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 共查询到19条相似文献,搜索用时 171 毫秒
1.
周川  洪小敏  何俊达  杜鹏 《控制与决策》2017,32(6):1103-1108
针对资源受限的时变拓扑多智能体系统的编队控制问题,提出一种基于复合误差信息事件触发机制以减少不必要的信息传输,降低带宽占用,并设计了多智能体系统的编队控制协议和分布式事件触发机制.通过将多智能体系统的编队控制问题转化为闭环延时系统的稳定性问题,构造Lyapunov-Krasovskii函数并利用线性矩阵不等式技术,给出多智能体系统实现编队的充分条件.最后,通过仿真验证了所提出方法的有效性.  相似文献   

2.
刘娟  张皓  王祝萍 《自动化学报》2019,45(10):1893-1902
本文针对线性异构多智能体系统,基于自适应自触发条件,分别设计了状态和输出反馈协同控制器.其中自适应控制策略可以避免使用多智能体系统的全局信息,从而实现分布式控制;自触发控制不仅可以避免对触发条件进行连续监测,还可以有效地降低网络的通信负载和控制器的更新次数,且不存在芝诺现象.最后通过4个跟随智能体和一个领导智能体进行了协同输出直角编队仿真实验,实现了多智能体系统对外部系统的渐近跟踪和干扰抑制,验证了结果的有效性.  相似文献   

3.
鲜斌  李宏图 《控制与决策》2021,36(10):2490-2496
研究了基于分布式通信网络的多无人机时变编队控制问题,考虑到外界扰动对多无人机协同编队系统的影响,提出一种新的连续非线性鲁棒编队控制方法.首先基于一致性方法构造了分布式无人机编队误差系统,降低了编队控制器对全局编队信息的要求;然后采用一种基于误差符号函数积分的鲁棒控制算法补偿未知外界扰动的影响,提高了无人机编队系统的鲁棒性,并基于Lyapunov分析的方法,证明了多无人机编队误差的半全局渐进收敛性;最后在四旋翼无人机编队实验平台上进行了多无人机时变编队的实时实验验证,实验结果表明,所提出的分布式编队控制算法可以实现多无人机时变编队控制,且具有较好的协同性能和抗干扰能力.  相似文献   

4.
提出了一种能够解决高阶异构集群系统输出时变编队跟踪问题的控制方法. 集群系统中的智能体分为领导者和跟随者, 领导者和跟随者的动力学模型可以完全不同. 跟随者的输出在跟踪领导者输出的同时保持时变编队实现协同运动. 考虑了领导者存在已知或未知控制输入、领导者和跟随者均存在未知扰动、有向通信拓扑存在切换等多种因素并存的情况, 结合观测器理论、自适应控制理论和滑模控制理论设计了完全分布式的输出时变编队跟踪控制协议, 摆脱了对领导者控制输入上界值、与通信拓扑相关的拉普拉斯矩阵的特征值以及时变编队函数等全局信息的依赖. 利用Lyapunov理论证明了在有向拓扑切换条件下异构集群系统的闭环稳定性. 最后通过数值仿真对理论结果的有效性进行了验证.  相似文献   

5.
针对多智能体系统编队形成过程中受lur'e型非线性项影响,并考虑降低系统通信要求,基于一致性理论,设计了分布式控制器,使得多智能体系统形成时变编队.利用Laplacian矩阵的特殊性质,对其进行分解,将多智能体系统的编队控制问题转化为低阶系统的稳定性问题.给出了切换拓扑的平均驻留时间概念,据此提供了一种设计分布式控制器...  相似文献   

6.
考虑到多移动智能体编队控制中的时变时滞问题,在所设计的编队框架下,基于一致性算法设计了具有不对称时变时滞的分布式编队控制律.该控制律仅使用全局速度导引信息和邻居状态反馈信息;在固定通信拓扑条件下,推导了具有时变时滞的闭环系统状态方程,应用改进的自由权矩阵方法获得了保守性更小的系统稳定条件,并在时变通信拓扑条件下,将拓扑变化处理为系统结构的不确定性,同样获得了时变通信拓扑下的系统稳定条件;进行了6个智能体在平面内编队运动的仿真,实例证明,理论结果是正确的.  相似文献   

7.
杨东岳  梅杰 《自动化学报》2018,44(6):1037-1044
在有向图中,针对多智能体系统中智能体动力学存在扰动的情形,研究了系统的一致性问题.每个智能体的动力学模型为存在未知外部扰动的一般线性系统.在有向图是强连通的条件下,通过设计一种基于扰动观测器的分布式算法,实现了存在未知扰动的线性多智能体系统的一致性.最后通过仿真验证所提算法的有效性.  相似文献   

8.
金尚泰  李澈  任叶  侯忠生 《控制与决策》2020,35(6):1519-1524
研究一类未知异构非线性多智能体的编队控制问题.首先,利用全格式动态线性化(full form dynamic linearization,FFDL)方法将未知非线性智能体转化为含有时变参数的数据模型,并给出时变参数的估计方法;然后,基于该数据模型设计一种分布式无模型自适应多智能体编队控制方案;最后,为验证所提出的无模型自适应编队控制方案的有效性,利用3台NAO机器人开发基于Python的多智能体编队控制实验平台.实验比较结果表明,通过所提出的控制方案可使3台机器人仅利用局部信息就能有效完成编队控制任务,控制性能优于基于PID的编队控制方法.  相似文献   

9.
针对通信拓扑至少含有一个沿迭代轴的联合生成树且同时沿有限时间轴和无限迭代轴切换的情况,文本研究了存在测量受限的连续线性多智能体系统输出一致性迭代学习控制问题.首先,文章采用迭代学习控制方法设计了一种基于跟随者局部信息的分布式输出一致性协议.然后,给出了系统可解输出一致性问题的两个充分性条件,其中之一可使跟随者实时获取迭代学习增益,避免了全局信息对学习增益设计的影响,且保证了算法的分布式实现.接着,利用λ范数理论和圆盘定理严格证明了所设计算法的收敛性.最后,通过实例仿真验证了所得结论的有效性.  相似文献   

10.
针对连续非线性多智能体系统的全局最优协同控制问题,本文提出了模糊输出反馈和逆最优方法的分布式一致性最优控制律和相应的控制策略.首先,通过一种区间2型T-S (interval type 2 Takagi-Sugeno IT2 T-S)模糊模型将非线性系统等价转化为线性系统.其次,基于逆最优方法设计了全局最优协同控制律和相应的模糊输出反馈控制策略,智能体间仅仅通过局部通信,即可实现拓扑切换下非线性多智能体系统的二次性能全局最优控制,且系统的收敛速度大大提高.基于局部稳定性理论给出了全局逆最优控制的充要条件.最后,通过MATLAB算例验证所提方法的正确性和可行性.  相似文献   

11.
黄超  何衍  叶旭东 《自动化学报》2011,37(6):766-772
研究了当存在确定性干扰时, 多智能体系统的协作跟踪控制问题. 系统中个体之间的通信拓扑由时不变的有向图网络构成, 而每个个体的动态特性均由单输入单输出的线性系统描述. 本文将多智能体的分布式协调控制问题理解成并归结为输出调节问题来解决, 并由此提出了一种基于个体间相对输出反馈机制以及经典极点配置理论的分布式协作控制律. “内模原理”的使用也因此显得尤其重要. 此外, 为了分析所提出的控制律的稳定性, 本文还引入了复根轨迹的概念, 这是对经典根轨迹技术的推广, 它在本文中的有效应用显示了其潜在的应用价值.  相似文献   

12.
In this paper, we study the cooperative robust output regulation problem for linear uncertain multiagent systems with both communication delay and input delay by the distributed internal model approach. The problem includes the leader‐following consensus problem of linear multiagent systems with time delay as a special case. We first generalize the internal model design method to systems with both communication delay and input delay. Then, under a set of standard assumptions, we have obtained the solution to the problem via both the state feedback control law and the output feedback control law. In contrast to the existing results, our results apply to general linear uncertain multiagent systems, accommodate a large class of leader signals, and achieve asymptotic tracking and disturbance rejection at the same time.  相似文献   

13.
Based on the model‐free adaptive control, the distributed formation control problem is investigated for a class of unknown heterogeneous nonlinear discrete‐time multiagent systems with bounded disturbance. Two equivalent data models to the unknown multiagent systems are established through the dynamic linearization technique considering the circumstances with measurable and unmeasurable disturbances. Based on the obtained data models, two distributed controllers are designed with only using the input/output and disturbance data of the neighbor agents system. The tracking error of the closed‐loop system driven by the proposed controllers is shown to be bounded by the contraction mapping principle and inductive methods. An example illustrates the effectiveness of the proposed two distributed controllers.  相似文献   

14.
This paper is concerned with the time‐varying formation control problem for singular multiagent systems with switching topologies. First, in order to eliminate the pulse solution of singular systems and extend the formation function set, the distributed formation controller has been formulated based on the output information of the agents. Then, the explicit expression of formation position function is presented based on the impulse free and the equivalent transformation of singular multiagent systems. Next, the sufficient and necessary conditions of the feasibility of the formation function are provided. Moreover, the sufficient conditions of formation control of singular multiagent systems with switching topologies are presented and the algorithm is designed to solve the distributed controller. Finally, the validity of the proposed approaches is verified by numerical simulation in this paper.  相似文献   

15.
This paper extends the result for cooperative output regulation problem for uncertain nonlinear multiagent systems in output feedback form in the sense that the exosystem generating leader's signal and disturbance is allowed to contain unknown parameter, and all parameters in the whole multiagent system can be arbitrarily large. Since only the information of itself and its neighbors is available, constructing a distributed control law is necessary for the asymptotic tracking of the uncertain leader's signal and the rejection of unknown external disturbances, which is also the main challenge here. A series of simulations are conducted to illustrate the efficiency and advantage of our designs together with the comparison of the design in the existing work.  相似文献   

16.
The leader–following consensus of linear heterogeneous multiagent systems is investigated in this paper. To comply with the most practical scenario, the communicating topologies among agents are assumed to switch stochastically and driven by a continuous-time discrete-state Markov process, whose state space corresponds to all the possible topologies. A novel distributed adaptive compensator is designed for the followers to reconstruct the exogenous signals without knowing the Laplacian matrix who is regarded as a global information, and sufficient conditions are given to ensure the compensator converges to the dynamic of the leader asymptotically in the mean square sense. Then, based on the compensator, we solved the consensus problem both by distributed state and measurement output feedback control schemes under output regulation framework, which allow followers to have nonidentical state dimensions. Finally, the theoretical results are demonstrated by a numerical example.  相似文献   

17.
A problem of linear nonstationary systems output control with unknown rapidly varying parameters is studied. Assuming that an object of control is subject to the influence of an external bounded unknown disturbance, an approach that guarantees a solution to the problem of command signal output follow-up with the given accuracy is presented.  相似文献   

18.
In this article, a novel off‐policy cooperative game Q‐learning algorithm is proposed for achieving optimal tracking control of linear discrete‐time multiplayer systems suffering from exogenous dynamic disturbance. The key strategy, for the first time, is to integrate reinforcement learning, cooperative games with output regulation under the discrete‐time sampling framework for achieving data‐driven optimal tracking control and disturbance rejection. Without the information of state and input matrices of multiplayer systems, as well as the dynamics of exogenous disturbance and command generator, the coordination equilibrium solution and the steady‐state control laws are learned using data by a novel off‐policy Q‐learning approach, such that multiplayer systems have the capability of tolerating disturbance and follow the reference signal via the optimal approach. Moreover, the rigorous theoretical proofs of unbiasedness of coordination equilibrium solution and convergence of the proposed algorithm are presented. Simulation results are given to show the efficacy of the developed approach.  相似文献   

19.
This paper considers the leader‐follower consensus tracking problem for nonlinear multiagent systems with external disturbances and switching topologies. A distributed disturbance observer is constructed to estimate the disturbances suffered by the followers. Then, a distributed consensus protocol is proposed for the consensus tracking problem with disturbance rejection under a fixed directed topology based on the disturbance observer. Next, this result is extended to the case in which the switching communication topology only frequently but not always contains a directed spanning tree. By selecting the parameters appropriately such that the communication time satisfies various preset conditions, it is theoretically proven that the consensus tracking with disturbance rejection can also be achieved by the multiagent systems. Finally, a simulation example is presented to demonstrate the performance of the proposed control scheme.  相似文献   

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