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1.
This paper presents a new language that integrates the real-time and distributed paradigms within the framework of a concurrent logic language. Concurrent logic languages (CLLs) are capable of expressing concurrence, communication and nondeterminism in a natural way. That is, the intrinsic parallel semantics of the concurrent logic languages makes them well-suited for distributed programming. The proposed language is particularly suitable for loosely coupled systems and it contains mechanisms for distributed and real-time process control. A new execution model for concurrent logic languages is presented, which enables efficient distributed execution and real-time control. The model is introduced by giving an operational semantics for the language and the new model's implementation is discussed, including the definition of a new abstract machine and its implementation on a network of Unix workstations. Although the sequential core is not optimized, some previous results are discussed, showing the feasibility of the language's execution model for distributed real-time systems. The language is currently being used as the kernel language for a distributed simulation and validation tool for communication protocols.  相似文献   

2.
This paper presents a new language that integrates the real-time and distributed paradigms within the framework of a concurrent logic language. Concurrent logic languages (CLLs) are capable of expressing concurrence, communication and nondeterminism in a natural way. That is, the intrinsic parallel semantics of the concurrent logic languages makes them well-suited for distributed programming. The proposed language is particularly suitable for loosely coupled systems and it contains mechanisms for distributed and real-time process control. A new execution model for concurrent logic languages is presented, which enables efficient distributed execution and real-time control. The model is introduced by giving an operational semantics for the language and the new model's implementation is discussed, including the definition of a new abstract machine and its implementation on a network of Unix workstations. Although the sequential core is not optimized, some previous results are discussed, showing the feasibility of the language's execution model for distributed real-time systems. The language is currently being used as the kernel language for a distributed simulation and validation tool for communication protocols.  相似文献   

3.
We propose a new framework called ACL for concurrent computation based on linear logic. ACL is a kind oflinear logic programming framework, where its operational semantics is described in terms ofproof construction in linear logic. We also give a model-theoretic semantics based onphase semantics, a model of linear logic. Our framework well captures concurrent computation based on asynchronous communication. It will, therefore, provide us with a new insight into other models of asynchronous concurrent computation from alogical point of view. We also expect ACL to become a formal framework for analysis, synthesis and transformation of concurrent programs by the use of techniques for traditional logic programming. ACL's attractive features for concurrent programming paradigms are also discussed.  相似文献   

4.
An object-oriented approach for specification and verification of real-time systems is described in this paper. It is motivated by taking advantage of object-oriented techniques to produce real-time software that is easy to understand, maintain, and reuse. The approach specifies the structural, behavioral, and control aspects of objects in one model with a textual representation as well as a graphical representation. For ease to comprehend and use, the model encapsulates object states and allows an analyst to focus on specifying object operations one at a time. System behavior from individual objects can be deduced and analyzed. For safety considerations, the approach supports specification of failures to object behavior and their resultant faults. The approach also supports modeling of timed temporal constraints for specifying and verifying desirable real-time properties. An object timed temporal logic OTTL is defined for expressing the syntax and semantics of these constraints. Decision procedures for their verification are also presented.  相似文献   

5.
An object type is usually regarded as a contract between an object and each of its clients. However, in concurrent (and sometimes also in sequential) systems it is more useful to regard a type as a contract between an object and the set of all clients: when the object acts as a shared resource, the clients must be coordinated before sending messages to the object. Process types of active objects specify constraints on the ordering of messages. Static type checking ensures proper coordination of clients so that objects receive messages only in acceptable orderings. As presented in this article, the process type system is based on a simple computation model where active objects communicate via asynchronous message passing. Copyright © 2001 John Wiley & Sons, Ltd.  相似文献   

6.
In this paper we define a requirements-level execution semantics for object-oriented statecharts and show how properties of a system specified by these statecharts can be model checked using tool support for model checkers. Our execution semantics is requirements-level because it uses the perfect technology assumption, which abstracts from limitations imposed by an implementation. Statecharts describe object life cycles. Our semantics includes synchronous and asynchronous communication between objects and creation and deletion of objects. Our tool support presents a graphical front-end to model checkers, making these tools usable to people who are not specialists in model checking. The model-checking approach presented in this paper is embedded in an informal but precise method for software requirements and design. We discuss some of our experiences with model checking. Correspondence and offprint requests to: Rik Eshuis, Department of Computer Science, University of Twente, PO Box 217, 7500 AE Enschede, The Netherlands. Email: eshuis@cs.utwente.nl  相似文献   

7.
Modern manufacturing systems are complex systems composed of the following components: numerically controlled manufacturing machines, automated material handling systems, and a computerized control system that supervises the operation of the manufacturing system. In order to operate properly there must be a sophisticated, hierarchical communication layer among the components.It is desirable to have a tool that can capture all aspects of the manufacturing system, thus being able to model, simulate, analyze and even drive it. The modeling of concurrent asynchronous operations of a complex information intensive manufacturing system has today very limited tools.This paper presents a new approach towards modeling of Advanced Manufacturing Systems (AMS). The modeling vehicle is a dialect of concurrent logic programming language called FCP (Flat Concurrent Prolog). This approach, in addition to the more commonly modeled features, enables the modeler to capture the dynamic nature of a system including conflicts, deadlocks, communication protocols, concurrency and information transfer.  相似文献   

8.
The model of concurrent configuration design and the architecture of Concurrent Configuration Design Advisor (CCDA) are considered. The CCDA is developed as an open dynamic expert system of interacting agents. In the context of this article a configuration problem is defined as a decision-making procedure performed by concurrent processes (agents). The analysis of concurrent and sequential activities in this system is based on structural transformations (in the form of graph grammars) that permits the definition of correct criteria for data integrity and the consistency of configured project data model, and any dynamic changes in the project to be modeled conveniently. This approach also makes it possible to handle complex hierarchial data structures of real configured objects and to model communication and synchronization of decision making in a distributed expert system in a common formalism. The system to be configured is decomposed into structured objects, called fragments. The proposed model consists of three types of agents. D-agents are those capable of the object configuration design within the constraints on their attributes. To cope with agents' coordination, objects' consistency and data integrity problems, a special type of agent, facilitator or F-agent, is introduced. Finally, project assistants or A-agents are responsible for the user interface at the stage of object model definition. The discussion is illustrated with examples from the application domain of flexible manufacturing systems. Experimental results, current and future work on the expert system implementation are considered.  相似文献   

9.
10.
对象语义理论和行为约束推理   总被引:15,自引:1,他引:15  
冯玉琳  李京 《计算机学报》1993,16(11):823-838
本文基于时序模型观点建立对象语义理论,将对象定义为对象操作,对象属性和对象踪迹的集合,并由此给出对象继承,对象复合等概念的语义解释。对象类型是满足一组对象约束的同类对象的集合。有两类不同的对象约束:状态约束表示对象属性之间的关联,而时序约束则表示事件操作之间的时序关联。文章最后用例子表明对象约束推理应用。  相似文献   

11.
Towards reusable real-time objects   总被引:1,自引:0,他引:1  
Large and complex real-time systems can benefit significantly from a component-based development approach where new systems are constructed by composing reusable, documented and previously tested concurrent objects. However, reusing objects which execute under real-time constraints is problematic because application specific time and synchronization constraints are often embedded in the internals of these objects. The tight coupling of functionality and real-time constraints makes objects interdependent, and as a result difficult to reuse in another system. We propose a model which facilitates separate and modular specification of real-time constraints, and show how separation of real-time constraints and functional behavior is possible. We present our ideas using the Actor model to represent untimed objects, and the Real-time Synchronizers language to express real-time and synchronization constraints. We discuss specific mechanisms by which Real-time Synchronizers can govern the interaction and execution of untimed objects. We treat our model formally, and succinctly define what effect real-time constraints have on a set of concurrent objects. We briefly discuss how a middleware scheduling and event-dispatching service can use the synchronizers to execute the system. This revised version was published online in June 2006 with corrections to the Cover Date.  相似文献   

12.
Constraint automata have been introduced to provide a uniform operational model for specifying service interfaces of components, the network that yields the glue code for the components, and the operational behavior of the composite system. Constraint automata have been used as the basis for equivalence checking and model checking temporal logical properties. This paper presents a multi-player semantics for constraint automata which serves to reason about controllability, interaction and cooperation facilities of individual components or coalitions of components in a given network. We introduce a temporal logic framework, called alternating-time stream logic, that combines classical features of alternating-time logic (ATL) for concurrent games with special operators for specifying regular conditions on the data streams in the network and on the write and read operations at the I/O-ports of the components. Since constraint automata support any kind of synchronous and asynchronous peer-to-peer communication, the resulting game structure is non-standard and requires a series of nontrivial adaptations to the semantics and verification algorithms for classical alternating-time approaches.  相似文献   

13.
Proving correctness of concurrent systems is quite difficult because of the high level of nondeterminism,especially in large and complex ones.AMC is a model checking system for verifying asynchronous concurrent systems by using branching time temporal logic.This paper introduces the techniques of the modelling approach,especially how to construct models for large concurrent systems with the concept of hierarchy,which has been proved to be effective and practical in verifying large systems without a large growth of cost.  相似文献   

14.
The Timed Concurrent Constraint programming language (tccp) introduces time aspects into the Concurrent Constraint paradigm. This makes tccp especially appropriate for analyzing timing properties of concurrent systems by model checking. However, even if very compact state representations are obtained thanks to the use of constraints in tccp, large state spaces can still be generated, which may prevent model-checking tools from verifying tccp programs completely. Model checking tccp programs is a difficult task due to the subtleties of the underlying operational semantics, which combines constraints, concurrency, non-determinism and time. Currently, there is no practical model-checking tool that is applicable to tccp. In this work, we introduce an abstract methodology which is based on over- and under-approximating tccp models and which mitigates the state explosion problem that is common to traditional model-checking algorithms. We ascertain the conditions for the correctness of the abstract technique and show that this preliminary abstract semantics does not correctly simulate the suspension behavior, which is a key feature of tccp. Then, we present a refined abstract semantics which correctly models suspension. Finally, we complete our methodology by approximating the temporal properties that must be verified.  相似文献   

15.
Research with autonomous unmanned aircraft systems is reaching a new degree of sophistication where targeted missions require complex types of deliberative capability integrated in a practical manner in such systems. Due to these pragmatic constraints, integration is just as important as theoretical and applied work in developing the actual deliberative functionalities. In this article, we present a temporal logic-based task planning and execution monitoring framework and its integration into a fully deployed rotor-based unmanned aircraft system developed in our laboratory. We use a very challenging emergency services application involving body identification and supply delivery as a vehicle for showing the potential use of such a framework in real-world applications. TALplanner, a temporal logic-based task planner, is used to generate mission plans. Building further on the use of TAL (Temporal Action Logic), we show how knowledge gathered from the appropriate sensors during plan execution can be used to create state structures, incrementally building a partial logical model representing the actual development of the system and its environment over time. We then show how formulas in the same logic can be used to specify the desired behavior of the system and its environment and how violations of such formulas can be detected in a timely manner in an execution monitor subsystem. The pervasive use of logic throughout the higher level deliberative layers of the system architecture provides a solid shared declarative semantics that facilitates the transfer of knowledge between different modules.  相似文献   

16.
In this paper we present an agent language that combines agent functionality with a state transition theory and model-theoretic semantics. The language is based on abductive logic programming (ALP), but employs a simplified state-free syntax, with an operational semantics that uses destructive updates to manipulate a database, which represents the current state of the environment. The language builds upon the ALP combination of logic programs, to represent an agent??s beliefs, and integrity constraints, to represent the agent??s goals. Logic programs are used to define macro-actions, intensional predicates, and plans to reduce goals to sub-goals including actions. Integrity constraints are used to represent reactive rules, which are triggered by the current state of the database and recent agent actions and external events. The execution of actions and the assimilation of observations generate a sequence of database states. In the case of the successful solution of all goals, this sequence, taken as a whole, determines a model that makes the agent??s goals and beliefs all true.  相似文献   

17.
18.
We propose PiCO, a calculus integrating concurrent objects and constraints, as a base for music composition tools. In contrast with calculi such as NiehrenMueller:Free, milner.parrow.ea:calculus-mobile or TyCO vasconcelos:typed-concurrent, both constraints and objects are primitive notions in PiCO. In PiCO a base object model is extended with constraints by orthogonally adding the notion of constraint system found in the -calculus OzCalculus. Concurrent processes make use of a constraint store to synchronize communications either via the ask and tell operations of the constraint model or the standard message-passing mechanism of the object model. A message delegation mechanism built into the calculus allows encoding of general forms of inheritance. This paper includes encodings in PiCO of the concepts of class and sub-class. These allow us to represent complex partially defined objects such as musical structures in a compact way. We illustrate the transparent interaction of constraints and objects by a musical example involving harmonic and temporal relations. The relationship between Cordial, a visual language for music composition applications, and its underlying model PiCO is described.  相似文献   

19.
In this paper, we present an operator to model interactions among objects. Our proposal allows a variable number of participant objects in an interaction, and this number will be fixed during the execution of the model. This provides a very flexible interaction model based on synchronous interactions among several objects. Our interaction model is based on events and allows a multiple-way communication among objects. Concrete values of a communication are generated through constraints which are imposed locally on each participant object. The proposed interaction (and communication) model is very versatile and can be used as an abstract specification mechanism.  相似文献   

20.
嵌入式实时系统的正确性不仅取决于计算结果的正确性,更取决于产生结果时间的正确性.然而软件不确定的并发执行带来系统时间行为不可预测问题,使得验证复杂度升高,成本增加,为此实时系统领域提出了许多实时编程语言来提高系统的时间可预测性.LET(logical execution time)模型结合了同步模型ZET(zero e...  相似文献   

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