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1.
万春  王健 《电脑学习》2010,(3):90-91
本文首先介绍了MVC和Struts的设计思想,最后实现了基于MVC设计模式的Struts框架。  相似文献   

2.
在简单介绍MVC框架实现的基础上,结合设计模式的思想,实现基于Struts框架的Java Web系统中控制流程设计.重点讨论了如何在继承Struts框架组件的实现中应用设计模式,从而达到功能复用机制,为我们的业务流程的开发带采了灵活性.  相似文献   

3.
基于MVC模式的Web OA系统设计与研究   总被引:24,自引:0,他引:24  
MVC(模型/视图/控制器)设计模式是建立在面向对象设计思想之上的新型方法和程序框架。文章结合笔者开发WebOA系统的实践,介绍了MVC设计模式的概念和基于MVCModel2的Struts框架,然后重点介绍采用Struts架构进行WebOA系统的设计与实现。最后通过一个登录管理子模块的实例,指出基于MVC模式开发面向对象系统可获得很好的性能、可扩展性和易维护性。  相似文献   

4.
基于Struts2的网上书城系统是基于Struts2优秀框架设计出来的Web软件项目。该文首先讲述了网上书城系统存在的必要性,接着简要的介绍了Struts2框架和MVC设计模式,然后阐述了整个系统的功能模块设计、系统的架构设计和系统的E-R图。最后从校验框架、实现国际化、过滤器的配置等多方面来阐述用Struts2实现网上书城系统的详细过程。  相似文献   

5.
朱曦  彭钰  李少军  刘玲  钟珞 《微机发展》2006,16(2):62-64
单纯采用JSP技术构建企业级Web信息系统时存在扩展性差、不易分工的问题,而采用MVC设计模式能有效地将页面设计和业务逻辑分离。Struts框架正是基于MVC设计模式的一种实现。文中运用Struts框架对智能大厦物业管理系统进行开发,并通过实例证明了Struts是实现MVC模式的一种很好的框架。  相似文献   

6.
Struts是当今Web应用开发中基于MVC模式的优秀框架之一.以高校学工管理系统为实例,结合MVC设计模式的特点,介绍了采用Struts框架的系统设计与实现方法.  相似文献   

7.
基于MVC模式的Struts框架在网上考试系统中的应用   总被引:2,自引:0,他引:2  
随着计算机的发展和信息化水平的提高,网络教学也得到了广泛应用,网上考试是网络教学不可缺少的部分。简要介绍了MVC设计模式和Struts框架的工作原理,将实现MVC设计模式的Struts框架引入到网上考试系统的开发中,并结合实例详细讨论了如何应用Struts框架实现MVC设计模式。  相似文献   

8.
Struts是目前比较流行的一个基于MVC设计模式的JavaWeb应用框架,文章详细地阐述了Struts框架实现MVC的构架机制及其核心组件和框架特点,介绍了集成在Struts框架内部的Validator框架在具体Web系统中的开发应用,比较了基于该验证框架的两种验证的优缺点。  相似文献   

9.
介绍MVC设计模式和Struts框架的工作原理,将实现MVC设计模式的Struts框架引入到学生选课管理系统的开发中,并详细讨论了其设计思路和实现方法。该框架体现了软件框架结构和组件技术重用的优越性。  相似文献   

10.
段春梅  潭慧琳 《福建电脑》2009,25(6):152-152
Struts框架是MVC设计模式的一个优秀实现。本文介绍了MVC开发模式和Struts框架技术.以及Struts如何实现MVC开发模式。  相似文献   

11.
Abstract This paper describes an approach to the design of interactive multimedia materials being developed in a European Community project. The developmental process is seen as a dialogue between technologists and teachers. This dialogue is often problematic because of the differences in training, experience and culture between them. Conditions needed for fruitful dialogue are described and the generic model for learning design used in the project is explained.  相似文献   

12.
European Community policy and the market   总被引:1,自引:0,他引:1  
Abstract This paper starts with some reflections on the policy considerations and priorities which are shaping European Commission (EC) research programmes. Then it attempts to position the current projects which seek to capitalise on information and communications technologies for learning in relation to these priorities and the apparent realities of the marketplace. It concludes that while there are grounds to be optimistic about the contribution EC programmes can make to the efficiency and standard of education and training, they are still too technology driven.  相似文献   

13.
融合集成方法已经广泛应用在模式识别领域,然而一些基分类器实时性能稳定性较差,导致多分类器融合性能差,针对上述问题本文提出了一种新的基于多分类器的子融合集成分类器系统。该方法考虑在度量层融合层次之上通过对各类基多分类器进行动态选择,票数最多的类别作为融合系统中对特征向量识别的类别,构成一种新的自适应子融合集成分类器方法。实验表明,该方法比传统的分类器以及分类融合方法识别准确率明显更高,具有更好的鲁棒性。  相似文献   

14.
Development of software intensive systems (systems) in practice involves a series of self-contained phases for the lifecycle of a system. Semantic and temporal gaps, which occur among phases and among developer disciplines within and across phases, hinder the ongoing development of a system because of the interdependencies among phases and among disciplines. Such gaps are magnified among systems that are developed at different times by different development teams, which may limit reuse of artifacts of systems development and interoperability among the systems. This article discusses such gaps and a systems development process for avoiding them.  相似文献   

15.
This paper presents control charts models and the necessary simulation software for the location of economic values of the control parameters. The simulation program is written in FORTRAN, requires only 10K of main storage, and can run on most mini and micro computers. Two models are presented - one describes the process when it is operating at full capacity and the other when the process is operating under capacity. The models allow the product quality to deteriorate to a further level before an existing out-of-control state is detected, and they can also be used in situations where no prior knowledge exists of the out-of-control causes and the resulting proportion defectives.  相似文献   

16.
Going through a few examples of robot artists who are recognized worldwide, we try to analyze the deepest meaning of what is called “robot art” and the related art field definition. We also try to highlight its well-marked borders, such as kinetic sculptures, kinetic art, cyber art, and cyberpunk. A brief excursion into the importance of the context, the message, and its semiotics is also provided, case by case, together with a few hints on the history of this discipline in the light of an artistic perspective. Therefore, the aim of this article is to try to summarize the main characteristics that might classify robot art as a unique and innovative discipline, and to track down some of the principles by which a robotic artifact can or cannot be considered an art piece in terms of social, cultural, and strictly artistic interest. This work was presented in part at the 13th International Symposium on Artificial Life and Robotics, Oita, Japan, January 31–February 2, 2008  相似文献   

17.
Although there are many arguments that logic is an appropriate tool for artificial intelligence, there has been a perceived problem with the monotonicity of classical logic. This paper elaborates on the idea that reasoning should be viewed as theory formation where logic tells us the consequences of our assumptions. The two activities of predicting what is expected to be true and explaining observations are considered in a simple theory formation framework. Properties of each activity are discussed, along with a number of proposals as to what should be predicted or accepted as reasonable explanations. An architecture is proposed to combine explanation and prediction into one coherent framework. Algorithms used to implement the system as well as examples from a running implementation are given.  相似文献   

18.
This paper provides the author's personal views and perspectives on software process improvement. Starting with his first work on technology assessment in IBM over 20 years ago, Watts Humphrey describes the process improvement work he has been directly involved in. This includes the development of the early process assessment methods, the original design of the CMM, and the introduction of the Personal Software Process (PSP)SM and Team Software Process (TSP){SM}. In addition to describing the original motivation for this work, the author also reviews many of the problems he and his associates encountered and why they solved them the way they did. He also comments on the outstanding issues and likely directions for future work. Finally, this work has built on the experiences and contributions of many people. Mr. Humphrey only describes work that he was personally involved in and he names many of the key contributors. However, so many people have been involved in this work that a full list of the important participants would be impractical.  相似文献   

19.
基于复小波噪声方差显著修正的SAR图像去噪   总被引:4,自引:1,他引:3  
提出了一种基于复小波域统计建模与噪声方差估计显著性修正相结合的合成孔径雷达(Synthetic Aperture Radar,SAR)图像斑点噪声滤波方法。该方法首先通过对数变换将乘性噪声模型转化为加性噪声模型,然后对变换后的图像进行双树复小波变换(Dualtree Complex Wavelet Transform,DCWT),并对复数小波系数的统计分布进行建模。在此先验分布的基础上,通过运用贝叶斯估计方法从含噪系数中恢复原始系数,达到滤除噪声的目的。实验结果表明该方法在去除噪声的同时保留了图像的细节信息,取得了很好的降噪效果。  相似文献   

20.
Abstract  This paper considers some results of a study designed to investigate the kinds of mathematical activity undertaken by children (aged between 8 and 11) as they learned to program in LOGO. A model of learning modes is proposed, which attempts to describe the ways in which children used and acquired understanding of the programming/mathematical concepts involved. The remainder of the paper is concerned with discussing the validity and limitations of the model, and its implications for further research and curriculum development.  相似文献   

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