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1.
This paper proposes the efficient camera placement method that considers spatial information and gives priorities of spaces in the viewpoint of people moving pattern. To efficiently cover realistic environments, camera performance and installation cost are included in our model. Simulation results show that the proposed placement method not only optimally determines the number of cameras but also coordinates the position and orientation of cameras in a utility-maximized way. Furthermore, this paper can provide a near optimal solution at a very low computational cost based on peak detection and Kullback–Leibler divergence concepts. The proposed method is evaluated and compared in terms of the computational cost and the coverage rate with the greedy approach.  相似文献   

2.
Abstract

Cloud computing, the recently emerged revolution in IT industry, is empowered by virtualisation technology. In this paradigm, the user’s applications run over some virtual machines (VMs). The process of selecting proper physical machines to host these virtual machines is called virtual machine placement. It plays an important role on resource utilisation and power efficiency of cloud computing environment. In this paper, we propose an imperialist competitive-based algorithm for the virtual machine placement problem called ICA-VMPLC. The base optimisation algorithm is chosen to be ICA because of its ease in neighbourhood movement, good convergence rate and suitable terminology. The proposed algorithm investigates search space in a unique manner to efficiently obtain optimal placement solution that simultaneously minimises power consumption and total resource wastage. Its final solution performance is compared with several existing methods such as grouping genetic and ant colony-based algorithms as well as bin packing heuristic. The simulation results show that the proposed method is superior to other tested algorithms in terms of power consumption, resource wastage, CPU usage efficiency and memory usage efficiency.  相似文献   

3.
In a multi-camera surveillance system, both camera handoff and placement play an important role in generating an automated and persistent object tracking, typical of most surveillance requirements. Camera handoff should comprise three fundamental components, time to trigger handoff process, the execution of consistent labeling, and the selection of the next optimal camera. In this paper, we design an observation measure to quantitatively formulate the effectiveness of object tracking so that we can trigger camera handoff timely and select the next camera appropriately before the tracked object falls out of the field of view (FOV) of the currently observing camera. In the meantime, we present a novel solution to the consistent labeling problem in omnidirectional cameras. A spatial mapping procedure is proposed to consider both the noise inherent to the tracking algorithms used by the system and the lens distortion introduced by omnidirectional cameras. This does not only avoid the tedious process, but also increases the accuracy, to obtain the correspondence between omnidirectional cameras without human interventions. We also propose to use the Wilcoxon Signed-Rank Test to improve the accuracy of trajectory association between pairs of objects. In addition, since we need a certain amount of time to successfully carry out the camera handoff procedure, we introduce an additional constraint to optimally reserve sufficient cameras’ overlapped FOVs for the camera placement. Experiments show that our proposed observation measure can quantitatively formulate the effectiveness of tracking, so that camera handoff can smoothly transfer objects of interest. Meanwhile, our proposed consistent labeling approach can perform as accurately as the geometry-based approach without tedious calibration processes and outperform Calderara’s homography-based approach. Our proposed camera placement method exhibits a significant increase in the camera handoff success rate at the cost of slightly decreased coverage, as compared to Erdem and Sclaroff’s method without considering the requirement on overlapped FOVs.  相似文献   

4.
Optimal Camera Placement for Automated Surveillance Tasks   总被引:1,自引:0,他引:1  
Camera placement has an enormous impact on the performance of vision systems, but the best placement to maximize performance depends on the purpose of the system. As a result, this paper focuses largely on the problem of task-specific camera placement. We propose a new camera placement method that optimizes views to provide the highest resolution images of objects and motions in the scene that are critical for the performance of some specified task (e.g. motion recognition, visual metrology, part identification, etc.). A general analytical formulation of the observation problem is developed in terms of motion statistics of a scene and resolution of observed actions resulting in an aggregate observability measure. The goal of this system is to optimize across multiple cameras the aggregate observability of the set of actions performed in a defined area. The method considers dynamic and unpredictable environments, where the subject of interest changes in time. It does not attempt to measure or reconstruct surfaces or objects, and does not use an internal model of the subjects for reference. As a result, this method differs significantly in its core formulation from camera placement solutions applied to problems such as inspection, reconstruction or the Art Gallery class of problems. We present tests of the system’s optimized camera placement solutions using real-world data in both indoor and outdoor situations and robot-based experimentation using an all terrain robot vehicle-Jr robot in an indoor setting.  相似文献   

5.
CCD camera modeling and simulation   总被引:2,自引:0,他引:2  
In this paper we propose a modeling of an acquisition line made up of a CCD camera, a lens and a frame grabber card. The purpose of this modeling is to simulate the acquisition process in order to obtain images of virtual objects. The response time has to be short enough to permit interactive simulation. All the stages are modelised: in the first phase, we present a geometric model which supplies a point to point transformation that provides, for a space point in the camera field, the corresponding point on the plane of the CCD sensor. The second phase consists of modeling the discrete space which implies passing from the continous known object view to a discrete image, in accordance with the different orgin of the contrast loss. In the third phase, the video signal is reconstituted in order to be sampled by the frame grabber card. The practical results are close to reality when compared to image processing. This tool makes it possible to obtain a short computation time simulation of a vision sensor. This enables interactivity either with the user or with software for the design/simulation of an industrial workshop equipped with a vision system. It makes testing possible and validates the choice of sensor placement and image processing and analysis. Thanks to this simulation tool, we can control perfectly the position of the object image placed under the camera and in this way, we can characterise the performance of subpixel accuracy determining methods for object positioning.  相似文献   

6.
航天活动中的许多任务如对目标的绕飞观测和逼近停靠等测控任务,其中的关键技术之一是相对位姿估计,而对非合作目标的相对位姿估计更是其中的重点与难点。针对该难点,提出了一种融合单目相机和激光测距仪的空间非合作目标相对位姿紧耦合估计方法。采用单目相机获取目标序列图像,在初始化时利用激光测距仪解决单目相机尺度模糊性问题,构建真实尺度下的世界坐标系,在后续对非合作目标进行连续位姿估计时,使用紧耦合的形式融合相机与激光测距仪数据来优化估计位姿,并且解决估计漂移问题。最后使用Blender软件生成空间非合作目标序列图像,仿真验证了本文算法能稳健地得到较高精度的空间非合作目标的相对位姿,且拥有较好的实时性。  相似文献   

7.
针对压电智能复合材料层板,基于损伤检测问题,采用最小二乘小波支持向量机(LS-WSVM)网络建立损伤检测目标函数,运用量子遗传算法对目标函数进行优化,并将LS-WSVM以并行方式与量子遗传算法相结合,从而构造并行量子遗传神经网络方法,实现对智能结构损伤检测传感器的优化配置。仿真结果表明,采用该方法实现的不同数目传感器的最优布置符合工程判断,综合考虑成本与效益的因素,该方法可确定传感器对应于其初始布置模式下的最优配置数目。对于更多传感器的初始布置模式,采用该方法可有效减少传感器的数量,从而降低成本。相比于传统遗传算法,该方法中量子遗传算法具有较好的寻优能力和收敛速度。  相似文献   

8.
基于粒子群优化算法的PID控制器参数整定   总被引:3,自引:1,他引:2  
PID控制器的性能完全依赖于其参数的整定和优化,但参数的整定及在线自适应调整对常规的PID控制器是难以解决的问题。根据粒子群算法具有对整个参数空间进行高效并行搜索的特点,提出了一种基于粒子群优化算法整定PID控制器参数的设计方法,并定义了一种新的性能指标函数来评价PID控制器的性能。现以二阶的船舶控制装置为研究对象,运用粒子群优化方法对PID控制器参数进行了寻优研究。仿真结果表明,该方法比一般PID参数整定方法具有更好的控制性能指标,有着一定的工程应用价值。  相似文献   

9.
Wireless mesh networks (WMNs) are cost-efficient networks that have the potential to serve as an infrastructure for advanced location-based services. Location service is a desired feature for WMNs to support location-oriented applications. WMNs are also interesting infrastructures for supporting ubiquitous multimedia Internet access for mobile or fixed mesh clients. In order to efficiently support such services and offering QoS, the optimized placement of mesh router nodes is very important. Indeed, such optimized mesh placement can support location service managed in the mesh and keep the rate of location updates low. This node location-based problem has been shown to be NP-hard and thus is unlikely to be solvable in reasonable amount of time. Therefore, heuristic methods, such as genetic algorithms (GAs), are used as resolution methods. In this paper, we deal with the effect of population size for location-aware node placement in WMNs. Our WMN-GA system uses GA to determine the positions of the mesh routers and mesh clients in the grid area. We used a location-aware node placement of mesh router in cells of considered grid area to maximize network connectivity and user coverage. We evaluate the performance of the proposed and implemented WMN-GA system for low and high density of clients considering different distributions and considering giant component and number of covered users parameters. The simulation results show that for low-density networks, with the increasing of population size, GA obtains better result. However, with the increase in the population size, the GA needs more computational time. The proposed system has better performance in dense networks like hot spots for Weibull distribution when the population size is big.  相似文献   

10.
Online camera selection is introduced as a result of the improved mobility of cameras and the increased scale of surveillance systems. Most existing camera assignment algorithms achieve an optimal observation under the assumption of the unlimited camera computational capacities. However, practical surveillance systems experience resource limitation and see a degradation in the system performance as the number of objects to be processed increases. To address this issue, we propose an adaptive camera assignment algorithm considering the limited camera computational capacities. In so doing, camera resources can be dynamically allocated to multiple objects according to their priorities and the current camera computational load. Experimental results illustrate that the proposed camera assignment algorithm is capable of maintaining a constant frame rate and achieving a substantially decreased object rejection rate in comparison with the algorithm presented by Bakhtari and Benhabib.  相似文献   

11.
We present an automatic camera and mirrors placement method for visualizing 3D scenes such that complete and nonredundant visibility is guaranteed, as well as highest image resolution. We provide algorithms and geometries for optimal object‐independent mirrors and viewpoint placement for all objects in a specific class. We also briefly consider object‐dependent algorithmic problems, where mirrors and viewpoints are positioned as a function of the object.  相似文献   

12.
The quantitative performance evaluation of different deployments of distributed software objects over computational nodes is one of the main activities during the early stages of the design phase and should be supported by automated tools. The important design decision is to finding the optimal placement of objects, from the performance viewpoint, for different input workloads. Each deployment of objects may impose two kinds of delay on the overall performance of the software: first, the communicational delay due to the remote invocations among distributed objects and second, the computational delay due to the resource sharing by two or more concurrently executing object invocations. The object deployment problem can be formulated as an optimization problem to find the optimal deployment for which the total delay is minimal. In this paper an analytical model for delay prediction of object deployments considering the input workload of the software is presented. This model applies the object-oriented load metrics such as object population and object utilization to estimate the total amount of delay corresponding to a given object deployment. To achieve this, a novel method, called delay propagation, is proposed to compute the amount of delay corresponding to each method invocation which affects the overall response time of the software. In order to verify the proposed analytical delay predictor model, a statistical regression-based method is used. Moreover, by comparing the proposed method with the existing deployment optimization methods, which apply the Layered Queueing Networks to evaluate the performance of each deployment in the search space, a significant improvement in efficiency is observed due to the fast evaluation of each deployment instance in the search space.  相似文献   

13.
Camera view invariant 3-D object retrieval is an important issue in many traditional and emerging applications such as security, surveillance, computer-aided design (CAD), virtual reality, and place recognition. One straightforward method for camera view invariant 3-D object retrieval is to consider all the possible camera views of 3-D objects. However, capturing and maintaining such views require an enormous amount of time and labor. In addition, all camera views should be indexed for reasonable retrieval performance, which requires extra storage space and maintenance overhead. In the case of shape-based 3-D object retrieval, such overhead could be relieved by considering the symmetric shape feature of most objects. In this paper, we propose a new shape-based indexing and matching scheme of real or rendered 3-D objects for camera view invariant object retrieval. In particular, in order to remove redundant camera views to be indexed, we propose a camera view skimming scheme, which includes: i) mirror shape pairing and ii) camera view pruning according to the symmetrical patterns of object shapes. Since our camera view skimming scheme considerably reduces the number of camera views to be indexed, it could relieve the storage requirement and improve the matching speed without sacrificing retrieval accuracy. Through various experiments, we show that our proposed scheme can achieve excellent performance.  相似文献   

14.
In this paper, we study the problem of automatic camera placement for computer graphics and computer vision applications. We extend the problem formulations of previous work by proposing a novel way to incorporate visibility constraints and camera‐to‐camera relationships. For example, the placement solution can be encouraged to have cameras that image the same important locations from different viewing directions, which can enable reconstruction and surveillance tasks to perform better. We show that the general camera placement problem can be formulated mathematically as a convex binary quadratic program (BQP) under linear constraints. Moreover, we propose an optimization strategy with a favorable trade‐off between speed and solution quality. Our solution is almost as fast as a greedy treatment of the problem, but the quality is significantly higher, so much so that it is comparable to exact solutions that take orders of magnitude more computation time. Because it is computationally attractive, our method also allows users to explore the space of solutions for variations in input parameters. To evaluate its effectiveness, we show a range of 3D results on real‐world floorplans (garage, hotel, mall, and airport).  相似文献   

15.
有效地利用现场可编程门阵列(FPGA)的任务运行空间是提高可重构系统性能的重要因素.针对嵌入式实时任务的运行特性,提出一种带有时间维的三维任务空间的动态定位算法.将时间因素与任务运行空间紧密结合,从而有效降低了任务放置算法的时间复杂度.  相似文献   

16.
With good mobility and high flexibility, the mobile manipulator shows a broad application prospect in the machining of large complex components. In these applications, in order to fully utilize the capabilities of the robot, it is usually necessary to design a series of suitable working positions (i.e. robot's base position) for the mobile manipulator. However, the performance distribution of the robot in the task space is highly nonlinear, which makes it difficult to determine the optimal base positions. Therefore, this paper proposes a new base position optimization method, which can accurately find the optimal base position that takes into account both kinematics and stiffness performance. First, a task-oriented performance index MSPI (mean stiffness performance index) is proposed to evaluate the global stiffness performance of the robot. Based on MSPI, an optimization model considering multiple constraints such as joint range, joint speed, singular avoidance and collision avoidance is established. The optimization model is solved by sparse uniform grid decomposition and Sequential Quadratic Programming (SQP) method, the former is used to find a suitable initial value, the latter is used to determine the optimal base position. Finally, simulation analysis and experiments confirmed the effectiveness of the optimization method and the correctness of the performance index MSPI.  相似文献   

17.
In this paper, we consider a differentiated service inventory problem with multiple demand classes. Given that the demand from each class is stochastic, we apply a continuous review policy with dynamic threshold curves to provide differentiated services to the demand classes in order to optimize both the cost and the service level. The difficult features associated with the problem are the huge search space, the multi-objective problem which requires finding a non-dominated set of solutions and the accuracy in estimating the parameters. To address the above issues, we propose an approach that uses simulation to estimate the performance, nested partitions (NP) method to search for promising solutions, and multi-objective optimal computing budget allocation (MOCBA) algorithm to identify the non-dominated solutions and to efficiently allocate the simulation budget. Some computational experiments are carried out to test the effectiveness and performance of the proposed solution framework.  相似文献   

18.
基于图像的视觉伺服方法,图像的变化直接解释为摄像机的运动,而不是直接对机械手末端实现笛卡尔速度控制,导致机械手的运动轨迹迂回,产生摄像机回退现象.针对这一问题,提出了将旋转和平移分离并先实现旋转的视觉伺服方案.该方案计算量小,系统响应时间短,解决了图像旋转和平移间的干扰,克服了传统基于图像视觉伺服产生的摄像机回退现象,实现了时间和路径的最优控制.并用传统IBVS的控制律和摄像机成像模型解释了回退现象的产生原因.二维运动仿真说明了提出方案的有效性.  相似文献   

19.
Light transport has been analyzed extensively, in both the primal domain and the frequency domain. Frequency analyses often provide intuition regarding effects introduced by light propagation and interaction with optical elements; such analyses encourage optimal designs of computational cameras that efficiently capture tailored visual information. However, previous analyses have relied on instantaneous propagation of light, so that the measurement of the time dynamics of light–scene interaction, and any resulting information transfer, is precluded. In this paper, we relax the common assumption that the speed of light is infinite. We analyze free space light propagation in the frequency domain considering spatial, temporal, and angular light variation. Using this analysis, we derive analytic expressions for information transfer between these dimensions and show how this transfer can be exploited for designing a new lensless imaging system. With our frequency analysis, we also derive performance bounds for the proposed computational camera architecture and provide a mathematical framework that will also be useful for future ultra-fast computational imaging systems.  相似文献   

20.
层分配是解析式三维集成电路布局算法中的关键一步。解析式布局需要通过层分配将连续的三维空间中的单元划分到二维的芯片层上,这个过程会破坏之前三维空间中得到的连续解。为了实现从优化的三维布局到合法的多层二维结构的平滑过渡,提出一种使用最小代价流的层分配方法,尽可能地继承三维优化结果,保护解空间。将此层分配算法嵌入到多层次的解析式三维集成电路布局算法中,以总线长和穿透硅通孔数目的加权总和为目标,面积密度为约束条件,对比当前其他三维布局算法,该算法得到较好的线长结果、穿透硅通孔数量和运行时间。  相似文献   

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