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1.
Resource allocation and call admission control (CAC) are key management functions in future cellular networks, in order to provide multimedia applications to mobiles users with quality of service (QoS) guarantees and efficient resource utilization. In this paper, we propose and analyze a priority based resource sharing scheme for voice/data integrated cellular networks. The unique features of the proposed scheme are that 1) the maximum resource utilization can be achieved, since all the leftover capacity after serving the high priority voice traffic can be utilized by the data traffic; 2) a Markovian model for the proposed scheme is established, which takes account of the complex interaction of voice and data traffic sharing the total resources; 3) optimal CAC parameters for both voice and data calls are determined, from the perspective of minimizing resource requirement and maximizing new call admission rate, respectively; 4) load adaption and bandwidth allocation adjustment policies are proposed for adaptive CAC to cope with traffic load variations in a wireless mobile environment. Numerical results demonstrate that the proposed CAC scheme is able to simultaneously provide satisfactory QoS to both voice and data users and maintain a relatively high resource utilization in a dynamic traffic load environment. The recent measurement-based modeling shows that the Internet data file size follows a lognormal distribution, instead of the exponential distribution used in our analysis. We use computer simulations to demonstrate that the impact of the lognormal distribution can be compensated for by conservatively applying the Markovian analysis results.  相似文献   

2.
Mobile devices have been widespread and become very popular with connectivity to the Internet, and a lot of desktop PC applications are now aggressively ported to them. Unfortunately, mobile devices are often vulnerable to malicious attacks due to their common usage and connectivity to the Internet. Therefore, the demands on the development of mobile security systems increase in accordance with advances in mobile computing. However, it is very hard to run a security program on a mobile device all of the time due the device's limited computational power and battery life. To overcome these problems, we propose a novel mobile security scheme that migrates heavy computations on mobile devices to cloud servers. An efficient data transmission scheme for reducing data traffic between devices and servers over networks is introduced. We have evaluated the proposed scheme with a mobile device in a cloud environment, whereby it achieved a maximum speedup of 13.4 compared to a traditional algorithm.  相似文献   

3.
Recent years have witnessed the rapid evolution of commercially available mobile computing environments. This has given rise to the presence of several viable, but non-interoperable wireless networking technologies – each targeting a niche mobility environment and providing a distinct quality of service. The lack of a uniform set of standards, the heterogeneity in the quality of service, and the diversity in the networking approaches makes it difficult for a mobile computing environment to provide seamless mobility across different wireless networks. Besides, inter-network mobility will typically be accompanied by a change in the quality of service. The application and the environment need to collaboratively adapt their communication and data management strategies in order to gracefully react to the dynamic operating conditions.This paper presents the important challenges in building a mobile computing environment which provides seamless mobility and adaptive computing over commercially available wireless networks. It suggests possible solutions to the challenges, and describes an ongoing research effort to build such a mobile computing environment.  相似文献   

4.
In mobile cloud computing(MCC) systems,both the mobile access network and the cloud computing network are heterogeneous,implying the diverse configurations of hardware,software,architecture,resource,etc.In such heterogeneous mobile cloud(HMC) networks,both radio and cloud resources could become the system bottleneck,thus designing the schemes that separately and independently manage the resources may severely hinder the system performance.In this paper,we aim to design the network as the integration of the mobile access part and the cloud computing part,utilizing the inherent heterogeneity to meet the diverse quality of service(QoS)requirements of tenants.Furthermore,we propose a novel cross-network radio and cloud resource management scheme for HMC networks,which is QoS-aware,with the objective of maximizing the tenant revenue while satisfying the QoS requirements.The proposed scheme is formulated as a restless bandits problem,whose "indexability" feature guarantees the low complexity with scalable and distributed characteristics.Extensive simulation results are presented to demonstrate the significant performance improvement of the proposed scheme compared to the existing ones.  相似文献   

5.
The transmission of digital video over wireless networks is becoming a reality: it is now possible to construct working prototype systems which illustrate the benefits to be accrued from the integration of mobile computing and digital video. However, systems which deploy video in mobile environments must be able to adapt to changes in the quality of service of their underlying communications channel. The authors focus on the practical applications and implications of supporting adaptive video in mobile environments. In particular, we describe a testbed which supports multicast transmission of stored and live video sequences over both WaveLAN and GSM technologies. The testbed employs H.263 and MPEG encoding techniques and enables clients to freely roam between heterogeneous networks while maintaining video connectivity  相似文献   

6.
To efficiently support tetherless applications in ad hoc wireless mobile computing networks, a judicious ad hoc routing protocol is needed. Much research has been done on designing ad hoc routing protocols and some well-known protocols are also being implemented in practical situations. However; one major imperfection in existing protocols is that the time-varying nature of the wireless channels among the mobile-terminals is ignored; let alone exploited. This could be a severe design drawback because the varying channel quality can lead to very poor overall route quality in turn, resulting in low data throughput. Indeed, better performance could be achieved if a routing protocol dynamically changes the routes according to the channel conditions. In this paper, we first propose two channel adaptive routing protocols which work by using an adaptive channel coding and modulation scheme that allows a mobile terminal to dynamically adjust the data throughput via changing the amount of error protection incorporated. We then present a qualitative and quantitative comparison of the two classes of ad hoc routing protocols. Extensive simulation results indicate that channel adaptive ad hoc routing protocols are more efficient in that shorter delays and higher rates are achieved, at the expense of a higher overhead in route set-up and maintenance.  相似文献   

7.
Recently, the proliferation of smartphones and the extensive coverage of wireless networks have enabled numerous mobile users to access Web resources with smartphones. Mobile mashup applications are very attractive to smartphone users due to specialized services and user-friendly GUIs. However, to offer new services through the integration of Web resources via Web API invocations, mobile mashup applications suffer from high energy consumption and long response time. In this paper, we propose a proxy system and two techniques to reduce the size of data transfer, thereby enabling mobile mashup applications to achieve energy-efficient and cost-effective Web API invocations. Specifically, we design an API query language that allows mobile mashup applications to readily specify and obtain desired information by instructing a proxy to filter unnecessary information returned from Web API servers. We also devise an image multi-get module, which results in mobile mashup applications with smaller transfer sizes by combining multiple images and adjusting the quality, scale, or resolution of the images. With the proposed proxy and techniques, a mobile mashup application can rapidly retrieve Web resources via Web API invocations with lower energy consumption due to a smaller number of HTTP requests and responses as well as smaller response bodies. Experimental results show that the proposed proxy system and techniques significantly reduce transfer size, response time, and energy consumption of mobile mashup applications.  相似文献   

8.
Intrusion Detection Techniques for Mobile Wireless Networks   总被引:8,自引:0,他引:8  
Zhang  Yongguang  Lee  Wenke  Huang  Yi-An 《Wireless Networks》2003,9(5):545-556
The rapid proliferation of wireless networks and mobile computing applications has changed the landscape of network security. The traditional way of protecting networks with firewalls and encryption software is no longer sufficient and effective. We need to search for new architecture and mechanisms to protect the wireless networks and mobile computing application. In this paper, we examine the vulnerabilities of wireless networks and argue that we must include intrusion detection in the security architecture for mobile computing environment. We have developed such an architecture and evaluated a key mechanism in this architecture, anomaly detection for mobile ad-hoc network, through simulation experiments.  相似文献   

9.
Because video streaming over mobile handheld devices has been of great interest, the necessity of introducing new methods with low implementation cost and scalable infrastructures is a strong demand of the service. In particular, these requirements are present in popular wireless networks such as wireless mesh networks (WMN). Peer‐to‐peer (P2P) networks promise an efficient scalable network infrastructure for video streaming over wired and wireless networks. Limited resources of the peers in P2P networks and high error rate in wireless channels make it more challenging to run P2P streaming applications over WMNs. Therefore, it is necessary to design efficient and improved error protection methods in P2P video streaming applications over WMNs. In this paper, we propose a new adaptive unequal video protection method specially intended for large scale P2P video streaming over mobile WMNs. Using this method, different frames have different priorities in receivers along the recovery process. Moreover, we precisely and completely evaluate different aspects related to frame protection in these networks using five important performance metrics including video distortion, late arrival distortion, end‐to‐end delay, overhead and initial start‐up delay. The results obtained from a precise simulation in OMNeT++ show that the proposed adaptive method significantly outperforms other solutions by providing better video quality on mobile wireless nodes. Copyright © 2015 John Wiley & Sons, Ltd.  相似文献   

10.
With the emergence of multimedia applications that have real constraints, ensuring a satisfying quality of service to mobile users presents a big challenge in heterogeneous wireless networks. In such environment, the asymmetry of the available resources as well as user’s mobility can cause offered QoS degradation. In this paper, we propose the use of the Stream Control Transmission Protocol (SCTP) within a QoS adaptive IPTV services in a novel IMS architecture. The multi-homing feature and the partial reliability extension allow improving the network performance and increasing the user satisfaction. In addition, we have proposed an mSCTP based mobility scheme to guarantee service continuity during handover to IPTV users over IMS. The handover decision includes Perceived QoS (PQoS) measurement reflecting the user satisfaction and Media Independent Handover (MIH) information. An analytical study of the time required to perform IPTV adaptation, show that our approach improves the performance by minimizing the delay and maximizing the user satisfaction.  相似文献   

11.
In the emerging wireless Internet environment involving m-commerce and other mobile applications, an increasing number of users are likely to adopt mobile transactions. These transactions may have very diverse requirements and some of them may require a significant amount of network resources and/or bounded delays. One of many unique characteristics of transactions involving a financial value is the criticality of its completion. The unique requirements of mobile transactions necessitate the introduction of new metrics for quality-of-service. So far, most of the quality-of-service research in wireless networks has focused on call or connection- level QoS. In this paper, we propose a framework to support QoS requirements of mobile transactions by resource allocation at the connection level, transaction level, and a combination of connection and transaction levels. To measure the QoS effectiveness of mobile transactions, two new metrics, transaction completion probability and transaction response time, are introduced. Simulation and analytical models are used for computing different metrics for transaction performance under varying network and traffic conditions. The results show that the balanced transaction and connection level resource allocation can improve the probability of transactions completion and resource utilization. This improvement is at the cost of slightly increased processing overload, which is dependent on both the group size and number of transactions during a connection.  相似文献   

12.
The fundamental goal in future 4G mobile multi-service networks is to provide an efficient mobile computing environment. We presume that future terminals will be equipped with multiple heterogeneous wireless interfaces. We want to enable each user to seamlessly move between different providers networks. Besides seamless roaming, a key consideration is also devoted to quality-of-service provision. In this article, we propose a model and an architectural framework for supporting quality of service in the context of interconnected multi-provider wireless systems. The proposed integrated COPS-based management and RADIUS-based access control architecture will allow providers to offer multimedia services while optimizing the use of the underlying network resources. We suggest new concepts and protocols to provide solutions to these challenges and describe the French national research project named MMQoS aiming on building such future networks.  相似文献   

13.
The mobile computing environment experiences wireless problems and suffers from limited bandwidth, which leads to frequent disconnections. This has posed a challenge in maintaining user-to-user connectivity in the mobile computing environment. In this paper, we propose a neural network (NN) based connectivity management for mobile computing environment to maintain the mobile user-to-user connectivity throughout the transaction. Here the connectivity management maintains the status information of mobile hosts at the base station to handle frequent disconnection of mobile hosts (MHs), which occur because of hand-offs and interruptions. The disconnection of an MH because of wireless problems is called interruption, and the disconnection due to MH crossing the cell boundary is called hand-off. The neural networks are trained with respect to the status information to provide an intelligent decision for the connectivity management. The simulation results demonstrate that the proposed technique performs well in terms of percentage acceptance of disconnections and resource utilization (bandwidth and buffer) for the volatile mobile computing environment. It is also observed that the intelligent decision by neural network has improved the performance of the system.  相似文献   

14.
The Personal Handy-phone System (PHS), developed as a PCS, has been very widely accepted. This system offers many benefits as the infrastructure of the mobile data communication services that are expected to be available soon with the popularity of nomadic computing. Data communication systems based on PHS and some applications are proposed in this paper. One of the key technologies, an error control scheme, is also introduced. Three kinds of possible system configurations are discussed as a data communication platform for PHS. One of them has an ARQ function which corrects all errors that occur in the propagation path. Conventional application software on nomadic computers can be used in the mobile environment because this ARQ function is installed as a lower layer protocol. The introduced system connects all mobile computers to all servers that are on the networks which include ISDN, the conventional analog PSTN, cellular networks and PHS networks.  相似文献   

15.
Context-awareness is viewed as one of the most important aspects in the emerging pervasive computing paradigm. Mobile context-aware applications are required to sense and react to changing environment conditions. Such applications, usually, need to recognize, classify and predict context in order to act efficiently, beforehand, for the benefit of the user. In this paper, we propose a novel adaptive mobility prediction algorithm, which deals with location context representation and trajectory prediction of moving users. Machine Learning (ML) is used for trajectory classification. Our algorithm adopts spatial and temporal on-line clustering, and relies on Adaptive Resonance Theory (ART) for trajectory prediction. The proposed algorithm applies a Hausdorff-like distance over the extracted trajectories handling location prediction. Since our approach is time-sensitive, the Hausdorff distance is considered more advantageous than a simple Euclidean norm. Two learning methods (non-reinforcement and reinforcement learning) are presented and evaluated. Finally, we compare our algorithm with Offline kMeans and Online kMeans algorithms. Our findings are very promising for the use of the proposed algorithm in mobile context aware applications.  相似文献   

16.
17.
Adaptive multimedia services are very attractive since resources in wireless/mobile networks are relatively scarce and widely variable, and more importantly the resource fluctuation caused by mobility and channel fading can be mitigated using adaptive services. Therefore, there are extensive research activities on Quality of Service (QoS), call admission control, as well as bandwidth degradation and adaptation for adaptive multimedia services in wireless/mobile networks in recent years. However, fairness of bandwidth degradation has largely been ignored in previous work and remains an important issue in adaptive multimedia service provisioning. In this paper, we propose and study proportional degradation service provisioning in wireless/mobile networks that offer multiple classes of adaptive multimedia services. The proposed proportional degradation fairness model guarantees the proportional bandwidth degradation among different classes of services. Two proportional degradation scenarios are studied in this paper. In the first scenario, we study the proportional degradation provisioning with two QoS parameters for adaptive multimedia: the degradation ratio (DR) and the degradation degree (DD). In the second scenario, we study the proportional degradation provisioning with a new QoS parameter for adaptive multimedia: the degradation area (DA). For each scenario, based on the QoS parameters, proportional degradation adaptation algorithms are proposed to approximate the proportional degradation model, to fairly adapt calls' degradations, to utilize the system resource efficiently, as well as to optimize QoS parameters. Performance studies show that in the first scenario, proportional DR has been achieved very well, whereas proportional DD has not been well achieved. In other words, DR outperforms DD in terms of proportional degradation. In the second scenario, proportional DA has been well achieved. Furthermore, bandwidth resources have been efficiently utilized and DA has been minimized. Copyright © 2004 John Wiley & Sons, Ltd.  相似文献   

18.
Media Streaming With Network Diversity   总被引:1,自引:0,他引:1  
Today's packet networks including the Internet offer an intrinsic diversity for media distribution in terms of available network paths and servers or information sources. Novel communication infrastructures such as ad hoc or wireless mesh networks use network diversity to extend their reach at low cost. Diversity can bring interesting benefits in supporting resource greedy applications such as media streaming services, by aggregation of bandwidth and computing resources. Typically, overlay network architectures compensate for lack of quality-of-service guarantees in the network by introducing redundancy in the media delivery system through network diversity. They can support efficient multimedia services when routing, coding, and scheduling algorithms are able to adapt to both the media information and the dynamic network status. This paper presents an overview of the distributed streaming solutions that profit from network diversity in order to improve the quality of multimedia applications. We discuss the coding techniques used for adaptive and flexible media streaming with network diversity. We describe the problem of media streaming with path diversity and focus on routing, path computation, and packet scheduling problems in multipath networks. Then, the advantages of server or source peer diversity in collaborative streaming solutions are discussed. Lastly, we present an overview of wireless mesh networks and focus on the typical constraints imposed by these novel communication models on media streaming with network diversity.  相似文献   

19.
移动视频监控系统中的关键技术研究   总被引:1,自引:0,他引:1  
针对移动设备有限的运算存储能力以及目前无线信道窄带高误码等问题,设计并实现了在移动环境下的实时视频监控系统。该系统融合了改进的高级Foveation滤波技术、自适应帧率调节、鲁棒的视频编码等技术。通过采用这些技术,以使有限的编码比特流合理分配,从而极大地提高监控系统的图像质量。同时,为了防止视频监控数据遭到恶意的攻击和篡改,系统集成了水印安全认证模块,保证了监控系统的安全性。  相似文献   

20.
In this paper, we introduce a unified approach for the adaptive control of 3G mobile networks in order to improve both quality of service (QoS) for mobile subscribers and to increase revenue for service providers. The introduced approach constantly monitors QoS measures as packet loss probability and the current number of active mobile users during operation of the network. Based on the values of the QoS measures just observed, the system parameters of the admission controller and packet scheduler are controlled by the adaptive performance management entity. Considering UMTS, we present performance curves showing that handover failure probability is improved by more than one order of magnitude. Moreover, the packet loss probability can be effectively regulated to a predefined level and provider revenue is significantly increased for all pricing policies.  相似文献   

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