首页 | 本学科首页   官方微博 | 高级检索  
相似文献
 共查询到20条相似文献,搜索用时 625 毫秒
1.
The TFRC protocol has been proposed as a TCP‐friendly protocol to transport streaming media over the Internet. However, its deployment is still questionable because it has not been compared to other important protocols, analysed in the presence of important mechanisms, such as the explicit congestion notification (ECN), and studied under more realistic network conditions. In this paper, we address these three aspects, including other congestion control protocols not considered before in the same investigation, such as TCP Tahoe, Reno, Newreno, Vegas, Sack, GAIMD, and the Binomial algorithms, the effect of using ECN in the friendliness of the protocols, and the fairness of the protocols under static and dynamic network conditions. We found that TFRC can be safely deployed in the Internet if competing with TCP Tahoe, New Reno and SACK since fairness is achieved under all scenarios considered. We also found that ECN actually helps in achieving better fairness. However, fairness problems arise when TFRC competes with TCP Reno, GAIMD, SQRT or IIAD in static or dynamic conditions, or both. We used normalized throughput, fairness index, and convergence time as the main performance metrics for comparison. Copyright © 2004 John Wiley & Sons, Ltd.  相似文献   

2.
TCP拥塞控制机制浅析   总被引:2,自引:0,他引:2  
杨彦彬 《通信技术》2009,42(4):58-60
TCP是当今网络中主要的传输协议,它采用了慢启动、拥塞避免、快速重传、快速恢复四种算法,能满足IP网络中数据的可靠传输。但是当出现多个数据包丢失时,由于TCP采用了累计确认机制,造成系统吞吐量下降。文章介绍了一种SACK拥塞控制机制,与传统的Tahoe、Reno对比,并通过仿真实验说明了SACK是一种最好的TCP恢复机制。  相似文献   

3.
In TCP over optical burst switching (OBS) networks, consecutive multiple packet losses are common since an optical burst usually contains a number of consecutive packets from the same TCP sender. It has been proved that over OBS networks Reno and New-Reno achieve lower throughput performances than that of SACK, which can address the inefficiency of Reno and New-Reno in dealing with consecutive multiple packet losses. However, SACK adopts complex mechanisms not only at the sender's but also at the receiver's protocol stack, and thus has a higher difficulty in deployment.In this paper we propose B-Reno, a new TCP implementation designed for TCP over OBS networks. Using some simple modifications to New-Reno only at the sender's protocol stack, B-Reno can overcome the inefficiencies of Reno and New-Reno in dealing with consecutive multiple packet losses and thus improve their throughputs over OBS networks. Moreover, B-Reno can also achieve performance similar with that of SACK over OBS networks while avoiding SACK's difficulty in deployment due to complex mechanisms at both the sender's and the receiver's protocol stack.  相似文献   

4.
Fairness and stability of congestion control mechanisms of TCP   总被引:1,自引:0,他引:1  
In this paper, we focus on fairness and stability of the congestion control mechanisms adopted in several versions of TCP by investigating their time–transient behaviors through an analytic approach. In addition to TCP Tahoe and TCP Reno, we also consider TCP Vegas which has been recently proposed for higher throughput, and enhanced TCP Vegas, which is proposed in this paper for fairness enhancements. We consider the homogeneous case, where two connections have the equivalent propagation delays, and the heterogeneous case, where each connection has different propagation delay. We show that TCP Tahoe and TCP Reno can achieve fairness among connections in the homogeneous case, but cannot in the heterogeneous case. We also show that TCP Vegas can provide almost fair service among connection, but there is some unfairness caused by the essential nature of TCP Vegas. Finally, we explain the effectiveness of our enhanced TCP Vegas in terms of fairness and throughput. This revised version was published online in June 2006 with corrections to the Cover Date.  相似文献   

5.
In TCP over OBS networks, consecutive multiple packet losses are common since an optical burst usually contains a number of consecutive packets from the same TCP sender. In this paper, we first present a new theoretical method to analyze the behavior of Reno when consecutive multiple packet losses occur. Results of the analysis indicate that even a small number of consecutive multiple packet losses can force Reno to timeout. Then we propose B-Reno, a newly designed TCP implementation that can overcome Reno’s inefficiency in dealing with consecutive multiple packet losses over OBS networks and can avoid the shortcomings of New-Reno and SACK. Results of comprehensive simulations indicate that B-Reno over OBS networks can achieve a performance better than Reno and New-Reno, and that it can also achieve a performance similar to that of SACK. Moreover, B-Reno only needs some simple modifications to New-Reno at the sender’s protocol stack, and thus has less difficulty in deployment and less protocol complexity than that of SACK.
Sheng WangEmail:
  相似文献   

6.
We use a stochastic model to study the throughput performance of various transport control protocol (TCP) versions (Tahoe (including its older version that we call OldTahoe), Reno, and NewReno) in the presence of random losses on a wireless link in a local network. We model the cyclic evolution of TCP, each cycle starting at the epoch at which recovery starts from the losses in the previous cycle. TCP throughput is computed as the reward rate in a certain Markov renewal-reward process. Our model allows us to study the performance implications of various protocol features, such as fast retransmit and fast recovery. We show the impact of coarse timeouts. In the local network environment the key issue is to avoid a coarse timeout after a loss occurs. We show the effect of reducing the number of duplicate acknowledgements (ACKs) for triggering a fast retransmit. A large coarse timeout granularity seriously affects the performance of TCP, and the various protocol versions differ in their ability to avoid a coarse timeout when random loss occurs; we quantify these differences. We show that, for large packet-loss probabilities, TCP-Reno performs no better, or worse, than TCP-Tahoe. TCP-NewReno is a considerable improvement over TCP-Tahoe, and reducing the fast-retransmit threshold from three to one yields a large gain in throughput; this is similar to one of the modifications in the TCP-Vegas proposal. We explain some of these observations in terms of the variation of fast-recovery probabilities with packet-loss probability. The results of our analysis compare well with a simulation that uses actual TCP code  相似文献   

7.
前向主动网络拥塞控制算法及其性能分析   总被引:4,自引:0,他引:4  
王斌  刘增基  李红滨  张冰 《电子学报》2001,29(4):483-486
本文提出了一种基于主动式网络(Active Networks)技术的拥塞控制算法FACC(Forward Active Networks Congestion Control).与传统的TCP(Transport Control Protocol)相比,FACC算法通过在网络结点直接提供拥塞检测和拥塞控制机制,大大缩短源端点的拥塞反应时间,从本质上提高了网络拥塞检测和控制的性能,从而提高了终端用户的平均吞吐量.文中还利用计算机仿真研究了FACC算法在各种网络条件下的性能,并与传统的Tahoe,Reno,NewReno及SACK TCP协议做了对比.结果表明无论网络中存不存在非受控数据流时,FACC控制算法均能明显地提高用户终端的平均吞吐量,并且由于采用FACC控制算法而增加的网络结点运算迟延也很小.  相似文献   

8.
TCP Vegas: end to end congestion avoidance on a global Internet   总被引:36,自引:0,他引:36  
Vegas is an implementation of TCP that achieves between 37 and 71% better throughput on the Internet, with one-fifth to one-half the losses, as compared to the implementation of TCP in the Reno distribution of BSD Unix. This paper motivates and describes the three key techniques employed by Vegas, and presents the results of a comprehensive experimental performance study, using both simulations and measurements on the Internet, of the Vegas and Reno implementations of TCP  相似文献   

9.
This paper examines the performance of TCP/IP, the Internet data transport protocol, over wide-area networks (WANs) in which data traffic could coexist with real-time traffic such as voice and video. Specifically, we attempt to develop a basic understanding, using analysis and simulation, of the properties of TCP/IP in a regime where: (1) the bandwidth-delay product of the network is high compared to the buffering in the network and (2) packets may incur random loss (e.g., due to transient congestion caused by fluctuations in real-time traffic, or wireless links in the path of the connection). The following key results are obtained. First, random loss leads to significant throughput deterioration when the product of the loss probability and the square of the bandwidth-delay product is larger than one. Second, for multiple connections sharing a bottleneck link, TCP is grossly unfair toward connections with higher round-trip delays. This means that a simple first in first out (FIFO) queueing discipline might not suffice for data traffic in WANs. Finally, while the Reno version of TCP produces less bursty traffic than the original Tahoe version, it is less robust than the latter when successive losses are closely spaced. We conclude by indicating modifications that may be required both at the transport and network layers to provide good end-to-end performance over high-speed WANs  相似文献   

10.
无线Ad Hoc网中的TCP SACK与TCP Vegas   总被引:6,自引:0,他引:6  
本文用仿真方法分析了TCP SACK和Vegas在无线ab hoc网络中的性能,提出了一种改进的SACK选项格式(ASACK)和一种称为环回时间通知(RN)的新技术以分别用于提高TCP SACK和TCP Vegas在无线ab hoc网中的性能。为了研究路由稳定性TCP Vegas性能的影响,我们实现了一种基于相关性的选路协议(ABR)。  相似文献   

11.
We propose a packet-level model to investigate the impact of channel error on the transmission control protocol (TCP) performance over IEEE-802.11-based multihop wireless networks. A Markov renewal approach is used to analyze the behavior of TCP Reno and TCP Impatient NewReno. Compared to previous work, our main contributions are listed as follows: 1) modeling multiple lossy links, 2) investigating the interactions among TCP, Internet Protocol (IP), and media access control (MAC) protocol layers, specifically the impact of 802.11 MAC protocol and dynamic source routing (DSR) protocol on TCP throughput performance, 3) considering the spatial reuse property of the wireless channel, the model takes into account the different proportions between the interference range and transmission range, and 4) adopting more accurate and realistic analysis to the fast recovery process and showing the dependency of throughput and the risk of experiencing successive fast retransmits and timeouts on the packet error probability. The analytical results are validated against simulation results by using GloMoSim. The results show that the impact of the channel error is reduced significantly due to the packet retransmissions on a per-hop basis and a small bandwidth delay product of ad hoc networks. The TCP throughput always deteriorates less than ~ 10 percent, with a packet error rate ranging from 0 to 0.1. Our model also provides a theoretical basis for designing an optimum long retry limit for IEEE 802.11 in ad hoc networks.  相似文献   

12.
We present a formal specification of the selective acknowledgment (SACK) mechanism that is being proposed as a new standard option for TCP. The formal specification allows one to reason about the SACK protocol; thus, we are able to formally prove that the SACK mechanism does not violate the safety properties (reliable, at most once, and in order message delivery) of the acknowledgment (ACK) mechanism that is currently used with TCP. The new mechanism is being proposed to improve the performance of TCP when multiple packets are lost from one window of data. The proposed mechanism for implementing the SACK option for TCP is sufficiently complicated that it is not obvious that it is indeed safe, so we think it is important to formally verify its safety properties. In addition to safety, we are also able to show that SACK can improve the time it takes for the sender to recover from multiple packet losses. With the additional information available at a SACK sender, the round-trip time that a cumulative ACK sender waits before retransmitting each subsequent packet lost after the very first loss can be saved. We also show that SACK can improve performance even with window sizes as small as four packets and in situations where acknowledgment packets are lost  相似文献   

13.
There have been a lot of works to avoid retransmission timeout (RTO) of transmission control protocol (TCP) that takes place in an unnecessary situation. However, most current TCP implementations, even if selective acknowledgment (SACK) option is used, do not have a mechanism to detect a lost retransmission and avoid subsequent RTO. In this letter, we propose a simple modification that enables a TCP sender using SACK option to detect a lost retransmission, which is called TCP SACK+ in simple. We use a stochastic model to evaluate the performance of TCP SACK+. Numerical results evaluated by simulations show that TCP SACK+ improves the loss recovery of TCP SACK significantly in presence of random losses.  相似文献   

14.
The pervasiveness of the transport control protocol (TCP) and the proliferation of wireless local area networks (WLAN) of the 802.11 type make the topic of TCP performance over last hop wireless networks very relevant. The Snoop protocol, a link layer solution introduced several years ago to improve the performance of TCP in this scenario, has been shown to neglect its benefits to the most widely used TCP version, TCP SACK. In this paper, we introduce the TCP SACK‐Aware Snoop protocol to address this problem. Our results indicate that the TCP SACK‐Aware Snoop protocol improves the performance of TCP SACK by around 30% compared with the original Snoop protocol and by about 8% in an environment where no TCP enhancing mechanism is in place. In addition, we introduce further modifications to the proposed protocol to make its advantages available to any TCP sender. We also show that the mechanism does not introduce unfairness among TCP sources and somewhat protects TCP against UDP traffic. Our results show important throughput improvements to all TCP versions and demonstrate that the TCP SACK‐Aware Snoop protocol shields TCP from last hop wireless losses providing throughtput values very close to the maximum possible. Copyright © 2006 John Wiley & Sons, Ltd.  相似文献   

15.
Throughput analysis of TCP on channels with memory   总被引:5,自引:0,他引:5  
The focus of this paper is to analyze the relative sensitivity of the bulk throughput performance of different versions of TCP, viz., OldTahoe, Tahoe, Reno, and New Reno, to channel errors that are correlated. We investigate the performance of a single wireless TCP connection in a local environment by modeling the correlated packet loss/error process (e.g., as induced by a multipath fading channel) as a first-order Markov chain. A major contribution of the paper is a unified analytical approach which allows the evaluation of the throughput performance of various versions of TCP. The main findings of this study are that 1) error correlations significantly affect the performance of TCP, and in particular may result in considerably better performance for Tahoe and NewReno; and 2) over slowly fading channels which are characterized by significant channel memory, Tahoe performs as well as NewReno. This leads us to conclude that a clever design of the lower layers that preserve error correlations, naturally present on wireless links because of the fading behavior, could be an attractive alternative to the development or the use of more complex versions of TCP  相似文献   

16.
Experiments on high bandwidth delay product (BDP) networks assist in the design and understanding of future global networks. This paper describes the results of experiments with different implementations of TCP on a high speed ATM/SONET network over high delay and noisy channels. Comparisons are also made with host/traffic configurations over various smaller BDP systems, experimental comparisons of three different implementations of TCP; TCP Reno, TCP new Reno, and TCP SACK as a function of bit error rates (BER) and round-trip times (RTT) are presented  相似文献   

17.
描述了TCPReno、TCPVegas和TCPSACK的实现原理,并在NS2中仿真出一个误码率时变的无线信道,把TCP三个版本置于NS仿真环境中进行了仿真,对仿真结果进行了分析,指出了无线信道中TCP的研究方向。  相似文献   

18.
为提升计算机的网络性能,更好地避免拥塞现象的发生,需要对其进行必要的技术控制。鉴于此,对基于TCP/IP协议的网络拥塞控制方法进行分析。在TCP拥塞控制中主要采用TCP Tahoe,TCP Reno,TCP New Reno以及TCP Sack四种方法,其中TCP New Reno对快速恢复算法进行了改进,通过对TCP协议中的Reno进行可视化处理,实行对网络拥塞的有效管理。而IP拥塞控制方法则分为FIFO,FQ和WFQ,RED以及ECN四种类型,通过队列调度管理方式实现了对网络拥塞的有效管理。  相似文献   

19.
一种改进的TCP稳态流吞吐量模型及其性能分析   总被引:2,自引:0,他引:2  
根据对Internet上TCP稳态数据流的实测分析,在Padhye模型的基础上,本文提出了一种改进的TCP稳态数据流模型。该模型不仅考虑了三次重复应答和超时事件对TCU稳态流吞吐量的影响,而且还充分考虑了超时后慢启动过程的影响。文中给出了改进模型与实测结果的分析比较,表明改进的模型能更好地预测实际TCP数据流的吞吐量性能。最后,本文还分析了模型的几个主要参数对TCP吞吐量性能的影响。  相似文献   

20.
Large and sudden variations in packet transmission delays are often unavoidable in wireless networks. Such large delays, refer to as delay spikes (DSs), are likely to exceed several times the typical network round‐trip‐time figures, which can cause TCP spurious timeouts. The spurious timeouts lead to unnecessary retransmissions and reduction of the TCP sender's transmission rate, and degradation of TCP throughput. In this paper we propose a new scheme called DS‐Agent. The spurious timeout is detected by a DS‐Agent and thus TCP sender can response to this spurious timeout accordingly. The simulation results show the better performance of DS‐Agent scheme compared with F‐RTO and TCP Reno in the presence of DSs which is caused by mobility. Copyright © 2006 John Wiley & Sons, Ltd.  相似文献   

设为首页 | 免责声明 | 关于勤云 | 加入收藏

Copyright©北京勤云科技发展有限公司  京ICP备09084417号