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1.
Nested lattice quantization provides a practical scheme for Wyner-Ziv coding. This paper examines the high-rate performance of nested lattice quantizers and gives the theoretical performance for general continuous sources. In the quadratic Gaussian case, as the rate increases, we observe an increasing gap between the performance of finite-dimensional nested lattice quantizers and the Wyner-Ziv distortion-rate function. We argue that this is because the boundary gain decreases as the rate of the nested lattice quantizers increases. To increase the boundary gain and ultimately boost the overall performance, a new practical Wyner-Ziv coding scheme called Slepian-Wolf coded nested lattice quantization (SWC-NQ) is proposed, where Slepian-Wolf coding is applied to the quantization indices of the source for the purpose of compression with side information at the decoder. Theoretical analysis shows that for the quadratic Gaussian case and at high rate, SWC-NQ performs the same as conventional entropy-coded lattice quantization with the side information available at both the encoder and the decoder. Furthermore, a nonlinear minimum mean-square error (MSE) estimator is introduced at the decoder, which is theoretically proven to degenerate to the linear minimum MSE estimator at high rate and experimentally shown to outperform the linear estimator at low rate. Practical designs of one- and two-dimensional nested lattice quantizers together with multilevel low-density parity-check (LDPC) codes for Slepian-Wolf coding give performance close to the theoretical limits of SWC-NQ  相似文献   

2.
Following recent theoretical works on successive Wyner-Ziv coding (WZC), we propose a practical layered Wyner-Ziv video coder using the DCT, nested scalar quantization, and irregular LDPC code based Slepian-Wolf coding (or lossless source coding with side information at the decoder). Our main novelty is to use the base layer of a standard scalable video coder (e.g., MPEG-4/H.26L FGS or H.263+) as the decoder side information and perform layered WZC for quality enhancement. Similar to FGS coding, there is no performance difference between layered and monolithic WZC when the enhancement bitstream is generated in our proposed coder. Using an H.26L coded version as the base layer, experiments indicate that WZC gives slightly worse performance than FGS coding when the channel (for both the base and enhancement layers) is noiseless. However, when the channel is noisy, extensive simulations of video transmission over wireless networks conforming to the CDMA2000 1X standard show that H.26L base layer coding plus Wyner-Ziv enhancement layer coding are more robust against channel errors than H.26L FGS coding. These results demonstrate that layered Wyner-Ziv video coding is a promising new technique for video streaming over wireless networks  相似文献   

3.
Layered Wyner-Ziv video coding.   总被引:2,自引:0,他引:2  
Following recent theoretical works on successive Wyner-Ziv coding (WZC), we propose a practical layered Wyner-Ziv video coder using the DCT, nested scalar quantization, and irregular LDPC code based Slepian-Wolf coding (or lossless source coding with side information at the decoder). Our main novelty is to use the base layer of a standard scalable video coder (e.g., MPEG-4/H.26L FGS or H.263+) as the decoder side information and perform layered WZC for quality enhancement. Similar to FGS coding, there is no performance difference between layered and monolithic WZC when the enhancement bitstream is generated in our proposed coder. Using an H.26L coded version as the base layer, experiments indicate that WZC gives slightly worse performance than FGS coding when the channel (for both the base and enhancement layers) is noiseless. However, when the channel is noisy, extensive simulations of video transmission over wireless networks conforming to the CDMA2000 1X standard show that H.26L base layer coding plus Wyner-Ziv enhancement layer coding are more robust against channel errors than H.26L FGS coding. These results demonstrate that layered Wyner-Ziv video coding is a promising new technique for video streaming over wireless networks.  相似文献   

4.
A novel intra-coding technique is proposed that eliminates the requirement of a secondary coding scheme for coding the key frames in distributed video coding (DVC). The proposed technique uses the Slepian-Wolf theorem and Wyner-Ziv (WZ) coding with spatially predicted information to transmit the key-frames to the DVC decoder. Simulation results show that the proposed WZ-intra coding technique (WZ-I) can achieve up to 5 dB PSNR gain compared to MPEG-2 intra coding (MPEG-I) at the same bit rate with negligible computational cost to the encoder  相似文献   

5.
Distributed source coding using syndromes (DISCUS): design and construction   总被引:10,自引:0,他引:10  
We address the problem of compressing correlated distributed sources, i.e., correlated sources which are not co-located or which cannot cooperate to directly exploit their correlation. We consider the related problem of compressing a source which is correlated with another source that is available only at the decoder. This problem has been studied in the information theory literature under the name of the Slepian-Wolf (1973) source coding problem for the lossless coding case, and as "rate-distortion with side information" for the lossy coding case. We provide a constructive practical framework based on algebraic trellis codes dubbed as DIstributed Source Coding Using Syndromes (DISCUS), that can be applicable in a variety of settings. Simulation results are presented for source coding of independent and identically distributed (i.i.d.) Gaussian sources with side information available at the decoder in the form of a noisy version of the source to be coded. Our results reveal the promise of this approach: using trellis-based quantization and coset construction, the performance of the proposed approach is 2-5 dB from the Wyner-Ziv (1976) bound.  相似文献   

6.
An iterative decoding approach to joint source and channel coding (JSCC) using combined trellis-coded quantization (TCQ) and continuous phase modulation (CPM) is proposed. The channel is assumed to be the additive white Gaussian noise channel. This iterative procedure exploits the structure of the TCQ encoder and the continuous phase modulator. The performance in terms of the signal-to-distortion ratio (SDR) is compared with that of a combined TCQ/trellis-coded modulation (TCM) system. It is shown that the combined TCQ/CPM systems are both power- and bandwidth-efficient, compared with the combined TCQ/TCM system. For source encoding rate R=2 b/sample, it is observed that the combined TCQ/CPM systems with iterative decoding working at symbol level converge faster than the systems working at bit level. The novelty of this work is the use of a soft decoder and an iterative decoding algorithm for TCQ-based JSCC systems. The combined TCQ/CPM with iterative decoding is considered for the first time.  相似文献   

7.
An entropy-constrained trellis coded quantization (TCQ) scheme is presented for encoding memoryless sources. A simple 8-state trellis is used to encode the memoryless Gaussian source with mean-squared-error (MSE) performance within about 0.5 dB of the rate-distortion function. This performance is achieved at all non-negative encoding rates  相似文献   

8.
In this paper, we propose a practical scheme for lossy distributed source coding with side information available at the decoder. Our proposed scheme is based on sending parity bits using LDPC codes. We provide the design procedure for the LDPC code that guarantees performance close to the Wyner-Ziv limit for long LDPC codes. Using simulation results, we show that the proposed method performs close to the theoretical limit for even short length codes.  相似文献   

9.
This paper examines near-capacity dirty-paper code designs based on source-channel coding. We first point out that the performance loss in signal-to-noise ratio (SNR) in our code designs can be broken into the sum of the packing loss from channel coding and a modulo loss, which is a function of the granular loss from source coding and the target dirty-paper coding rate (or SNR). We then examine practical designs by combining trellis-coded quantization (TCQ) with both systematic and nonsystematic irregular repeat-accumulate (IRA) codes. Like previous approaches, we exploit the extrinsic information transfer (EXIT) chart technique for capacity-approaching IRA code design; but unlike previous approaches, we emphasize the role of strong source coding to achieve as much granular gain as possible using TCQ. Instead of systematic doping, we employ two relatively shifted TCQ codebooks, where the shift is optimized (via tuning the EXIT charts) to facilitate the IRA code design. Our designs synergistically combine TCQ with IRA codes so that they work together as well as they do individually. By bringing together TCQ (the best quantizer from the source coding community) and EXIT chart-based IRA code designs (the best from the channel coding community), we are able to approach the theoretical limit of dirty-paper coding. For example, at 0.25 bit per symbol (b/s), our best code design (with 2048-state TCQ) performs only 0.630 dB away from the Shannon capacity.  相似文献   

10.
一种空间域Wyner-Ziv视频编码系统的性能改进算法   总被引:1,自引:0,他引:1  
干宗良  齐丽娜  朱秀昌 《电子学报》2007,35(10):2014-2018
分布式视频编码是建立在Slepian-Wolf和Wyner-Ziv信息编码理论基础上的全新视频编码框架,具有编码复杂度低,编码效率较高,抗误码性能好的特点.本文首先简单介绍了一种典型的分布式视频编码实现方案——空间域Wyner-Ziv视频编码,随后提出一种空间域Wyner-Ziv视频编码系统的性能改进算法,该算法在不增加编码复杂度的基础上,在解码端利用双向运动估计预测获取更高质量的边信息,同时采用基于Huber-Markov随机场约束的联合迭代解码算法重建图像.实验结果表明,在相同的输出码流情况下,本文改进算法在解码端重建图像的峰值信噪比与空间域Wyner-Ziv视频编码算法相比平均提高2dB,并且主观效果有所改善.  相似文献   

11.
研究了一种联合低密度校验(LDPC,Low-Density Parity-Check)码和酉空时调制(USTM,Unitary Space-Time Modulation)技术在不相关瑞利平坦衰落(Rayleigh flat fading)下的多输入多输出信道(MIMO,Multiple-Input Multiple-Output)系统的性能.在无信道状态信息下,采用可并行操作的和积译码算法(SPA,Sum-Product Algorithm)的LDPCC-USTM级联系统具有优异的性能,并分析了不同LDPC码集下对系统性能的影响.仿真结果表明LDPCC-USTM级联系统比与未级联的相比有近23dB的编码增益,与基于Turbo码的USTM[6]系统相比有5dB多的编码增益,且基于非规则的LDPC码的级联系统比基于规则码有近1dB的编码增益.  相似文献   

12.
Driven by applications in data-hiding, MIMO broadcast channel coding, precoding for interference cancellation, and transmitter cooperation in wireless networks, Costa coding has lately become a very active research area. In this paper, we first offer code design guidelines in terms of source- channel coding for algebraic binning. We then address practical code design based on nested lattice codes and propose nested turbo codes using turbo-like trellis-coded quantization (TCQ) for source coding and turbo trellis-coded modulation (TTCM) for channel coding. Compared to TCQ, turbo-like TCQ offers structural similarity between the source and channel coding components, leading to more efficient nesting with TTCM and better source coding performance. Due to the difference in effective dimensionality between turbo-like TCQ and TTCM, there is a performance tradeoff between these two components when they are nested together, meaning that the performance of turbo-like TCQ worsens as the TTCM code becomes stronger and vice versa. Optimization of this performance tradeoff leads to our code design that outperforms existing TCQ/TCM and TCQ/TTCM constructions and exhibits a gap of 0.94, 1.42 and 2.65 dB to the Costa capacity at 2.0, 1.0, and 0.5 bits/sample, respectively.  相似文献   

13.
We apply irregular low-density parity-check (LDPC) codes to the design of multilevel coded quadrature amplitude modulation (QAM) schemes for application in discrete multitone systems in frequency-selective channels. A combined Gray/Ungerboeck scheme is used to label each QAM constellation. The Gray-labeled bits are protected using an irregular LDPC code with iterative soft-decision decoding, while other bits are protected using a high-rate Reed-Solomon code with hard-decision decoding (or are left uncoded). The rate of the LDPC code is selected by analyzing the capacity of the channel seen by the Gray-labeled bits and is made adaptive by selective concatenation with an inner repetition code. Using a practical bit-loading algorithm, we apply this coding scheme to an ensemble of frequency-selective channels with Gaussian noise. Over a large number of channel realizations, this coding scheme provides an average effective coding gain of more than 7.5 dB at a bit-error rate of 10/sup -7/ and a block length of approximately 10/sup 5/ b. This represents a gap of approximately 2.3 dB from the Shannon limit of the additive white Gaussian noise channel, which could be closed to within 0.8-1.2 dB using constellation shaping.  相似文献   

14.
We consider asynchronous Slepian-Wolf coding where the two encoders may not have completely accurate timing information to synchronize their individual block code boundaries, and propose LDPC code design in this scenario. A new information-theoretic coding scheme based on source splitting is provided, which can achieve the entire asynchronous Slepian-Wolf rate region. Unlike existing methods based on source splitting, the proposed scheme does not require common randomness at the encoder and the decoder, or the construction of super-letter from several individual symbols. We then design LDPC codes based on this new scheme, by applying the recently discovered source-channel code correspondence. Experimental results validate the effectiveness of the proposed method.  相似文献   

15.
Low-density parity-check (LDPC) codes are excellent candidates for optical network applications due to their inherent low complexity of both encoders and decoders. A cyclic or quasi-cyclic form of finite geometry LDPC codes simplifies the encoding procedure. In addition, the complexity of an iterative decoder for such codes, namely the min-sum algorithm, is lower than the complexity of a turbo or Reed-Solomon decoder. In fact, simple hard-decoding algorithms such as the bit-flipping algorithm perform very well on codes from projective planes. In this paper, the authors consider LDPC codes from affine planes, projective planes, oval designs, and unitals. The bit-error-rate (BER) performance of these codes is significantly better than that of any other known foward-error correction techniques for optical communications. A coding gain of 9-10 dB at a BER of 10/sup -9/, depending on the code rate, demonstrated here is the best result reported so far. In order to assess the performance of the proposed coding schemes, a very realistic simulation model is used that takes into account in a natural way all major impairments in long-haul optical transmission such as amplified spontaneous emission noise, pulse distortion due to fiber nonlinearities, chromatic dispersion, crosstalk effects, and intersymbol interference. This approach gives a much better estimate of the code's performance than the commonly used additive white Gaussian noise channel model.  相似文献   

16.
该文提出一种基于Wyner-Ziv(WZ)结构的四通道贝尔模板图像分布式编解码方法。在编码端对贝尔模板图像进行结构分离转换,形成4个分量图像并分别执行离散余弦变换,依据拉格朗日代价函数的收敛性,利用Lloyd迭代算法设计了全局优化的量化器,采用Slepian-Wolf(SW)信道编码方法对各分量变换系数的量化输出进行独立编码,在解码端利用亮度分量作为边信息,联合解码重构贝尔模板图像。实验表明,在高速率情况下,其率失真性能得到较好的改善。  相似文献   

17.
Current-mode circuits are presented for implementing analog min-sum (MS) iterative decoders. These decoders are used to efficiently decode the best known error correcting codes such as low-density parity-check (LDPC) codes and turbo codes. The proposed circuits are devised based on current mirrors, and thus, in any fabrication technology that accurate current mirrors can be designed, analog MS decoders can be implemented. The functionality of the proposed circuits is verified by implementing an analog MS decoder for a (32,8) LDPC code in a 0.18-mum CMOS technology. This decoder is the first reported analog MS decoder. For low signal to noise ratios where the circuit imperfections are dominated by the noise of the channel, the measured error correcting performance of this chip in steady-state condition surpasses that of the conventional floating-point discrete-time synchronous MS decoder. When data throughput is 6 Mb/s, loss in the coding gain compared to the conventional MS decoder at BER of 10-3 is about 0.3 dB and power consumption is about 5 mW. This is the first time that an analog decoder has been successfully tested for an LDPC code, though a short one  相似文献   

18.
We show how low-density parity-check (LDPC) codes can be used to compress close to the Slepian-Wolf limit for correlated binary sources. Focusing on the asymmetric case of compression of an equiprobable memoryless binary source with side information at the decoder, the approach is based on viewing the correlation as a channel and applying the syndrome concept. The encoding and decoding procedures are explained in detail. The performance achieved is seen to be better than recently published results using turbo codes and very close to the Slepian-Wolf limit  相似文献   

19.
Performance analysis and design optimization of LDPC-coded MIMO OFDM systems   总被引:11,自引:0,他引:11  
We consider the performance analysis and design optimization of low-density parity check (LDPC) coded multiple-input multiple-output (MIMO) orthogonal frequency-division multiplexing (OFDM) systems for high data rate wireless transmission. The tools of density evolution with mixture Gaussian approximations are used to optimize irregular LDPC codes and to compute minimum operational signal-to-noise ratios (SNRs) for ergodic MIMO OFDM channels. In particular, the optimization is done for various MIMO OFDM system configurations, which include a different number of antennas, different channel models, and different demodulation schemes; the optimized performance is compared with the corresponding channel capacity. It is shown that along with the optimized irregular LDPC codes, a turbo iterative receiver that consists of a soft maximum a posteriori (MAP) demodulator and a belief-propagation LDPC decoder can perform within 1 dB from the ergodic capacity of the MIMO OFDM systems under consideration. It is also shown that compared with the optimal MAP demodulator-based receivers, the receivers employing a low-complexity linear minimum mean-square-error soft-interference-cancellation (LMMSE-SIC) demodulator have a small performance loss (< 1dB) in spatially uncorrelated MIMO channels but suffer extra performance loss in MIMO channels with spatial correlation. Finally, from the LDPC profiles that already are optimized for ergodic channels, we heuristically construct small block-size irregular LDPC codes for outage MIMO OFDM channels; as shown from simulation results, the irregular LDPC codes constructed here are helpful in expediting the convergence of the iterative receivers.  相似文献   

20.
To minimize the errors of the reconstructed values and improve the quality of decoded image,an efficient reconstruction scheme for transform domain Wyner-Ziv (WZ) video coding is proposed.The reconstruction scheme exploits temporal correlation of the coefficient bands,the WZ decoded bits stream and the side information efficiently.When side information is outside the decoded quantization bin,the reconstructed value is derived using expectation of the WZ decoded bit stream and the side information.When side information is within the decoded quantization bin,the reconstructed value is derived using the biased predictor.Simulation results show that the proposed reconstruction scheme gains up to 1.32 dB compared with the commonly used boundary reconstruction scheme at the same bit rates and similar computation cost.  相似文献   

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