共查询到18条相似文献,搜索用时 109 毫秒
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针对传统装配序列规划方法解空间大、模型简单的问题,提出了应用虚拟现实技术解决船舶装配序列规划问题的方法。该方法分为虚拟拆卸和方案评价两个阶段,分析了虚拟装配平台上进行虚拟拆卸的基本流程和关键技术——虚拟环境下的实体模型表达和基于装配约束的运动导航。建立了船舶装配序列评价模型,确定了零件重量、装配时间、装配稳定性和装配过程难度等面向手工装配的评价指标。最后,用某船舶机舱区域的规划实例进行了验证,结果表明该方法生成的装配序列对实际船舶装配生产具有指导作用。 相似文献
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提出一种基于装配特征识别的装配技术。根据装配设计过程中的工程装配语义建立装配知识库。装配时,设计者只需选取待装配件,系统就会根据待装配件的装配特征搜索装配知识库并识别出零件间的工程装配语义,然后转化为系统能理解的装配关系。开发了基于I—DEAS的装配平台,实践证明,这种装配技术能重复使用装配信息,有效提高装配设计的效率。 相似文献
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J. E. L. Simmons R. Dewar J. M. Ritchie Foo Meng Ng 《Journal of Mechanical Science and Technology》1998,12(1):1-11
Virtual Reality is a developing technology for which a range of applications are heing explored by different international
research groups. This paper describes recent research in the application of Virtual Reality to two important manufacturing
and assembly tasks which have a direct influence on the speed of introduction of new products. The tasks are the production
of planning documentation for assembled products and the design and planning of the cable harnesses which form part of all
electro-mechanical assemblies. The research completed so far demonstrates the potential of Virtual Reality, even at its current
stage of technological development, to make a significant contribution in both these cases. 相似文献
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产品数字化技术是目前研究的热门,通过对现代产品开发模式的探讨,提出了基于用户的产品数字化开发模式(DPDTC),并对其实现的功能和核心问题作了初步说明。 相似文献
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Zhenyu Liu Jianrong Tan 《The International Journal of Advanced Manufacturing Technology》2007,32(7-8):797-810
Interactive assembly based on virtual reality offers users an opportunity to interact with a virtual prototyping rather than
a physical one and to validate assembly performance of products in a realistic way. Such evaluations could be available very
early in the product development process ahead of any physical prototyping. The reduction or elimination of physical prototyping
needed for assembly performance validation can substantially shorten the product development cycle and reduce development
cost. Although virtual reality technology provides users an intuitive and immersive 3D interactive interface, it tends to
be inaccurate because humans have difficulty in performing precise positioning tasks. Therefore, it is necessary to implement
effective motion manipulation for assembly operations so that users can perform precise positioning efficiently in virtual
assembly systems. This paper presents a constrained behavior management approach that realizes assembly relationship recognition,
constraint solution and constrained motion for interactive assembly in a virtual environment. A constrained behavior manager
(CBM) has been developed and applied in virtual assembly systems. Test cases confirm that constrained behavior manipulation
proposed in this paper not only increases the efficiency of assembly relationship recognition, but also facilitates assembly
interaction in a virtual environment. 相似文献
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虚拟装配环境中的装配模型表达技术研究 总被引:13,自引:4,他引:13
针对虚拟装配领域常用产品模型表达方法的信息完整性与操作效率之间的矛盾,提出面向过程的装配模型复合表达法,并应用于集成虚拟装配系统。该方法的装配模型主要包括层次结构的装配树模型、复合表达的零件模型、面向过程的约束模型和路径模型。零件采用B—rep、面片和凸包等3种模型复合表达。集成虚拟装配系统的测试结果表明,该模型表达方法能够满足虚拟装配过程的信息表达要求,并能较好地支持虚拟装配过程中的实时交互。 相似文献
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A novel optimal assembly algorithm for haptic interface applications of a virtual maintenance system 总被引:1,自引:0,他引:1
Christiand Jungwon Yoon Prasanth Kumar 《Journal of Mechanical Science and Technology》2009,23(1):183-194
A virtual maintenance system in a virtual environment can be used to simulate a real-world maintenance system. The efficiency
of the simulation depends mainly on the assembly/disassembly task sequence. During simulation, path planning of mechanical
parts becomes an important factor since it affects the overall efficiency of the maintenance system in terms of saving energy
and time. Therefore, planners must consider the path-planning factors under constraints such as obstacles and the initial/final
positions of the parts, as well as the assembly sequence such as number of gripper exchanges and direction changes. We propose
a novel optimal assembly algorithm that considers the assembly sequence of mechanical parts and the path-planning factors
for a virtual maintenance simulation system. The genetic algorithm is used to determine the optimal sequence of parts to minimize
the numbers of gripper exchanges and direction changes, as well as find a repulsive force radius by using the potential field
method to generate the shortest optimal distance for transferring each part during the assembly operation. By applying the
proposed algorithm to a virtual maintenance system, users can be haptically guided to the optimized assembly solution during
mechanical parts assembly operations.
This paper was recommended for publication in revised form by Associate Editor Jong Hyeon Park
Christiand received a B.Eng. degree in Mechanical Engineering from University of Indonesia in 2006. He then went on to receive his M.Eng.
from Gyeongsang National University in 2008. He is currently a member of engineering staff at Electronics and Telecommunication
Research Institute (ETRI) in Daejeon, Korea.
Jungwon Yoon received the B.S. degree in precision mechanical engineering in 1998 from the Chonbuk National Univ., Korea, and the M. S.
degree in the Department of Mechatronics in 2000 from Gwangju Institute of Science and Technology (GIST), Kwangju, Korea,
where he received the Ph.D. in 2005. He had worked as a senior researcher in Electronics Telecommunication Research Institute
(ETRI), Daejeon, Korea, and a visiting researcher at Virtual Reality Lab, the Rutgers University, U.S.A, from 2001 to 2002.
In 2005, he joined the School of Mechanical & Aerospace Engineering, Gyeongsang National University, Jinju, Korea, where he
is currently an assistant professor. His research interests include virtual reality haptic devices & locomotion interfaces,
and rehabilitation robots. 相似文献