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1.
In the literature, there are quite a few sequential and parallel algorithms for solving problems on distance-hereditary graphs. With an n-vertex and m-edge distance-hereditary graph G, we show that the efficient domination problem on G can be solved in O(log/sup 2/ n) time using O(n + m) processors on a CREW PRAM. Moreover, if a binary tree representation of G is given, the problem can be optimally solved in O(log n) time using O(n/log n) processors on an EREW PRAM.  相似文献   

2.
Xin He 《Algorithmica》1995,13(6):553-572
We present an efficient parallel algorithm for constructing rectangular duals of plane triangular graphs. This problem finds applications in VLSI design and floor-planning problems. No NC algorithm for solving this problem was previously known. The algorithm takesO(log2 n) time withO(n) processors on a CRCW PRAM, wheren is the number of vertices of the graph.This research was supported by NSF Grants CCR-9011214 and CCR-9205982.  相似文献   

3.
N-hop neighborhoods information is very useful in analytic tasks on large-scale graphs, like finding clique in a social network, recommending friends or advertising links according to one’s interests, predicting links among websites and etc. To get the N-hop neighborhoods information on a large graph, such as a web graph, a twitter social graph, the most straightforward method is to conduct a breadth first search (BFS) on a parallel distributed graph processing framework, such as Pregel and GraphLab. However, due to the massive volume of message transfer, the BFS method results in high communication cost and has low efficiency. In this work, we propose a key/value based method, namely KVB, which perfectly fits into the prevailing parallel graph processing framework and computes N-hop neighborhoods on a large scale graph efficiently. Unlike the BFS method, our method need not transfer large amount of neighborhoods information, thus, significantly reduces the overhead on both the communication and intermediate results in the distributed framework.We formalize the N-hop neighborhoods query processing as an optimization problem based on a set of quantitative cost metrics of parallel graph processing. Moreover, we propose a solution to efficiently load only the relevant neighborhoods for computation. Specially, we prove the optimal partial neighborhoods load problem is NP-hard and carefully design a heuristic strategy. We have implemented our algorithm on a distributed graph framework- Spark GraphX and validated our solution with extensive experiments over a number of real world and synthetic large graphs on a modest indoor cluster. Experiments show that our solution generally gains an order of magnitude speedup comparing to the state-of-art BFS implementation.  相似文献   

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5.
In this paper, we present a new, easy to implement algorithm for detecting the termination of a parallel asynchronous computation on distributed-memory MIMD computers. We demonstrate that it operates concurrently with the main computation, adding minimal overhead, and we prove that it correctly detects termination when it occurs. Experimental results confirm that the termination detection routine imposes an overhead smaller than the experimental uncertainty.  相似文献   

6.
In this paper we propose an efficient algorithm to implement parallel integer multiplication by a combination of parallel additions, shifts and reads from a memory-resident lookup table dedicated to squares. Such an operator called PIM (parallel integer multiplication) is in fact microprogrammed at the PROM level. Our theoretical approach is included within the framework of time and space parallel complexity theory. The mathematical relation used defines this multiplication operator in terms of a difference of two quadratic expressions, each being computed in parallel by one addition and one shift. This leads to the CPU time for any pair of numbers being constant. Our contribution is above all of practical interest on any massively parallel architecture in the field of scientific and numerical computing.  相似文献   

7.
8.
An efficient numerical method for computing permanental polynomials of graphs is proposed. It adapts multi-entry expansion of FFT, and is parallel in nature. It is applied to fullerene-type graphs, and works for C56, while the largest fullerene computed before is C40. Extensive numerical computations show that the algorithm is fast and stable.  相似文献   

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10.
We present an efficient parallel algorithm for building the separating tree for a separable permutation. Our algorithm runs in O(log2n)O(log2n) time using O(nlog1.5n)O(nlog1.5n) operations on the CREW PRAM and O(log2n)O(log2n) time using O(nlognloglogn)O(nlognloglogn) operations on the COMMON CRCW PRAM.  相似文献   

11.
This paper presents a new efficient exact algorithm for listing triangles in a large graph. While the problem of listing triangles in a graph has been considered before, dealing with large graphs continues to be a challenge. Although previous research has attempted to tackle the challenge, this is the first contribution that addresses this problem on a compressed copy of the input graph. In fact, the proposed solution lists the triangles without decompressing the graph. This yields interesting improvements in both storage requirement of the graphs and their time processing.  相似文献   

12.
A graph is distance-hereditary if the distance stays the same between any of two vertices in every connected induced subgraph containing both. Two well-known classes of graphs, trees and cographs, both belong to distance-hereditary graphs. In this paper, we first show that the perfect domination problem can be solved in sequential linear-time on distance-hereditary graphs. By sketching some regular property of the problem, we also show that it can be easily parallelized on distance-hereditary graphs.  相似文献   

13.
We present a distributed algorithm for maximum cardinality matching in general graphs. On a general graph withn vertices, our algorithm requiresO(n 5/2) messages in the worst case. On trees, our algorithm computes a maximum matching usingO(n) messages after the election of a leader.  相似文献   

14.
We present a distributed algorithm for maximum cardinality matching in general graphs. On a general graph withn vertices, our algorithm requiresO(n 5/2) messages in the worst case. On trees, our algorithm computes a maximum matching usingO(n) messages after the election of a leader.Work on this paper has been supported by the Office of Naval Research under Contract N00014-85-K-0570.  相似文献   

15.
When solving time-dependent partial differential equations on parallel computers using the nonoverlapping domain decomposition method, one often needs numerical boundary conditions on the boundaries between subdomains. These numerical boundary conditions can significantly affect the stability and accuracy of the final algorithm.In this paper, a stability and accuracy analysis of the existing methods for generating numerical boundary conditions will be presented, and a new approach based on explicit predictors and implicit correctors will be used to solve convection-diffusion equations on parallel computers, with application to aerospace engineering for the solution of Euler equations in computational fluid dynamics simulations. Both theoretical analyses and numerical results demonstrate significant improvement in stability and accuracy by using the new approach.  相似文献   

16.
A fast and efficient parallel algorithm for finding a maximal edge matching in an undirected graphG(V,E) is proposed.It runs in O(log n)time with O(m,/log n n)processors on an EREW PRAM for a class of graph set П,where n=|V|,m=|E|and П includes at least (i)planar graphs;(ii) graphs of bounded genus;and (iii)graphs of bounded maximum degress and so on.Our algorithm improves the previously known best algorithms by a factor of logn in the time complexity with linear number of processors on EREW PRAMs when the input is limited to П.  相似文献   

17.
In this paper, we solve the two-fixed-endpoint Hamiltonian path problem on distance-hereditary graphs efficiently in parallel. Let Td(|V|,|E|) and Pd(|V|,|E|) denote the parallel time and processor complexities, respectively, required to construct a decomposition tree of a distance-hereditary graph G=(V,E) on a PRAM model Md. We show that this problem can be solved in O(Td(|V|,|E|)+log|V|) time using O(Pd(|V|,|E|)+(|V|+|E|)/log|V|) processors on Md. Moreover, if G is represented by its decomposition tree form, the problem can be solved optimally in O(log|V|) time using O((|V|+|E|)/log|V|) processors on an EREW PRAM. We also obtain a linear-time algorithm which is faster than the previous known O(|V|3) sequential algorithm.  相似文献   

18.
For a rotator graph with n! nodes, Hsu and Lin [C.C. Hsu, H.R. Lin, H.C. Chang, K.K. Lin, Feedback Vertex Sets in Rotator Graphs, in: Lecture Notes in Comput. Sci., vol. 3984, 2006, pp. 158-164] first proposed an algorithm which constructed a feedback vertex set (FVS) with time complexity O(nn−3). In addition, they found that the size of the FVS is n!/3, which was proved to be minimum. In this paper, we present an efficient algorithm which constructs an FVS for a rotator graph in O(n!) time and also obtains the minimum FVS size n!/3. In other words, this algorithm derives the optimal result with linear time complexity in terms of the number of nodes in the rotator graph.  相似文献   

19.
The longest path problem is the problem of finding a simple path with the maximum number of vertices in a given graph, and so far it has been solved polynomially only for a few classes of graphs. This problem generalizes the well-known Hamiltonian path problem, hence it is NP-hard in general graphs. In this paper, first we give a sequential linear-time algorithm for the longest path problem in meshes. Then based on this algorithm, we present a constant-time parallel algorithm for the problem, which can be run on every parallel machine.  相似文献   

20.
With the augmentation in multimedia technology, demand for high-speed real-time image compression systems has also increased. JPEG 2000 still image compression standard is developed to accommodate such application requirements. Embedded block coding with optimal truncation (EBCOT) is an essential and computationally very demanding part of the compression process of JPEG 2000 image compression standard. Various applications, such as satellite imagery, medical imaging, digital cinema, and others, require high speed and performance EBCOT architecture. In JPEG 2000 standard, the context formation block of EBCOT tier-1 contains high complexity computation and also becomes the bottleneck in this system. In this paper, we propose a fast and efficient VLSI hardware architecture design of context formation for EBCOT tier-1. A high-speed parallel bit-plane coding (BPC) hardware architecture for the EBCOT module in JPEG 2000 is proposed and implemented. Experimental results show that our design outperforms well-known techniques with respect to the processing time. It can reach 70 % reduction when compared to bit plane sequential processing.  相似文献   

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