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1.
System area networks (SANs), which usually accept arbitrary topologies, have been used to connect hosts in PC clusters. Although deadlock-free routing is often employed for low-latency communications using wormhole or virtual cut-through switching, the interconnection adaptivity introduces difficulties in establishing deadlock-free paths. An up*/down* routing algorithm, which has been widely used to avoid deadlocks in irregular networks, tends to make unbalanced paths as it employs a one-dimensional directed graph. The current study introduces a two-dimensional directed graph on which adaptive routings called left-up first turn (L-turn) routings and right-down last turn (R-turn) routings are proposed to make the paths as uniformly distributed as possible. This scheme guarantees deadlock-freedom because it uses the turn model approach, and the extra degree of freedom in the two-dimensional graph helps to ensure that the prohibited turns are well-distributed. Simulation results show that better throughput and latency results from uniformly distributing the prohibited turns by which the traffic would be more distributed toward the leaf nodes. The L-turn routings, which meet this condition, improve throughput by up to 100 percent compared with two up*/down*-based routings, and also reduce latency  相似文献   

2.
The fat-tree is one of the most widely-used topologies by interconnection network manufacturers. Recently, it has been demonstrated that a deterministic routing algorithm that optimally balances the network traffic can not only achieve almost the same performance than an adaptive routing algorithm but also outperforms it. On the other hand, fat-trees require a high number of switches with a non-negligible wiring complexity. In this paper, we propose replacing the fat--tree by a unidirectional multistage interconnection network (UMIN) that uses a traffic balancing deterministic routing algorithm. As a consequence, switch hardware is almost reduced to the half, decreasing, in this way, the power consumption, the arbitration complexity, the switch size itself, and the network cost. Preliminary evaluation results show that the UMIN with the load balancing scheme obtains lower latency than fat--tree for low and medium traffic loads. Furthermore, in networks with a high number of stages or with high radix switches, it obtains the same, or even higher, throughput than fat-tree.  相似文献   

3.
Layered routing in irregular networks   总被引:1,自引:0,他引:1  
Freedom from deadlock is a key issue in cut-through, wormhole, and store and forward networks, and such freedom is usually obtained through careful design of the routing algorithm. Most existing deadlock-free routing methods for irregular topologies do, however, impose severe limitations on the available routing paths. We present a method called layered routing, which gives rise to a series of routing algorithms, some of which perform considerably better than previous ones. Our method groups virtual channels into network layers and to each layer it assigns a limited set of source/destination address pairs. This separation of traffic yields a significant increase in routing efficiency. We show how the method can be used to improve the performance of irregular networks, both through load balancing and by guaranteeing shortest-path routing. The method is simple to implement, and its application does not require any features in the switches other than the existence of a modest number of virtual channels. The performance of the approach is evaluated through extensive experiments within three classes of technologies. These experiments reveal a need for virtual channels as well as an improvement in throughput for each technology class.  相似文献   

4.
This paper presents a general methodology for generating deadlock-free routing algorithms for irregular networks. Constructing a spanning tree on the given network, assigning directions to the network channels, creating deadlock-free zones, and specifying a logical sequence of the produced deadlock-free zones are the four fundamental steps that the proposed methodology takes to generate deadlock-free and connected routing algorithms. By applying the proposed methodology with two known labeling methods we have generated six irregular routing algorithms: three of them are novel routing algorithms and three of them (the Up/Down, Left/Right, and L-turn routing algorithms) have already been proposed in the literature. Extensive simulation experiments have been performed considering various network topologies, different network sizes (considering different network nodes and network channels), various message lengths, a variety of spanning tree roots, and a wide range of message (traffic) generation rates. Simulation results show that the six routing algorithms can be divided into three pairs. Routing members of each pair show similar behavior in terms of message latencies and saturation generation rates. However, it is worth noting that for a given topology the performance of the six routing algorithms may be totally different and it mainly depends on the network topology.  相似文献   

5.
This paper presents a theoretical framework for the design of deadlock-free fully adaptive routing algorithms for a general class of network topologies and switching techniques in a single, unified theory. A general theory is proposed that allows the design of deadlock avoidance-based as well as deadlock recovery-based wormhole and virtual cut-through adaptive routing algorithms that use a homogeneous or a heterogeneous (mixed) set of resources. The theory also allows channel queues to be allocated nonatomically, utilizing resources efficiently. A general methodology for the design of fully adaptive routing algorithms applicable to arbitrary network topologies is also proposed. The proposed theory and methodology allow the design of efficient network routers that require minimal resources for handling infrequent deadlocks  相似文献   

6.
This paper develops the theoretical background for the design of deadlock-free adaptive routing algorithms for virtual cut-through and store-and-forward switching. This theory is valid for networks using either central buffers or edge buffers. Some basic definitions and three theorems are proposed, developing conditions to verify that an adaptive algorithm is deadlock-free, even when there are cyclic dependencies between routing resources. Moreover, we propose a necessary and sufficient condition for deadlock-free routing. Also, a design methodology is proposed. It supplies fully adaptive, minimal and non-minimal routing algorithms, guaranteeing that they are deadlock-free. The theory proposed in this paper extends the necessary and sufficient condition for wormhole switching previously proposed by us. The resulting routing algorithms are more flexible than the ones for wormhole switching. Also, the design methodology is much easier to apply because it automatically supplies deadlock-free routing algorithms  相似文献   

7.
A theory for the design of deadlock-free adaptive routing algorithms for wormhole networks, proposed by the author (1991, 1993), supplies sufficient conditions for an adaptive routing algorithm to be deadlock-free, even when there are cyclic dependencies between channels. Also, two design methodologies were proposed. Multicast communication refers to the delivery of the same message from one source node to an arbitrary number of destination nodes. A tree-like routing scheme is not suitable for hardware-supported multicast in wormhole networks because it produces many headers for each message, drastically increasing the probability of a message being blocked. A path-based multicast routing model was proposed by Lin and Ni (1991) for multicomputers with 2D-mesh and hypercube topologies. In this model, messages are not replicated at intermediate nodes. This paper develops the theoretical background for the design of deadlock-free adaptive multicast routing algorithms. This theory is valid for wormhole networks using the path-based routing model. It is also valid when messages with a single destination and multiple destinations are mixed together. The new channel dependencies produced by messages with several destinations are studied. Also, two theorems are proposed, developing conditions to verify that an adaptive multicast routing algorithm is deadlock-free, even when there are cyclic dependencies between channels. As an example, the multicast routing algorithms of Lin and Ni are extended, so that they can take advantage of the alternative paths offered by the network  相似文献   

8.
High-speed local area networks (LANs) consist of a set of switches interconnected by point-to-point links, and hosts linked to those switches through a network interface card. High-speed LANs may change their topology due to switches being turned on/off, hot expansion, link remapping, and component failures. In these cases, a distributed reconfiguration protocol analyzes the topology, computes the new routing tables, and downloads them to the corresponding switches. Unfortunately, in most cases, user traffic is stopped during the reconfiguration process to avoid deadlock. These strategies are called static reconfiguration techniques. Although network reconfigurations are not frequent, static reconfiguration such as this may take hundreds of milliseconds to execute, thus degrading system availability significantly. Several distributed real-time applications have strict communication requirements; Distributed multimedia applications have similar, although less strict, quality of service (QoS) requirements. Both stopping packet transmission and discarding packets due to the reconfiguration process prevent the system from satisfying the above requirements. Therefore, in order to support hard real-time and distributed multimedia applications over a high-speed LAN, we need to avoid stopping user traffic and discarding packets when the topology changes. In this paper, we propose a new deadlock-free distributed reconfiguration protocol that is able to asynchronously update routing tables without stopping user traffic. This protocol is valid for any topology, including regular as well as irregular topologies. It is also valid for packet switching as well as for cut-through switching techniques and does not rely on the existence of virtual channels to work. Simulation results show that the behavior of our protocol is significantly better than for other protocols based on stopping user traffic  相似文献   

9.
A hierarchical torus network (HTN) is a 2D-torus network of multiple basic modules, in which the basic modules are 3D-torus networks that are hierarchically interconnected for higher-level networks. The static network performance of the HTN and its dynamic communication performance using the popular dimension-order routing algorithm have already been evaluated and shown to be superior to the performance of other conventional and hierarchical interconnection networks. In this paper, we propose a link-selection algorithm for efficient use of physical links of the HTN, while keeping the link-selection algorithm as simple as the dimension-order routing algorithm. We also prove that the proposed algorithm for the HTN is deadlock-free using three virtual channels. We evaluate the dynamic communication performance of an HTN using dimension-order routing and link-selection algorithms under various traffic patterns. We find that the dynamic communication performance of an HTN using the link-selection algorithm is better than when the dimension-order routing algorithm is used.  相似文献   

10.
耐故障是互连网络设计中的一个重要问题。本文提出了一种新的耐故障路由算法,并将其应用于使用虫孔交换技术的Mesh网络。由于使用了较低的路由限制,这一算法具有很强的自适应性,可以在各种不同故障域的Mesh网络中保持路由的连通性和无死锁性;由于使用了最小限度的虚拟通道,这一算法所需的缓冲器资源很少,非常适宜构建低成本的耐故障互连网络;由于根据本地故障信息进行绕行故障节点的决策,这一算法的路由决策速度较快并且易于在互连网络中实现。最后网络仿真试验显示,这一算法具有良好的平滑降级使用的性能。  相似文献   

11.
A spate of deadlock avoidance-based and deadlock recovery-based routing algorithms have been proposed in recent years without full understanding of the likelihood and characteristics of actual deadlocks in interconnection networks. This work models the interrelationships between routing freedom, message blocking, correlated resource dependencies, and deadlock formation. It is empirically shown that increasing routing freedom, as achieved by allowing unrestricted routing over multiple physical and virtual channels, reduces the probability of deadlocks and the likelihood of other types of correlated message blocking that can degrade performance. Moreover, when true fully adaptive routing is used in k-ary n-cube networks with two or more virtual channels (wormhole OF virtual cut-through switched), it is empirically shown that deadlocks are virtually eliminated in networks with n⩾2. These results indicate that deadlocks are very infrequent when the network and routing algorithm inherently provide sufficient routing freedom, thus increasing the viability of deadlock recovery routing strategies  相似文献   

12.
Data Vortex是一种新型的自路由多跳光分组交换网络。为了便于工程实现,采用圆柱形多级互连拓扑、同步时钟和偏射路由机制,避免了光缓存的使用,简化了路由逻辑。和传统的互连网络相比较,Data Vortex网络具有较高的可接受流量,但其延迟性能优势并不明显。本文采用理论分析和模拟实验的方法研究了Data Vortex角度参数对整个网络性能的影响,并对Data Vortex网络的拓扑参数进行了优化。同时,通过改进最内层交换节点的结构,使得Data Vortex网络具有更低的平均延迟。利用OMNeT++模拟了改进后的32×32Data Vortex网络在均匀负载下的性能,报文平均延迟降低了8.9%~16.5%。  相似文献   

13.
The Data Vortex, an All Optical Path Multicomputer Interconnection Network   总被引:3,自引:0,他引:3  
All optical path interconnection networks employing dense wavelength division multiplexing can provide vast improvements in supercomputer performance. However, the lack of efficient optical buffering requires investigation of new topologies and routing techniques. This paper introduces and evaluates the data vortex optical switching architecture which uses cylindrical routing paths as a packet buffering alternative. In addition, the impact of the number of angles on the overall network performance is studied through simulation. Using optimal topology configurations, the data vortex is compared to two existing switching architectures-butterfly and omega networks. The three networks are compared in terms of throughput, accepted traffic ratio, and average packet latency. The data vortex is shown to exhibit comparable latency and a higher acceptance rate (2times at 50 percent load) than the butterfly and omega topologies  相似文献   

14.
The design of scalable and reliable interconnection networks for multicore chips (NoCs) introduces new design constraints like power consumption, area, and ultra low latencies. Although 2D meshes are usually proposed for NoCs, heterogeneous cores, manufacturing defects, hard failures, and chip virtualization may lead to irregular topologies. In this context, efficient routing becomes a challenge. Although switches can be easily configured to support most routing algorithms and topologies by using routing tables, this solution does not scale in terms of latency and area. We propose a new circuit that removes the need for using routing tables. The new mechanism, referred to as Logic-Based Distributed Routing (LBDR), enables the implementation in NoCs of many routing algorithms for most of the practical topologies we might find in the near future in a multicore chip. From an initial topology and routing algorithm, a set of three bits per switch output port is computed. By using a small logic block, LBDR mimics (demonstrated by evaluation) the behavior of routing algorithms implemented with routing tables. This result is achieved both in regular and irregular topologies. Therefore, LBDR removes the need for using routing tables for distributed routing, thus enabling flexible, fast and power-efficient routing in NoCs.  相似文献   

15.
《Computer Networks》1999,31(1-2):79-88
We propose a new parallel topology discovery algorithm for irregular, mesh-connected networks with unidirectional links and wormhole routing. An algorithm of this type was developed for the ATOMIC high speed local area network to avoid the need for manually updating routing tables. Similar needs may arise in wireless networks where channels may be unidirectional because of limited transmission power, multipath, and similar effects. Like the ATOMIC topology discovery algorithm, our algorithm accumulates a map of the network at a distinguished node called the Address Consultant. However, our algorithm is much faster. In addition, our algorithm is more general, because it can correctly resolve topologies that contain multiple links between the same nodes. We implemented both algorithms in a concurrent simulation environment, and tested them on a variety of topologies.  相似文献   

16.
The fat‐tree is one of the most common topologies among the interconnection networks of the systems currently used for high‐performance parallel computing. Among other advantages, fat‐trees allow the use of simple but very efficient routing schemes. One of them is a deterministic routing algorithm that has been recently proposed, offering a similar (or better) performance than adaptive routing while reducing complexity and guaranteeing in‐order packet delivery. However, as other deterministic routing proposals, this deterministic routing algorithm cannot react when high traffic loads or hot‐spot traffic scenarios produce severe contention for the use of network resources, leading to the appearance of Head‐of‐Line (HoL) blocking, which spoils the network performance. In that sense, we describe in this paper two simple, cost‐effective strategies for dealing with the HoL‐blocking problem that may appear in fat‐trees with the aforementioned deterministic routing algorithm. From the results presented in the paper, we conclude that, in the mentioned environment, these proposals considerably reduce HoL‐blocking without significantly increasing switch complexity and the required silicon area. Copyright © 2011 John Wiley & Sons, Ltd.  相似文献   

17.
The necklace hypercube has recently been introduced as an attractive alternative to the well-known hypercube. Previous research on this network topology has mainly focused on topological properties, VLSI and algorithmic aspects of this network. Several analytical models have been proposed in the literature for different interconnection networks, as the most cost-effective tools to evaluate the performance merits of such systems. This paper proposes an analytical performance model to predict message latency in wormhole-switched necklace hypercube interconnection networks with fully adaptive routing. The analysis focuses on a fully adaptive routing algorithm which has been shown to be the most effective for necklace hypercube networks. The results obtained from simulation experiments confirm that the proposed model exhibits a good accuracy under different operating conditions.  相似文献   

18.
Performance modeling of Cartesian product networks   总被引:1,自引:0,他引:1  
This paper presents a comprehensive performance model for fully adaptive routing in wormhole-switched Cartesian product networks. Besides the generality of the model which makes it suitable to be used for any product graph, experimental (simulation) results show that the proposed model exhibits high accuracy even in heavy traffic and saturation region, where other models have severe problems to predict the performance of the network. Most popular interconnection network can be defined as a Cartesian product of two or more networks including the mesh, hypercube, and torus networks. Torus and mesh networks are the most popular topologies used in recent supercomputing parallel machines. They have been widely used for realizing on-chip network in recent on-chip multicore and multiprocessors system.  相似文献   

19.
This paper develops detailed analytical performance models for k-ary n-cube networks with single-hit or infinite buffers, wormhole routing, and the nonadaptive deadlock-free routing scheme proposed by Dally and Seitz (1987). In contrast to previous performance studies of such networks, the system is modeled as a closed queueing network that: includes the effects of blocking and pipelining of messages in the network; allows for arbitrary source-destination probability distributions; and explicitly models the virtual channels used in the deadlock-free routing algorithm. The models are used to examine several performance issues for 2-D networks with shared-memory traffic. These results should prove useful for engineering high-performance systems based on low-dimensional k-ary n-cube networks  相似文献   

20.
在大规模并行系统中,系统级互连网络的设计至关重要.InfiniBand作为一种高性能交换式网络被广泛应用于大规模并行处理系统中.mesh/torus拓扑结构相较于目前普遍应用于InfiniBand网络的胖树拓扑结构拥有更好的性能与可扩展性.尽管如此,研究发现,用传统的mesh/torus拓扑结构构建InfiniBand互连网络存在诸多问题.分析了传统网络拓扑结构的缺陷,并提出了一种基于InfiniBand的多链路mesh/torus互连网络.这种改进型的拓扑结构通过充分利用交换机间的多链路可以获得比传统mesh/torus网络更高的带宽.另外,同时给出了与该网络拓扑结构相配套的高效路由算法.最后,通过网络仿真技术对提出的算法进行了评估,实验结果显示提出的路由算法相较于其他路由算法拥有更好的性能与可扩展性.  相似文献   

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