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1.
支持下一代无线宽带应用自适应QoS模型的研究   总被引:1,自引:0,他引:1  
作为真正完整的下一代网络 ( NGN,Next Generation Network)解决方案 ,NGN需要在固定通信领域和移动通信领域都能够支持综合多媒体特性。NGN中的新一代移动通信网承载在开放式、层次化结构的分组交换网络之上 ,能够为用户提供端到端的 Qo S解决方案。本文分析了下一代移动通信系统中多媒体宽带应用的 Qo S问题 ,从无线通信系统的多层次结构出发 ,建立了业务流的 Qo S指标评判体系 ,为下一代网络中的无线宽带应用提供了一种自适应Qo S控制模型  相似文献   

2.
Wireless video applications in 3G and beyond   总被引:3,自引:0,他引:3  
This article surveys wireless video applications that have been commercialized recently or are expected to go to market in 3G (and beyond) mobile networks, mainly covering error control technologies in view of "wireless video." We introduce several related 3GPP standards including circuit-switched multimedia telephony, end-to-end packet-switched streaming, multimedia messaging service, and multimedia broadcast /multimedia service. We also review the supporting technologies for those four applications. The article concludes with a discussion of error control and rate control adaptability to network QoS variation, which is distinct from wired networks and critical to wireless networks. With respect to MBMS, we point out that required cell transmission power is crucial when realizing meaningful multicast coverage, and suggest a system that integrates different unicast and multicast networks, application-layer data repair, and transmission scheduling.  相似文献   

3.
We present a framework for quality of service provisioning over the air interfaces in future wireless networks, including 3G enhancement and 4G mobile networks. The framework is based on the paradigm of service classes, wherein each class can exhibit a characteristic behavior in terms of resource allocation over the air interface. Using this QoS framework, future wireless network operators can define their own sets of service classes, choose the preferred way of implementing the QoS behavior of these classes, and offer class-based pricing schemes. The user application can choose the service class that best suits its expectations in terms of QoS and cost of access. A class-based bandwidth scheduling scheme is described as a mechanism to implement this QoS framework over CDMA air interfaces. This scheme incorporates the paradigm of service classes, in conjunction with fair resource allocation and air interface congestion resilience, while allocating air interface bandwidth to mobile users  相似文献   

4.
QoS-aware TDMA for end-to-end traffic scheduling in ad hoc networks   总被引:1,自引:0,他引:1  
The proliferation of low-cost broadband air interfaces has paved the way to the introduction of high-definition multimedia services in mobile and wireless networks. The cost for network resources utilization, when provisioning such services, will play a prominent role in their commercial success, since the more spare resources that can be used, the more cheaply the services can be delivered to the end users. In the context of promoting the role of ad hoc networks as service platforms for high quality multimedia applications, this article first discusses and classifies a set of issues involved in quality of service (QoS) provisioning in ad hoc networks and then presents a congestion-free TDMA algorithm for end-to-end network resources assignment via an optimized mechanism that relies on capacity requests and grants. The article also illustrates a method for invoking this algorithm to achieve efficient end-to-end QoS provisioning and concludes by showing the superiority of the proposed algorithm, as compared to other recently proposed TDMA scheduling algorithms  相似文献   

5.
Admission control in time-slotted multihop mobile networks   总被引:4,自引:0,他引:4  
The emergence of nomadic applications have generated a lot of interest in next-generation wireless network infrastructures which provide differentiated service classes. So it is important to study how the quality of service (QoS), such as packet loss and bandwidth, should be guaranteed. To accomplish this, we develop am admission control scheme which can guarantee bandwidth for real-time applications in multihop mobile networks. In our scheme, a host need not discover and maintain any information of the network resources status on the routes to another host until a connection request is generated for the communication between the two hosts, unless the former host is offering its services as an intermediate forwarding station to maintain connectivity between two other hosts. This bandwidth guarantee feature is important for a mobile network to interconnect wired networks with QoS support. Our connection admission control scheme can also work in a stand-alone mobile ad hoc network for real-time applications. This control scheme contains end-to-end bandwidth calculation and bandwidth allocation. Under such a scheme, the source is informed of the bandwidth and QoS available to any destination in the mobile network. This knowledge enables the establishment of QoS connections within the mobile network and the efficient support of real time applications. In the case of ATM interconnection, the bandwidth information can be used to carry out an intelligent handoff between ATM gateways and/or to extend the ATM virtual circuit service to the mobile network with possible renegotiation of QoS parameters at the gateway. We examine via simulation the system performance in various QoS traffic flows and mobility environments  相似文献   

6.
Providing quality of service in always best connected networks   总被引:4,自引:0,他引:4  
The next generation of mobile systems is expected to support multiple radio access technologies, as well as diverse types of terminals, including mobile phones, personal digital assistants, and laptops, as well as personal area, moving, and sensor networks. Thus, future wireless systems will not only continue to break technological barriers in terms of new air interface capabilities, higher bit rates, mobility, security, and QoS management, but will present new end-to-end scenarios in which applications access services over multiple L2 hops and multiple IP networks. The term always best connected refers to the concept of defining a set of access selection criteria and mechanisms that allow users to get connected to various services in a nearly optimal manner. Providing QoS in this type of heterogeneous multihop environment is a challenging task because applications may be completely unaware of them scenario and the underlying layer 2 technologies that can be quite different at different hops. For instance, some wireless links may have scarce resources and highly optimized QoS mechanisms; others may not support explicit QoS handling at all. In this article we consider the use of IP-level QoS signaling as a key component to support the end-to-end QoS for various applications. We propose a small set of application programmer- and wirelesslink-friendly IP QoS parameters (wireless hints) and illustrate the use of these in a specific WLAN-to-cellular handover situation. We conclude that the proposed model, signaling protocol, and wireless information elements can efficiently support QoS in heterogeneous mobile environments.  相似文献   

7.
End-to-end QoS provisioning in mobile heterogeneous networks   总被引:3,自引:0,他引:3  
The remarkable advances in information technologies bring a heterogeneous environment for mobile users and service providers. This heterogeneity exists in wireless access technologies, networks, user terminals, applications, service providers, and so on. The ability to provide seamless and adaptive quality of service in such a heterogeneous environment is key to the success of next-generation wireless communications systems. There has been a considerable amount of QoS research recently. However, the main part of this research has been in the context of individual architectural components, and much less progress has been made in addressing the issue of an overall QoS architecture for the mobile Internet. This article first summarizes the state-of-the-art QoS techniques and standardization activities, then examines in detail important challenges in building a ubiquitous QoS framework over the heterogeneous environment, and finally proposes a QoS framework integrating a three-plane network infrastructure and a unified terminal cross-layer adaptation platform to provide seamless support for future applications.  相似文献   

8.
With the rapid development of wireless technologies and numerous types of mobile devices, the need to support seamless multimedia services in Mobile and Ubiquitous Computing (MUC) is growing. To support the seamless handover, several mobility protocols such as Mobile IPv6 (MIPv6) (Johnson et al., Mobility Support in IPv6, IETF, RFC 3775, 2004) and fast handover for the MIPv6 (FMIPv6) (Koodli et al. Past handovers for mobile IPv6 (FMIPv6), IETF, RFC 4068, 2005) were developed. However, MIPv6 depreciates the Quality-of-Service (QoS) especially in multimedia service applications because of the long handover latency and packet loss problem. To solve these problems in the MIPv6, FMIPv6 is proposed in the Internet Engineering Task Force (IETF). However, FMIPv6 is not robust for the multimedia services in heterogeneous emerging wireless networks when the MN may move to another visited network in contrast with its anticipation. In MUC, the possibility of service failure is more increased because mobile users can frequently change the access networks according to their mobility in heterogeneous wireless access networks such as 3Generation (3G), Wireless Fidelity (Wi-Fi), Worldwide Interoperability for Microwave Access (WiMax) and Bluetooth co-existed. In this paper, we propose a robust seamless handover scheme for the multimedia services in heterogeneous emerging wireless networks. The proposed scheme reduces the handover latency and handover initiation time when handover may fail through the management of tentative Care-of Addresses (CoAs) that does not require Duplicate Address Detection (DAD). Through performance evaluation, we show that our scheme provides more robust handover mechanism than other scheme such as FMIPv6 for the multimedia services in heterogeneous emerging wireless networks.  相似文献   

9.
QoS routing in ad hoc wireless networks   总被引:11,自引:0,他引:11  
The emergence of nomadic applications have generated much interest in wireless network infrastructures that support real-time communications. We propose a bandwidth routing protocol for quality-of-service (QoS) support in a multihop mobile network. The QoS routing feature is important for a mobile network to interconnect wired networks with QoS support (e.g., ATM, Internet, etc.). The QoS routing protocol can also work in a stand-alone multihop mobile network for real-time applications. This QoS routing protocol contains end-to-end bandwidth calculation and bandwidth allocation. Under such a routing protocol, the source (or the ATM gateway) is informed of the bandwidth and QoS available to any destination in the mobile network. This knowledge enables the establishment of QoS connections within the mobile network and the efficient support of real-time applications. In addition, it enables more efficient call admission control. In the case of ATM interconnection, the bandwidth information can be used to carry out intelligent handoff between ATM gateways and/or to extend the ATM virtual circuit (VC) service to the mobile network with possible renegotiation of QoS parameters at the gateway. We examine the system performance in various QoS traffic flows and mobility environments via simulation. Simulation results suggest distinct performance advantages of our protocol that calculates the bandwidth information. It is particularly useful in call admission control. Furthermore, “standby” routing enhances the performance in the mobile environment. Simulation experiments show this improvement  相似文献   

10.
This paper provides a novel design concept for advanced mobile multi interface terminals with radio network aggregation capability and enhanced quality of service (QoS) provisioning for multimedia services (voice, video and data) in heterogeneous wireless and mobile networks. A new module is established which provides the best QoS and lowest cost for any given multimedia service by using simultaneously all available wireless and mobile access networks for a given traffic flow. This novel adaptive QoS module with adaptive QoS routing algorithm is called advanced QoS routing algorithm (AQoSRA), which is defined independently from any existing and future radio access technology. The performance of our proposal is evaluated using simulations and analysis with multi-interface mobile stations with AQoSRA within, carrying multimedia traffic in heterogeneous mobile and wireless environment with coexistence of multiple Radio Access Technologies, such as 3G, 4G as well as future 5G radio access networks. The analysis of the proposed framework for radio networks aggregation in advanced mobile terminals has shown overall better performances regarding the achievable throughput and multimedia access probability in heterogeneous wireless and mobile environment.  相似文献   

11.
Mobile communications and wireless networks are developing at a fast pace. The increasing number of mobile subscribers and terminals are the real life evidence of the fast growing development in the area of wireless communication. Wireless communication technology is now pursuing 4G (fourth generation) and seeking a scheme to provide quality of service (QoS) to the various applications continuously even moving to another network. In this paper, we proposed a dynamic resource management architecture which considers vertical handoff situation with minimal disruption of service to the users considering seamless provision of QoS. The proposed scheme efficiently manages resources and provides stable services to the mobile terminal. The simulation results show that resource management enabled mobile terminals utilize system resources, CPU and memory, efficiently improved by 40% and 65%, respectively, rather than mobile terminals without resource tuning.  相似文献   

12.
The strong research, standardization, and development activity currently focusing on the enabling technologies for the transition to a new generation of mobile networks represent a great opportunity to accomplish the goal of IP multimedia service provisioning to mobile users. This will contribute to the migration toward an all-IP platform with guaranteed end-to-end QoS provisioning, and will definitively fuel the deployment of new multimedia mobile applications and the further development of multimedia ubiquitous communications. This objective is not easily achievable, mainly due to the difficulties in handling IP multimedia applications in a mobile environment with a guaranteed QoS level. To contribute to this issue, in this article we discuss an evolutionary scenario from the current UMTS system to a next-generation QoS-aware mobile platform based on IP as the transport solution in the radio access network, UTRAN. Furthermore, we propose to fit the IntServ-over-DiffServ approach, in order to best manage the QoS level inside the UTRAN.  相似文献   

13.
In Next-Generation (NG) hybrid wireless networks, Mobile-Controlled Handover (MCHO) is expected to be employed as the handover control mechanism, in contrast to Network-Controlled Handover (NCHO) used in homogeneous wireless networks. As more independent network operators get involved in providing Internet access, roaming mobile users would have to deal with complex trust relationships between heterogeneous network domains. The state-of-the-art handover approaches just take into account Quality of Service (QoS), but ignore the complexities arising from the coexistence of multiple network operators in the NG networks. The existence of a complex trust relationship between networks may lead to unnecessary handover attempts in service roaming. In this regard, this paper introduces a novel approach of dynamically retrieving network trust information, and using it in MCHO. We show how network trust information can be utilised to obtain a 35% reduction in handover delay, meanwhile retain QoS in a handover. The proposed scheme does not need bulk storage in mobile handsets, and can react to changes to network topology and trust relationships dynamically. Analytical results are provided to demonstrate how roaming mobile users make more intelligent and reliable handover if implementing the proposed handover approach in a multi-operator and multi-technology environment.  相似文献   

14.
End-to-end QoS provisioning in 4G with mobile hotspots   总被引:1,自引:0,他引:1  
The novel concept of mobile hotspots, characterized by a group of wireless users equipped with wireless LAN cards, moving as a whole and requiring Internet connectivity, is gaining the interest of the telecommunications research community. This article intends to contribute to this research topic by proposing alternative solutions for the deployment of a mobile gateway device offering 3G connectivity to the group of WLAN users while they are moving. This is a decisive aspect of the 3G migration to 4G networks. The proposed solutions allow for two-hop wireless paths between WLAN and 3G systems, and performing control over-high layer issues, specifically focusing on end-to-end QoS provisioning. The pros and cons of envisaged design solutions are addressed and their relevance justified considering purposes, target users, and applications.  相似文献   

15.
文章认为智能管道应具备3种核心能力:统一的业务平台、全面的感知能力、端到端的业务承载能力。文章以无线分流方案为例,介绍了智能管道的应用。该方案包括3部分工作:开源(主要为通过Wi-Fi分流)、节流(对无线数据流量进行精细化处理)、打造统一的业务平台(完成系统联动,实现不同用户差异化的上网体验)。该方案根据不同用户、不同业务的需要,充分发挥2G/3G、Wi-Fi及有线网等不同模式网络资源的优势,综合用户位置、该位置的可用网络及用户当前使用的业务等信息,选择最优的承载网络,实现数据流量在移动、固定两类网络上的调度和承载,最终满足用户差异化的无线上网需求。  相似文献   

16.
In a wireless multi-hop network environment, energy consumption of mobile nodes is an important factor for the performance evaluation of network life-time. In Voice over IP (VoIP) service, the redundant data size of a VoIP packet such as TCP/IP headers is much larger than the voice data size of a VoIP packet. Such an inefficient structure of VoIP packet causes heavy energy waste in mobile nodes. In order to alleviate the effect of VoIP packet transmission on energy consumption, a packet aggregation algorithm that transmits one large VoIP packet by combining multiple small VoIP packets has been studied. However, when excessively many VoIP packets are combined, it may cause deterioration of the QoS of VoIP service, especially for end-to-end delay. In this paper, we analyze the effect of the packet aggregation algorithm on both VoIP service quality and the energy consumption of mobile nodes in a wireless multi-hop environment. We build the cost function that describes the degree of trade-off between the QoS of VoIP services and the energy consumption of a mobile node. By using this cost function, we get the optimum number of VoIP packets to be combined in the packet aggregation scheme under various wireless channel conditions. We expect this study to contribute to providing guidance on balancing the QoS of VoIP service and energy consumption of a mobile node when the packet aggregation algorithm is applied to VoIP service in a wireless multi-hop networks.  相似文献   

17.
随着下一代网络的飞速发展,用户之间可以通过多种多样的无线设备相互联络,而这些无线设备则通过一个基于IP的核心网络所提供的无线链路相互连结的。虽然存在如IP协议之类的共同规范,但是要将许多不同的网络融合起来,而这些网络有着各自不同的QoS模型,这无疑将使端到端的QoS保证变得更加复杂。文中讨论了对端到端QoS协议进行标准化的必要性,重点研究了位于服务层的QoS规范,提出了一种通用服务规范(GSS),并对端到端提供QoS保证的服务等级进行了规范。  相似文献   

18.
In recent years, wireless communication technology has undergone a tremendous change. Various radio access technologies have been deployed all over the world. The 4G mobile system was proposed to integrate all of these radio access technologies into a common network called the open wireless architecture (OWA) platform. As one of the main features of a 4G mobile system, always best connected (ABC) services enable users to choose the best available access networks in a way that best suits their needs. A new architecture capable of supporting ABC service is proposed in this study. There are three parts to the proposed architecture. First, a novel access discovery mechanism that integrates service location protocol and location-based service is presented. Second, a new personalized network selection scheme is put forward. Users can select their personalized "best" network by changing weight factors and constraints in a single objective optimization problem. Third, a seamless handover mechanism based on Mobile IPv6 is proposed. The mechanism supports end-to-end quality of service. Through analysis, this architecture demonstrates that it has benefits not only for network operators, but also for users  相似文献   

19.
Quality-of-service (QoS) in wireless ad hoc networks is adversely affected by node mobility, changing network topologies, and uncontrolled medium contention. The paper addresses the challenges in concurrently providing a wide range of end-to-end throughput and delay assurances in such networks. The proposed solution is based on the neighborhood proportional delay differentiation (NPDD) service model. With NPDD, applications achieve their desired end-to-end QoS using dynamic class selection (DCS) algorithms. With simulations in various distinct mobile network scenarios, we demonstrate the significantly better QoS assurances achieved with the proposed mechanism as compared with best effort and strict priority approaches. With game theoretic concepts, we model DCS applications in an NPDD network as selfish players in a noncooperative game. For such games, we prove for single-hop and multihop NPDD networks the existence of an equilibrium, the feasibility of an equilibrium, and the guaranteed convergence to a feasible equilibrium when one exists.  相似文献   

20.
Fourth generation (4G) wireless networks will provide high-bandwidth connectivity with quality-of-service (QoS) support to mobile users in a seamless manner. In such a scenario, a mobile user will be able to connect to different wireless access networks such as a wireless metropolitan area network (WMAN), a cellular network, and a wireless local area network (WLAN) simultaneously. We present a game-theoretic framework for radio resource management (that is, bandwidth allocation and admission control) in such a heterogeneous wireless access environment. First, a noncooperative game is used to obtain the bandwidth allocations to a service area from the different access networks available in that service area (on a long-term basis). The Nash equilibrium for this game gives the optimal allocation which maximizes the utilities of all the connections in the network (that is, in all of the service areas). Second, based on the obtained bandwidth allocation, to prioritize vertical and horizontal handoff connections over new connections, a bargaining game is formulated to obtain the capacity reservation thresholds so that the connection-level QoS requirements can be satisfied for the different types of connections (on a long-term basis). Third, we formulate a noncooperative game to obtain the amount of bandwidth allocated to an arriving connection (in a service area) by the different access networks (on a short-term basis). Based on the allocated bandwidth and the capacity reservation thresholds, an admission control is used to limit the number of ongoing connections so that the QoS performances are maintained at the target level for the different types of connections.  相似文献   

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