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1.
Accurate sizing functions are crucial for efficient generation of high‐quality meshes, but to define the sizing function is often the bottleneck in complicated mesh generation tasks because of the tedious user interaction involved. We present a novel algorithm to automatically create high‐quality sizing functions for surface mesh generation. First, the tessellation of a Computer Aided Design (CAD) model is taken as the background mesh, in which an initial sizing function is defined by considering geometrical factors and user‐specified parameters. Then, a convex nonlinear programming problem is formulated and solved efficiently to obtain a smoothed sizing function that corresponds to a mesh satisfying necessary gradient constraint conditions and containing a significantly reduced element number. Finally, this sizing function is applied in an advancing front mesher. With the aid of a walk‐through algorithm, an efficient sizing‐value query scheme is developed. Meshing experiments of some very complicated geometry models are presented to demonstrate that the proposed sizing‐function approach enables accurate and fully automatic surface mesh generation. Copyright © 2016 John Wiley & Sons, Ltd.  相似文献   

2.
A new algorithm to generate three‐dimensional (3D) mesh for thin‐walled structures is proposed. In the proposed algorithm, the mesh generation procedure is divided into two distinct phases. In the first phase, a surface mesh generator is employed to generate a surface mesh for the mid‐surface of the thin‐walled structure. The surface mesh generator used will control the element size properties of the final mesh along the surface direction. In the second phase, specially designed algorithms are used to convert the surface mesh to a 3D solid mesh by extrusion in the surface normal direction of the surface. The extrusion procedure will control the refinement levels of the final mesh along the surface normal direction. If the input surface mesh is a pure quadrilateral mesh and refinement level in the surface normal direction is uniform along the whole surface, all hex‐meshes will be produced. Otherwise, the final 3D meshes generated will eventually consist of four types of solid elements, namely, tetrahedron, prism, pyramid and hexahedron. The presented algorithm is highly flexible in the sense that, in the first phase, any existing surface mesh generator can be employed while in the second phase, the extrusion procedure can accept either a triangular or a quadrilateral or even a mixed mesh as input and there is virtually no constraint on the grading of the input mesh. In addition, the extrusion procedure development is able to handle structural joints formed by the intersections of different surfaces. Numerical experiments indicate that the present algorithm is applicable to most practical situations and well‐shaped elements are generated. Copyright © 2004 John Wiley & Sons, Ltd.  相似文献   

3.
4.
An extended advancing front technique (AFT) with shift operations and Riemann metric named as shifting‐AFT is presented for finite element mesh generation on 3D surfaces, especially 3D closed surfaces. Riemann metric is used to govern the size and shape of the triangles in the parametric space. The shift operators are employed to insert a floating space between real space and parametric space during the 2D parametric space mesh generation. In the previous work of closed surface mesh generation, the virtual boundaries are adopted when mapping the closed surfaces into 2D open parametric domains. However, it may cause the mesh quality‐worsening problem. In order to overcome this problem, the AFT kernel is combined with the shift operator in this paper. The shifting‐AFT can generate high‐quality meshes and guarantee convergence in both open and closed surfaces. For the shifting‐AFT, it is not necessary to introduce virtual boundaries while meshing a closed surface; hence, the boundary discretization procedure is largely simplified, and moreover, better‐shaped triangles will be generated because there are no additional interior constraints yielded by virtual boundaries. Comparing with direct methods, the shifting‐AFT avoids costly and unstable 3D geometrical computations in the real space. Some examples presented in this paper have demonstrated the advantages of shift‐AFT in 3D surface mesh generation, especially for the closed surfaces. Copyright © 2007 John Wiley & Sons, Ltd.  相似文献   

5.
Q‐Morph is a new algorithm for generating all‐quadrilateral meshes on bounded three‐dimensional surfaces. After first triangulating the surface, the triangles are systematically transformed to create an all‐quadrilateral mesh. An advancing front algorithm determines the sequence of triangle transformations. Quadrilaterals are formed by using existing edges in the triangulation, by inserting additional nodes, or by performing local transformations to the triangles. A method typically used for recovering the boundary of a Delaunay mesh is used on interior triangles to recover quadrilateral edges. Any number of triangles may be merged to form a single quadrilateral. Topological clean‐up and smoothing are used to improve final element quality. Q‐Morph generates well‐aligned rows of quadrilaterals parallel to the boundary of the domain while maintaining a limited number of irregular internal nodes. The proposed method also offers the advantage of avoiding expensive intersection calculations commonly associated with advancing front procedures. A series of examples of Q‐Morph meshes are also presented to demonstrate the versatility of the proposed method. Copyright © 1999 John Wiley & Sons, Ltd.  相似文献   

6.
A new algorithm for constructing full quadrilateral anisotropic meshes on 3D surfaces is proposed in this paper. The proposed method is based on the advancing front and the systemic merging techniques. Full quadrilateral meshes are constructed by systemically converting triangular elements in the background meshes into quadrilateral elements.By using the metric specifications to describe the element characteristics, the proposed algorithm is applicable to convert both isotropic and anisotropic triangular meshes into full quadrilateral meshes. Special techniques for generating anisotropic quadrilaterals such as new selection criteria of base segment for merging, new approaches for the modifications of the background mesh and construction of quadrilateral elements, are investigated and proposed in this study. Since the final quadrilateral mesh is constructed from a background triangular mesh and the merging procedure is carried out in the parametric space, the mesh generator is robust and no expensive geometrical computation that is commonly associated with direct quadrilateral mesh generation schemes is needed. Copyright © 2002 John Wiley & Sons, Ltd.  相似文献   

7.
Hierarchical grid generation and its use as a basis for finite element mesh generation are considered in this paper. The hierarchical grids are generated by recursive subdivision using quadtrees in two dimensions and octrees in three dimensions. A numbering system for efficient storage of the quadtree grid information is examined, tree traversal techniques are devised for neighbour finding, and accurate boundary representation is considered. It is found that hierarchical grids are straightforward to generate from sets of seeding points which lie along domain boundaries. Quadtree grids are triangularized to provide finite element meshes in two dimensions. Three‐dimensional tetrahedral meshes are generated from octree grids. The meshes can be generated automatically to model complicated geometries with highly irregular boundaries and can be adapted readily at moving boundaries. Examples are given of two‐ and three‐dimensional hierarchical tree‐based finite element meshes and their application to modelling free surface waves. Copyright © 1999 John Wiley & Sons, Ltd.  相似文献   

8.
This paper presents a new procedure to improve the quality of triangular meshes defined on surfaces. The improvement is obtained by an iterative process in which each node of the mesh is moved to a new position that minimizes a certain objective function. This objective function is derived from algebraic quality measures of the local mesh (the set of triangles connected to the adjustable or free node). If we allow the free node to move on the surface without imposing any restriction, only guided by the improvement of the quality, the optimization procedure can construct a high‐quality local mesh, but with this node in an unacceptable position. To avoid this problem the optimization is done in the parametric mesh, where the presence of barriers in the objective function maintains the free node inside the feasible region. In this way, the original problem on the surface is transformed into a two‐dimensional one on the parametric space. In our case, the parametric space is a plane, chosen in terms of the local mesh, in such a way that this mesh can be optimally projected performing a valid mesh, that is, without inverted elements. Several examples and applications presented in this work show how this technique is capable of improving the quality of triangular surface meshes. Copyright © 2005 John Wiley & Sons, Ltd.  相似文献   

9.
Radial basis functions are used to provide a solution to the problem of mesh motion for unsteady aerodynamic simulation. The method is independent of connectivity and produces high‐quality meshes, but is expensive for large meshes in its full form. Hence, the efficiency of the technique has been greatly improved here by reducing the number of surface points used to define deformations of the surface, and the minor error in position that this implies at other surface points is corrected with a simple decaying perturbation, thus splitting the method into a primary basis function method and a secondary local correction method. This means that the exact surface is retained, but the mesh motion is significantly faster, while splitting the motion into two stages allows both the methods to work on appropriate problems given their relative strengths. An example deformation for a 5×106 cell helicopter rotor mesh with an exaggerated cyclic pitch motion shows excellent mesh quality, thus validating a scheme that is also simple, robust and readily parallelized. Copyright © 2009 John Wiley & Sons, Ltd.  相似文献   

10.
An octree‐based mesh generation method is proposed to create reasonable‐quality, geometry‐adapted unstructured hexahedral meshes automatically from triangulated surface models without any sharp geometrical features. A new, easy‐to‐implement, easy‐to‐understand set of refinement templates is developed to perform local mesh refinement efficiently even for concave refinement domains without creating hanging nodes. A buffer layer is inserted on an octree core mesh to improve the mesh quality significantly. Laplacian‐like smoothing, angle‐based smoothing and local optimization‐based untangling methods are used with certain restrictions to further improve the mesh quality. Several examples are shown to demonstrate the capability of our hexahedral mesh generation method for complex geometries. Copyright © 2008 John Wiley & Sons, Ltd.  相似文献   

11.
A new procedure is suggested for controlling the element‐size distribution of surface meshes during automatic adaptive surface mesh generation. In order to ensure that the geometry of the surface can be accurately captured, the curvature properties of the surface are first analysed. Based on the principal curvatures and principal directions of the surface, the curvature element‐size requirement is defined in the form of a metric tensor field. This element‐size controlling metric tensor field, which can either be isotopic or anisotopic depending on the user requirement, is then employed to control the element size distribution during mesh generation. The suggested procedure is local, adaptive and can be easily used with many parametric surface mesh generators. As the proposed scheme defines the curvature element‐size requirement in an implicit manner, it can be combined with any other user defined element size specification using the standard metric intersection procedure. This eventually leads to a simple implementation procedure and a high computational efficiency. Numerical examples indicate that the new procedure can effectively control the element size of surfacemeshes in the cost of very little additional computational effort. Copyright © 2001 John Wiley & Sons, Ltd.  相似文献   

12.
In this paper, a new shape optimization approach is proposed to provide an efficient optimization solution of complex structures represented by polygonal meshes. Our approach consists of three main steps: (1) surface partitioning of polygonal meshes; (2) generation of shape design variables on the basis of partitioned surface patches; and (3) gradient‐based shape optimization of the structures by reducing a weighted compliance among all load cases. The main contributions of this paper include (i) that our approach can be directly applied on polygonal meshes with the reduction of design variables or decision variables by 10 to 1000 times, compared to the conventional design variable scheme of using each mesh node; (ii) our perturbation scheme is mathematically proven with respect to maintaining the smoothness of each surface patch, except on its boundary; and (iii) overall, our approach can be used to automate time‐consuming shape optimization of polygonal meshes to a greater extent. Numerical experiments have been conducted and the results indicate the effectiveness of the approach. Copyright © 2003 John Wiley & Sons, Ltd.  相似文献   

13.
We present a robust method for generating high‐order nodal tetrahedral curved meshes. The approach consists of modifying an initial linear mesh by first, introducing high‐order nodes, second, displacing the boundary nodes to ensure that they are on the computer‐aided design surface, and third, smoothing and untangling the mesh obtained after the displacement of the boundary nodes to produce a valid curved high‐order mesh. The smoothing algorithm is based on the optimization of a regularized measure of the mesh distortion relative to the original linear mesh. This means that whenever possible, the resulting mesh preserves the geometrical features of the initial linear mesh such as shape, stretching, and size. We present several examples to illustrate the performance of the proposed algorithm. Furthermore, the examples show that the implementation of the optimization problem is robust and capable of handling situations in which the mesh before optimization contains a large number of invalid elements. We consider cases with polynomial approximations up to degree ten, large deformations of the curved boundaries, concave boundaries, and highly stretched boundary layer elements. The meshes obtained are suitable for high‐order finite element analyses. Copyright © 2015 John Wiley & Sons, Ltd.  相似文献   

14.
This paper describes a method to extrude near‐body volume meshes that exploits topologically adaptive generalized elements to improve local mesh quality. Specifically, an advancing layer algorithm for extruding volume meshes from surface meshes of arbitrary topology, appropriate for viscous fluid flows, is discussed. First, a two‐layer reference mesh is generated from the layer initial surface mesh by extruding along the local surface normals. The reference mesh is then smoothed using a Poisson equation. Local quality improvement operations such as edge collapse, face refinement, and local reconnection are performed in each layer to drive the mesh toward isotropy and improve the transition from the extruded mesh to a void‐filling tetrahedral mesh. A few example meshes along with quality plots are presented to demonstrate the efficacy of this approach. Copyright © 2004 John Wiley & Sons, Ltd.  相似文献   

15.
This paper details a multigrid‐accelerated cut‐cell non‐conforming Cartesian mesh methodology for the modelling of inviscid compressible and incompressible flow. This is done via a single equation set that describes sub‐, trans‐, and supersonic flows. Cut‐cell technology is developed to furnish body‐fitted meshes with an overlapping mesh as starting point, and in a manner which is insensitive to surface definition inconsistencies. Spatial discretization is effected via an edge‐based vertex‐centred finite volume method. An alternative dual‐mesh construction strategy, similar to the cell‐centred method, is developed. Incompressibility is dealt with via an artificial compressibility algorithm, and stabilization achieved with artificial dissipation. In compressible flow, shocks are captured via pressure switch‐activated upwinding. The solution process is accelerated with full approximation storage (FAS) multigrid where coarse meshes are generated automatically via a volume agglomeration methodology. This is the first time that the proposed discretization and solution methods are employed to solve a single compressible–incompressible equation set on cut‐cell Cartesian meshes. The developed technology is validated by numerical experiments. The standard discretization and alternative methods were found equivalent in accuracy and computational cost. The multigrid implementation achieved decreases in CPU time of up to one order of magnitude. Copyright © 2007 John Wiley & Sons, Ltd.  相似文献   

16.
We describe a new mesh smoothing method that consists of minimizing the sum of squared element volumes over the free vertex positions. To the extent permitted by the fixed vertices and mesh topology, the resulting mesh elements have uniformly distributed volumes. In the case of a triangulation, uniform volume implies well‐shaped triangles. If a graded mesh is required, the element volumes may be weighted by centroidal values of a sizing function, resulting in a mesh that conforms to the required vertex density. The method has both a local and a global implementation. In addition to smoothing, the method serves as a simple parameter‐free means of untangling a mesh with inverted elements. It applies to all types of meshes, but we present test results here only for planar triangle meshes. Our test results show the new method to be fast, superior in uniformity or conformity to a sizing function, and among the best methods in terms of triangle shape quality. We also present a new angle‐based method that is simpler and more effective than alternatives. This method is directly aimed at producing well‐shaped triangles and is particularly effective when combined with the volume‐based method. It also generalizes to anisotropic mesh smoothing. Copyright © 2014 John Wiley & Sons, Ltd.  相似文献   

17.
This paper presents the first method that enables the fully automatic generation of triangular meshes suitable for the so‐called non‐uniform rational B‐spline (NURBS)‐enhanced finite element method (NEFEM). The meshes generated with the proposed approach account for the computer‐aided design boundary representation of the domain given by NURBS curves. The characteristic element size is completely independent of the geometric complexity and of the presence of very small geometric features. The proposed strategy allows to circumvent the time‐consuming process of de‐featuring complex geometric models before a finite element mesh suitable for the analysis can be produced. A generalisation of the original definition of a NEFEM element is also proposed, enabling to treat more complicated elements with an edge defined by several NURBS curves or more than one edge defined by different NURBS. Three examples of increasing difficulty demonstrate the applicability of the proposed approach and illustrate the advantages compared with those of traditional finite element mesh generators. Finally, a simulation of an electromagnetic scattering problem is considered to show the applicability of the generated meshes for finite element analysis. ©2016 The Authors. International Journal for Numerical Methods in Engineering published by John Wiley & Sons Ltd.  相似文献   

18.
A framework to validate and generate curved nodal high‐order meshes on Computer‐Aided Design (CAD) surfaces is presented. The proposed framework is of major interest to generate meshes suitable for thin‐shell and 3D finite element analysis with unstructured high‐order methods. First, we define a distortion (quality) measure for high‐order meshes on parameterized surfaces that we prove to be independent of the surface parameterization. Second, we derive a smoothing and untangling procedure based on the minimization of a regularization of the proposed distortion measure. The minimization is performed in terms of the parametric coordinates of the nodes to enforce that the nodes slide on the surfaces. Moreover, the proposed algorithm repairs invalid curved meshes (untangling), deals with arbitrary polynomial degrees (high‐order), and handles with low‐quality CAD parameterizations (independence of parameterization). Third, we use the optimization procedure to generate curved nodal high‐order surface meshes by means of an a posteriori approach. Given a linear mesh, we increase the polynomial degree of the elements, curve them to match the geometry, and optimize the location of the nodes to ensure mesh validity. Finally, we present several examples to demonstrate the features of the optimization procedure, and to illustrate the surface mesh generation process. Copyright © 2015 John Wiley & Sons, Ltd.  相似文献   

19.
In this paper, a new metric advancing front surface mesh generation scheme is suggested. This new surface mesh generator is based on a new geometrical model employing the interpolating subdivision surface concept. The target surfaces to be meshed are represented implicitly by interpolating subdivision surfaces which allow the presence of various sharp and discontinuous features in the underlying geometrical model. While the main generation steps of the new generator are based on a robust metric surface triangulation kernel developed previously, a number of specially designed algorithms are developed in order to combine the existing metric advancing front algorithm with the new geometrical model. As a result, the application areas of the new mesh generator are largely extended and can be used to handle problems involving extensive changes in domain geometry. Numerical experience indicates that, by using the proposed mesh generation scheme, high quality surface meshes with rapid varying element size and anisotropic characteristics can be generated in a short time by using a low‐end PC. Finally, by using the pseudo‐curvature element‐size controlling metric to impose the curvature element‐size requirement in an implicit manner, the new mesh generation procedure can also generate finite element meshes with high fidelity to approximate the target surfaces accurately. Copyright © 2003 John Wiley & Sons, Ltd.  相似文献   

20.
This paper discusses the contribution of mesh adaptation to high‐order convergence of unsteady multi‐fluid flow simulations on complex geometries. The mesh adaptation relies on a metric‐based method controlling the L p‐norm of the interpolation error and on a mesh generation algorithm based on an anisotropic Delaunay kernel. The mesh‐adaptive time advancing is achieved, thanks to a transient fixed‐point algorithm to predict the solution evolution coupled with a metric intersection in the time procedure. In the time direction, we enforce the equidistribution of the error, i.e. the error minimization in L norm. This adaptive approach is applied to an incompressible Navier–Stokes model combined with a level set formulation discretized on triangular and tetrahedral meshes. Applications to interface flows under gravity are performed to evaluate the performance of this method for this class of discontinuous flows. Copyright © 2010 John Wiley & Sons, Ltd.  相似文献   

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