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本文介绍了多媒体同步的概念及模型,并分析了多媒体传输对网络的要求及现存网络对多媒体通信的支撑情况。 相似文献
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Wolf L.C. Griwodz C. Steinmetz R. 《Proceedings of the IEEE. Institute of Electrical and Electronics Engineers》1997,85(12):1915-1933
Multimedia communication deals with the transfer, protocols, services, and mechanisms of discrete media data (such as text and graphics) and continuous media data (like audio and video) in/over digital networks. Such a communication requires all involved components to be capable of handling a well-defined quality of service (QoS). The most important QoS parameters are used to request: (1) the required capacities of the involved resources, (2) compliance to end-to-end delay and jitter as timing restrictions, and (3) restriction of the loss characteristics. In this paper, we describe the necessary issues and study the ability of current networks and communication systems to support distributed multimedia applications. Further, we discuss upcoming approaches and systems that promise to provide the necessary mechanisms and consider which issues are missing for a complete multimedia communication infrastructure 相似文献
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本文首先介绍了多媒体通信涉及的网络技术,接入技术和终端技术,指出了多媒体通信技术的发展趋势;接着简述了中国公众多媒体通信网的现状及与CHINANET的关系;最后,就北京公众多媒体通信网的建设提出了建议。 相似文献
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Multimedia processors 总被引:5,自引:0,他引:5
Kuroda I. Nishitani T. 《Proceedings of the IEEE. Institute of Electrical and Electronics Engineers》1998,86(6):1203-1221
This paper describes large-scale-integration programmable processors designed for multimedia processing such as real-time compression and decompression of audio and video as well as the generation of computer graphics. As the target of these processors is to handle audio and video in real time, the processing capability must be increased tenfold compared to that of conventional microprocessors, which were designed to handle mainly texts, figures, tables, and photographs. To clarify the advantages of a high-speed multimedia processing capability, we define these chips as multimedia processors. General-purpose microprocessors for workstations and personal computers (PCs) use special built-in hardware for multimedia processing, so the multimedia processors described include these modified general-purpose microprocessors. After reviewing the history of programmable processors, we classify multimedia processors into five categories depending on their basic architecture. The categories are reduced instruction set computer (RISC) microprocessors for workstations, complex instruction set computer microprocessors for PCs, embedded RISCs, low-power digital signal processors (DSPs), which are mainly used for mobile communications devices, and media processors that support PCs for multimedia applications. These five classes are then grouped into two: microprocessors with a multimedia instruction set and highly parallel DSPs. An architectural comparison between these two groups on the basis of Moving Picture Experts Group decoding applications is made, and the advantages and disadvantages of each class are clarified. Future processors, including “system on a chip,” and their applications are also discussed 相似文献
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The challenges that currently face higher education in the UK and beyond are many and varied. Underpinning many of these is the daunting task of producing an increasingly skilled workforce, and doing so from a diminishing resource base. New ideas are required-new approaches, new methods and new techniques. Multimedia developments have a vital role to play. If properly designed they provide an ideal vehicle for student-centred activity. As much as any other subject, engineers and engineering can use the multimedia approach to learning. A few examples are given that show how. The development problems and evaluation of multimedia are also discussed 相似文献
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J A Harmer 《BT Technology Journal》2003,21(3):169-180
Mobile multimedia has been a goal for technologists and the mobile industry alike for some time, but now many components are
coming together to make mobile multimedia a reality — mobile data networks, devices with colour screens, multimedia content,
etc. This paper reviews the vision for mobile multimedia and describes a roadmap for its deployment, beginning in the here
and now with SMS-based services and culminating in 3G services complemented by wireless LAN hot-spots. Since mobile technology
alone cannot realise mobile multimedia, later sections of this paper also consider the importance of appropriate business
models, value chains and billing. Some challenges to mobile multimedia are also discussed and some potential solutions and
developments that may help to overcome them.
This revised version was published online in July 2006 with corrections to the Cover Date. 相似文献
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Multimedia information systems 总被引:1,自引:0,他引:1
Presents a gentle introduction to multimedia information systems. The author explores the nature of multimedia data model and information system architecture, and reviews the evolution of multimedia information systems. He also discusses data model design, query processing, and browsing support, and takes a look at some state-of-the-art prototype systems 相似文献
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