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1.
This paper proposes a personalized e-course composition based on a genetic algorithm with forcing legality (called GA?) in adaptive learning systems, which efficiently and accurately finds appropriate e-learning materials in the database for individual learners. The forcing legality operation not only reduces the search space size and increases search efficiency but also is more explicit in finding the best e-course composition in a legal solution space. In serial experiments, the forcing legality operation is applied in Chu et al.'s the particle swarm optimization (called PSO?) and Dheeban et al.'s the improved particle swarm optimization (called RPSO?) to show the forcing legality can speed up the computational time and reduce the computational complexity of algorithm. Furthermore, GA? regardless of the number of students or the number of materials in the database, to compose a personalized e-course within a limited time is much more efficient and accurate than PSO? and RPSO?. For the experiment increasing the number of students to 1200, the average improvement ratios of errors (learning concept error, materials difficulty error, learning time error), fitness value, stability, and execution time are above 96%, 79%, 90%, and 10%, respectively. For the experiment increasing the number of materials to 500 and the execution time set to the shortest execution time of RPSO?, the average improvement ratios of errors (learning concept error, materials difficulty error, learning time error), fitness value, and stability are above 97%, 51%, and 80%, respectively. Therefore, GA? is able to enhance the quality of personalized e-course compositions in adaptive learning environments. 相似文献
2.
针对学习者的能力、学习目标、学习时间的个别差异,提出以粒子群优化(PSO)算法为基础的学习资源推荐方法,提供每位学习者个性化的数字课程。综合概念图和知识结构相关理论构建知识点网络结构图,运用项目反应理论(IRT)分析不同学习者的学习目标和能力程度,再应用PSO算法从多样性的学习资源中挑选学习内容,形成个性化的课程推荐给学生。初始化粒子时考虑学习者的学习时间上下限,过滤掉一些不必要的粒子来提高算法效率,在确定最优解位置时,使用Sigmoid函数修正粒子更新速度,保证其在有效范围内。实验结果表明,随着迭代次数增加,所推荐的内容与学习者预定目标差异为0,挑选出的课程与学习者能力差异为0.6,整体差异为0.25,说明所使用的方法具有较好的收敛性,推荐的学习资源能够满足学习者要求。 相似文献
3.
Personalized curriculum sequencing utilizing modified item response theory for web-based instruction
《Expert systems with applications》2006,30(2):378-396
Curriculum sequencing is an important research issue for Web-based instruction systems because no fixed learning pathway will be appropriate for all learners. Therefore, many researchers focused on developing e-learning systems with personalized learning mechanism to assist on-line Web-based learning and adaptively provide learning pathways. However, although most personalized systems consider learner preferences, interests and browsing behavior in providing personalized curriculum sequencing services, these systems usually neglect to consider whether learner ability and the difficulty level of the recommended courseware are matched to each other or not. Generally, inappropriate courseware leads to learner cognitive overload or disorientation during learning, thus reducing learning effect. Besides, the problem of concept continuity of learning pathways also needs to be considered while implementing personalized curriculum sequencing. Smoother learning pathways increase learning effect, avoiding unnecessarily difficult concepts. This paper presents a prototype of personalized Web-based instruction system (PWIS) based on the proposed modified Item Response Theory (IRT) to perform personalized curriculum sequencing through simultaneously considering courseware difficulty level, learner's ability and the concept continuity of learning pathways during learning. In the proposed modified IRT, the information function is revised to consider the concept continuity of learning pathway as well as considering the difficulty level of courseware and individual learner ability. Experiment results indicate that applying the proposed modified IRT for Web-based learning can construct suitable learning pathway to learners for personalized learning, and help them to learn more effectively. 相似文献
4.
《Computers & Education》2005,44(3):237-255
Personalized service is important on the Internet, especially in Web-based learning. Generally, most personalized systems consider learner preferences, interests, and browsing behaviors in providing personalized services. However, learner ability usually is neglected as an important factor in implementing personalization mechanisms. Besides, too many hyperlink structures in Web-based learning systems place a large information burden on learners. Consequently, in Web-based learning, disorientation (losing in hyperspace), cognitive overload, lack of an adaptive mechanism, and information overload are the main research issues. This study proposes a personalized e-learning system based on Item Response Theory (PEL-IRT) which considers both course material difficulty and learner ability to provide individual learning paths for learners. The item characteristic function proposed by Rasch with a single difficulty parameter is used to model the course materials. To obtain more precise estimation of learner ability, the maximum likelihood estimation (MLE) is applied to estimate learner ability based on explicit learner feedback. Moreover, to determine an appropriate level of difficulty parameter for the course materials, this study also proposes a collaborative voting approach for adjusting course material difficulty. Experiment results show that applying Item Response Theory (IRT) to Web-based learning can achieve personalized learning and help learners to learn more effectively and efficiently. 相似文献
5.
Personalized curriculum sequencing is an important research issue for web-based learning systems because no fixed learning paths will be appropriate for all learners. Therefore, many researchers focused on developing e-learning systems with personalized learning mechanisms to assist on-line web-based learning and adaptively provide learning paths in order to promote the learning performance of individual learners. However, most personalized e-learning systems usually neglect to consider if learner ability and the difficulty level of the recommended courseware are matched to each other while performing personalized learning services. Moreover, the problem of concept continuity of learning paths also needs to be considered while implementing personalized curriculum sequencing because smooth learning paths enhance the linked strength between learning concepts. Generally, inappropriate courseware leads to learner cognitive overload or disorientation during learning processes, thus reducing learning performance. Therefore, compared to the freely browsing learning mode without any personalized learning path guidance used in most web-based learning systems, this paper assesses whether the proposed genetic-based personalized e-learning system, which can generate appropriate learning paths according to the incorrect testing responses of an individual learner in a pre-test, provides benefits in terms of learning performance promotion while learning. Based on the results of pre-test, the proposed genetic-based personalized e-learning system can conduct personalized curriculum sequencing through simultaneously considering courseware difficulty level and the concept continuity of learning paths to support web-based learning. Experimental results indicated that applying the proposed genetic-based personalized e-learning system for web-based learning is superior to the freely browsing learning mode because of high quality and concise learning path for individual learners. 相似文献
6.
With the rapid growth of computer and Internet technologies, e-learning has become a major trend in the computer assisted teaching and learning field. Previously, many researchers put effort into e-learning systems with personalized learning mechanism to aid on-line learning. However, most systems focus on using learner’s behaviors, interests, and habits to provide personalized e-learning services. These systems commonly neglect to consider if learner ability and the difficulty level of the recommended courseware are matched to each other. Frequently, unsuitable courseware causes learner’s cognitive overload or disorientation during learning. To promote learning effectiveness, our previous study proposed a personalized e-learning system based on Item response theory (PEL-IRT), which can consider both course material difficulty and learner ability evaluated by learner’s crisp feedback responses (i.e. completely understanding or not understanding answer) to provide personalized learning paths for individual learners. The PEL-IRT cannot estimate learner ability for personalized learning services according to learner’s non-crisp responses (i.e. uncertain/fuzzy responses). The main problem is that learner’s response is not usually belonging to completely understanding or not understanding case for the content of learned courseware. Therefore, this study developed a personalized intelligent tutoring system based on the proposed fuzzy item response theory (FIRT), which could be capable of recommending courseware with suitable difficulty levels for learners according to learner’s uncertain/fuzzy feedback responses. The proposed FIRT can correctly estimate learner ability via the fuzzy inference mechanism and revise estimating function of learner ability while the learner responds to the difficulty level and comprehension percentage for the learned courseware. Moreover, a courseware modeling process developed in this study is based on a statistical technique to establish the difficulty parameters of courseware for the proposed personalized intelligent tutoring system. Experiment results indicate that applying the proposed FIRT to web-based learning can provide better learning services for individual learners than our previous study, thus helping learners to learn more effectively. 相似文献
7.
Chih-Ming Chen 《Expert systems with applications》2009,36(5):8816-8829
With the rapid development of Internet technologies, the conventional computer-assisted learning (CAL) is gradually moving toward to web-based learning. Additionally, instructors typically base their teaching methods to simultaneously interact with all learners in a class based on their professional disciplines in the traditional classroom learning. However, the requirements of individual learners are frequently ignored in the traditional classroom learning. Compared to the conventional classroom learning, individual learners are the focus in web-based learning environments and many web-based learning systems provide personalized learning mechanisms for individual learners. One key problem is that learners have to frequently interact with web-based learning systems even though they lack instructors to monitor their learning attitudes and behavior during learning processes. Hence, a learner’s ability to self-regulated learning is clearly an important factor affecting learning performance in a web-based learning environment. Self-regulated learning is a goal-oriented learning strategy that is very suited to self-managed learning to promote learning performance of individual learners in a web-based learning environment. However, how to assist learners in cultivating self-regulated learning abilities efficiently is an important research issue in the self-regulated learning field. This study presents a novel personalized e-learning system with self-regulated learning assisted mechanisms that help learners enhance their self-regulated learning abilities. The proposed self-regulated learning mechanisms assist learners in becoming lifelong learners who have autonomous self-regulated learning abilities. Additionally, four self-regulated learning types, based on a self-regulated learning competence index and self-regulated learning performance index, are also proposed. Experimental results demonstrate that the proposed self-regulated learning assisted mechanisms aid learners by speeding up their acquisition of self-regulated learning abilities in a personalized e-learning system, and help their learning performance. 相似文献
8.
Teachers usually have a personal understanding of what “good teaching” means, and as a result of their experience and educationally related domain knowledge, many of them create learning objects (LO) and put them on the web for study use. In fact, most students cannot find the most suitable LO (e.g. learning materials, learning assets, or learning packages) from webs. Consequently, many researchers have focused on developing e-learning systems with personalized learning mechanisms to assist on-line web-based learning and to adaptively provide learning paths. However, although most personalized learning mechanism systems neglect to consider the relationship between learner attributes (e.g. learning style, domain knowledge) and LO’s attributes. Thus, it is not easy for a learner to find an adaptive learning object that reflects his own attributes in relationship to learning object attributes. Therefore, in this paper, based on an ant colony optimization (ACO) algorithm, we proposed an attributes-based ant colony system (AACS) to help learners find an adaptive learning object more effectively. Our paper makes three critical contributions: (1) It presents an attribute-based search mechanism to find adaptive learning objects effectively; (2) An attributes-ant algorithm was proposed; (3) An adaptive learning rule was developed to identify how learners with different attributes may locate learning objects which have a higher probability of being useful and suitable; (4) A web-based learning portal was created for learners to find the learning objects more effectively. 相似文献
9.
Haiyang Jia Minhong Wang Weijia Ran Stephen J.H. Yang Jian Liao Dickson K.W. Chiu 《Expert systems with applications》2011,38(4):3372-3382
E-learning is emerging as a popular learning approach utilized by many organizations. Despite the ever increasing practices of e-learning in the workplace, most e-learning applications fail to meet learners’ needs or serve organization’s quests for success. Significant gaps exist between organizational interests and individual needs when they come to e-learning, which make e-learning applications less goal-effective. To solve this problem, a performance-oriented approach is presented in this study. Key performance indicators (KPIs) are set up to clarify organizational training needs, and help learners establish rational learning objectives. In addition, ontology is used for constructing formal and machine-understandable conceptualization of the performance-oriented learning environment. Using this approach, a KPI-oriented learning ontology and prototype system have been developed and evaluated to demonstrate the effectiveness of the approach. 相似文献
10.
In web-based educational systems the structure of learning domain and content are usually presented in the static way, without taking into account the learners’ goals, their experiences, their existing knowledge, their ability (known as insufficient flexibility), and without interactivity (means there is less opportunity for receiving instant responses or feedbacks from the instructor when learners need support). Therefore, considering personalization and interactivity will increase the quality of learning. In the other side, among numerous components of e-learning, assessment is an important part. Generally, the process of instruction completes with the assessment and it is used to evaluate learners’ learning efficiency, skill and knowledge. But in web-based educational systems there is less attention on adaptive and personalized assessment. Having considered the importance of tests, this paper proposes a personalized multi-agent e-learning system based on item response theory (IRT) and artificial neural network (ANN) which presents adaptive tests (based on IRT) and personalized recommendations (based on ANN). These agents add adaptivity and interactivity to the learning environment and act as a human instructor which guides the learners in a friendly and personalized teaching environment. 相似文献
11.
Virtual learning environments (VLEs) developed under constructivism and embedded personalization learning functions have the potential to meet different requirements of different learners and thus increase e-Learning effectiveness. We formulated internal personalized learning mechanisms by implementing intelligent agents in a VLE under a constructivist learning model and further developed an e-learning effectiveness framework by integrating educational and IS theories. An empirical field experiment involving 228 university students was conducted. The findings suggested that personalized e-learning facilities enhance online learning effectiveness in terms of examination, satisfaction, and self-efficacy criteria. 相似文献
12.
E-Learning personalization based on hybrid recommendation strategy and learning style identification
Personalized learning occurs when e-learning systems make deliberate efforts to design educational experiences that fit the needs, goals, talents, and interests of their learners. Researchers had recently begun to investigate various techniques to help teachers improve e-learning systems. In this paper, we describe a recommendation module of a programming tutoring system - Protus, which can automatically adapt to the interests and knowledge levels of learners. This system recognizes different patterns of learning style and learners’ habits through testing the learning styles of learners and mining their server logs. Firstly, it processes the clusters based on different learning styles. Next, it analyzes the habits and the interests of the learners through mining the frequent sequences by the AprioriAll algorithm. Finally, this system completes personalized recommendation of the learning content according to the ratings of these frequent sequences, provided by the Protus system. Some experiments were carried out with two real groups of learners: the experimental and the control group. Learners of the control group learned in a normal way and did not receive any recommendation or guidance through the course, while the students of the experimental group were required to use the Protus system. The results show suitability of using this recommendation model, in order to suggest online learning activities to learners based on their learning style, knowledge and preferences. 相似文献
13.
With the rapid increasing of learning materials and learning objects in e-learning, the need for recommender system has also
become more and more imperative. Although, the traditional recommendation system has achieved great success in many domains,
it is not suitable to support e-learning recommender system because the approach in e-learning is hybrid and it is obtained
mainly by two mechanisms: the learners’ learning processes and the analysis of social interaction. Therefore, this study proposes
a flexible recommendation approach to satisfy this demand. The recommendation is designed based on a multidimensional recommendation
model. Furthermore, we use Markov Chain Model to divide the group learners into advanced learners and beginner learners by
using the learners’ learning activities and learning processes so that we can correctly estimate the rating which also include
learners’ social interaction. The experimental result shows that the proposed system can give a more satisfying and qualified
recommendation. 相似文献
14.
Since learning English is very popular in non-English speaking countries, developing modern assisted-learning tools that support effective English learning is a critical issue in the English-language education field. Learning English involves memorization and practice of a large number of vocabulary words and numerous grammatical structures. Vocabulary learning is a principal issue for English learning because vocabulary comprises the basic building blocks of English sentences. Therefore, many studies have attempted to improve the efficiency and performance when learning English vocabulary. With the accelerated growth in wireless and mobile technologies, mobile learning using mobile devices such as PDAs, tablet PCs, and cell phones has gradually become considered effective because it inherits all the advantages of e-learning and overcomes limitations of learning time and space that limit web-based learning systems. Therefore, this study presents a personalized mobile English vocabulary learning system based on Item Response Theory and learning memory cycle, which recommends appropriate English vocabulary for learning according to individual learner vocabulary ability and memory cycle. The proposed system has been successfully implemented on personal digital assistant (PDA) for personalized English vocabulary learning. The experimental results indicated that the proposed system could obviously promote the learning performances and interests of learners due to effective and flexible learning mode for English vocabulary learning. 相似文献
15.
16.
In this study, an innovative adaptive and intelligent web based e-learning system, UZWEBMAT (Turkish abbreviation of Adaptive and INtelligent WEB based MAThematics teaching–learning system) was designed, developed and implemented. This e-learning system was intended for learning and teaching secondary school level permutation-combination-binomial expansion and probability subjects. Content which was prepared according to Turkish curriculum for secondary school mathematics course was transformed into learning objects in three different ways in accordance with VAK (Visual–Auditory–Kinesthetic) learning styles. Primary/secondary/tertiary learning styles of learners registering the system are determined and each learner receives the content appropriate for his/her dominant learning style. Also, they can be directed to contents of other styles according to their performances thanks to an expert system. Learning objects constituting the content were prepared according to constructivist approach. An active role for the learner was the purpose. Tips and intelligent solution supports within the learning objects were presented with expert system support to the learners. With this structure, UZWEBMAT bears the characteristics of intelligent tutoring system as well as an adaptive e-learning environment. All the movements of learners studying with UZWEBMAT are recorded and the necessary information is reported to both learners and teachers in a visualized way. 相似文献
17.
C. De MaioG. Fenza M. GaetaV. Loia F. OrciuoliS. Senatore 《Applied Soft Computing》2012,12(1):113-124
Nowadays, Web 2.0 focuses on user generated content, data sharing and collaboration activities. Formats like Really Simple Syndication (RSS) provide structured Web information, display changes in summary form and stay updated about news headlines of interest. This trend has also affected the e-learning domain, where RSS feeds demand for dynamic learning activities, enabling learners and teachers to access to new blog posts, to keep track of new shared media, to consult Learning Objects which meet their needs.This paper presents an approach to enrich personalized e-learning experiences with user-generated content, through a contextualized RSS-feeds fruition. The synergic exploitation of Knowledge Modeling and Formal Concept Analysis techniques enables the design and development of a system that supports learners in their learning activities by collecting, conceptualizing, classifying and providing updated information on specific topics coming from relevant information sources. An agent-based layer supervises the extraction and filtering of RSS feeds whose topics cover a specific educational domain. 相似文献
18.
Customizing a learning environment to optimize personal learning has recently become a popular trend in e-learning. Because creativity has become an essential skill in the current e-learning epoch, this study aims to develop a personalized creativity learning system (PCLS) that is based on the data mining technique of decision trees to provide personalized learning paths for optimizing the performance of creativity. The PCLS includes a series of creativity tasks as well as a questionnaire regarding several key variables. Ninety-two college students were included in this study to examine the effectiveness of the PCLS. The experimental results show that, when the learning path suggested by a hybrid decision tree is employed, the learners have a 90% probability of obtaining an above-average creativity score, which suggests that the employed data mining technique can be a good vehicle for providing adaptive learning that is related to creativity. Moreover, the findings in this study shed light on what components should be accounted for when designing a personalized creativity learning system as well as how to integrate personalized learning and game-based learning into a creative learning program to maximize learner motivation and learning effects. 相似文献
19.
Yi-Chun Chang Ying-Chia Huang Chih-Ping Chu 《Expert systems with applications》2009,36(10):12423-12440
As Internet use has proliferated, e-learning systems have become increasingly popular. Many researchers have taken a great deal of effort to promote high quality e-learning environments, such as adaptive learning environments, personalized/adaptive guidance mechanisms, and so on. These researches need to collect large amounts of behavioral patterns for the verification and/or experimentation. However, collecting sufficient behavioral patterns usually takes a great deal of time and effort. To solve this problem, this paper proposes a browsing behavior model (B2 model) based on High-Level Petri Nets (HLPNs) to model and generate students’ behavioral patterns. The adopted HLPN contains (1) Colored Petri Nets (CPNs), in which colored tokens can be used to identify and separate student, learning content and assessment, and (2) Timed Petri Nets (TPNs), in which time variable can be used to represent the time at which a student reads learning content. Besides, to validate the viability of the B2 model, this paper implements a B2 modeling tool to generate behavioral patterns. The generated behavioral patterns are compared with actual behavioral patterns collected from elementary school students. The results confirm that the generated behavioral patterns are analogous to actual behavioral patterns. 相似文献
20.
符合学习者特征的学习资源对于提高协作学习效率具有重要的影响。但是传统的学习资源推荐,没有充分考虑学习者、学习资源的特征和高效的推荐算法。针对上述问题,提出了基于协同过滤的学习资源推荐算法,根据学习者学习特征、学习资源特征和学习者对学习资源历史评价信息,采用协同过滤推荐算法,实现学习资源推荐。首先,通过学习者特征和学习资源的评分,寻找相似学习者并计算学习资源预测评分,然后根据该评分值和学习资源与学习者匹配度推荐学习资源,从而为学习者推荐符合自己兴趣爱好最合适的学习资源。实验结果表明该算法在个性化学习资源推荐的准确性上优于传统算法。 相似文献