首页 | 本学科首页   官方微博 | 高级检索  
相似文献
 共查询到20条相似文献,搜索用时 109 毫秒
1.
由于EDSR路由协议在路由选择时采取向邻居节点全部转发路由信息的策略,在路由请求时,容易引起转发次数过多而导致网络瘫痪。提出了借助LAR协议利用目的节点的位置信息设置路由的期望域,从而构建路由选择区域,提高发起路由请求时预知目的节点位置的几率。提出了增强性LAR路由协议。当位置辅助路由协议发现路由失败时避免采用全网洪泛机制,采用基于距离的位置路由改进算法,设置距离更新门限来达到节点位置信息实时性与更新负载的平衡,通过路由选择权重值Qpath使路由选择达到最优。  相似文献   

2.
针对LAR路由协议的区域策略,提出一种改进的路由协议TTI-LAR.通过引进拦截时间(Time to Intercept)权值选择参与路由的中间节点,有效地降低了网络开销,提高了路由的可靠性.仿真结果表明,TTI_LAR路由协议与LAR路由协议相比,性能得到进一步改善.  相似文献   

3.
针对传统AODV路由协议在路由发现过程中采用洪泛机制会带来很大的通信开销这一问题,提出了一种基于路径深度的AODV路由协议,减少了参与路由发现过程的节点数,以减少通信开销。在节点转发路由请求时,引入一个时间延时,最大可能地选择最短路径实现通信。实验结果表明:改进的协议有效地减少了能量消耗,减少通信冲突。  相似文献   

4.
丛佩丽  赵恒 《电信科学》2016,32(10):110-116
在移动自组织网络中,基于移动节点地理位置辅助信息,提出了一种新的泛洪算法——位置辅助泛洪改进算法(ILFA),ILFA通过节点位置信息重传广播分组并有效控制网络流量。此外,将ILFA应用于经典MANET源路由(dynamic source routing,DSR)协议中,通过限定请求区域和期望区域等限制路由发现的有效范围,进而通过设置提名广播重传邻居列表限定路由请求分组重传范围,有效减小DSR路由寻路分组的传播次数。仿真结果证明,和传统泛洪方案相比,ILFA能够有效减小DSR路由协议的路由开销并提升MANET吞吐量。  相似文献   

5.
一种贪婪地理路由协议的改进算法   总被引:1,自引:0,他引:1  
《现代电子技术》2016,(11):16-20
贪婪转发策略广泛应用于无线传感网络(WSNs)的地理路由协议中,但是,该协议存在数据包丢失严重以及在遭遇路由空洞时路由效率低下的不足。为此,提出一种贪婪地理路由协议的改进算法,记为GPSR-I算法。GPSR-I算法在选择下一跳转发节点时,利用节点离目的节点距离、方向以及节点密度信息计算度量值,然后依据该度量值决策下一跳转发节点。仿真数据表明,与GPSR相比,GPSR-I算法能够有效降低平均端到端传输时延、路由开销,并提高了数据包传输率。  相似文献   

6.
针对节点能量有限、消耗过快易导致网络分隔的问题,提出一种改进的基于能量优化的AODV路由协议(IEO-AODV)。以AODV路由协议为基础,通过综合考虑节点剩余能量和路由跳数进行路径选择,在路由过程中,中间节点在转发路由请求时进行一个与自身剩余能量有关延迟,在目的节点进行一个延迟记录,最后根据评估函数选取最优路由。仿真结果表明,与经典AODV相比,所改进的方案能均衡网络的能量消耗,在分组投递率、延长网络的生存时间等方面有较大的优势。  相似文献   

7.
基于P2P资源搜索算法的改进   总被引:2,自引:0,他引:2  
近几年对等网络的迅速发展引起了计算机界的广泛关注。论文在基于路由技术的研究和位置信息的算法基础上,对路由性能进行了改进。算法中结合传统算法和节点所在区域位置的信息,建立了节点路由表,使网络节点在决定下一步跳转时,优先选择距离较近的节点,从而可以达到提高路由效率,减少路由延时的目的。  相似文献   

8.
王恩博  董振中 《电子技术》2010,37(11):64-66
移动Ad hoc网络中节点的移动性使得频繁的路由失效与路由发现,路由发现中的控制开销是影响路由性能的一个重要的因素。传统的按需路由协议多采用洪泛的方式进行路由发现,并选取最小跳数路由。每个中间节点盲目的转发收到的路由请求包,不仅没有考虑链路质量,而且会引起广播风暴问题。本文提出一种基于链路质量和拓扑质量的路由协议,该协议根据相邻节点之间剩余链路生存期作为链路质量指标,同时根据中间节点与"源-目的"节点连线的距离关系作为拓扑质量指标。结合两个指标设置转发概率,不仅能避免频繁的路径断开,而且限制了路由请求包的传播范围。模拟结果显示,本文提出的方法在显著地降低路由控制开销的同时,还能够提高分组投递率并降低端到端延迟,从而提高了路由性能。  相似文献   

9.
公共移动网络中用户隐私信息的泄露成为无线传感网络的安全隐患,因此隐私保护是网络信息安全研究的重点课题之一。提出运用改进蚁群算法保护公共移动网络中节点位置信息。利用蚁群最优理论给出内在路由探索方法,通过信息素局部更新控制信息素的挥发情况,使数据包在不同节点间实现数据传输,根据蚁群理论中数据随机传输的特性,使攻击方无法获取已捕获数据包的来源节点,从而达到网络源节点位置隐私保护的目的;对于汇聚节点位置隐私问题,提出了动态路由协议理论,根据SA-DRP路由协议,以不同概率向安全区域及非安全区域发送数据包,且须保证以上两个区域接收真实包等同于虚假包,并使汇聚节点转发虚假包的方式保护该节点位置隐私。实验证明,利用文中方法可以有效保护公共移动网络节点位置。  相似文献   

10.
设计无人机自组网媒体接入控制(Medium Access Control,MAC)协议时,需要考虑其控制开销和数据传输的可靠性。鉴于此,结合现有无线自组网多跳时分多址接入(Time Division Multiple Access,TDMA)协议和无人机自组网特点,提出了一种高效可靠的无人机自组网多跳TDMA协议。首先采用高效负载均衡的时隙请求信息上传机制,选择一个负载较小的节点转发节点时隙请求信息;然后根据相互通信的父节点删除重复节点的时隙请求信息,减少相同节点的时隙请求信息转发次数;最后通过实时更新节点时隙请求信息机制,提高节点时隙请求信息传输的可靠性。仿真结果表明,该协议在数据传输成功率、平均时延、控制开销方面优于现有协议,可较好地应用在无人机自组网中。  相似文献   

11.
Although routing schemes based on global knowledge make most optimal routing decisions, they will occupy many resources to keep the state information of the network up-to-date. In this work, we describe a fuzzy least-congested path (FLCP) routing algorithm based on hierarchical information. Simulation shows that the blocking probability using FLCP is very near to the blocking probability using the least-congested path routing (LCP) algorithm based on global information. Under heavy traffic load, the FLCP algorithm is superior to the exhaustive algorithm (EA) and the LCP algorithm with unit information cost. The FLCP algorithm provides better routing, even with incomplete information. Thus, the algorithm requires less information of the network, particularly under heavy traffic load. In addition, an improved remote-path routing approach is provided to reduce the blocking probability of connection requests to a node that is many hops away from the source node.  相似文献   

12.
部分共享波长转换光网络动态路由的改进算法   总被引:4,自引:4,他引:0  
提出了一种应用于部分共享波长转换(PWC)的波长路由光网络(WRON)中的基于节点阻塞的动态路由算法,它不需要共享复杂的波长转换信息,而是将各节点的阻塞特性考虑到路由过程中。为评价算法性能,在14节点的国家科学基金网(NSFNET)拓扑中进行了仿真。结果表明,新的路由算法显著改善了网络的阻塞性能和建路失败的概率,尤其是随着网络负载的降低,网络性能的改善更显著。  相似文献   

13.
Power-aware single- and multipath geographic routing in sensor networks   总被引:1,自引:0,他引:1  
Shibo  K. Seluk 《Ad hoc Networks》2007,5(7):974-997
Nodes in a sensor network, operating on power limited batteries, must save power to minimize the need for battery replacement. We note that the range of transmission has a significant effect on the power consumption of both the transmitting node and listeners. This paper first presents a Geographical Power Efficient Routing (GPER) protocol for sensor networks. Each sensor node makes local decisions as to how far to transmit: therefore, the protocol is power efficient, localized, highly distributed, and scalable. In GPER, given a final destination, each node first establishes a subdestination within its maximum radio range. The node, however, may decide to relay the packet to this subdestination through an intermediary node or alter the subdestination if this will preserve power. Traditional deterministic geographic routing algorithms aim at achieving close to the shortest weighted paths. However, they normally stick to the same paths for the same source/destination pairs. This may conversely drain the nodes on these paths and result in short network life when the communication in the network is unevenly distributed. Thus, we further investigate a set of probabilistic multipath routing algorithms, which generate braided multipaths based only on local information. The algorithms have less communication and storage overhead than conventional on-demand multipath routing algorithms, while providing greater resilience to node failures. Simulations on NS2 show that GPER almost halves the power consumption in the network relative to alternative geographic routing algorithms. Furthermore, in situations where the communication tasks are non-uniformly distributed, probabilistic multipath routing contributes up to an additional 30% to network lifetime.  相似文献   

14.
网络模拟路由策略的基本目标是真实地反映模拟数据包的转发过程。拓扑变化会影响路由选择结果。现:有模拟器在处理动态路由时会让所有节点同时感知到拓扑变化信息,这与实际网络中的情况并不相符。给出并分析动态路由模拟抽象模型,进而提出计算不同节点对拓扑变化感知时间的策略;提出动态MTree_Nix路由策略,以静态路由表和拓扑变化消息序列作为动态路由表,通过比较节点的感知时间查找路由。实验结果表明,此算法能够更真实地模拟网络中的动态路由,并且具有较高的模拟效率。  相似文献   

15.
Design Method Based on Routing Tree for Topology Update in Ad Hoc Network   总被引:1,自引:0,他引:1  
Ad hoc network is a kind of infrastructureless and self-organized mobile network. The wireless communication range of mobile nodes is limited in ad hoc network. The nodes can’t communicate with each other directly, but resort to the other adjacent nodes to forward their packets and exchange information of nodes. Every node not only serves as the mobile terminal, but also is able to store and forward packets[1]. Therefore, the node can be regarded as a router in ad hoc network. It finds the p…  相似文献   

16.
孙雅倩  张达敏  曾成  徐玉珠 《通信技术》2015,48(11):1275-1279
为适应大规模通信网络的路由需求,提出了一种基于BA网络的局部路由策略。基本思想是在数据包转发过程中,将邻居节点的度和发送能力以一定比例加和得到的值作为权值,根据权值大小选择下一站点。其中,节点的发送能力由节点的数据包队列长度,节点的度及一个调节系数组成,节点的发送能力可根据实时数据包产生率进行调节。仿真结果表明,该路由策略有较好的通讯能力,通过改变加权算法中的比例系数可以调节网络的临界负载量,达到该算法下的最优路由方法,使节点的处理能力得到合理利用,为实际大规模通讯网络中利用局部路由实现数据传输提供了有效可靠的方法。  相似文献   

17.
在P2P系统中,有效地定位分布在网络中不同节点的数据资源一直是研究的重点。结构化P2P网络Chord的路由表存在着严重的信息冗余,影响了整个系统的效率。针对这种情况,文中在Chord的基础上提出了一种基于分区的Chord路由模型(P-Chord),通过对Chord的分区,将节点的路由表进行改造,消除了冗余信息,增加了有效信息。试验结果表明,P-Chord在保持Chord其他性能的前提下,减少了平均查找跳数,提高了查找效率。  相似文献   

18.
Many existing reactive routing algorithms for mobile ad-hoc networks use a simple broadcasting mechanism for route discovery which can lead to a high redundancy of route-request messages, contention, and collision. Position-based routing algorithms address this problem but require every node to know the position and velocity of every other node at some point in time so that route requests can be propagated towards the destination without flooding the entire network. In a general ad-hoc network, each node maintaining the position information of every other node is expensive or impossible. In this paper, we propose a routing algorithm that addresses these drawbacks. Our algorithm, based on one-hop neighborhood information, allows each node to select a subset of its neighbors to forward route requests. This algorithm greatly reduces the number of route-request packets transmitted in the route-discovery process. We compare the performance of our algorithm with the well known Ad-hoc On-demand Distance Vector (AODV) routing algorithm. On average, our algorithm needs less than 12.6% of the routing-control packets needed by AODV. Simulation results also show that our algorithm has a higher packet-delivery ratio and lower average end-to-end delay than AODV.  相似文献   

19.
路由信息的攻击对AODV协议性能的影响分析   总被引:4,自引:0,他引:4  
AODV协议是移动自组网络中一种按需反应的表驱动路由协议。在移动自组网中,每个节点既是计算机又是路由器,容易遭受基于路由信息的网络攻击,而现今的路由协议基本没有考虑到该问题。本文在分析移动自组网中针对路由信息主要攻击方法的基础上,建立了主动性和自私性两个攻击模型,并且在AODV协议中扩充实现了这两类攻击行为。通过对模拟结果的分析和比较,讨论了路由信息的攻击对AODV协议性能的影响,并进一步探讨了针对基于路由信息攻击的防御措施。  相似文献   

20.
QoS Routing is crucial for QoS provisioning in high‐speed networks. In general, QoS routing can be classified into two paradigms: source routing and hop‐by‐hop routing. In source routing, the entire path to the destination node of a communication request is locally computed at the source node based on the global state that it maintains, which does not scale well to large networks. In hop‐by‐hop routing, a path‐selecting process is shared among intermediate nodes between the source node and the destination node, which can largely improve the protocol scalability. In this paper, we present the design of hop‐by‐hop routing with backup route information such that each intermediate node can recursively update the best known feasible path, if possible, by collectively utilizing the routing information gathered thus far and the information that it locally stores. Such a route is kept as a backup route and its path cost is used as a reference to guide the subsequent routing process to search for a lower‐cost constrained path and avoid performance degradation. In this way, the information gathered is maximally utilized for improved performance. We prove the correctness of our presented algorithm and deduce its worst message complexity to be O(∣V2), where ∣V∣ is the number of network nodes. Simulation results indicate that, however, the designed algorithm requires much fewer messages on average. Therefore it scales well with respect to the network size. Moreover, simulation results demonstrate that the cost performance of our algorithm is near‐optimal. Copyright © 2004 John Wiley & Sons, Ltd.  相似文献   

设为首页 | 免责声明 | 关于勤云 | 加入收藏

Copyright©北京勤云科技发展有限公司  京ICP备09084417号