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1.
In this paper, we develop a model-based color halftoning method using the direct binary search (DBS) algorithm. Our method strives to minimize the perceived error between the continuous tone original color image and the color halftone image. We exploit the differences in how the human viewers respond to luminance and chrominance information and use the total squared error in a luminance/chrominance based space as our metric. Starting with an initial halftone, we minimize this error metric using the DBS algorithm. Our method also incorporates a measurement based color printer dot interaction model to prevent the artifacts due to dot overlap and to improve color texture quality. We calibrate our halftoning algorithm to ensure accurate colorant distributions in resulting halftones. We present the color halftones which demonstrate the efficacy of our method.  相似文献   

2.
Conventional error diffusion halftoning uses a causal error filter. We propose the iterative error diffusion algorithm by extending the error diffusion to accommodate noncausal error filters. We realize the importance of the phase response of the error filter in the error diffusion halftoning method, and demonstrate it using examples. Iterative error diffusion is able to realize a zero phase error filter. We also trace a drawback of error diffusion to the shape of the error filter, and provide a remedy. The results obtained using a zero phase error filter in the iterative error diffusion algorithm are, in our opinion, superior to the error diffusion halftones.  相似文献   

3.
The authors previously proposed a look up table (LUT) based method for inverse halftoning of images. The LUT for inverse halftoning is obtained from the histogram gathered from a few sample halftone images and corresponding original images. Many of the entries in the LUT are unused because the corresponding binary patterns hardly occur in commonly encountered halftones. These are called nonexistent patterns. In this paper, we propose a tree structure which will reduce the storage requirements of an LUT by avoiding nonexistent patterns. We demonstrate the performance on error diffused images and ordered dither images. Then, we introduce LUT based halftoning and tree-structured LUT (TLUT) halftoning. Even though the TLUT method is more complex than LUT halftoning, it produces better halftones and requires much less storage than LUT halftoning. We demonstrate how the error diffusion characteristics can be achieved with this method. Afterwards, our algorithm is trained on halftones obtained by direct binary search (DBS). The complexity of TLUT halftoning is higher than the error diffusion algorithm but much lower than the DBS algorithm. Also, the halftone quality of TLUT halftoning increases if the size of the TLUT gets bigger. Thus, the halftone image quality between error diffusion and DBS will be achieved depending on the size of the tree-structure in the TLUT algorithm  相似文献   

4.
童博  刘晓东  蔡兵  陈彦丽 《中国激光》2007,34(s1):342-345
提出了基于JPEG格式的激光图像扫描技术,利用JPEG图像格式的高压缩比以及通用性等特点,克服了以往激光图像扫描中采用BMP图像格式所存在的耗费大量存储空间的缺点,同时扩展了激光图像扫描的应用范围。通过对JPEG的解码,将JPEG文件格式转化为顺序存储像素信息的临时文件作为待输出的图像数据。在数据输出前,还需要对图像数据进行数字半色调处理,采用多级误差扩散算法可以使输出的图像数据保留更多的原始图像信息,使输出图像更加逼真。提出了在DSP系统下采用这种基于JPEG的激光图像扫描技术,可以更加快捷地实现解码和半色调处理,减少了成本,增加了实用性。  相似文献   

5.
Printer models and error diffusion   总被引:4,自引:0,他引:4  
A new model-based approach to digital halftoning is proposed. It is intended primarily for laser printers, which generate "distortions" such as "dot overlap". Conventional methods, such as clustered-dot ordered dither, resist distortions at the expense of spatial and gray-scale resolution. The proposed approach relies on printer models that predict distortions, and rather than merely resisting them, it exploits them to increase, rather than decrease, both spatial and gray-scale resolution. We propose a general framework for printer models and find a specific model for laser printers. As an example of model-based halftoning, we propose a modification of error diffusion, which is often considered the best halftoning method for CRT displays with no significant distortions. The new version exploits the printer model to extend the benefits of error diffusion to printers. Experiments show that it provides high-quality reproductions with reasonable complexity. The proposed modified error diffusion technique is compared with Stucki's (1981) MECCA, which is a similar but not widely known technique that accounts for dot overlap. Model-based halftoning can be especially useful in transmission of high-quality documents using high-fidelity gray-scale image encoders.  相似文献   

6.
Because of its good image quality and moderate computational requirements, error diffusion has become a popular halftoning solution for desktop printers, especially inkjet printers. By making the weights and thresholds tone-dependent and using a predesigned halftone bitmap for tone-dependent threshold modulation, it is possible to achieve image quality very close to that obtained with far more computationally complex iterative methods. However, the ability to implement error diffusion in very low cost or large format products is hampered by the requirement to store the tone-dependent parameters and halftone bitmap, and also the need to store error information for an entire row of the image at any given point during the halftoning process. For the first problem, we replace the halftone bitmap by deterministic bit flipping, which has been previously applied to halftoning, and we linearly interpolate the tone-dependent weights and thresholds from a small set of knot points. We call this implementation a reduced lookup table. For the second problem, we introduce a new serial block-based approach to error diffusion. This approach depends on a novel intrablock scan path and the use of different parameter sets at different points along that path. We show that serial block-based error diffusion reduces off-chip memory access by a factor equal to the block height. With both these solutions, satisfactory image quality can only be obtained with new cost functions that we have developed for the training process. With these new cost functions and moderate block size, we can obtain image quality that is very close to that of the original tone-dependent error diffusion algorithm.  相似文献   

7.
Considers the problem of reconstructing a continuous-tone (contone) image from its halftoned version, where the halftoning process is done by error diffusion. The authors present an iterative nonlinear decoding algorithm for halftone-to-contone conversion and show simulation results that compare the performance of the algorithm to that of conventional linear low-pass filtering. They find that the new technique results in subjectively superior reconstruction. As there is a natural relationship between error diffusion and SigmaDelta modulation, the reconstruction algorithm can also be applied to the decoding problem for SigmaDelta modulators.  相似文献   

8.
9.
Look-up table (LUT) method for inverse halftoning   总被引:9,自引:0,他引:9  
In this paper we propose look-up table (LUT) based methods for inverse halftoning of images. The LUT for inverse halftoning is obtained from the histogram gathered from a few sample halftone images and corresponding original images. The method is extremely fast (no filtering is required) and the PSNR and visual image quality achieved is comparable to the best methods known for inverse halftoning. The LUT inverse halftoning method does not depend on the specific properties of the halftoning method, and can be applied to any halftoning method. Then, an algorithm for template selection for LUT inverse halftoning is introduced. We demonstrate the performance of the LUT inverse halftoning algorithm on error diffused images and ordered dithered images. We also extend LUT inverse halftoning to color halftones.  相似文献   

10.
Halftones and other binary images are difficult to process with causing several degradation. Degradation is greatly reduced if the halftone is inverse halftoned (converted to grayscale) before scaling, sharpening, rotating, or other processing. For error diffused halftones, we present (1) a fast inverse halftoning algorithm and (2) a new multiscale gradient estimator. The inverse halftoning algorithm is based on anisotropic diffusion. It uses the new multiscale gradient estimator to vary the tradeoff between spatial resolution and grayscale resolution at each pixel to obtain a sharp image with a low perceived noise level. Because the algorithm requires fewer than 300 arithmetic operations per pixel and processes 7x7 neighborhoods of halftone pixels, it is well suited for implementation in VLSI and embedded software. We compare the implementation cost, peak signal to noise ratio, and visual quality with other inverse halftoning algorithms.  相似文献   

11.
We suggest an optimization-based method for halftoning that involves looking ahead before a decision for each binary output pixel is made. We first define a mixture distortion criterion that is a combination of a frequency-weighted mean square error (MSE) and a measure depending on the distances between minority pixels in the halftone. A tree-coding approach with the ML-algorithm is used for minimizing the distortion criterion to generate a halftone. While this approach generates halftones of high quality, these halftones are not very amenable to lossless compression. We introduce an entropy constraint into the cost function of the tree-coding algorithm that optimally trades off between image quality and compression performance in the output halftones.  相似文献   

12.
In this paper, a high-capacity data hiding is proposed for embedding a large amount of information into halftone images. The embedded watermark can be distributed into several error-diffused images with the proposed minimal-error bit-searching technique (MEBS). The method can also be generalized to self-decoding mode with dot diffusion or color halftone images. From the experiments, the embedded capacity from 33% up to 50% and good quality results are achieved. Furthermore, the proposed MEBS method is also extended for robust watermarking against the degradation from printing-and-scanning and several kinds of distortions. Finally, a least-mean square-based halftoning is developed to produce an edge-enhanced halftone image, and the technique also cooperates with MEBS for all the applications described above, including high-capacity data hiding with secret sharing or self-decoding mode, as well as robust watermarking. The results prove much sharper than the error diffusion or dot diffusion methods.  相似文献   

13.
Inkjet printer model-based halftoning.   总被引:3,自引:0,他引:3  
The quality of halftone prints produced by inkjet (IJ) printers can be limited by random dot-placement errors. While a large literature addresses model-based halftoning for electrophotographic printers, little work has been done on model-based halftoning for IJ printers. In this paper, we propose model-based approaches to both iterative least-squares halftoning and tone-dependent error diffusion (TDED). The particular approach to iterative least-squares halftoning that we use is direct binary search (DBS). For DBS, we use a stochastic model for the equivalent gray-scale image, based on measured dot statistics of printed IJ halftone patterns. For TDED, we train the tone-dependent weights and thresholds to mimic the spectrum of halftone textures generated by model-based DBS. We do this under a metric that enforces both the correct radially averaged spectral profile and angular symmetry at each radial frequency. Experimental results generated with simulated printers and a real printer show that both IJ model-based DBS and IJ model-based TDED very effectively suppress IJ printer-induced artifacts.  相似文献   

14.
A novel inverse halftoning method is proposed to restore a continuous tone image from a given half-tone image. A set theoretic formulation is used where three sets are defined using the prior information about the problem. A new space-domain projection is introduced assuming the halftoning is performed using error diffusion, and the error diffusion filter kernel is known. The space-domain, frequency-domain, and space-scale domain projections are used alternately to obtain a feasible solution for the inverse halftoning problem which does not have a unique solution.  相似文献   

15.
Joint halftoning and watermarking   总被引:2,自引:0,他引:2  
A framework to jointly halftone and watermark a grayscale images is presented. The framework needs the definition of three components: a human visual system (HVS)-based error metric between the continuous-tone image and a halftone, a watermarking scheme with a corresponding watermark detection measure, and a search strategy to traverse the space of halftones. We employ the HVS-based error metric used in the direct binary search (DBS) halftoning algorithm, and we use a block-based spread spectrum watermarking scheme and the toggle and swap search strategy of DBS. The halftone is printed on a desktop printer and scanned using a flatbed scanner. The watermark is detected from the scanned image and a number of post-processed versions of the scanned image, including one restored in Adobe PhotoShop. The results show that the watermark is extremely resilient to printing, scanning, and post-processing; for a given baseline image quality, joint optimization is better than watermarking and halftoning independently. For this particular algorithm, the original continuous-tone image is required to detect the watermark.  相似文献   

16.
Inverse halftoning and kernel estimation for error diffusion   总被引:8,自引:0,他引:8  
Two different approaches in the inverse halftoning of error-diffused images are considered. The first approach uses linear filtering and statistical smoothing that reconstructs a gray-scale image from a given error-diffused image. The second approach can be viewed as a projection operation, where one assumes the error diffusion kernel is known, and finds a gray-scale image that will be halftoned into the same binary image. Two projection algorithms, viz., minimum mean square error (MMSE) projection and maximum a posteriori probability (MAP) projection, that differ on the way an inverse quantization step is performed, are developed. Among the filtering and the two projection algorithms, MAP projection provides the best performance for inverse halftoning. Using techniques from adaptive signal processing, we suggest a method for estimating the error diffusion kernel from the given halftone. This means that the projection algorithms can be applied in the inverse halftoning of any error-diffused image without requiring any a priori information on the error diffusion kernel. It is shown that the kernel estimation algorithm combined with MAP projection provide the same performance in inverse halftoning compared to the case where the error diffusion kernel is known.  相似文献   

17.
Color error-diffusion halftoning   总被引:1,自引:0,他引:1  
Grayscale halftoning converts a continuous-tone image (e.g., 8 bits per pixel) to a lower resolution (e.g., 1 bit per pixel) for printing or display. Grayscale halftoning by error diffusion uses feedback to shape the quantization noise into high frequencies where the human visual system (HVS) is least sensitive. In color halftoning, the application of grayscale error-diffusion methods to the individual colorant planes fails to exploit the HVS response to color noise. Ideally the quantization error must be diffused to frequencies and colors, to which the HVS is least sensitive. Further it is desirable for the color quantization to take place in a perceptual space so that the colorant vector selected as the output color is perceptually closest to the color vector being quantized. This article discusses the design principles of color error diffusion that differentiate it from grayscale error diffusion, focusing on color error diffusion halftoning systems using the red, green, and blue (RGB) space for convenience.  相似文献   

18.
In this article, we review the spatial and spectral characteristics of blue- and green-noise halftoning models. In the case of blue noise, dispersed-dot dither patterns are constructed by isolating minority pixels as homogeneously as possible, and by doing so, a pattern composed exclusively of high-frequency spectral components is produced. Blue-noise halftoning is preferred for display devices that can accommodate isolated dots such as various video displays and some print technologies such as ink-jet. For print marking engines that cannot support isolated pixels, dispersed-dot halftoning is inappropriate. For such cases, clustered-dot halftoning is used to avoid dot-gain instability. Green-noise halftones are clustered-dot, blue-noise patterns. Such patterns enjoy the blue-noise properties of homogeneity and lack low-frequency texture but have clusters of minority pixels on blue-noise centers. Green noise is composed exclusively of midfrequency spectral components. In addition to the basic spatial and spectral characteristics of the halftoning models, this article also reviews some of the earlier work done to improve error diffusion as a noise generator. We also discuss processes to generate threshold arrays to achieve blue and green noise with the computationally efficient process of ordered dither.  相似文献   

19.
For the fast fading channels, e.g., fast mobile channels,non-coherent detection scheme is promising because the receiverdoes not require to measure the channel information, which resultsin reducing transmission overhead. In this paper, we compare thebit error rate of two non-coherent encoding/decoding schemes formultiple transmit antennas under fast fading environments when thenumber of antenna varies from two to three. The first approach isa unitary space-time modulation (USTM) that aims to achieve thenon-coherent channel capacity. The second one is a differentialspace-time block code (DSTBC), which projects information symbolsto a number of orthogonal bases that consist of the previouslysent symbols. We exhibit the fact that the block length of bothschemes affects the performance significantly rather thanencoding/decoding methods when the channel varies fast. Inaddition, we present some problems of the DSTBC sending thecomplex symbols with more than two transmit antennas. This revised version was published online in August 2006 with corrections to the Cover Date.  相似文献   

20.
Adaptive threshold modulation for error diffusion halftoning   总被引:5,自引:0,他引:5  
Grayscale digital image halftoning quantizes each pixel to one bit. In error diffusion halftoning, the quantization error at each pixel is filtered and fed back to the input in order to diffuse the quantization error among the neighboring grayscale pixels. Error diffusion introduces nonlinear distortion (directional artifacts), linear distortion (sharpening), and additive noise. Threshold modulation, which alters the quantizer input, has been previously used to reduce either directional artifacts or linear distortion. This paper presents an adaptive threshold modulation framework to improve halftone quality by optimizing error diffusion parameters in the least squares sense. The framework models the quantizer implicitly, so a wide variety of quantizers may be used. Based on the framework, we derive adaptive algorithms to optimize 1) edge enhancement halftoning and 2) green noise halftoning. In edge enhancement halftoning, we minimize linear distortion by controlling the sharpening control parameter. We may also break up directional artifacts by replacing the thresholding quantizer with a deterministic bit flipping (DBF) quantizer. For green noise halftoning, we optimize the hysteresis coefficients.  相似文献   

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