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1.
This letter presents: 1) a delay analysis model, which is specially for the admission control of real-time multicast connections in ATM networks; 2) a distributed multicast routing algorithm, which generates suboptimal routing trees under real-time constraints; and 3) a connection setup method that integrates multicast routing with admission control  相似文献   

2.
New multimedia applications provide guaranteed end‐to‐end quality of service (QoS) and have stringent constraints on delay, delay‐jitter, bandwidth, cost, etc. The main task of QoS routing is to find a route in the network, with sufficient resources to satisfy the constraints. Most multicast routing algorithms are not fast enough for large‐scale networks and where the source node uses global cost information to construct a multicast tree. We propose a fast and simple heuristic algorithm (EPDT) for delay‐constrained routing problem for multicast tree construction. This algorithm uses a greedy strategy based on shortest‐path and minimal spanning trees. It combines the minimum cost and the minimum radius objectives by combining respectively optimal Prim's and Dijkstra's algorithms. It biases routes through destinations. Besides, it uses cost information only from neighbouring nodes as it proceeds, which makes it more practical, from an implementation point of view. Copyright © 2004 John Wiley & Sons, Ltd.  相似文献   

3.
This paper presents a novel framework for quality‐of‐service (QoS) multicast routing with resource allocation that represents QoS parameters, jitter delay, and reliability, as functions of adjustable network resources, bandwidth, and buffer, rather than static metrics. The particular functional form of QoS parameters depends on rate‐based service disciplines used in the routers. This allows intelligent tuning of QoS parameters as functions of allocated resources during the multicast tree search process, rather than decoupling the tree search from resource allocation. The proposed framework minimizes the network resource utilization while keeping jitter delay, reliability, and bandwidth bounded. This definition makes the proposed QoS multicast routing with resource allocation problem more general than the classical minimum Steiner tree problem. As an application of our general framework, we formulate the QoS multicast routing with resource allocation problem for a network consisting of generalized processor sharing nodes as a mixed‐integer quadratic program and find the optimal multicast tree with allocated resources to satisfy the QoS constraints. We then present a polynomial‐time greedy heuristic for the QoS multicast routing with resource allocation problem and compare its performance with the optimal solution of the mixed‐integer quadratic program. The simulation results reveal that the proposed heuristic finds near‐optimal QoS multicast trees along with important insights into the interdependency of QoS parameters and resources.  相似文献   

4.
Multimedia applications, such as video‐conferencing and video‐on‐demand, often require quality of service (QoS) guarantees from the network, typically in the form of minimum bandwidth, maximum delay, jitter and packet loss constraints, among others. The problem of multicast routing subject to various forms of QoS constraints has been studied extensively. However, most previous efforts have focused on special situations where a single or a pair of constraints is considered. In general, routing under multiple constraints, even in the unicast case is an NP‐complete problem. We present in this paper two practical and efficient algorithms, called multi‐constrained QoS dependent multicast routing (M_QDMR) and (multicasting routing with multi‐constrained optimal path selection (M_MCOP)), for QoS‐based multicast routing under multiple constraints with cost optimization. We provide proof in the paper that our algorithms are correct. Furthermore, through extensive simulations, we illustrate the effectiveness and efficiency of our proposals and demonstrate their significant performance improvement in creating multicast trees with lower cost and higher success probability. Copyright © 2003 John Wiley & Sons, Ltd.  相似文献   

5.
动态QoS多播路由协议   总被引:24,自引:0,他引:24       下载免费PDF全文
李腊元  李春林 《电子学报》2003,31(9):1345-1350
本文主要研讨了具有QoS约束的动态多播路由问题.文中描述了一种适用于QoS多播路由的网络模型,提出了一种动态QoS多播路由协议(DQMRP),该协议能操作在单播路由协议的顶层,它只要求网络链路(或节点)的局部状态信息,不需要维护全局状态信息.DQMRP可有效地减少构造一棵多播树的开销,多播组成员可动态地加入/退出多播会晤.该协议可搜索多条可行树枝,并能选择一条最优(或近优)树枝将新成员连接到多播树.文中给出了DQMRP的正确性证明和复杂性分析,并通过仿真实验验证了该协议的可用性和有效性.  相似文献   

6.
Akyildiz  Ian F.  Ekici  Eylem  Yue  Gaofeng 《Wireless Networks》2003,9(5):535-544
In this paper, a distributed multicast routing scheme is introduced for multi-layered satellite IP networks, which include GEO, MEO, and LEO layers. This scheme aims to minimize the total cost of multicast trees in the satellite network. Multicast trees are constructed and maintained in the dynamic satellite network topology in a distributed manner. Simulation results are provided to evaluate the performance of the new scheme in terms of end-to-end delay and multicast tree cost.  相似文献   

7.
Wireless ad hoc and sensor networks are emerging with advances in electronic device technology, wireless communications and mobile computing with flexible and adaptable features. Routing protocols act as an interface between the lower and higher layers of the network protocol stack. Depending on the size of target nodes, routing techniques are classified into unicast, multicast and broadcast protocols. In this article, we give analysis and performance evaluation of tree‐based multicast routing in wireless sensor networks with varying network metrics. Geographic multicast routing (GMR) and its variations are used extensively in sensor networks. Multicast routing protocols considered in the analytical model are GMR, distributed GMR, demand scalable GMR, hierarchical GMR, destination clustering GMR and sink‐initiated GMR. Simulations are given with comparative analysis based on varying network metrics such as multicast group size, number of sink nodes, average multicast latency, number of clusters, packet delivery ratio, energy cost ratio and link failure rate. Analytical results indicate that wireless sensor network multicast routing protocols operate on the node structure (such as hierarchical, clustered, distributed, dense and sparse networks) and application specific parameters. Simulations indicate that hierarchical GMR is used for generic multicast applications and that destination clustering GMR and demand scalable GMR are used for distributed multicast applications. Copyright © 2012 John Wiley & Sons, Ltd.  相似文献   

8.
Multicast routing is to find a tree which is rooted from a source node and contains all multicast destinations. There are two requirements of multicast routing in many multimedia applications: optimal network cost and bounded delay. The network cost of a tree is defined as the sum of the cost of all links in the tree. The bounded delay of a routing tree refers to the feature that the accumulated delay from the source to any destination along the tree shall not exceed a prespecified bound. This paper presents a distributed heuristic algorithm which generates routing trees having a suboptimal network cost under the delay bound constraint. The proposed algorithm is fully distributed, efficient in terms of the number of messages and convergence time, and flexible in dynamic membership changes. A large amount of simulations have been done to show the network cost of the routing trees generated by our algorithm is similar to, or even better than, other existing algorithms  相似文献   

9.
Multicast routing allows network sources to use network resources efficiently by sending only a single copy of data to all group members. In the delay constrained group multicast routing problem (DCGMRP), every group member is also a source, and has an individual minimal delay and bandwidth requirement. The routing algorithm must, for each member of the group, construct a source‐based routing tree spanning all the other member nodes without exceeding the capacities of the traversed links, while satisfying the stated delay constraints. Previous work adopted the direct, intuitive approach by first creating a source‐based multicast tree independently for each member node, and then iteratively locating network links whose capacity constraint are violated and eliminating the violation by rerouting the trees. In this paper, we investigate a number of efficient and effective algorithms, DCGM _ IA +, DCGM _ GR and DCGM _ CP , for solving DCGMRP and compare their performance with previous proposals. Through extensive experiments, our proposals are shown to outperform previous algorithms in constructing group multicast trees with low costs and high success ratios. Copyright © 2005 John Wiley & Sons, Ltd.  相似文献   

10.
Scalability is a great concern in the design of multicast routing protocols for the global Internet. Building shortest path trees (SPT) is currently one of the most widely used approaches to supporting multicast routing because of the simplicity and low per‐destination cost of such trees. However, the construction of an SPT typically involves high protocol overhead, which leads to the scalability problem as the number of concurrent multicast sessions increases. In this paper, we present a destination‐initiated shortest path tree (DSPT) routing protocol. The design objective is to effectively reduce the protocol overhead associated with SPT constructions for providing scalable multicast. To achieve this objective, we introduce destination‐initiated joining operations in constructing SPTs. With DSPT, each router receiving a request to join a specific multicast group makes a local decision on selecting its parent node through which it connects to the existing tree. A source‐rooted SPT is built as a result of such collaborative operations at nodes. DSPT requires only limited routing information at routers. Analytical results demonstrate that DSPT scales well with respect to computation, storage and communication overhead when the number of concurrent multicast requests is large. Simulation experiments are also conducted to verify the correctness of the theoretically deduced analytical results. Copyright © 2006 John Wiley & Sons, Ltd.  相似文献   

11.
Traditional mobile multicast schemes have higher multicast tree reconfiguration cost or multicast packet delivery cost. Two costs are very critical because the former affects the service disruption time during handoff while the latter affects the packet delivery delay. Although the range‐based mobile multicast (RBMoM) scheme and its similar schemes offer the trade‐off between two costs to some extent, most of them do not determine the size of service region, which is critical to the network performance. Hence, we propose a dynamic region‐based mobile multicast (DRBMoM) to dynamically determine the optimal service region for reducing the multicast tree reconfiguration and multicast packet delivery costs. DRBMoM provides two versions: (i) the per‐user version, named DRBMoM‐U, and (ii) the aggregate‐users version, named DRBMoM‐A. Two versions have different applicability, which are the complementary technologies for pursuing efficient mobile multicast. Though having different data information and operations, two versions have the same method for finding the optimal service region. To that aim, DRBMoM models the users' mobility with arbitrary movement directional probabilities in 2‐D mesh network using Markov Chain, and predicts the behaviors of foreign agents' (FAs') joining in a multicast group. DRBMoM derives a cost function to formulate the average multicast tree reconfiguration cost and the average multicast packet delivery cost, which is a function of service region. DRBMoM finds the optimal service region that can minimize the cost function. The simulation tests some key parameters of DRBMoM. In addition, the simulation and numerical analyses show the cost in DRBMoM is about 22∼50% of that in RBMoM. At last, the applicability and computational complexity of DRBMoM and its similar scheme are analyzed. Copyright © 2010 John Wiley & Sons, Ltd.  相似文献   

12.
杨海 《电讯技术》2021,61(5):621-626
针对无线网络中资源受限的组播路由问题,考虑网络节点的节点度限制和网络链路的带宽约束,以最小化组播路由开销为目标,提出了一种二进制编码方式的基于灰狼优化算法的组播路由策略.在给定的网络拓扑下,基于灰狼优化算法的组播路由策略可以迅速找到一棵包含源和目的节点的最小开销组播树.仿真结果表明,相比于遗传算法,所提出的基于灰狼优化...  相似文献   

13.
多点广播是一源点传送信息到多个目的节点,成组多点广播是一组节点内部互相进行多点广播。成组多点广播的路由算法是为组内的每一个节点建立一棵路由树,用于点到多点的广播通信。本文提出一种新的成组广播路由算法,它比传统的成组广播路由算法在性能上有了一定的提高,同时更为简洁。  相似文献   

14.
支持延时约束的覆盖多播路由协议的研究   总被引:3,自引:0,他引:3  
研究有度和延时约束的覆盖多播路由问题,提出了一个新的覆盖多播路由协议-延时受限的树协议(DBTP)。该协议采用分布式和树优先的策略,使多播组成员之间能自组织地构建一棵基于源的覆盖多播树。DBTP协议采用了一种新的启发式局部优化算法,通过调节启发因子,能灵活地在延时和代价之间进行折衷。仿真实验表明,无论在静态还是动态节点模型下,选择适当的启发参数,DBTP都能获得较高的节点接纳率。  相似文献   

15.
The bounded shortest multicast algorithm (BSMA) is presented for constructing minimum-cost multicast trees with delay constraints. The BSMA can handle asymmetric link characteristics and variable delay bounds on destinations, specified as real values, and minimizes the total cost of a multicast routing tree. Instead of the single-pass tree construction approach used in most previous heuristics, the new algorithm is based on a feasible-search optimization strategy that starts with the minimum-delay multicast tree and monotonically decreases the cost by iterative improvement of the delay-bounded multicast tree. The BSMA's expected time complexity is analyzed, and simulation results are provided showing that BSMA can achieve near-optimal cost reduction with fast execution  相似文献   

16.
多播路由算法MPH的时间复杂度研究   总被引:2,自引:0,他引:2       下载免费PDF全文
蒋廷耀  李庆华 《电子学报》2004,32(10):1706-1708
多播通信是从一个源点同时向网络中的多个成员发送分组的通信服务,一个最小代价的多播路由算法是NP完全的,在时间敏感的应用中其运行时间是一个关键问题.MPH(Minimum Path Cost Heuristic)算法是一个著名的启发式最小代价多播路由算法,本文对该算法进行了理论分析和证明,并做了广泛的仿真实验,结果表明其时间复杂度是O(m2n)而不是过去文献中所给出的O(m2n+e).  相似文献   

17.
Prompt and reliable communication between vehicular nodes are essential as its limited coverage and dynamic mobility rate introduces frequent change of network topology. The key feature of vehicular communication that establishes direct connectivity or Road Side Unit-based data transfer among vehicular nodes is responsible for sharing emergency information during critical situations. Multicast routing data dissemination among vehicular nodes is considered to be the potential method of parallel data transfer as they facilitate the option of determining an optimal multicast tree from feasible number of multicast trees established between the source and destinations. This estimation of optimal multicast tree using meta-heuristic techniques is confirmed to improve the throughput and reliability of the network when QoS-based constraints are imposed during multicast routing. An Improved Shuffled Frog-Leaping Algorithm-Based QoS Constrained Multicast Routing (ISFLABMR) is proposed for estimating an optimal multicast tree that confirms effective multi-constrained applied multicast routing between vehicular nodes. ISFLABMR minimizes the cost of transmission to 22% by reducing the number of multicast clusters formed during multicasting through the utilization of local and global-based optimizations. The simulation results of ISFLABMR proveits predominant reduction rate of 24% and 21% in average packet latency and energy consumptions incurred under multicast routing.  相似文献   

18.
To provide a multicasting service, several multicast protocols for mobile hosts (MHs) have been proposed. However, all of these protocols have faults, such as non‐optimal delivery routes and data loss when hosts move to another network, resulting in insecure multicast data transmissions. Thus, this paper presents a new reliable and efficient multicast routing protocol for mobile IP networks. The proposed protocol provides a reliable multicast transmission by compensating the data loss from the previous mobile agent when a MH moves to another network. In addition, an additional function allows for direct connection to the multicast tree according to the status of agents, thereby providing a more efficient and optimal multicast path. The performance of the proposed protocol is confirmed based on simulations under various conditions. Copyright © 2008 John Wiley & Sons, Ltd.  相似文献   

19.
There are two steps to establish a multicast connection in WDM networks: routing and wavelength assignment. The shortest path tree (SPT) and minimum spanning tree (MST) are the two widely used multicast routing methods. The SPT method minimizes the delay from the source to every destination along a routing tree, and the MST method is often used to minimize the network cost of the tree. Load balancing is an important objective in multicast routing, which minimizes the maximal link load in the system. The objective of wavelength assignment is to minimize the number of wavelengths used in the system. This paper analyzes the performance of the shortest path tree (SPT) and minimum spanning tree (MST) methods in the tree of ring networks, regarding the performance criteria such as the delay and network cost of the generated routing trees, load balancing, and the number of wavelengths required in the system. We prove that SPT and MST methods can not only produce routing trees with low network costs and short delays, but also have good competitive ratios for the load balancing problem (LBP) and wavelength assignment problem (WAP), respectively  相似文献   

20.
We propose and analyze a multicast algorithm named Dynamic Agent-based Hierarchical Multicast (DAHM) for wireless mesh networks that supports user mobility and dynamic group membership. The objective of DAHM is to minimize the overall network cost incurred. DAHM dynamically selects multicast routers serving as multicast agents for integrated mobility and multicast service management, effectively combining backbone multicast routing and local unicast routing into an integrated algorithm. As the name suggests, DAHM employs a two-level hierarchical multicast structure. At the upper level is a backbone multicast tree consisting of mesh routers with multicast agents being the leaves. At the lower level, each multicast agent services those multicast group members within its service region. A multicast group member changes its multicast agent when it moves out of the service region of the current multicast agent. The optimal service region size of a multicast agent is a critical system parameter. We propose a model-based approach to dynamically determine the optimal service region size that achieves network cost minimization. Through a comparative performance study, we show that DAHM significantly outperforms two existing baseline multicast algorithms based on multicast tree structures with dynamic updates upon member movement and group membership changes.  相似文献   

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