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1.
硬件任务的软实时调度是影响动态可重构系统性能的关键因素之一。本文提出了一种基于顶点链表的硬件任务间最小空间调度算法MSSA,该算法将硬件任务按照长、宽及调度时间构成一个三维资源模型,以到达任务与已放置任务在三维空间的邻接度来构建代价函数,获取具有最大代价函数值的放置位置和启动时间,可使任务安排得更紧凑,减小对系统资源的浪费,提高并行度。仿真实验表明,与MSG-4V和Stuffing算法相比,本文算法具有更高的芯片利用率和任务接受率。  相似文献   

2.
本文提出了一种基于三维空间邻接度的放置算法,该算法将硬件任务按照长、宽及调度时间构成一个三维资源模型,将每个硬件任务看成是一个空间块。首先对可重构资源进行编码,到达的任务总是通过某个顶点依附另一个任务的边界被放置,确定候选的放置顶点;然后以到达任务与已放置在三维空间的邻接度为代价函数,选择代价函数值最大的顶点放置任务,从而使得到达任务与已放置任务在三维空间接触的邻接面最大。可使任务安排得更紧凑,减小对系统资源的浪费,提高芯片利用率。  相似文献   

3.
动态可重构系统中为新到达的任务实时地安排任务启动时间和放置位置是硬件任务调度算法的关键.硬件任务的调度在很大程度上影响可重构计算系统的性能.提出了一种基于二维资源模型的分组-邻接边在线调度算法,该算法将硬件任务按照长宽比分为垂直任务和水平任务两组分别考虑在可重构资源上的放置位置,同时引入任务邻接边数作为选择合理放置位置的重要指标,可使得硬件任务放置更为紧凑,减少资源碎片,提高调度成功率.对两种硬件任务放置策略进行了对比,结果表明尽可能旱的安排任务启动有利于提升高负载情况下的调度成功率.仿真实验表明,与已有算法相比,该算法具有更高的任条接受率,而运行时开销没有显著增加.  相似文献   

4.
蔡富强  郭兵  沈艳  王继禾  伍元胜 《计算机应用》2010,30(11):2870-2872
高效的任务调度算法对可重构系统的性能有极大的影响。针对目前可重构系统任务在线调度算法的不足,提出了一种基于放置代价的调度算法。该算法考虑了3种代价,分别为:硬件任务在FPGA上的执行时间、占用的FPGA面积以及FPGA的碎片情况,并且也考虑了软硬件任务的统一调度。在调度过程中,当代价超过设定的阈值时,就拒绝其在FPGA上运行,并由CPU执行其软实现。通过合理地拒绝一些代价较大的任务,能够从整体上提高任务调度成功率。实验表明,同已有算法相比,该算法能够获得更高的任务截止保证率。  相似文献   

5.
一种面向动态可重构计算的调度算法   总被引:4,自引:1,他引:3  
硬件任务的调度是影响动态可重构系统性能的关键因素之一.提出一种任务间最小空隙调度算法MGS(minimum gap scheduling algorithm) ,该算法借助任务投影和调度代价函数,采用二维时空坐标系协调各硬件任务占用的芯片资源和执行时间,可有效减少系统资源浪费,提高并行度. MGS算法策略直观,调度开销小,且同时适用于实时和非实时场合.仿真实验表明,与已有算法相比,MGS算法不但降低了硬件任务的调度时间开销,而且具有更高的芯片利用率和更低的任务拒绝率.  相似文献   

6.
《计算机工程》2017,(1):27-31
在数据密集型结构的数据中心平台中,数据的传输时间是影响整体任务完成时间的重要因素。优秀的虚拟机放置优化方法所需数据传输时间较少,可缩短整体任务完成时间。为此,构建虚拟机放置的优化模型,实现数据传输时间的最小化。证明该模型是一个NP-Complete问题,并设计启发式算法对其进行求解。实验结果表明,该方法能合理优化虚拟机放置位置,有效减少数据传输时间。  相似文献   

7.
深度强化学习在训练过程中会探索大量环境样本,造成算法收敛时间过长,而重用或传输来自先前任务(源任务)学习的知识,对算法在新任务(目标任务)的学习具有提高算法收敛速度的潜力.为了提高算法学习效率,提出一种双Q网络学习的迁移强化学习算法,其基于actor-critic框架迁移源任务最优值函数的知识,使目标任务中值函数网络对策略作出更准确的评价,引导策略快速向最优策略方向更新.将该算法用于Open AI Gym以及在三维空间机械臂到达目标物位置的实验中,相比于常规深度强化学习算法取得了更好的效果,实验证明提出的双Q网络学习的迁移强化学习算法具有较快的收敛速度,并且在训练过程中算法探索更加稳定.  相似文献   

8.
VOD服务器集群中的改进SLF存储调度策略   总被引:2,自引:0,他引:2  
在VOD服务器集群中,存储调度策略是影响整个系统存储容量和总并发数的关键技术之一.针对现有存储调度策略中最小负载优先(SLF)副本放置算法调整代价过高的问题,提出了一种改进SLF算法.算法以最小化负载不平衡度和最小化副本调整代价为目标,在放置过程中充分利用当前已经存储的副本,降低副本调整的代价.仿真实验表明,基于改进SLF算法的存储调度策略可以最小化负载不平衡度,降低了存储调度的调整代价,同时提高了系统的用户请求接受概率.  相似文献   

9.
针对快速扩展随机树(RRT)算法在无人机在线自主航迹规划中的寻优性问题,提出基于循环寻优RRT算法。将航迹长度代价约束作为启发条件引入RRT算法,可以有效地剪除搜索空间的无用节点,获得较优航迹。通过引入已规划可行航迹的航迹长度代价约束作为下一次算法运行的启发条件,采用循环迭代策略有效地剪除搜索空间的无用节点,使得算法每次运行后的航迹长度代价减小,多次运行后最终得到的航迹接近最优航迹,充分利用航迹长度代价的启发性,克服了RRT算法的缺点,同时获得了一系列不同航迹代价的可行备选航迹,在协同任务中可以根据协同到达时间进行快速选择。仿真结果表明该算法能够快速生成安全并且满足无人机动力学约束的较优航迹。  相似文献   

10.
DBC性价比资源调度算法   总被引:1,自引:0,他引:1       下载免费PDF全文
传统的DBC(Deadline and Budget Constrained)调度算法,比如时间最优调度算法、代价最优调度算法都是在时间(deadline)和代价(budget)的约束下,满足时间或代价单方面的QoS需求的极端情况。针对这一不足,提出了一种基于DBC的性价比资源调度算法,综合考虑了时间和代价的QoS需求,目的在于提高任务的完成量以及任务完成的性价比,并通过推理论证和仿真实验验证了该算法的有效性和优越性。  相似文献   

11.
Technology scalings in semiconductors have enabled the integration of dozens of processing elements (PEs) onto a single chip (MPSoC). Scheduling application tasks onto the target MPSoC has been widely reported in the literature. Both technology scalings and resource competitions among applications have led to the variations of availability resources at runtime. While adaptive static schedules with predictable responses to runtime resource variations have consequently been proposed, a large number of task migrations upon PE failures in this reconfigurable schedule scheme will lead to excessive migration cost among processors and performance degradation. In this paper, we present an algorithm to reduce the number of task migrations while retaining the benefits of the fore techniques. Through embedding several soft constraints into the baseline heuristic scheduling algorithm, the proposed algorithm can decrease the number of task migrations significantly on the basis of holding the advantages of the initial dynamic reconfigurable schedule scheme. The performance evaluation of the proposed technique is carried out by incorporation into a well known heuristic scheduling algorithm. The simulation results confirm its effectiveness in minimizing the number of task migrations during dynamic reconfiguration.  相似文献   

12.
如何隐藏和减少配置时间是相依性可重构任务调度的关键问题.提出一种采用配置完成优先策略的相依性可重构任务调度算法,通过基于预配置优先级的列表调度算法,实现将后续任务的配置时间隐藏于前驱任务的运行时间中,并采用基于配置完成优先策略的配置重用机制,减少了任务调度后的配置过程,从而在总体上缩短了相依性任务集合的运行时间.仿真结果表明,该调度算法能有效避免调度死锁,并可减少相依性可重构任务的整体运行时间.  相似文献   

13.
Reconfigurable computing systems can be reconfigured at runtime and support partial reconfigurability which makes us able to execute tasks in a true multitasking manner.To manage such systems at runtime,a reconfigurable operating system is needed.The main part of this operating system is resource management unit which performs on-line scheduling and placement of hardware tasks at runtime.Reconfiguration overhead is an important obstacle that limits the performance of on-line scheduling algorithms in reconfigurable computing systems and increases the overall execution time.Configuration reusing (task reusing) can decrease reconfiguration overhead considerably,particularly in periodic applications or the applications in which the probability of tasks recurrence is high.In this paper,we present a technique called reusing-based scheduling (RBS),for on-line scheduling and placement in which configuration reusing is considered as a main characteristic in order to reduce reconfiguration overhead and decrease total execution time of the tasks.Several experiments have been conducted on the proposed algorithm.Obtained results show considerable improvement in overall execution time of the tasks.  相似文献   

14.
可重构计算兼具硬件的高效性和软件的灵活性,发挥可重构计算的高性能,对可重构资源及硬件任务进行有效管理和科学调度是关键.针对一维可重构器件中硬件任务调度问题,提出一种基于边界表的可重构资源管理方法,该方法用“边界表”数据结构记录R-T坐标系中的区域边界及其位置关系,实现对可重构资源的管理.以此为基础,提出了R-T坐标系下的任务调度及布局算法:BT-P算法,实现硬件任务的调度和布局.算法采用加权边界重叠长度作为任务调度的估值函数,与采用边界表的资源管理方法相结合,以较小的运行时开销实现调度的优化.实验表明,与Stuffing算法相比,BT-P算法下的可重构硬件的器件利用率随负载率的变化提高5%~11%,任务拒绝率随负载率和松弛因子的变化降低9%~11%,每个任务的平均调度布局时间开销在2~4μs之间.  相似文献   

15.
可重构资源管理及硬件任务布局的算法研究   总被引:1,自引:0,他引:1  
可重构系统具有微处理器的灵活性和接近于ASIC的计算速度,可重构硬件的动态部分重构能力能够实现计算和重构操作的重叠,使系统能够动态地改变运行任务,可重构资源管理和硬件任务布局方法是提高可重构系统性能的关键.提出了基于任务上边界计算最大空闲矩形的算法(TT-KAMER),能够有效地管理系统的空闲可重构资源;在此基础上使用FF和启发式BF算法进行硬件任务的布局.实验表明,算法能够有效地实现在线资源分配与任务布局,获得较高的资源利用率.  相似文献   

16.
Hardware task scheduling and placement at runtime plays a crucial role in achieving better system performance by exploring dynamically reconfigurable Field-Programmable Gate Arrays (FPGAs). Although a number of online algorithms have been proposed in the literature, no strategy has been engaged in efficient usage of reconfigurable resources by orchestrating multiple hardware versions of tasks. By exploring this flexibility, on one hand, the algorithms can be potentially stronger in performance; however, on the other hand, they can suffer much more runtime overhead in selecting dynamically the best suitable variant on-the-fly based on its runtime conditions imposed by its runtime constraints. In this work, we propose a fast efficient online task scheduling and placement algorithm by incorporating multiple selectable hardware implementations for each hardware request; the selections reflect trade-offs between the required reconfigurable resources and the task runtime performance. Experimental studies conclusively reveal the superiority of the proposed algorithm in terms of not only scheduling and placement quality but also faster runtime decisions over rigid approaches.  相似文献   

17.
Real-time systems cover a wide application domain. This paper presents an efficient heuristic algorithm for enforcing the schedulability of aperiodic hard real-time tasks arriving simultaneously with precedence constraints and individual deadlines. The proposed co-synthesis algorithm integrates partitioning and non-preemptive scheduling. Reconfigurable FPGAs are incrementally added when schedulability suffers in a uniprocessor system. Initially, a schedule that minimizes the maximum lateness and satisfies the precedence constraints is made. If individual timing constraints are not met in this schedule, some tasks are selected and transferred to dynamically reconfigured FPGAs. The proposed algorithm was implemented and tested with a large number of task graphs with task size as high as 700 nodes. The algorithm could not only achieve schedulability but also could reduce the total completion time of the task graph. Moreover, incremental addition of reconfigurable FPGAs yielded a cost effective solution.  相似文献   

18.
Partial Runtime Reconfigurable (PRTR) FPGAs allow HW tasks to be placed and removed dynamically at runtime. We make two contributions in this paper. First, we present an efficient algorithm for finding the complete set of Maximal Empty Rectangles on a 2D PRTR FPGA. We also present a HW implementation of the algorithm with negligible runtime overhead. Second, we present an efficient online deadline-constrained task placement algorithm for minimizing area fragmentation on the FPGA by using an area fragmentation metric that takes into account probability distribution of sizes of future task arrivals as well as the time axis. The techniques presented in this paper are useful in an operating system for runtime reconfigurable FPGAs to manage the HW resources on the FPGA when HW tasks that arrive and finish dynamically at runtime.  相似文献   

19.
可重构系统中的实时任务在线调度与放置算法   总被引:7,自引:0,他引:7  
周学功  梁樑  黄勋章  彭澄廉 《计算机学报》2007,30(11):1901-1909
有效的任务调度与放置是发挥可重构计算性能优势的重要因素.针对实时任务在二维可重构器件上的在线调度问题,定义了调度算法完全识别的概念,即算法不会拒绝能够成功调度的任务.提出了新的实时在线调度与放置算法,充分利用了任务的时间信息,实现了完全识别的调度.实验表明,与已有的算法相比,新算法显著地改善了调度效果,而运行开销没有明显增加.  相似文献   

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