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针对多径路由带来的端到端测量路径不确定性以及布尔模型不能很好地解决多拥塞链路的问题,该文在识别端到端测量路径的基础上,提出一种基于扩展状态空间的网络拥塞链路识别算法。首先基于探测流时延相关性进行自适应聚类,进而得到各路径与探测流之间的映射关系。其次采用多门限的方式,将具有不同丢包程度的拥塞路径赋予不同的拥塞状态。最后将拥塞链路识别问题转化为一个约束最优化问题,并提出基于扩展状态空间的拥塞链路识别算法(ESSCLI)算法求解该问题。仿真结果表明,ESSCLI算法能够在多种不同网络场景下取得比当前算法更高的拥塞链路检测率。 相似文献
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本文主要研究了三种典型的无线传感器网络多径路由协议,分析了多径路由协议的核心机制对它们进行了比较,最后指出了多径路由协议存在的问题及其发展方向。 相似文献
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无线Mesh网络因其较好的鲁棒性、可覆盖区域广、低成本、接入便利等优点,在临时布置通信网络逐渐得到了重用,在无线通信技术中扮演着越来越重要的角色。针对无线Mesh网络的特点,提出一种基于改进蚁群算法的多径路由协议Fortified Ant协议。与传统的蚁群算法路由协议相比,该协议对蚁群算法进行改进,在蚁群算法基础上加入排序算法,同时在该协议中加入多径传输,在主路由失效时马上启用备份路由,保证信息传输的时效性和可靠性。实验结果表明,与ADOV、DSR和ACO路由算法相比,该算法能迅速发现质量较优的多条路径,具有收敛快、开销少等优势。 相似文献
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刘小强 《太赫兹科学与电子信息学报》2022,20(3):292-296
多径路由是应对无线传感网络(WSNs)的链路质量差的重要技术。现存的构建多径路由依赖集中运算或迭代的分布式运算,消耗大量的运行时间。为此,提出基于探测包的多径路由(EPMR)。EPMR路由先利用探测包的传输,收集局部拓扑信息。依据接收探测包的到达时间,设置端口优先级,优先考虑端口优先级的节点参与路由。一旦参与了一条路径,节点不再参与源节点与目的节点间的其他路径,进而保证多径间的不相交性。仿真结果表明,提出的EPMR提升了数据包传输成功率,缩短了运行时间。 相似文献
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视频传感器网络VSN(Video Sensor Network)相对于传统的传感器网络需要更高的带宽和更低的延时。文中提出了一种适合于VSN的多径路由算法MPTT(Multi-path Predicted Transmission Time)。这种路由算法是从MAC层建模,根据链路邻居节点的流量信息来估算出路径的整体延时,再根据每条路径延时的大小分配数据流量使其总体的延时达到最小。经过仿真可以得出,在数据流量不大时,该算法与延时最小的路径延时相当。随着所分配流量的加大,MPTT比DSR延时要小,而且可以提供更高的数据流带宽。 相似文献
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Most of the routing algorithms for ad hoc networks assume that all wireless links are bidirectional. In reality, some links may be unidirectional. In this paper we show that the presence of such links can jeopardize the performance of the existing distance vector routing algorithms. We also present modifications to distance vector based routing algorithms to make them work in ad hoc networks with unidirectional links. For a network of n nodes, neighbors exchange n×n matrices to propagate routing information. This results in loop-free routes. 相似文献
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In this paper we consider a multipath extension to the dynamic source routing (DSR) protocol proposed by Johnson and Maltz, an on-demand routing protocol for ad hoc wireless networks. This extension keeps two node-disjoint paths between the source and destination of a routing process without introducing extra overhead. Unlike other multipath extensions where node-disjoint paths are selected at the destination or at the reply phase, our approach generates two node-disjoint paths during the query phase of the route discovery process by restricting the way the query packet is flooded. Several optimization options are also considered. Simulation is conducted to determine the success rate of finding node-disjoint paths. 相似文献
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The main purposes of this article are to relieve broadcast problem, to immunize to some prerequisites, and to reduce the number of transmitted control packets. Broadcasting control packets network-wide is the most direct and common method for finding the required destination node in ad hoc mobile wireless networks; however, this causes a lot of waste of wireless bandwidth. To remedy the problem, routing protocols demanding some prerequisites are proposed; nonetheless, hardly can they be used if these prerequisites are missed or become stale. To efficiently reduce the number of transmitted control packets, our routing protocol partitions the network into interlaced gray districts and white districts by the aid of GPS and inhibits an intermediate node residing in a white district from re-transmitting the received control packets. However, a mobile node residing in a gray district is responsible for re-transmitting them till they reach the destination node. Our routing protocol does not demand any prerequisite except the use of GPS. Each mobile node can always obtain its own location information; furthermore, the information may neither be missed nor become stale. Our routing protocol is easy to be implemented, saves precious wireless bandwidth, and reduces almost half a number of control packets as compared with pure flooding routing protocols.Ying-Kwei Ho received the B.S. degree and M.S. degree in applied mathematics and in electrical engineering from the Chung-Cheng Institute of Technology in 1987 and 1993 respectively and the Ph.D. degree in computer engineering and science from the Yuan-Ze University, Taiwan, R.O.C. He joined the Army of Taiwan, R.O.C. in 1987 and worked as a software engineer. From 1993 to 1997, he was an instructor in the War Game Center of Armed Forces University, Taiwan, R.O.C. He is currently an assistant professor of the Department of Computer Science at Chung-Cheng Institute of Technology. His research interests include mobile computing, wireless network performance simulation and evaluation, and modeling and simulation.Ru-Sheng Liu received the B.S. degree in electrical engineering from the National Cheng-Kung University, Taiwan, in 1972 and the M.S. and Ph.D. degrees in computer science from the University of Texas at Dallas, Richardson, Texas, in 1981 and1985, respectively. He is currently an associate professor in the Department of Computer Engineering and Science at Yuan-Ze University, Chungli, Taiwan. His research interests are in the areas of mobile computing, internet technology, and computer algorithms. 相似文献
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Channel Adaptive Shortest Path Routing for Ad Hoc Networks 总被引:6,自引:2,他引:6
1 IntroductionAdhocnetworksareformedwithoutrequiringthepreexistinginfrastructureorcentralizedadminis tration ,incontrasttocellularnetworks.Asidefromtheoriginalmilitaryapplication ,ithasapplicationinpublicsafetyandcommercialareas,butadaptiveprotocolsarerequiredinorderforthemtodoso .Twoimportantcharacteristicsofacommunicationlinkinadhocnetworksareitsunreliabilityanditsvariability .Thelinksinsuchanetworkareunreli ablebecauseoffading ,interference,noise,andper hapsthefailureofthetransmittingorrec… 相似文献
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The main purposes of this article are to lessen the influence of the fastchanging network topology, rapidly varying bandwidth information, and the increasing size of routing tables onquality of service routing. Based on DSDV (Destination-Sequenced Distance-Vector) routing protocol formaintaining up-to-date routing information, the related research has to update routing tables when networktopology changes; moreover, the routing tables must be updated periodically even though the networktopology has not changed. To put emphasis on QoS routing, they also have to exchange routing tables by thetime of bandwidth information changes. Furthermore, the size of routing tables increases with the numberof mobile nodes; therefore, the precious wireless bandwidth is wasted on transmitting the large-scalerouting tables. In this article, we propose an on-demand-based QoS routing protocol to mitigate theseproblems and to achieve the QoS requirement. The goal of this article is to discover an optimal routewith minimum time delay for transmitting real-time data from a source node hop by hop to adestination node under some predefined constraints. Our contributions are as follows: our researchprovides a rigorous bandwidth definition and bandwidth application, a broad view of bandwidth calculationand reservation, minimizing the size of control packets and the number of control packet transmissions,and an efficient QoS routing protocol. 相似文献
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Performance of Multipath Routing for On-Demand Protocols in Mobile Ad Hoc Networks 总被引:25,自引:0,他引:25
Mobile ad hoc networks are characterized by multi-hop wireless links, absence of any cellular infrastructure, and frequent host mobility. Design of efficient routing protocols in such networks is a challenging issue. A class of routing protocols called on-demand protocols has recently found attention because of their low routing overhead. The on-demand protocols depend on query floods to discover routes whenever a new route is needed. Such floods take up a substantial portion of network bandwidth. We focus on a particular on-demand protocol, called Dynamic Source Routing, and show how intelligent use of multipath techniques can reduce the frequency of query floods. We develop an analytic modeling framework to determine the relative frequency of query floods for various techniques. Our modeling effort shows that while multipath routing is significantly better than single path routing, the performance advantage is small beyond a few paths and for long path lengths. It also shows that providing all intermediate nodes in the primary (shortest) route with alternative paths has a significantly better performance than providing only the source with alternate paths. We perform some simulation experiments which validate these findings. 相似文献
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Azzedine Boukerche 《Mobile Networks and Applications》2004,9(4):333-342
A mobile ad hoc network is a collection of autonomous mobile nodes that communicate with each other over wireless links. Such networks are expected to play an increasingly important role in future civilian and military settings, being useful for providing communication support where no fixed infrastructure exists or the deployment of a fixed infrastructure is not economically profitable and movement of communicating parties is possible. However, since there is no stationary infrastructure such as base stations, mobile hosts need to operate as routers in order to maintain the information about the network connectivity. Therefore, a number of routing protocols have been proposed for ad hoc wireless networks. In this paper, we study and compare the performance of the following routing protocols AODV, PAODV (preemptive AODV), CBRP, DSR, and DSDV. A variety of workload and scenarios, as characterized by mobility, load and size of the ad hoc network were simulated. Our results indicate that despite its improvement in reducing route request packets, CBRP has a higher overhead than DSR because of its periodic hello messages while AODV's end-to-end packet delay is the shortest when compared to DSR and CBRP. PAODV has shown little improvements over AODV. 相似文献