.e., they do not exploit the opportunity to control the robot's effectors during localization. This paper proposes an active localization approach. The approach is based on Markov localization and provides rational criteria for (1) setting the robot's motion direction (exploration), and (2) determining the pointing direction of the sensors so as to most efficiently localize the robot. Furthermore, it is able to deal with noisy sensors and approximative world models. The appropriateness of our approach is demonstrated empirically using a mobile robot in a structured office environment.  相似文献   

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