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1.
Exploration of high risk terrain areas such as cliff faces and site construction operations by autonomous robotic systems on Mars requires a control architecture that is able to autonomously adapt to uncertainties in knowledge of the environment. We report on the development of a software/hardware framework for cooperating multiple robots performing such tightly coordinated tasks. This work builds on our earlier research into autonomous planetary rovers and robot arms. Here, we seek to closely coordinate the mobility and manipulation of multiple robots to perform examples of a cliff traverse for science data acquisition, and site construction operations including grasping, hoisting, and transport of extended objects such as large array sensors over natural, unpredictable terrain. In support of this work we have developed an enabling distributed control architecture called control architecture for multirobot planetary outposts (CAMPOUT) wherein integrated multirobot mobility and control mechanisms are derived as group compositions and coordination of more basic behaviors under a task-level multiagent planner. CAMPOUT includes the necessary group behaviors and communication mechanisms for coordinated/cooperative control of heterogeneous robotic platforms. In this paper, we describe CAMPOUT, and its application to ongoing physical experiments with multirobot systems at the Jet Propulsion Laboratory in Pasadena, CA, for exploration of cliff faces and deployment of extended payloads.  相似文献   

2.
Experimental validation is particularly important in multi-robot systems research. The differences between models and real-world conditions that may not be apparent in single robot experiments are amplified because of the large number of robots, interactions between robots, and the effects of asynchronous and distributed control, sensing, and actuation. Over the last two years, we have developed an experimental testbed to support research in multirobot systems with the goal of making it easy for users to model, design, benchmark, and validate algorithms. In this article, we describe our approach to the design of a large-scale multirobot system for the experimental verification and validation of a variety of distributed robotic applications in an indoor environment.  相似文献   

3.
As research expands in multiagent intelligent systems, investigators need new tools for evaluating the artificial societies they study. It is impossible, for example, to correlate heterogeneity with performance in multiagent robotics without a quantitative metric of diversity. Currently diversity is evaluated on a bipolar scale with systems classified as either heterogeneous or homogeneous, depending on whether any of the agents differ. Unfortunately, this labeling doesn't tell us much about the extent of diversity in heterogeneous teams. How can it be determined if one system is more or less diverse than another? Heterogeneity must be evaluated on a continuous scale to enable substantive comparisons between systems. To enable these types of comparisons, we introduce: (1) a continuous measure of robot behavioral difference, and (2) hierarchic social entropy, an application of Shannon's information entropy metric to robotic groups that provides a continuous, quantitative measure of robot team diversity. The metric captures important components of the meaning of diversity, including the number and size of behavioral groups in a society and the extent to which agents differ. The utility of the metrics is demonstrated in the experimental evaluation of multirobot soccer and multirobot foraging teams.  相似文献   

4.
Inspection of aircraft and power generation machinery using a swarm of miniature robots is a promising application both from an intellectual and a commercial perspective. Our research is motivated by a case study concerned with the inspection of a jet turbine engine by a swarm of miniature robots. This article summarizes our efforts that include multirobot path planning, modeling of self-organized robotic systems, and the implementation of proof-of-concept experiments with real miniature robots. Although other research tackles challenges that arise from moving within three-dimensional (3-D) structured environments at the level of the individual robotic node, the emphasis of our work is on explicitly incorporating the potential limitations of the individual robotic platform in terms of sensor and actuator noise into the modeling and design process of collaborative inspection systems. We highlight difficulties and further challenges on the (lengthy) path toward truly autonomous parallel robotic inspection of complex engineered structures.  相似文献   

5.
多机器人系统的研究现状   总被引:6,自引:0,他引:6  
介绍了多机器人系统的研究进展及现状,对该领域内的主要内容(思想源泉、体系结构与控制、通信、学习、可重构机器人)的研究现状作了分析和介绍,还提出了一些未来值得研究的议题。  相似文献   

6.
Traceability—the ability to follow the life of software artifacts—is a topic of great interest to software developers in general, and to requirements engineers and model-driven developers in particular. This article aims to bring those stakeholders together by providing an overview of the current state of traceability research and practice in both areas. As part of an extensive literature survey, we identify commonalities and differences in these areas and uncover several unresolved challenges which affect both domains. A good common foundation for further advances regarding these challenges appears to be a combination of the formal basis and the automated recording opportunities of MDD on the one hand, and the more holistic view of traceability in the requirements engineering domain on the other hand.  相似文献   

7.
In this article, we develop a distributed robotic system that can provide various services in a real environment using ad-hoc networked active radio frequency identifications (RFIDs). These services are derived from a large amount of data acquired from sensors connected to active RFIDs. The primary advantage of this method is that it facilitates the construction of a real-environment monitoring system. Furthermore, a human's status and position can easily be identified by fitting active RFIDs to subjects. However, a security system is required for a radio ad-hoc network and a cooperation system between active RFIDs. In our research, we developed a multirobot cooperating system as a multiagent system and applied it to an active RFID, which has limited resources. We also developed a security system for active RFID communication that can be executed using limited resources. We then integrated the multiagent system and security system. We also constructed a robotic environment that can provide various services using active RFIDs and then evaluated it. This work was presented in part at the 10th International Symposium on Artificial Life and Robotics, Oita, Japan, February 4–6, 2005  相似文献   

8.
In this paper, we propose a novel trend in multiagent robotics: energy autonomy. A definition of energy autonomy is developed from an original concept, “potential energy,” that is under the constraints of remaining energy capacity and the relative distance among robotic agents. Toward energy autonomy, we initially present a simulation of a multiagent robotic system in which each robot is capable of exchanging energy cells with other robots. Our simulation points out that: (1) each robot is able not only to act as an autonomous agent, but also to interact with others to be beyond the individual capabilities; (2) in order to adapt to changes in the environment, each robot is situated as an adaptive agent in a network of neighboring robots, which leads to a state of energy autonomy. Finally, based on the results of the simulation, we adjust the rules for our real multirobot system. This work was presented in part at the 12th International Symposium on Artificial Life and Robotics, Oita, Japan, January 25–27, 2007  相似文献   

9.
This paper proposes an approach to modular modelling and simulation of complex time-critical systems. The modelling language is represented by Merlin and Farber’s Time Petri Nets (TPNs) augmented with inhibitor arcs and modular constructs borrowed from the Petri Net Markup Language (PNML) interchange format. Analysis techniques depend on Temporal Uncertainty Time Warp (TUTW), a time warp algorithm capable of exploiting temporal uncertainty in general optimistic simulations over a networked context. A key feature of the approach is the fact that TPN models naturally exhibit a certain degree of temporal uncertainty which the TUTW control engine can exploit to achieve good speedup without a loss in the accuracy of the simulation results. The developed TUTW/TPN kernel is demonstrated by modelling and simulation of a real-time system example.A preliminary version of this paper was presented at 38th SCS Annual Simulation Symposium, April 4–6, 2005, San Diego (CA), IEEE Computer Society, pp. 233–240. Franco Cicirelli achieved a PhD in computer science from the University of Calabria (Unical), DEIS—department of electronics informatics and systems science. As a postdoc, he is making research on agent and service paradigms for the development of distributed systems, parallel simulation, Petri nets, distributed measurement systems. He holds a membership with ACM. Angelo Furfaro, PhD, is a computer science assistant professor at Unical, DEIS, teaching object-oriented programming. His research interests are centred on: multi-agent systems, modeling and analysis of time-dependent systems, Petri nets, parallel simulation, verification of real-time systems, distributed measurement systems. He is a member of ACM. Libero Nigro is a full professor of computer science at Unical, DEIS, where he teaches object-oriented programming, software engineering and real-time systems courses. He directs the Software Engineering Laboratory (www.lis.deis.unical.it). His current research interests include: software engineering of time-dependent and distributed systems, real-time systems, Petri nets, modeling and parallel simulation of complex systems, distributed measurement systems. Prof. Nigro is a member of ACM and IEEE.  相似文献   

10.
In this paper, first HumanPT architecture for low cost robotic applications is presented. HumanPT architecture differs than other architectures because it is implemented on existing robotic systems (robot  robotic controller) and exploits the minimum communication facilities for real-time control that these systems provide. It is based on well-known communication methods like serial communication (USB, RS232, IEEE-1394) and windows sockets (server–client model) and permits an important number of different type of components like actuators, sensors and particularly vision systems to be connected in a robotic system. The operating system (OS) used is Microsoft Windows, the most widely spread OS. The proposed architecture exploits features of this OS that is not a real-time one, to ensure – in case that the robotic system provide such a facility – control and real time communication with the robotic system controller and to integrate by means of sensors and actuators an important number of robotic tasks and procedures. As implementation of this architecture, HumanPT robotic application and experimental results concerning its performance and its implementation in real tasks are provided. HumanPT robotic application, developed in Visual C++, is an integrated, but simultaneously an open-source software that can be adapted in different types of robotic systems. An important number of robotic tasks or procedures including sensors and particularly vision systems can be generated and executed. Small enterprises by means of the proposed architecture and the open source software can be automated at low cost enhancing in this way their production.  相似文献   

11.
The broad range of capabilities exhibited by humans and animals is achieved through a large set of heterogeneous, tightly integrated cognitive mechanisms. To move artificial systems closer to such general-purpose intelligence we cannot avoid replicating some subset—quite possibly a substantial portion—of this large set. Progress in this direction requires that systems integration be taken more seriously as a fundamental research problem. In this paper I make the argument that intelligence must be studied holistically. I present key issues that must be addressed in the area of integration and propose solutions for speeding up rate of progress towards more powerful, integrated A.I. systems, including (a) tools for building large, complex architectures, (b) a design methodology for building realtime A.I. systems and (c) methods for facilitating code sharing at the community level.
Kristinn R. ThórissonEmail:
  相似文献   

12.
随着机器人应用领域的日益普及其功能的不断完善,机器人自身结构和控制也变得越来越复杂.传统的设计和开发方法已经逐渐显示出了制约机器人的应用和发展,为此,研究者们寻求机器人模块化和组件化设计新方法,本文将从介绍以CORBA为代表的中间件在机器人领域的研究状况为切入点,综述了基于CORBA中间件的机器人模块化设计技术,并指出了通过该技术将各种软硬件的异构因素封装在统一的功能组件中,解决模块化设计的瓶颈问题.最后展望和分析了模块化、分布式的机器人组件的发展趋势.  相似文献   

13.
Design and Control of Autonomous Underwater Robots: A Survey   总被引:20,自引:0,他引:20  
During the 1990s, numerous worldwide research and development activities have occurred in underwater robotics, especially in the area of autonomous underwater vehicles (AUVs). As the ocean attracts great attention on environmental issues and resources as well as scientific and military tasks, the need for and use of underwater robotic systems has become more apparent. Great efforts have been made in developing AUVs to overcome challenging scientific and engineering problems caused by the unstructured and hazardous ocean environment. In the 1990s, about 30 new AUVs have been built worldwide. With the development of new materials, advanced computing and sensory technology, as well as theoretical advancements, R&D activities in the AUV community have increased. However, this is just the beginning for more advanced, yet practical and reliable AUVs. This paper surveys some key areas in current state-of-the-art underwater robotic technologies. It is by no means a complete survey but provides key references for future development. The new millennium will bring advancements in technology that will enable the development of more practical, reliable AUVs.  相似文献   

14.
The widespread use of embedded systems requires the creation of industrial software technology that will make it possible to engineer systems being correct by construction. That can be achieved through the use of validated (trusted) components, verification of design models, and automatic configuration of applications from validated design models and trusted components. This design philosophy has been instrumental for developing COMDES—a component-based framework for distributed embedded control systems. A COMDES application is conceived as a network of embedded actors that are configured from instances of reusable, executable components—function blocks (FBs). System actors operate in accordance with a timed multitasking model of computation, whereby I/O signals are exchanged with the controlled plant at precisely specified time instants, resulting in the elimination of I/O jitter. The paper presents an analysis technique that can be used to validate COMDES design models in SIMULINK. It is based on a transformation of the COMDES design model into a SIMULINK analysis model, which preserves the functional and timing behaviour of the application. This technique has been employed to develop a feasible (light-weight) analysis method based on runtime observers. The latter are conceived as special-purpose actors running in parallel with the application actors, while checking system properties specified in Linear Temporal Logic. Observers are configured from reusable FBs that can be exported to SIMULINK in the same way as application components, making it possible to analyze system properties via simulation. The discussion is illustrated with an industrial case study—a Medical Ventilator Control System, which has been used to validate the developed design and analysis methods.  相似文献   

15.
16.
《Advanced Robotics》2013,27(5):609-639
As the ocean attracts great attention on environmental issues and resources as well as scientific and military tasks, the need for and use of underwater robotic systems has become more apparent. Underwater robotics represents a fast growing research area and promising industry as advanced technologies in various subsystems develop and potential application areas are explored. Great efforts have been made in developing autonomous underwater vehicles (AUVs) to overcome challenging scientific and engineering problems caused by the unstructured and hazardous ocean environment. With the development of new materials, advanced computing and sensory technology, as well as theoretical advancements, R & D activities in the AUV community have increased. This paper describes current state-of-the art in the area of underwater robotics focusing on some key subsystems.  相似文献   

17.
With the commoditization of digital devices, personal information and media sharing is becoming a key application on the pervasive Web. In such a context, data annotation rather than data production is the main bottleneck. Metadata scarcity represents a major obstacle preventing efficient information processing in large and heterogeneous communities. However, social communities also open the door to new possibilities for addressing local metadata scarcity by taking advantage of global collections of resources. We propose to tackle the lack of metadata in large-scale distributed systems through a collaborative process leveraging on both content and metadata. We develop a community-based and self-organizing system called PicShark in which information entropy—in terms of missing metadata—is gradually alleviated through decentralized instance and schema matching. Our approach focuses on semi-structured metadata and confines computationally expensive operations to the edge of the network, while keeping distributed operations as simple as possible to ensure scalability. PicShark builds on structured Peer-to-Peer networks for distributed look-up operations, but extends the application of self-organization principles to the propagation of metadata and the creation of schema mappings. We demonstrate the practical applicability of our method in an image sharing scenario and provide experimental evidences illustrating the validity of our approach. The work presented in this article was supported by the Swiss NSF National Competence Center in Research on Mobile Information and Communication Systems (NCCR MICS, grant number 5005-67322), by the EPFL Center for Global Computing as part of the European project NEPOMUK No FP6-027705, and by the Líon project supported by Science Foundation Ireland under Grant No. SFI/02/CE1/I131.  相似文献   

18.
分布式优化作为分布式协调控制领域中的一个基本而重要的研究课题,近年来,不同领域的众多学者对其产生了广泛的研究兴趣.本文总结归纳了分布式优化的研究现状和近期的研究成果,重点对离线分布式优化和在线分布式优化进行了阐述,并从算法设计和收敛性分析这两个角度进行了剖析.特别地,针对一类混合均衡问题,本文介绍了一类分布式求解算法.最后,阐述了当前尚未解决的问题和未来的研究方向.  相似文献   

19.
Grid Data Management: Open Problems and New Issues   总被引:3,自引:0,他引:3  
Initially developed for the scientific community, Grid computing is now gaining much interest in important areas such as enterprise information systems. This makes data management critical since the techniques must scale up while addressing the autonomy, dynamicity and heterogeneity of the data sources. In this paper, we discuss the main open problems and new issues related to Grid data management. We first recall the main principles behind data management in distributed systems and the basic techniques. Then we make precise the requirements for Grid data management. Finally, we introduce the main techniques needed to address these requirements. This implies revisiting distributed database techniques in major ways, in particular, using P2P techniques. Work partially funded by ARA “Massive Data” of the French ministry of research (project Respire), the European Strep Grid4All project, the CAPES–COFECUB Daad project and the CNPq–INRIA Gridata project.  相似文献   

20.
Consequent to previously published theoretical work by Marshall, Broucke, and Francis, this paper summarizes the apparatus and results of multirobot coordination experiments conducted at the University of Toronto Institute for Aerospace Studies. These experiments successfully demonstrate the practicality of cyclic pursuit as a distributed control strategy for multiple wheeled-robot systems. The pursuit-based coordination algorithm was found to be surprisingly robust in the presence of unmodelled dynamics and delays due to sensing and information processing. Moreover, the findings of this research not only bode well for continuing research on pursuit-based coordination strategies, but also for other cooperative multirobot control techniques employing similar local interactions.  相似文献   

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