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Robust outdoor stereo vision SLAM for heavy machine rotation sensing   总被引:1,自引:0,他引:1  
The paper presents a robust outdoor stereo vision simultaneous localization and mapping (SLAM) algorithm. It estimates camera pose reliably in outdoor environments with directional sunlight illumination causing shadows and non-uniform scene lighting. The algorithm has been developed to measure a mining rope shovel’s rotation angle about its vertical axis (“swing” axis). A stereo camera is mounted externally to the shovel house (upper revolvable portion of the shovel), with a clear view of the shovel’s lower carbody. As the shovel house swings, the camera revolves with the shovel house in a planar circular orbit, seeing differing views of the carbody top. During the swing, the SLAM algorithm builds a map of observed 3D features on the carbody and simultaneously using these landmarks to estimate the camera position. This estimated camera position is then used to compute the shovel swing angle. Two novel techniques are employed to improve the SLAM algorithm’s robustness in outdoor environments. First, a “Locally Maximal” feature selection technique for Harris corners is used to select features more consistently in non-uniformly illuminated scenes. Another novel technique is the use of 3D “Feature Clusters” as SLAM landmarks rather than individual single features. The Feature Cluster landmarks improve the robustness of the landmark matching and allow significant reduction of the SLAM filter computational cost. This approach of estimating the shovel swing angle has a maximum error of ±1° upon SLAM map convergence. Results demonstrate the improvements of using the novel techniques compared to previous methods.  相似文献   

3.
Localisation and mapping with an omnidirectional camera becomes more difficult as the landmark appearances change dramatically in the omnidirectional image. With conventional techniques, it is difficult to match the features of the landmark with the template. We present a novel robot simultaneous localisation and mapping (SLAM) algorithm with an omnidirectional camera, which uses incremental landmark appearance learning to provide posterior probability distribution for estimating the robot pose under a particle filtering framework. The major contribution of our work is to represent the posterior estimation of the robot pose by incremental probabilistic principal component analysis, which can be naturally incorporated into the particle filtering algorithm for robot SLAM. Moreover, the innovative method of this article allows the adoption of the severe distorted landmark appearances viewed with omnidirectional camera for robot SLAM. The experimental results demonstrate that the localisation error is less than 1 cm in an indoor environment using five landmarks, and the location of the landmark appearances can be estimated within 5 pixels deviation from the ground truth in the omnidirectional image at a fairly fast speed.  相似文献   

4.
Joint simultaneous localization and mapping (SLAM) constitutes the basis for cooperative action in multi‐robot teams. We designed a stereo vision‐based 6D SLAM system combining local and global methods to benefit from their particular advantages: (1) Decoupled local reference filters on each robot for real‐time, long‐term stable state estimation required for stabilization, control and fast obstacle avoidance; (2) Online graph optimization with a novel graph topology and intra‐ as well as inter‐robot loop closures through an improved submap matching method to provide global multi‐robot pose and map estimates; (3) Distribution of the processing of high‐frequency and high‐bandwidth measurements enabling the exchange of aggregated and thus compacted map data. As a result, we gain robustness with respect to communication losses between robots. We evaluated our improved map matcher on simulated and real‐world datasets and present our full system in five real‐world multi‐robot experiments in areas of up 3,000 m2 (bounding box), including visual robot detections and submap matches as loop‐closure constraints. Further, we demonstrate its application to autonomous multi‐robot exploration in a challenging rough‐terrain environment at a Moon‐analogue site located on a volcano.  相似文献   

5.
Luc Jaulin 《Constraints》2016,21(4):557-576
This paper deals with the simultaneous localization and mapping problem (SLAM) for a robot. The robot has to build a map of its environment while localizing itself using a partially built map. It is assumed that (i) the map is made of point landmarks, (ii) the landmarks are indistinguishable, (iii) the only exteroceptive measurements correspond to the distance between the robot and the landmarks. This paper shows that SLAM can be cast into a constraint network the variables of which being trajectories, digraphs and subsets of \(\mathbb {R}^{n}.\) Then, we show how constraint propagation can be extended to deal with such generalized constraint networks. As a result, due to the redundancy of measurements of SLAM, we demonstrate that a constraint-based approach provides an efficient backtrack-free algorithm able to solve our SLAM problem in a guaranteed way.  相似文献   

6.
Simultaneous Localisation and Mapping (SLAM) is the archetypal chicken and egg problem: Localisation of a robot with respect to a map requires an estimate of the map, while mapping an environment from data acquired by a robot requires an estimate of the robot localisation. The nonlinearity and co-dependence of the SLAM problem has made it an ongoing research problem for more than thirty years. The present paper details recent advances in understanding the SLAM problem, specifically the existence of an underlying geometry and symmetry structure that provides significant insight into the difficulties that have plagued many SLAM algorithms. To demonstrate the power of the geometric insight we derive a constant gain observer for the SLAM problem that; that does not depend on linearisation, has globally asymptotically stable error dynamics, is very robust, and operates in dynamic environments (estimating the landmark velocities as states in the observer).  相似文献   

7.
A novel simultaneous localization and mapping (SLAM) technique based on independent particle filters for landmark mapping and localization for a mobile robot based on a high-frequency (HF)-band radio-frequency identification (RFID) system is proposed in this paper. SLAM is a technique for performing self-localization and map building simultaneously. FastSLAM is a standard landmark-based SLAM method. RFID is a robust identification system with ID tags and readers over wireless communication; further, it is rarely affected by obstacles in the robot area or by lighting conditions. Therefore, RFID is useful for self-localization and mapping for a mobile robot with a reasonable accuracy and sufficient robustness. In this study, multiple HF-band RFID readers are embedded in the bottom of an omnidirectional vehicle, and a large number of tags are installed on the floor. The HF-band RFID tags are used as the landmarks of the environment. We found that FastSLAM is not appropriate for this condition for two reasons. First, the tag detection of the HF-band RFID system does not follow the standard Gaussian distribution, which FastSLAM is supposed to have. Second, FastSLAM does not have a sufficient scalability, which causes its failure to handle a large number of landmarks. Therefore, we propose a novel SLAM method with two independent particle filters to solve these problems. The first particle filter is for self-localization based on Monte Carlo localization. The second particle filter is for landmark mapping. The particle filters are nonparametric so that it can handle the non-Gaussian distribution of the landmark detection. The separation of localization and landmark mapping reduces the computational cost significantly. The proposed method is evaluated in simulated and real environments. The experimental results show that the proposed method has more precise localization and mapping and a lower computational cost than FastSLAM.  相似文献   

8.
This work addresses the problem of performing large scale SLAM (Simultaneous Localization And Mapping) with satellite stereo imagery for terrain mapping, using a constant time estimation approach. The approach adopts the relative bundle adjustment approach (RBA) and integrates with it a particle-based framework to obtain a constant time probabilistic pose estimation model. The approach further uses a concept of fuzzy landmark-based similarity between poses to make common landmark identification across poses easier, especially when landmarks are sparsely encountered. In order to achieve robustness under varying environmental conditions, we use Speeded Up Robust Features (SURF) for computing spatial and temporal landmark correspondences across time steps. Finally, we use a fast loop closure approach to reduce drifts and obtain global pose estimates. For simulation study, the robot images are cropped from stereo-pair satellite images at different time steps incorporating errors in the robot’s control information. Extensive experimentation has been carried out to study the robot trajectories and the determination of Digital Elevation Model (DEM), with encouraging findings. We have also compared our work with 6D FastSLAM 2.0 (Thrun et al. (2005)) as well as Relative SLAM (RSLAM) due to Mei et al. (2010).  相似文献   

9.
《Advanced Robotics》2013,27(7):675-690
A common way of localization in robotics is using triangulation on a system composed of a sensor and some landmarks (which can be artificial or natural). First, when no identifying marks are set on the landmarks, their identification by a robust algorithm is a complex problem which may be solved using correspondence graphs. Secondly, when the localization system has no a priori information about its environment, it has to build its own map in parallel with estimating its position, a problem known as simultaneous localization and mapping (SLAM). Recent works have proposed to solve this problem based on building a map made of invariant features. This paper describes the algorithms and data structure needed to deal with landmark matching, robot localization and map building in a single efficient process, unifying the previous approaches. Experimental results are presented using an outdoor robot car equipped with a two-dimensional scanning laser sensor.  相似文献   

10.
Convergence and Consistency Analysis for Extended Kalman Filter Based SLAM   总被引:2,自引:0,他引:2  
This paper investigates the convergence properties and consistency of extended Kalman filter (EKF) based simultaneous localization and mapping (SLAM) algorithms. Proofs of convergence are provided for the nonlinear two-dimensional SLAM problem with point landmarks observed using a range-and-bearing sensor. It is shown that the robot orientation uncertainty at the instant when landmarks are first observed has a significant effect on the limit and/or the lower bound of the uncertainties of the landmark position estimates. This paper also provides some insights to the inconsistencies of EKF based SLAM that have been recently observed. The fundamental cause of EKF SLAM inconsistency for two basic scenarios are clearly stated and associated theoretical proofs are provided.  相似文献   

11.
Pathfinding is becoming more and more common in autonomous vehicle navigation, robot localization, and other computer vision applications. In this paper, a novel approach to mapping and localization is presented that extracts visual landmarks from a robot dataset acquired by a Kinect sensor. The visual landmarks are detected and recognized using the improved scale-invariant feature transform (I-SIFT) method. The methodology is based on detecting stable and invariant landmarks in consecutive (red-green-blue depth) RGB-D frames of the robot dataset. These landmarks are then used to determine the robot path, and a map is constructed by using the visual landmarks. A number of experiments were performed on various datasets in an indoor environment. The proposed method performs efficient landmark detection in various environments, which includes changes in rotation and illumination. The experimental results show that the proposed method can solve the simultaneous localization and mapping (SLAM) problem using stable visual landmarks, but with less computation time.  相似文献   

12.
Real-time hierarchical stereo Visual SLAM in large-scale environments   总被引:1,自引:0,他引:1  
In this paper we present a new real-time hierarchical (topological/metric) Visual SLAM system focusing on the localization of a vehicle in large-scale outdoor urban environments. It is exclusively based on the visual information provided by a cheap wide-angle stereo camera. Our approach divides the whole map into local sub-maps identified by the so-called fingerprints (vehicle poses). At the sub-map level (low level SLAM), 3D sequential mapping of natural landmarks and the robot location/orientation are obtained using a top-down Bayesian method to model the dynamic behavior. A higher topological level (high level SLAM) based on fingerprints has been added to reduce the global accumulated drift, keeping real-time constraints. Using this hierarchical strategy, we keep the local consistency of the metric sub-maps, by mean of the EKF, and global consistency by using the topological map and the MultiLevel Relaxation (MLR) algorithm. Some experimental results for different large-scale outdoor environments are presented, showing an almost constant processing time.  相似文献   

13.
Quite a number of approaches for solving the simultaneous localization and mapping (SLAM) problem exist by now. Some of them have recently been extended to mapping environments with six‐degree‐of‐freedom poses, yielding 6D SLAM approaches. To demonstrate the capabilities of the respective algorithms, it is common practice to present generated maps and successful loop closings in large outdoor environments. Unfortunately, it is nontrivial to compare different 6D SLAM approaches objectively, because ground truth data about the outdoor environments used for demonstration are typically unavailable. We present a novel benchmarking method for generating the ground truth data based on reference maps. The method is then demonstrated by comparing the absolute performance of some previously existing 6D SLAM algorithms that build a large urban outdoor map. © 2008 Wiley Periodicals, Inc.  相似文献   

14.
针对噪声不确定性增大的数据关联问题,提出特征点序列数据关联机器人同步定位与地图构建方法。根据机器人环境特征点的空间几何信息,基于图论建立特征点间的信息相关性。利用相邻两步的特征点观测信息协方差的变化,转化成求解特征点TSP问题和特征序列最大相关函数,以此确定所观测特征点的数据关联。实验证明,提出的方法可在噪声不确定性增大的情况下,保证同步定位与地图构建算法的一致性。  相似文献   

15.
在一些布局易变或存在较多动态障碍物的室内,移动机器人的全局定位依然面临较大的应用挑战.针对这类场景,实现了一种新的基于人工路标的易部署室内机器人全局定位系统.该系统将人工路标粘贴在不易被遮挡的天花板上来作为参照物,仅依赖一个摄像头即能实现稳定的全局定位.整个系统根据具体的功能分为地图构建和全局定位两个过程.在地图构建过程中,系统使用激光SLAM算法所输出的位姿估计结果为基准,根据相机对路标点的观测信息来自动估计人工路标点在全局坐标系中的位姿,建立人工路标地图.而在全局定位过程中,该系统则是根据相机对地图中已知位姿的人工路标点的观测信息,结合里程计与IMU融合的预积分信息来对位姿进行实时估计.充分的实验测试表明,机器人在该系统所部署范围内运行的定位误差稳定在10 cm以内,且运行过程可以保证实时位姿输出,满足典型实际室内移动机器人全局定位的应用需求.  相似文献   

16.
《Advanced Robotics》2013,27(6-7):765-788
The problem of visual simultaneous localization and mapping (SLAM) is examined in this paper using recently developed ideas and algorithms from modern robust control and estimation theory. A nonlinear model for a stereo-vision-based sensor is derived that leads to nonlinear measurements of the landmark coordinates along with optical flow-based measurements of the relative robot–landmark velocity. Using a novel analytical measurement transformation, the nonlinear SLAM problem is converted into the linear domain and solved using a robust linear filter. Actually, the linear filter is guaranteed stable and the SLAM state estimation error is bounded within an ellipsoidal set. A mathematically rigorous stability proof is given that holds true even when the landmarks move in accordance with an unknown control input. No similar results are available for the commonly employed extended Kalman filter, which is known to exhibit divergence and inconsistency characteristics in practice. A number of illustrative examples are given using both simulated and real vision data that further validate the proposed method.  相似文献   

17.
The problem of learning a map with a mobile robot has been intensively studied in the past and is usually referred to as the simultaneous localization and mapping (SLAM) problem. However, most existing solutions to the SLAM problem learn the maps from scratch and have no means for incorporating prior information. In this paper, we present a novel SLAM approach that achieves global consistency by utilizing publicly accessible aerial photographs as prior information. It inserts correspondences found between stereo and three-dimensional range data and the aerial images as constraints into a graph-based formulation of the SLAM problem. We evaluate our algorithm based on large real-world datasets acquired even in mixed in- and outdoor environments by comparing the global accuracy with state-of-the-art SLAM approaches and GPS. The experimental results demonstrate that the maps acquired with our method show increased global consistency.  相似文献   

18.
针对移动机器人在SLAM(即时定位与地图构建)过程中出现的定位失真问题,提出一种通过搭建地标数据库和位姿推导模型,修正机器人错误定位的方法。建图过程中,融合视觉信息与激光数据,得到语义激光,赋予地标语义标签并记录其在地图上的位置信息。导航过程中,当产生定位偏差时,结合多种位姿数据和相对位置关系,推算出机器人在地图上的实际位置,完成重定位。通过实验测试可知,该方法克服了现有机器人在实际室内动态环境下,单一地采用激光或视觉进行定位或重定位技术的缺点和不足,能有效解决“机器人位置漂移问题”。将机器人从当前位置劫持到另一位置,也能根据提出的算法迅速重定位,且定位精度高。  相似文献   

19.
Developing real-life solutions for implementation of the simultaneous localization and mapping (SLAM) algorithm for mobile robots has been well regarded as a complex problem for quite some time now. Our present work demonstrates a successful real implementation of extended Kalman filter (EKF) based SLAM algorithm for indoor environments, utilizing two web-cam based stereo-vision sensing mechanism. The vision-sensing mechanism is a successful development of a real algorithm for image feature identification in frames grabbed from continuously running videos on two cameras, tracking of these identified features in subsequent frames and incorporation of these landmarks in the map created, utilizing a 3D distance calculation module. The system has been successfully test-run in laboratory environments where the robot is commanded to navigate through some specified waypoints and create a map of its surrounding environment. Our experimentations showed that the estimated positions of the landmarks identified in the map created closely tallies with the actual positions of these landmarks in real-life.  相似文献   

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