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1.
利用辅助图,研究了光网络中的业务疏导技术。为解决传统的辅助图存在着模型复杂、波长通道的带宽利用率不高等问题,提出一种新的业务疏导辅助图,能够更有效地利用已有波长通道,避免低效的路由;为了降低动态业务疏导算法的复杂度,提出了一种简化的k最短路径算法,并以此为基础提出了多种疏导策略。仿真结果表明,本文提出的辅助图及其业务疏导算法,可以有效地减少阻塞率。  相似文献   

2.
基于最大化畅通概率优化模型的固定路由算法   总被引:1,自引:1,他引:0  
针对以最小化网络阻塞率为目标的光网络路由及波长分配(RWA)问题,考虑到全网结构不均衡易导致部分链路负载过高,进而造成全网阻塞率过高问题,在基于爱尔兰损失公式的链路阻塞概率模型的基础上,建立了最大化路径畅通概率的优化模型。为了克服优化模型的非线性造成的求解困难,借鉴大系统中分解协调的思想对链路负载进行预估,将原优化问题转化成乘积最长路问题,并结合负载滚动预估更新及类Dijkstra算法进行近似求解。仿真比较实验表明,本文算法能够较好地近似求解所提出的最大化畅通概率模型,有效地均衡了全网负载,降低了全网阻塞率,提高了网络传输性能。  相似文献   

3.
伍元胜 《电讯技术》2021,61(6):659-665
针对现有智能路由技术无法适用于动态拓扑的不足,提出了一种面向动态拓扑的深度强化学习智能路由技术,通过使用图神经网络近似PPO(Proximal Policy Optimization)强化学习算法中的策略函数与值函数、策略函数输出所有链路的权值、基于链路权值计算最小成本路径的方法,实现了路由智能体对不同网络拓扑的泛化....  相似文献   

4.
为了降低光组播路由 的光域网络编码代价和提高达到理论最大光组播容量的 概率,提出一种基于共享链路和网络编 码的优化光组播容量方法。首先设计一种从多条源- 宿最短路径中选择能达到最大光组播容量的最短路径簇,然后在 最短路径簇中计算路径的共享度,选择共享度高的组播路径传输网络编码信息,构造网络编 码次数最少的光组播编码子图, 解决传统的网络编码组 播路由和最大共享度链路组播路由中存在的网络编码次数过多和达到最大光组播容量概率过 低的问 题。仿真结果表明:本文提出的方法具有最低的网络编码代价,能以最大的概率达到光组播 理论最大容量。  相似文献   

5.
一种新的基于混沌神经网络的动态路由选择算法   总被引:4,自引:0,他引:4  
针对通信网的路由选择问题,提出了一种动态路由选择的混沌神经网络实现方法。所提出的此方法具有许多优良特性,即暂态混沌特性和平稳收敛特性,能有效地避免传统Hopfield神经网络极易陷入局部极值的缺陷。它通过短暂的倒分叉过程,能很快进入稳定收敛状态。实验证明了本算法能实时、有效地实现通信网的路由选择,并且当通信网中的业务量发生变化时,算法能自动调整最短路径和负载平衡之间的关系。  相似文献   

6.
In this article, the problem of load balance in hierarchical routing network is studied. Since conventional shortest path first (SPF) algorithm over aggregated topology in hierarchical routing network may result in worse routing performance, a traffic sharing path selection algorithm and a variable weight scheme are put forward for hierarchical routing network, which can equilibrate the utilities of link resources and reduce the blocking probability of connections with the improvement on survivability. Simulations are conducted to evaluate proposed variable weight and traffics balance (VWTB) algorithm, which combines traffic sharing and variable weight. From the simulation results, it can be found that the proposed VWTB algorithm can balance the traffics and equilibrate the utilities of link resources significantly.  相似文献   

7.
A Mobile Ad hoc Network (MANET) is a collection of wireless mobile terminals that are able to dynamically form a temporary network without any aid from fixed infrastructure or centralized administration. One critical issue for routing in MANETs is how to select reliable paths that can last as long as possible since terminal mobility may cause radio links to be broken frequently. To solve this problem, a criterion that can judge path reliability is needed. The reliability of a path depends on the number of links and the reliability of each link constituting the path. Many routing metrics in terms of number of links have been proposed, such as the shortest path routing. However, how to measure link availability or reliability in order to find more reliable paths has not been addressed adequately in the literature. (By a link being available, we mean that the radio quality of the link satisfies the minimum requirement for successful communication. Link availability is used to measure probability or degree that a link is available. The terms availability and reliability are used interchangeable in this paper.) This paper first introduces a prediction-based link availability estimation to quantify the link reliability. This quantity makes use of some instantly available information and also considers the dynamic nature of link status in order to properly reflect the link reliability. Then, this quantity has been further used to develop routing metrics for path selection in terms of path reliability to improve routing performances. The proposed schemes have been investigated through computer simulation.  相似文献   

8.
赵鑫  赵光  陈睿  王文鼐 《电信科学》2023,39(2):48-58
提出一种基于卫星航点的分段路由(waypoint-segmentrouting,WSR)算法,WSR算法以可预测的卫星网络拓扑运动周期为基础,根据卫星节点链路状态确定卫星航点的位置;利用分段路由灵活规划分组传输路径的机制,提前响应网络拓扑变化,计算得到一条不受网络拓扑快照切换影响的传输路径。基于NS-3仿真平台进行仿真实验,设置源节点与目标节点在反向缝同侧与不同侧两种场景,选取优化链路状态路由(optimized link state routing,OLSR)算法和最短路径算法与WSR进行时延抖动与分组丢失率的对比分析。实验证明WSR与OLSR相比,两种场景下最大时延抖动分别降低46 ms与126 ms,分组丢失率分别降低30%和21%,并且能够解决拓扑快照切换导致分组传输路径中断的问题。  相似文献   

9.
一种多约束服务质量路由算法   总被引:1,自引:1,他引:0  
下一代网络服务质量要求解决多约束服务质量路由问题.在分析了服务质量路由特点及相关工作的基础上,提出服务质量路由新计算方法.方法基于路径计算,首先计算最少跳路径,然后利用非线性花费函数进行求解并判断约束路径,最后求出优化多约束路径.通过对网络拓扑状态仿真结果表明,该算法能快速求解在多约束条件下优化路径,约束参数扩展性好.  相似文献   

10.
This paper presents a new efficient solution to the Dynamic Shortest Path Routing Problem, using the principles of Generalized Pursuit Learning. It proposes an efficient algorithm for maintaining shortest path routing trees in networks that undergo stochastic updates in their structure. It involves finding the shortest path in a stochastic network, where there are continuous probabilistically based updates in link‐costs. In vast, rapidly changing telecommunications (wired or wireless) networks, where links go up and down continuously and rapidly, and where there are simultaneous random updates in link costs, the existing algorithms are inefficient. In such cases, shortest paths need to be computed within a very short time (often in the order of microseconds) by scanning and processing the minimal number of nodes and links. The proposed algorithm, referred to as the Generalized Pursuit Shortest Path Algorithm (GPSPA), will be very useful in this regard, because after convergence, it seems to be the best algorithm to‐date for this purpose. Indeed, it has the advantage that it can be used to find the shortest path within the ‘statistical’ average network, which converges irrespective of whether there are new changes in link‐costs or not. Existing algorithms are not characterized by such a behaviour inasmuch as they would recalculate the affected shortest paths after each link‐cost update. The algorithm has been rigorously evaluated experimentally, and it has been found to be a few orders of magnitude superior to the algorithms available in the literature. Copyright © 2004 John Wiley & Sons, Ltd.  相似文献   

11.
提出了一种综合考虑链路安全、链路冲突、链路可靠度与链路可用带宽的路由判据SIEB。SIEB包括链路安全和链路性能2个方面,在SIEB的链路安全权值计算中,为了抵御各种洞攻击,提出了基于两跳邻居反馈的链路信任值计算方法。在此基础上,提出了链路安全权值计算算法LSWC和链路性能权值计算算法LSPC,提出了分布式满足QoS约束的路由协议SIEBP,SIEBP的目标是:构造安全的路由路径,并且最大化网络吞吐量。仿真结果表明,SIEBP能达到预定目标,构造的路径能抵御黑洞、灰洞、虫洞等攻击,并且获得了较高的网络吞吐量。  相似文献   

12.
为了实现对光通信网络的质量保障,文章介绍了一种保护路由算法的设计和实现,它可用于在一个网络图中寻找两条不重合的最短路,同时也保证了这两条路径不存在共享风险的链路,最后设计了一个应用此算法方案的网络规划工具对寻找保护路由功能进行测试,从路由结果可见此方案的正确性。  相似文献   

13.
时延PCNN及其用于求解最短路径   总被引:8,自引:0,他引:8       下载免费PDF全文
顾晓东  余道衡  张立明 《电子学报》2004,32(9):1441-1443
本文在脉冲耦合神经网络(PCNN-Pulse Coupled Neural Network)的基础上,提出了时延脉冲耦合神经网络(DPCNN-Delay PCNN),并将其成功地用于求解最短路径,同时给出了基于DPCNN的最短路径求解算法.Caulfield与Kinser提出了用PCNN求解迷宫问题的方法,虽然他们的方法也可用于求解最短路径,但所需神经元的数量巨大,而本文的方法所需的神经元的数量远小于他们的方法.同时,本文的方法充分利用了DPCNN脉冲快速并行传播的特点,可迅速地求出最短路径,其所需的计算量仅正比于最短路径的长度,与路径图的复杂程度及路径图中的通路总数无关.计算机仿真结果表明,采用本文的方法,用少量的神经元就可迅速地求出最短路径.  相似文献   

14.
In order to solve the problem of virtual network mapping,a mapping method based on ant colony hybrid genetic algorithm was put forward under SDN environment,which established a linear programming model for virtual network mapping,and divided the mapping process into node mapping and link mapping.Firstly,the fusion algorithm was adopted,in which virtual nodes were mapped to physical nodes.Then the shortest path algorithm was used to map the virtual link to a physical link.On this basis,the acceptance ratio of virtual network requests can be improved.Simulation experiment results show that acceptance rate of virtual network requests can be increased by 10% efficiently using the ant colony hybrid genetic algorithm,compared with existing mapping algorithms D-ViNE,RW-BFS and R-ViNE.Further more,proposed method can greatly improve the average utilization rate of nodes and links and the ratio of the mapping income to cost.  相似文献   

15.
Two Techniques for Fast Computation of Constrained Shortest Paths   总被引:1,自引:0,他引:1  
Computing constrained shortest paths is fundamental to some important network functions such as QoS routing, MPLS path selection, ATM circuit routing, and traffic engineering. The problem is to find the cheapest path that satisfies certain constraints. In particular, finding the cheapest delay-constrained path is critical for real-time data flows such as voice/video calls. Because it is NP-complete, much research has been designing heuristic algorithms that solve the epsiv-approximation of the problem with an adjustable accuracy. A common approach is to discretize (i.e., scale and round) the link delay or link cost, which transforms the original problem to a simpler one solvable in polynomial time. The efficiency of the algorithms directly relates to the magnitude of the errors introduced during discretization. In this paper, we propose two techniques that reduce the discretization errors, which allows faster algorithms to be designed. Reducing the overhead of computing constrained shortest paths is practically important for the successful design of a high-throughput QoS router, which is limited at both processing power and memory space. Our simulations show that the new algorithms reduce the execution time by an order of magnitude on power-law topologies with 1000 nodes. The reduction in memory space is similar.  相似文献   

16.
This paper presents a novel algorithm for joint routing and scheduling in TDM wireless mesh networks. We introduce a new construct, called a “space–time graph,” which incorporates the spatial and temporal aspects of routing in one structure by replicating a spatial network connectivity graph in layers along the time dimension. The power of the space–time graph lies in the fact that a path from one node to another in it specifies both a physical route in space as well as a schedule in time for a message. Hence the complicated and intractable problem of routing and scheduling reduces to the relatively simpler problem of determining shortest paths in a graph. Through simulations we show that a simply greedy algorithm on the space–time graph outperforms two state-of-the-art methods in terms of time taken to successfully transmit a set of messages from their sources to their destinations.  相似文献   

17.
OBS中基于优先级与负载均衡的偏射路由算法   总被引:1,自引:1,他引:0       下载免费PDF全文
为了解决偏射算法在偏射控制七的问题,提出了一种基于优先级与负载均衡的偏射路由算法.当冲突发生时,分割优先级低的突发数据包;将冲突部分的突发包偏射到空闲的链路上,并在空闲的链路中选择若干条"当前最大剩余跳数小于源-目的节点的最大跳数"的路由作为候选路由;最后,在这些候选路由中选择一条可以使网络中各链路使用波长数的统计方差...  相似文献   

18.
Delay Tolerant Networks (DTNs) provide message delivery services to users via intermittently connected nodes. In DTNs, routing is one of the most challenging issues since end-to-end connectivity between nodes may not be available most of the time. Although many routing protocols for DTNs have been proposed, they do not achieve satisfactory performance, since they exploit only some of the network characteristics. In this paper, we present a new DTN routing protocol, called the Link Contact Duration-based Routing Protocol (LCD). Like existing protocols, LCD uses the disconnect duration of a link between two nodes to find the routing path with the shortest end-to-end delay. In addition, LCD uses the contact duration of a link and the number of buffered messages to deliver as many messages as possible in a short time. Our simulation results show that LCD has better performance than existing DTN routing protocols.  相似文献   

19.
Overlay multicast has become one of the most promising multicast solutions for IP network, and Neutral Network(NN) has been a good candidate for searching optimal solutions to the constrained shortest routing path in virtue of its powerful capacity for parallel computation. Though traditional Hopfield NN can tackle the optimization problem, it is incapable of dealing with large scale networks due to the large number of neurons. In this paper, a neural network for overlay multicast tree computation is presented to reliably implement routing algorithm in real time. The neural network is constructed as a two-layer recurrent architecture, which is comprised of Independent Variable Neurons (IDVN) and Dependent Variable Neurons (DVN), according to the independence of the decision variables associated with the edges in directed graph. Compared with the heuristic routing algorithms, it is characterized as shorter computational time, fewer neurons, and better precision.  相似文献   

20.
The paper presents new algorithms for dynamic routing of restorable bandwidth-guaranteed paths. We assume that connections are requested one-by-one and there is no prior knowledge of future arrivals. In order to guarantee restorability an alternate link (node) disjoint backup (restoration) path has to be determined, as well as an active path, when the connection is initiated. This joint on-line routing problem is particularly important in optical networks and in MPLS networks for dynamic provisioning of bandwidth-guaranteed or wavelength paths. A simple solution is to find two disjoint paths, but this results in excessive resource usage. Backup path bandwidth usage can be reduced by judicious sharing of backup paths amongst certain active paths while still maintaining restorability. The best sharing performance is achieved if the routing of every path in progress in the network is known to the routing algorithm at the time of a new path setup. We give a new integer programming formulation for this problem. Complete path routing knowledge is a reasonable assumption for a centralized routing algorithm, but is not often desirable, particularly when distributed routing is preferred. We show that a suitably developed algorithm which uses only aggregated information, and not per-path information, is able to perform almost as well as one using complete information. Disseminating this aggregate information is feasible using proposed traffic engineering extensions to routing protocols. We formulate the dynamic restorable bandwidth routing problem in this aggregate information scenario and develop efficient routing algorithms. The performance of our algorithm is close to the complete information bound.  相似文献   

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