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为了在含有连续条件属性的决策表中挖掘和应用决策规则,通过采用互信息熵作为模糊聚类的截距值选定准则,对信息系统对象集进行模糊聚类划分,并根据粗糙集的有关概念,确定基于截距的近似集和边界,从中挖掘出不确定性决策规则,进一步建立决策知识库。最后以该知识库为识别模型,结合模糊隶属度的计算和不确定性推理进行地层识别,取得了令人满意的效果。 相似文献
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In this paper we question the separation between technologies that support information and handle the ordered flow of work and technologies that support knowledge management. On the basis of observational studies and initiatives of participatory prototype design that we performed in the hospital domain and other cooperative work settings, the paper proposes a unified view of these high-level functionalities through the notion of Affording Mechanism. In order to clarify the implications for design, the paper discusses the relationships between knowledge and representations; the role of artifacts that are used in activities where knowledge is allegedly “produced, shared and consumed”; and finally the notion of affordance and its dynamics. In very general terms, an AM consists of an artifact and of dynamic relationships between the context of use and the artifact’s affordances, expressed in terms of simple if-then constructs. The affordances conveyed through and by the artifact are modulated in order to evoke a “positive” reaction in the actors who use these augmented artifacts and to support knowledgeable behaviors apt to the situation. Moreover, the paper illustrates a prototypical technology through examples derived from the studies mentioned above, and discusses the kind of support this application provides in the light of an unusual interpretation of what it might mean to “manage” knowledge through computer-based technology. 相似文献
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由于关联规则定义于项集的幂集上,生成的规则通常都是巨量的,数据挖掘后处理以及挖掘结果的可视化有效呈现对关联规则的有效应用都至关重要。针对这一问题,本文提出了一种新颖的基于鱼眼视图技术与数据凝聚聚类的关联规则集合可视化系统方法。实现的原型系统FBARS表征了这种方法的效果和有效性。 相似文献
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Martin Pinzger Harald Gall Michael Fischer 《Electronic Notes in Theoretical Computer Science》2005,127(3):183
Information about the evolution of a software architecture can be found in the source basis of a project and in the release history data such as modification and problem reports. Existing approaches deal with these two data sources separately and do not exploit the integration of their analyses. In this paper, we present an architecture analysis approach that provides an integration of both kinds of evolution data. The analysis applies fact extraction and generates specific directed attributed graphs; nodes represent source code entities and edges represent relationships such as accesses, includes, inherits, invokes, and coupling between certain architectural elements. The integration of data is then performed on a meta-model level to enable the generation of architectural views using binary relational algebra. These integrated architectural views show intended and unintended couplings between architectural elements, hence pointing software engineers to locations in the system that may be critical for on-going and future maintenance activities. We demonstrate our analysis approach using a large open source software system. 相似文献
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Constantijn Heesen Vincent Homburg Margriet Offereins 《Artificial Intelligence and Law》1997,5(4):323-340
Problem solving by autonomous, interacting computersystems has attracted much attention in the ArtificialIntelligence community. These autonomous computersystems, called agents, provide a promisingperspective for the legal knowledge-based systemscommunity, as legal problem solving often involvesdistributed problem solving capabilities that gobeyond the capabilities of individual knowledge-basedsystems.We focus on the coordination of agents andcommunication between agents by proposing a model ofcommunication between various agents using modellingtechniques such as communication primitives and statetransition diagrams. Our representation concerns theDutch Algemene Wet Bestuursrecht (AWB; GeneralAct on Administrative Law). A proposal for an agentarchitecture describes how these communication aspectscan be incorporated into an architecture. 相似文献
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当前数据库并行处理已经引起了很大的关注,而利用主动触发规则导出数据库数据(如视图)的研究也很多见,但在物化视图增量保持领域这方面的研究还不多见,尤其是利用并行处理能力来解决物化视图增量保持的多触发问题的研究。文章提出了并行环境下物化视图增量保持的主动多触发规则处理机制。 相似文献
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《Computer》1972,5(1):40-59
The following article is a condensation of a COSINE task force report on an undergraduate course in operating systems principles. The report appeared in its entirety in June, 1971, and is receiving wide circulation in academic circles. Undoubtedly the report will have an impact on the IEEE Computer Society by helping shape part of the education of its future members. The present membership will also benefit through refresher courses, seminars, and a general expansion of knowledge in the discipline of operating systems. 相似文献
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An Algorithmic View on OVSF Code Assignment 总被引:2,自引:0,他引:2
Thomas Erlebach Riko Jacob Matus Mihalak Marc Nunkesser Gabor Szabo Peter Widmayer 《Algorithmica》2007,47(3):269-298
Orthogonal Variable Spreading Factor (OVSF) codes are used in UMTS to share the radio spectrum among several connections of
possibly different bandwidth requirements. The combinatorial core of the OVSF code assignment problem is to assign some nodes
of a complete binary tree of height h (the code tree) to n simultaneous connections, such that no two assigned nodes (codes)
are on the same root-to-leaf path. A connection that uses a 2-d fraction of the total bandwidth requires some code at depth d in the tree, but this code assignment is allowed to change
over time. Requests for connections that would exceed the total available bandwidth are rejected. We consider the one-step
code assignment problem: Given an assignment, move the minimum number of codes to serve a new request. Minn and Siu propose
the so-called DCA algorithm to solve the problem optimally. In contrast, we show that DCA does not always return an optimal
solution, and that the problem is NP-hard. We give an exact nO(h)-time algorithm, and a polynomial-time greedy algorithm that achieves approximation ratio Θ(h). A more practically relevant
version is the online code assignment problem, where future requests are not known in advance. Our objective is to minimize
the overall number of code reassignments. We present a Θ(h)-competitive online algorithm, and show that no deterministic online
algorithm can achieve a competitive ratio better than 1.5. We show that the greedy strategy (minimizing the number of reassignments
in every step) is not better than Ω(h) competitive. We give a 2-resource augmented online algorithm that achieves an amortized
constant number of (re-)assignments. Finally, we show that the problem is fixed-parameter tractable. 相似文献
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星型模型是数据仓库中最常用的数据组织方式,对星型模型进行数据挖掘具有实际的意义.在单维Apriori算法和前人工作的基础上,介绍了对带有时态约束的星型模型进行多维关联规则挖掘的方法,并举例说明. 相似文献
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机器翻译(MachineTranslation,简称MT)是21世纪科技领域的一个难题之一,而要实现机器翻译,对自然语言进行形式化是核心。机器翻译的突破依赖于语言学研究的突破。该文介绍一种汉语句子形式化的方法。涉及的内容包括Montague语法,范畴语法,内涵逻辑,汉语语法等。该文主要在理论上进行了探讨,并用例子进行详细说明该汉语句子形式化方法在英汉机器翻译中的应用。结果表明,该方法具有一定的有效性。 相似文献
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论文首先对一种基于关联规则分类的算法做出了分析。然后对算法中的类关联规则的提取方法进行了改进,得到了一种新的基于关联规则分类的算法。并结合棉花病虫害数据运行的结果对两种算法的运行效率和实用性进行了比较。 相似文献
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一种改进的关联规则算法探讨 总被引:4,自引:1,他引:4
随着以数据库、数据仓库等数据仓储技术为基础的信息系统在各行各业的应用,使海量数据不断产生。而数据采集手段的丰富,使获取、保存大量数据变得容易,从庞杂的数据中提取有用的知识和信息是数据挖掘的主要任务,关联规则是数据挖掘领域的一个重要分支。该文以数据挖掘为研究背景,讨论了数据挖掘中确定关联规则的一种方法,并提出改进算法。在研究算法的同时提供了一种数据项的二进制编码技术,对于提高数据信息的处理能力和可靠性有一定意义。 相似文献
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一种有效的关联规则的挖掘方法 总被引:13,自引:1,他引:13
提出简单关联规则的定义,并证明传统算法挖出的规则集中的任何规则均可以由简单关联规则生成,而简单关联规则的数量远远小于传统算法挖掘出的规则数量,从理论上证明了简单关联规则算法的优越性。 相似文献