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1.
We describe a brain-computer interface (BCI) system, which uses a set of adaptive linear preprocessing and classification algorithms for single-trial detection of error related negativity (ERN). We use the detected ERN as an estimate of a subject's perceived error during an alternative forced choice visual discrimination task. The detected ERN is used to correct subject errors. Our initial results show average improvement in subject performance of 21% when errors are automatically corrected via the BCI. We are currently investigating the generalization of the overall approach to other tasks and stimulus paradigms.  相似文献   

2.
脑-机接口技术旨在大脑与外部环境之间建立一种全新的不依赖于外周神经和肌肉的交流与控制通道。基于稳态视觉诱发电位的脑-机接口是目前信息传输率最高的无创脑 机接口范式,但是仍低于传统的交互方式。提出一种结合表面肌电与稳态视觉诱发电位的混合脑 机接口,以进一步提高系统的信息传输率。通过不同频率的高频稳态视觉诱发电位结合sEMG编码,实现二者混合脑 机接口系统。利用典型相关分析方法对SSVEP信号进行频率识别,sEMG的检测则采用频域分析方法。来自8名健康受试者的离线结果表明该系统能够获得8428% 的平均准确率,平均信息传输率为7263 bits/min。这些结果为结合表面肌电与稳态视觉诱发电位的混合脑 机接口研究奠定了基础。  相似文献   

3.
Ninety-nine healthy people participated in a brain-computer interface (BCI) field study conducted at an exposition held in Graz, Austria. Each subject spent 20-30 min on a two-session BCI investigation. The first session consisted of 40 trials conducted without feedback. Then, a subject-specific classifier was set up to provide the subject with feedback, and the second session - 40 trials in which the subject had to control a horizontal bar on a computer screen - was conducted. Subjects were instructed to imagine a right-hand movement or a foot movement after a cue stimulus depending on the direction of an arrow. Bipolar electrodes were mounted over the right-hand representation area and over the foot representation area. Classification results achieved with 1) an adaptive autoregressive model (39 subjects) and 2) band power estimation (60 subjects) are presented. Roughly 93% of the subjects were able to achieve classification accuracy above 60% after two sessions of training.  相似文献   

4.
An improved P300-based brain-computer interface.   总被引:7,自引:0,他引:7  
A brain-computer interface (BCI) is a system for direct communication between brain and computer. The BCI developed in this work is based on a BCI described by Farwell and Donchin in 1988, which allows a subject to communicate one of 36 symbols presented on a 6 x 6 matrix. The system exploits the P300 component of event-related brain potentials (ERP) as a medium for communication. The processing methods distinguish this work from Donchin's work. In this work, independent component analysis (ICA) was used to separate the P300 source from the background noise. A matched filter was used together with averaging and threshold techniques for detecting the existence of P300s. The processing method was evaluated offline on data recorded from six healthy subjects. The method achieved a communication rate of 5.45 symbols/min with an accuracy of 92.1% compared to 4.8 symbols/min with an accuracy of 90% in Donchin's work. The online interface was tested with the same six subjects. The average communication rate achieved was 4.5 symbols/min with an accuracy of 79.5 % as apposed to the 4.8 symbols/min with an accuracy of 56 % in Donchin's work. The presented BCI achieves excellent performance compared to other existing BCIs, and allows a reasonable communication rate, while maintaining a low error rate.  相似文献   

5.
The Berlin Brain-Computer Interface (BBCI) project develops a noninvasive BCI system whose key features are 1) the use of well-established motor competences as control paradigms, 2) high-dimensional features from 128-channel electroencephalogram (EEG), and 3) advanced machine learning techniques. As reported earlier, our experiments demonstrate that very high information transfer rates can be achieved using the readiness potential (RP) when predicting the laterality of upcoming left- versus right-hand movements in healthy subjects. A more recent study showed that the RP similarily accompanies phantom movements in arm amputees, but the signal strength decreases with longer loss of the limb. In a complementary approach, oscillatory features are used to discriminate imagined movements (left hand versus right hand versus foot). In a recent feedback study with six healthy subjects with no or very little experience with BCI control, three subjects achieved an information transfer rate above 35 bits per minute (bpm), and further two subjects above 24 and 15 bpm, while one subject could not achieve any BCI control. These results are encouraging for an EEG-based BCI system in untrained subjects that is independent of peripheral nervous system activity and does not rely on evoked potentials even when compared to results with very well-trained subjects operating other BCI systems.  相似文献   

6.
The opening of a communication channel between brain and computer [brain-computer interface (BCI)] is possible by using changes in electroencephalogram (EEG) power spectra related to the imagination of movements. In this paper, we present results obtained by recording EEG during an upper limb motor imagery task in a total of 18 subjects by using low-resolution surface Laplacian, different linear and quadratic classifiers, as well as a variable number of scalp electrodes, from 2 to 26. The results (variable correct classification rate of mental imagery between 75% and 95%) suggest that it is possible to recognize quite reliably ongoing mental movement imagery for BCI applications.  相似文献   

7.
Parametric modeling strategies are explored in conjunction with linear discriminant analysis for use in an electroencephalogram (EEG)-based brain-computer interface (BCI). A left/right self-paced typing exercise is analyzed by extending the usual autoregressive (AR) model for EEG feature extraction with an AR with exogenous input (ARX) model for combined filtering and feature extraction. The ensemble averaged Bereitschafts potential (an event related potential preceding the onset of movement) forms the exogenous signal input to the ARX model. Based on trials with six subjects, the ARX case of modeling both the signal and noise was found to be considerably more effective than modeling the noise alone (common in BCI systems) with the AR method yielding a classification accuracy of 52.8+/-4.8% and the ARX method an accuracy of 79.1+/-3.9 % across subjects. The results suggest a role for ARX-based feature extraction in BCIs based on evoked and event-related potentials.  相似文献   

8.
We have developed and tested two electroencephalogram (EEG)-based brain-computer interfaces (BCI) for users to control a cursor on a computer display. Our system uses an adaptive algorithm, based on kernel partial least squares classification (KPLS), to associate patterns in multichannel EEG frequency spectra with cursor controls. Our first BCI, Target Practice, is a system for one-dimensional device control, in which participants use biofeedback to learn voluntary control of their EEG spectra. Target Practice uses a KPLS classifier to map power spectra of 62-electrode EEG signals to rightward or leftward position of a moving cursor on a computer display. Three subjects learned to control motion of a cursor on a video display in multiple blocks of 60 trials over periods of up to six weeks. The best subject's average skill in correct selection of the cursor direction grew from 58% to 88% after 13 training sessions. Target Practice also implements online control of two artifact sources: 1) removal of ocular artifact by linear subtraction of wavelet-smoothed vertical and horizontal electrooculograms (EOG) signals, 2) control of muscle artifact by inhibition of BCI training during periods of relatively high power in the 40-64 Hz band. The second BCI, Think Pointer, is a system for two-dimensional cursor control. Steady-state visual evoked potentials (SSVEP) are triggered by four flickering checkerboard stimuli located in narrow strips at each edge of the display. The user attends to one of the four beacons to initiate motion in the desired direction. The SSVEP signals are recorded from 12 electrodes located over the occipital region. A KPLS classifier is individually calibrated to map multichannel frequency bands of the SSVEP signals to right-left or up-down motion of a cursor on a computer display. The display stops moving when the user attends to a central fixation point. As for Target Practice, Think Pointer also implements wavelet-based online removal of ocular artifact; however, in Think Pointer muscle artifact is controlled via adaptive normalization of the SSVEP. Training of the classifier requires about 3 min. We have tested our system in real-time operation in three human subjects. Across subjects and sessions, control accuracy ranged from 80% to 100% correct with lags of 1-5 s for movement initiation and turning. We have also developed a realistic demonstration of our system for control of a moving map display (http://ti.arc.nasa.gov/).  相似文献   

9.
An Adaptive P300-Based Online Brain–Computer Interface   总被引:1,自引:0,他引:1  
The P300 component of an event related potential is widely used in conjunction with brain-computer interfaces (BCIs) to translate the subjects intent by mere thoughts into commands to control artificial devices. A well known application is the spelling of words while selection of the letters is carried out by focusing attention to the target letter. In this paper, we present a P300-based online BCI which reaches very competitive performance in terms of information transfer rates. In addition, we propose an online method that optimizes information transfer rates and/or accuracies. This is achieved by an algorithm which dynamically limits the number of subtrial presentations, according to the subject's current online performance in real-time. We present results of two studies based on 19 different healthy subjects in total who participated in our experiments (seven subjects in the first and 12 subjects in the second one). In the first, study peak information transfer rates up to 92 bits/min with an accuracy of 100% were achieved by one subject with a mean of 32 bits/min at about 80% accuracy. The second experiment employed a dynamic classifier which enables the user to optimize bitrates and/or accuracies by limiting the number of subtrial presentations according to the current online performance of the subject. At the fastest setting, mean information transfer rates could be improved to 50.61 bits/min (i.e., 13.13 symbols/min). The most accurate results with 87.5% accuracy showed a transfer rate of 29.35 bits/min.  相似文献   

10.
An adaptive P300-based online brain-computer interface.   总被引:2,自引:0,他引:2  
The P300 component of an event related potential is widely used in conjunction with brain-computer interfaces (BCIs) to translate the subjects intent by mere thoughts into commands to control artificial devices. A well known application is the spelling of words while selection of the letters is carried out by focusing attention to the target letter. In this paper, we present a P300-based online BCI which reaches very competitive performance in terms of information transfer rates. In addition, we propose an online method that optimizes information transfer rates and/or accuracies. This is achieved by an algorithm which dynamically limits the number of subtrial presentations, according to the subject's current online performance in real-time. We present results of two studies based on 19 different healthy subjects in total who participated in our experiments (seven subjects in the first and 12 subjects in the second one). In the first, study peak information transfer rates up to 92 bits/min with an accuracy of 100% were achieved by one subject with a mean of 32 bits/min at about 80% accuracy. The second experiment employed a dynamic classifier which enables the user to optimize bitrates and/or accuracies by limiting the number of subtrial presentations according to the current online performance of the subject. At the fastest setting, mean information transfer rates could be improved to 50.61 bits/min (i.e., 13.13 symbols/min). The most accurate results with 87.5% accuracy showed a transfer rate of 29.35 bits/min.  相似文献   

11.
Rapid prototyping of an EEG-based brain-computer interface (BCI)   总被引:7,自引:0,他引:7  
The electroencephalogram (EEG) is modified by motor imagery and can be used by patients with severe motor impairments (e.g., late stage of amyotrophic lateral sclerosis) to communicate with their environment. Such a direct connection between the brain and the computer is known as an EEG-based brain-computer interface (BCI). This paper describes a new type of BCI system that uses rapid prototyping to enable a fast transition of various types of parameter estimation and classification algorithms to real-time implementation and testing. Rapid prototyping is possible by using Matlab, Simulink, and the Real-Time Workshop. It is shown how to automate real-time experiments and perform the interplay between on-line experiments and offline analysis. The system is able to process multiple EEG channels on-line and operates under Windows 95 in real-time on a standard PC without an additional DSP board. The BCI can be controlled over the Internet, LAN or modem. This BCI was tested on 3 subjects whose task it was to imagine either left or right hand movement. A classification accuracy between 70% and 95% could be achieved with two EEG channels after some sessions with feedback using an adaptive autoregressive model and linear discriminant analysis  相似文献   

12.
This study proposes a steady-state visual evoked potential (SSVEP)-based brain-computer interface (BCI) independent of amplitude-frequency and phase calibrations. Six stepping delay flickering sequences (SDFSs) at 32-Hz flickering frequency were used to implement a six-command BCI system. EEG signals recorded from Oz position were first filtered within 29-35 Hz, segmented based on trigger events of SDFSs to obtain SDFS epochs, and then stored separately in epoch registers. An epoch-average process suppressed the inter-SDFS interference. For each detection point, the latest six SDFS epochs in each epoch register were averaged and the normalized power of averaged responses was calculated. The visual target that induced the maximum normalized power was identified as the visual target. Eight subjects were recruited in this study. All subjects were requested to produce the "563241" command sequence four times. The averaged accuracy, command transfer interval, and information transfer rate (mean ± std.) values for all eight subjects were 97.38 ± 5.97%, 3.56 ± 0.68 s, and 42.46 ± 11.17 bits/min, respectively. The proposed system requires no calibration in either the amplitude-frequency characteristic or the reference phase of SSVEP which may provide an efficient and reliable channel for the neuromuscular disabled to communicate with external environments.  相似文献   

13.
We summarize results from a series of related studies that aim to develop a motor-imagery-based brain-computer interface using a single recording session of electroencephalogram (EEG) or electrocorticogram (ECoG) signals for each subject. We apply the same experimental and analytical methods to 11 nonparalysed subjects (eight EEG, three ECoG), and to five paralyzed subjects (four EEG, one ECoG) who had been unable to communicate for some time. While it was relatively easy to obtain classifiable signals quickly from most of the nonparalyzed subjects, it proved impossible to classify the signals obtained from the paralyzed patients by the same methods. This highlights the fact that though certain BCI paradigms may work well with healthy subjects, this does not necessarily indicate success with the target user group. We outline possible reasons for this failure to transfer.  相似文献   

14.
Graz-BCI: state of the art and clinical applications   总被引:10,自引:0,他引:10  
The Graz-brain-computer interface (BCI) is a cue-based system using the imagery of motor action as the appropriate mental task. Relevant clinical applications of BCI-based systems for control of a virtual keyboard device and operations of a hand orthosis are reported. Additionally, it is demonstrated how information transfer rates of 17 b/min can be acquired by real time classification of oscillatory activity.  相似文献   

15.
Current movement-based brain-computer interfaces (BCI's) utilize spontaneous electroencephalogram (EEG) rhythms associated with movement, such as the mu rhythm, or responses time-locked to movements that are averaged across multiple trials, such as the readiness potential (RP), as control signals. In one study, we report that the mu rhythm is not only modulated by the expression of self-generated movement but also by the observation and imagination of movement. In another study, we show that simultaneous self-generated multiple limb movements exhibit properties distinct from those of single limb movements. Identification and classification of these signals with pattern recognition techniques provides the basis for the development of a practical BCI.  相似文献   

16.
Optimal spatial filtering of single trial EEG during imagined hand movement.   总被引:12,自引:0,他引:12  
The development of an electroencephalograph (EEG)-based brain-computer interface (BCI) requires rapid and reliable discrimination of EEG patterns, e.g., associated with imaginary movement. One-sided hand movement imagination results in EEG changes located at contra- and ipsilateral central areas. We demonstrate that spatial filters for multichannel EEG effectively extract discriminatory information from two populations of single-trial EEG, recorded during left- and right-hand movement imagery. The best classification results for three subjects are 90.8%, 92.7%, and 99.7%. The spatial filters are estimated from a set of data by the method of common spatial patterns and reflect the specific activation of cortical areas. The method performs a weighting of the electrodes according to their importance for the classification task. The high recognition rates and computational simplicity make it a promising method for an EEG-based brain-computer interface.  相似文献   

17.
This study aims to propose an effective and practical paradigm for a brain-computer interface (BCI)-based 2-D virtual wheelchair control. The paradigm was based on the multi-class discrimination of spatiotemporally distinguishable phenomenon of event-related desynchronization/synchronization (ERD/ERS) in electroencephalogram signals associated with motor execution/imagery of right/left hand movement. Comparing with traditional method using ERD only, where bilateral ERDs appear during left/right hand mental tasks, the 2-D control exhibited high accuracy within a short time, as incorporating ERS into the paradigm hypothetically enhanced the spatiotemoral feature contrast of ERS versus ERD. We also expected users to experience ease of control by including a noncontrol state. In this study, the control command was sent discretely whereas the virtual wheelchair was moving continuously. We tested five healthy subjects in a single visit with two sessions, i.e., motor execution and motor imagery. Each session included a 20 min calibration and two sets of games that were less than 30 min. Average target hit rate was as high as 98.4% with motor imagery. Every subject achieved 100% hit rate in the second set of wheelchair control games. The average time to hit a target 10 m away was about 59 s, with 39 s for the best set. The superior control performance in subjects without intensive BCI training suggested a practical wheelchair control paradigm for BCI users.  相似文献   

18.
The information transfer rate, given in bits per trial, is used as an evaluation measurement in a brain-computer interface (BCI). Three subjects performed four motor-imagery (left hand, right hand, foot, and tongue) and one mental-calculation task. Classification of the EEG patterns is based on band power estimates and hidden Markov models. We propose a method that combines the EEG patterns based on separability into subsets of two, three, four, and five mental tasks. The information transfer rates of the BCI systems comprised of these subsets are reported. The achieved information transfer rates vary from 0.42 to 0.81 bits per trial and reveal that the upper limit of different mental tasks for a BCI system is three. In each subject, different combinations of three tasks resulted in the best performance  相似文献   

19.
Dry and noncontact electroencephalographic (EEG) electrodes, which do not require gel or even direct scalp coupling, have been considered as an enabler of practical, real-world, brain-computer interface (BCI) platforms. This study compares wet electrodes to dry and through hair, noncontact electrodes within a steady state visual evoked potential (SSVEP) BCI paradigm. The construction of a dry contact electrode, featuring fingered contact posts and active buffering circuitry is presented. Additionally, the development of a new, noncontact, capacitive electrode that utilizes a custom integrated, high-impedance analog front-end is introduced. Offline tests on 10 subjects characterize the signal quality from the different electrodes and demonstrate that acquisition of small amplitude, SSVEP signals is possible, even through hair using the new integrated noncontact sensor. Online BCI experiments demonstrate that the information transfer rate (ITR) with the dry electrodes is comparable to that of wet electrodes, completely without the need for gel or other conductive media. In addition, data from the noncontact electrode, operating on the top of hair, show a maximum ITR in excess of 19 bits/min at 100% accuracy (versus 29.2 bits/min for wet electrodes and 34.4 bits/min for dry electrodes), a level that has never been demonstrated before. The results of these experiments show that both dry and noncontact electrodes, with further development, may become a viable tool for both future mobile BCI and general EEG applications.  相似文献   

20.
Over the past decade, many laboratories have begun to explore brain-computer interface (BCI) technology as a radically new communication option for those with neuromuscular impairments that prevent them from using conventional augmentative communication methods. BCI's provide these users with communication channels that do not depend on peripheral nerves and muscles. This article summarizes the first international meeting devoted to BCI research and development. Current BCI's use electroencephalographic (EEG) activity recorded at the scalp or single-unit activity recorded from within cortex to control cursor movement, select letters or icons, or operate a neuroprosthesis. The central element in each BCI is a translation algorithm that converts electrophysiological input from the user into output that controls external devices. BCI operation depends on effective interaction between two adaptive controllers, the user who encodes his or her commands in the electrophysiological input provided to the BCI, and the BCI which recognizes the commands contained in the input and expresses them in device control. Current BCI's have maximum information transfer rates of 5-25 b/min. Achievement of greater speed and accuracy depends on improvements in signal processing, translation algorithms, and user training. These improvements depend on increased interdisciplinary cooperation between neuroscientists, engineers, computer programmers, psychologists, and rehabilitation specialists, and on adoption and widespread application of objective methods for evaluating alternative methods. The practical use of BCI technology depends on the development of appropriate applications, identification of appropriate user groups, and careful attention to the needs and desires of individual users. BCI research and development will also benefit from greater emphasis on peer-reviewed publications, and from adoption of standard venues for presentations and discussion.  相似文献   

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