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1.
计算机文化基础课教学中存在单纯的技术教学导致学生机械而被动地学习技术,不能根据实际问题的需要利用技术解决问题,已不适应计算机现代教育的要求。本文认为培养学生的信息素养应为计算机基础课的核心教学目标,从主体交流与合作、教学与学生实际生活联系、计算机文化与专业结合、自主学习探索了如何对计算机文化基础课进行有效教学。  相似文献   

2.
计算机文化基础课教学中存在单纯的技术教学导致学生机械而被动地学习技术,不能根据实际问题的需要利用技术解决问题,已不适应计算机现代教育的要求.本文认为培养学生的信息素养应为计算机基础课的核心教学目标,从主体交流与合作、教学与学生实际生活联系、计算机文化与专业结合、自主学习探索了如何对计算机文化基础课进行有效教学.  相似文献   

3.
计算机文化基础课教学中存在单纯的技术教学导致学生机械而被动地学习技术,不能根据实际问题的需要利用技术解决问题,已不适应计算机现代教育的要求.本文认为培养学生的信息素养应为计算机基础课的核心教学目标,从主体交流与合作、教学与学生实际生活联系、计算机文化与专业结合、自主学习探索了如何对计算机文化基础课进行有效教学.  相似文献   

4.
探究式教学着眼于学生发展,关注学生自主学习过程,利用探究式教学能激发学生积极主动地去探索问题,寻求问题的答案,让学生在探究学习的过程中形成对知识的自主构建。在计算机文化基础课教学中,利用探究式教学有利于培养学生计算机文化基础课的学习能力,同时培养学生的信息素养。  相似文献   

5.
任务驱动式教学在计算机文化基础课程中的应用   总被引:1,自引:0,他引:1  
分析了高等院校计算机文化基础课教学的特点,认为传统的教学模式已不能满足计算机文化基础教学的需要.为了探索适应时代发展的教学模式,作者结合高职学生的特点,在计算机文化基础课程中进行了任务驱动式教学法的尝试:构建教学情境、设计教学任务到学习活动的展开、开展自主学习和协作学习、最后对教学效果进行评价.任务驱动式教学方法的实施为高校计算机文化基础课的教学改革积累了成功的经验.  相似文献   

6.
计算机基础课成为全国各高校非计算机专业学生的必修课。而对于计算机基础课的课时设置、课程内容有所不同,教学质量也参差不齐。要想提升计算机基础课的教学效果,就要求我们针对课时少、内容多、学生学习起点不同等实际情况,通过课程内容优化、实施分层教学、加强学生自主学习能力和改变评价机制等多种途径,实施教学改革,有效地提升计算机基础的教学效果。  相似文献   

7.
随着社会发展的需要,计算机文化基础课在高校成为大学生必须学习的一门课程。文章以问卷调查的方式,对目前新疆高校非计算机专业计算机文化基础课教学现状进行了调研分析,提出了一些建设性意见,有助于非计算机专业计算机文化基础课教学质量的监督与提高。  相似文献   

8.
计算机应用基础是学生学习计算机的入门课程,是高职学校开设的公共基础课.掌握计算机应用对于学生后期学习其他计算机课程和实际生活应用有着重要的意义.教学设计是运用系统方法分析教学问题,确定教学目标,建立解决教学问题的方案,评价试行结果和修改方案的过程.  相似文献   

9.
本文根据当前经济类学生学习计算机知识的现状,分析了计算机文化基础课存在的问题,提出了对计算机文化基础课的教学内容、实践环节、考核方式的改革目标和改革方案。  相似文献   

10.
通过计算机一级考试与计算机文化基础课之间的关系,以及计算机文化基础课的教学现状和问题的分析,提出结合自身特色,创新计算机文化基础课教学的思路。  相似文献   

11.
Abstract This paper describes an approach to the design of interactive multimedia materials being developed in a European Community project. The developmental process is seen as a dialogue between technologists and teachers. This dialogue is often problematic because of the differences in training, experience and culture between them. Conditions needed for fruitful dialogue are described and the generic model for learning design used in the project is explained.  相似文献   

12.
European Community policy and the market   总被引:1,自引:0,他引:1  
Abstract This paper starts with some reflections on the policy considerations and priorities which are shaping European Commission (EC) research programmes. Then it attempts to position the current projects which seek to capitalise on information and communications technologies for learning in relation to these priorities and the apparent realities of the marketplace. It concludes that while there are grounds to be optimistic about the contribution EC programmes can make to the efficiency and standard of education and training, they are still too technology driven.  相似文献   

13.
融合集成方法已经广泛应用在模式识别领域,然而一些基分类器实时性能稳定性较差,导致多分类器融合性能差,针对上述问题本文提出了一种新的基于多分类器的子融合集成分类器系统。该方法考虑在度量层融合层次之上通过对各类基多分类器进行动态选择,票数最多的类别作为融合系统中对特征向量识别的类别,构成一种新的自适应子融合集成分类器方法。实验表明,该方法比传统的分类器以及分类融合方法识别准确率明显更高,具有更好的鲁棒性。  相似文献   

14.
Development of software intensive systems (systems) in practice involves a series of self-contained phases for the lifecycle of a system. Semantic and temporal gaps, which occur among phases and among developer disciplines within and across phases, hinder the ongoing development of a system because of the interdependencies among phases and among disciplines. Such gaps are magnified among systems that are developed at different times by different development teams, which may limit reuse of artifacts of systems development and interoperability among the systems. This article discusses such gaps and a systems development process for avoiding them.  相似文献   

15.
This paper presents control charts models and the necessary simulation software for the location of economic values of the control parameters. The simulation program is written in FORTRAN, requires only 10K of main storage, and can run on most mini and micro computers. Two models are presented - one describes the process when it is operating at full capacity and the other when the process is operating under capacity. The models allow the product quality to deteriorate to a further level before an existing out-of-control state is detected, and they can also be used in situations where no prior knowledge exists of the out-of-control causes and the resulting proportion defectives.  相似文献   

16.
Going through a few examples of robot artists who are recognized worldwide, we try to analyze the deepest meaning of what is called “robot art” and the related art field definition. We also try to highlight its well-marked borders, such as kinetic sculptures, kinetic art, cyber art, and cyberpunk. A brief excursion into the importance of the context, the message, and its semiotics is also provided, case by case, together with a few hints on the history of this discipline in the light of an artistic perspective. Therefore, the aim of this article is to try to summarize the main characteristics that might classify robot art as a unique and innovative discipline, and to track down some of the principles by which a robotic artifact can or cannot be considered an art piece in terms of social, cultural, and strictly artistic interest. This work was presented in part at the 13th International Symposium on Artificial Life and Robotics, Oita, Japan, January 31–February 2, 2008  相似文献   

17.
Although there are many arguments that logic is an appropriate tool for artificial intelligence, there has been a perceived problem with the monotonicity of classical logic. This paper elaborates on the idea that reasoning should be viewed as theory formation where logic tells us the consequences of our assumptions. The two activities of predicting what is expected to be true and explaining observations are considered in a simple theory formation framework. Properties of each activity are discussed, along with a number of proposals as to what should be predicted or accepted as reasonable explanations. An architecture is proposed to combine explanation and prediction into one coherent framework. Algorithms used to implement the system as well as examples from a running implementation are given.  相似文献   

18.
This paper provides the author's personal views and perspectives on software process improvement. Starting with his first work on technology assessment in IBM over 20 years ago, Watts Humphrey describes the process improvement work he has been directly involved in. This includes the development of the early process assessment methods, the original design of the CMM, and the introduction of the Personal Software Process (PSP)SM and Team Software Process (TSP){SM}. In addition to describing the original motivation for this work, the author also reviews many of the problems he and his associates encountered and why they solved them the way they did. He also comments on the outstanding issues and likely directions for future work. Finally, this work has built on the experiences and contributions of many people. Mr. Humphrey only describes work that he was personally involved in and he names many of the key contributors. However, so many people have been involved in this work that a full list of the important participants would be impractical.  相似文献   

19.
基于复小波噪声方差显著修正的SAR图像去噪   总被引:4,自引:1,他引:3  
提出了一种基于复小波域统计建模与噪声方差估计显著性修正相结合的合成孔径雷达(Synthetic Aperture Radar,SAR)图像斑点噪声滤波方法。该方法首先通过对数变换将乘性噪声模型转化为加性噪声模型,然后对变换后的图像进行双树复小波变换(Dualtree Complex Wavelet Transform,DCWT),并对复数小波系数的统计分布进行建模。在此先验分布的基础上,通过运用贝叶斯估计方法从含噪系数中恢复原始系数,达到滤除噪声的目的。实验结果表明该方法在去除噪声的同时保留了图像的细节信息,取得了很好的降噪效果。  相似文献   

20.
Abstract  This paper considers some results of a study designed to investigate the kinds of mathematical activity undertaken by children (aged between 8 and 11) as they learned to program in LOGO. A model of learning modes is proposed, which attempts to describe the ways in which children used and acquired understanding of the programming/mathematical concepts involved. The remainder of the paper is concerned with discussing the validity and limitations of the model, and its implications for further research and curriculum development.  相似文献   

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